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Updated:03-09-16 06:18 PM
Created:03-02-12 11:22 AM
Downloads:28,388
Favorites:35
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Categories:oUF: Layouts, Minimalistic Compilations, Class Compilations, DPS Compilations, Healer Compilations, Generic Compilations

PixUI  Popular! (More than 5000 hits)

Version: 1.6.0
by: axebarbie [More]

No longer maintained.

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Unread 11-10-12, 12:43 AM  
cyprineyang
A Kobold Labourer

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Hi, Snail
I'm using the latest version now,just feel amazing.The new spec frames look great and are easy to use, and I'm still looking for more action button lines added (it's best to be 3*12) so that we could add more macros to it and also a leave-vehicle button is expected~~
Hopefully this UI would be perfect~
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Unread 11-09-12, 06:54 PM  
axebarbie
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Originally Posted by Lasernab
ignore me - i found it in the code!



Thanks again for a producing an immense UI!
Hehe, nice. Yes tooltips are on my todo list as well. Glad you are liking the UI.
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Unread 11-09-12, 11:08 AM  
Lasernab
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ignore me - i found it in the code!



Thanks again for a producing an immense UI!
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Unread 11-09-12, 10:50 AM  
Lasernab
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Superb!

Hi Snail,

First off, let me commend you - your UI is the best I've seen since AlzaUI!

I have managed to customise it pretty successfully, but i am struggling with cast bars, see screenshot below:



My problem is i want them under the unit frames, rather than above - they seem to be pretty immovable!

any help greatly appreciated

Also - any plans to add a tool-tip to the UI?
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Unread 11-08-12, 02:54 PM  
axebarbie
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Originally Posted by HtothaERB
Love the ui only problem i'm having so far is being able to see the spell the target is casting. Also adding action bars to the side that could be mouse over for buffs/food overall love the layout.
Thanks for the suggestions, will probably add both of these.



------------------------------------------------



Note: The shadow orbs bar is currently bugged in this release. I have already fixed this issue and it should be in the next update.
Last edited by axebarbie : 11-08-12 at 04:05 PM.
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Unread 11-08-12, 12:00 PM  
HtothaERB
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Love the ui only problem i'm having so far is being able to see the spell the target is casting. Also adding action bars to the side that could be mouse over for buffs/food overall love the layout.
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Unread 11-08-12, 11:50 AM  
axebarbie
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Originally Posted by Vynlaine
Hi there! I really, really do love this UI. It's so beautifully set up, and so compact! It's great! The only issues I've had so far are that the chat log feels a bit wonky to me, but I've seen you're working on adding extra tabs to it and such. And the mini map doesn't show other addons icons / some of things that are shown on it are cut off a bit.

While I do love the UI, I think I will hold off from using it until it's out of the beta stages, as some of the addons I use for raiding conflict with it and glitch it a bit. But I do look forward to when that happens, and keep up the good work! <3
Glad you are liking it, I'll do my best to accommodate some of those features in the future.
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Unread 11-08-12, 09:33 AM  
Vynlaine
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Hi there! I really, really do love this UI. It's so beautifully set up, and so compact! It's great! The only issues I've had so far are that the chat log feels a bit wonky to me, but I've seen you're working on adding extra tabs to it and such. And the mini map doesn't show other addons icons / some of things that are shown on it are cut off a bit.

While I do love the UI, I think I will hold off from using it until it's out of the beta stages, as some of the addons I use for raiding conflict with it and glitch it a bit. But I do look forward to when that happens, and keep up the good work! <3
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Unread 11-07-12, 10:05 AM  
axebarbie
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Version 0.4.4 has been released. