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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-13-15 01:24 PM
Created:03-20-10 07:23 AM
Downloads:45,850
Favorites:156
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Categories:Minimalistic Compilations, Class Compilations, Guild Compilations, DPS Compilations, Tank Compilations, Generic Compilations

Skaarj UI  Popular! (More than 5000 hits)

Version: 6.5
by: Skarj [More]

Addon list:

rChat - simple chat addon
Butsu - loot frame
rNamePlates - sexy nameplates addon
cargBags_Nivaya - inventory addon
FreebTip - game tooltip
LiteStats - data mod
rBuffFrameStyler - buff frames
tullaCC - cooldowns
oUF + oUF_Skaarj - unit frame framework
rActionBarStyler + rActionButtonStyler - action bar addon
teksLoot - loot roll frames
alDamageMeter - leightweight damage meter
xCT - lightweight combat text
NugRunning - buff/debuff tracking addon

Installation:

1. Delete your "Interface" folder
2. Unpack this archive into your WOW folder
3. /uiconfig - default ui settings

INFO:

Screen mode - Full screen.
Multisampling - 1x multisampling.

Slash commands:

/kb - binding buttons on mouseover.
/rc - ready check
/rl - reload UI

Config:

All configuration options are located in .lua files.
To edit .lua use Notepad++

/litestats
/teksloot
/xct
/nrun
/cbniv
/freebtip

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak, Haleth.

6.5
Boss frames health update fixed
config for boss altpowerbar added
few small fixes

6.4a
Warlock power fixed

6.4
oUF_Skaarj:
oUF_MovableFrames embedded
oUF Maelstrom embedded
oUF_SpellRange updated
raid debuffs updated
boss altpowerbar added
altpowerbar /threatbar a little bit reskined, added gradient color
castbar safeZone/Lag issue fixed
combo points moved to player frame
helth classcolor option fixed

Skaarj_UI:
difficulty text for lfr fixed
buffs for reminders updated
option to move Achievement/Alert frames
objective tracker skined
raid menedger reskined

Butsu: slot tooltip fixed
rNamePlates updated
cargBags money displayed with litestats module
teksLoot reskined
chat reskined

a lot of small fixes and improvements

6.3
buffsreminder a few issues fixed
mail addon fixed
burning embers number fixed
threat glow fixed
some other fixes

6.2
Class Power fixed
garrison button moved to right click menu
some other fixes

6.1.2
lua error fixed

6.1.2
fixed some issues

6.1.1
ActionBars keybind, range fixed
Reagent tab added
some other fixes

6.1
updated for patch 6.0.2

6.0b
some small fixes

6.0a
slash command "/uiconfig" fixed

6.0
all taints fixed, i hope
some addons updated
some addons replaced
huge amount of small fixes

5.6
updated for patch 5.4

5.5
updated for patch 5.1

5.4
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

5.3
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
killingblow message fixed
raid difficulty fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
fixed position weapon buffs
more sexy eclipsebar
rep/exp text hiding fixed, I hope
some new options for unit frames
NugRunning updated

5.2
boss power fixed
cargBags_Nivaya: fixed display of caged battle pets
m_ActionBars: fixed the issue with bars not disappearing properly during a pet battle
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
option to show player's debuffs near minimap
some unitframes repositioned
NugRunning updated
xCT updated
oUF_RaidDebuffs: spells updated

5.1с
experience bar fixed
raidbuffreminder spells updated

5.1b
guild/friends fixed

5.1a
blue background fixed

5.1
various fixes and tweaks
ouf updated
rChat updated
FreebTip updated
NugRunning updated
option to disable the auras and actionbars borders
5.0.9b
oUF_GCD fixed for monk

5.0.9a
DBM skin fixed

5.0.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
oUF_AuraBars

5.0.8
rBuffFrameStyler updated
teksLoot updated
all options for bags work now (/cbniv)
arena frames/AuraTracker/Trinkets fixed
oUF_DebuffHighlight lua error fixed
ShadowOrbs hide fixed

5.0.7
many many bugs fixed

5.0.6
Soulshards fixed
alDamageMeter start combat fixed
others small fixes

5.0.4
AutoAccceptInvite fixed
FreebTip -- hide PvP and Faction

5.0.3
AiL almost fixed

5.0.2
butsu lua error fixed

5.0.1
paladins holy power fixed
raidbuffreminder lua error fixed

5.0
Updated for WoW 5.0.4
Post A Reply Comment Options
Unread 02-27-11, 12:56 AM  
Skarj
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Originally posted by zagdush
Sure thing: http://enmity.mmoguildsites.com/s3/g...jpg?1298784155

It stays there until you reload the ui.
404 Not Found
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Unread 02-27-11, 01:15 AM  
zagdush
A Kobold Labourer

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Originally posted by Skarj
404 Not Found
Last edited by zagdush : 02-27-11 at 01:16 AM.
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Unread 02-27-11, 07:33 PM  
tvue03
A Kobold Labourer

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How do I enable player and target portrait? Thanks
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Unread 02-27-11, 10:05 PM  
Skarj
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Originally posted by tvue03
How do I enable player and target portrait? Thanks
Interface\AddOns\oUF_Freeb\cfg.lua
Code:
cfg.portraits = true
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Unread 02-28-11, 01:09 PM  
zagdush
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Originally posted by zagdush
After further testing I've been able to confirm it only happens with BOE drops and appears to be related to the auto-roll functionality added in the latest release.
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Unread 02-28-11, 02:07 PM  
Skarj
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Originally posted by zagdush
After further testing I've been able to confirm it only happens with BOE drops and appears to be related to the auto-roll functionality added in the latest release.
Try to delete this:
Interface\AddOns\UISettings\UISettings.lua
Code:
local agog = CreateFrame("Frame", nil, UIParent)
	agog:RegisterEvent("START_LOOT_ROLL")
	agog:SetScript("OnEvent", function(_, _, id)
	if not id then return end 
	local _, _, _, quality, bop, _, _, canDE = GetLootRollItemInfo(id)
	if quality == 2 and not bop then RollOnLoot(id, canDE and 3 or 2) end
	end)
Though this function should work only on green items.
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Unread 02-28-11, 03:09 PM  
zagdush
A Kobold Labourer

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Originally posted by Skarj
Try to delete this:
Interface\AddOns\UISettings\UISettings.lua
Code:
local agog = CreateFrame("Frame", nil, UIParent)
	agog:RegisterEvent("START_LOOT_ROLL")
	agog:SetScript("OnEvent", function(_, _, id)
	if not id then return end 
	local _, _, _, quality, bop, _, _, canDE = GetLootRollItemInfo(id)
	if quality == 2 and not bop then RollOnLoot(id, canDE and 3 or 2) end
	end)
Though this function should work only on green items.
This seems to fix it.
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Unread 03-02-11, 10:35 AM  
MauMau
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А как сделать имя персонажа по центру неймплейта?
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Unread 03-02-11, 11:51 AM  
Skarj
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Originally posted by MauMau
А как сделать имя персонажа по центру неймплейта?
Interface\AddOns\caelNameplates\caelNameplates.lua
Измени в 199 стоке
Code:
newNameRegion:SetPoint("BOTTOMLEFT", healthBar, "TOPLEFT", 0, 3)
На
Code:
newNameRegion:SetPoint("CENTER", healthBar, 0, 10)
Last edited by Skarj : 03-02-11 at 11:51 AM.
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Unread 03-02-11, 01:01 PM  
MauMau
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Cпасибо за оперативную помощь
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Unread 03-04-11, 08:45 AM  
scrappy183
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portrait

Hey, awesome UI I must say, but there's only one thing that I'd like to change. But idk if it's possible or not.
So, is it possible to show a portrait ONLY for my target?
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Unread 03-04-11, 04:30 PM  
Marek76
A Kobold Labourer

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Party Member Targets

This is a great UI, however I'd really like to add the target frames for my party members so I can see who they are attacking, etc.

Alot of PUGs through LFD dont' mark kill order, so everyone ends up burning down different mobs in the trash packs and I'd like to make sure that I'm doing my part to focus on the most heavily targeted one.

Any suggestions on how to do this?

-m
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Unread 03-06-11, 01:46 AM  
Mazai
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Подскажите, как вернуть панель с "кнопками действия справа" (согласно меню назначения клавиш), после патча 4.0,6 обновлял UI и эта панель пропала
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Unread 03-06-11, 03:12 AM  
Skarj
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Re: portrait

Originally posted by scrappy183
Hey, awesome UI I must say, but there's only one thing that I'd like to change. But idk if it's possible or not.
So, is it possible to show a portrait ONLY for my target?
Delete this::
Code:
local UnitSpecific = {
    player = function(self, ...)
        func(self, ...)
		
	self:SetSize(cfg.width, cfg.height)
		
	if cfg.portraits then
            self.Portrait = CreateFrame("PlayerModel", nil, self)
            self.Portrait:SetWidth(56)
            self.Portrait:SetHeight(56)
            self.Portrait:SetPoint("TOPRIGHT", self, "TOPLEFT", -5, 0)
            self.PorBackdrop = createBackdrop(self, self.Portrait)
        end
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Unread 03-06-11, 03:17 AM  
Skarj
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Re: Party Member Targets

Originally posted by Marek76
This is a great UI, however I'd really like to add the target frames for my party members so I can see who they are attacking, etc.

Alot of PUGs through LFD dont' mark kill order, so everyone ends up burning down different mobs in the trash packs and I'd like to make sure that I'm doing my part to focus on the most heavily targeted one.

Any suggestions on how to do this?

-m
This function not supported.
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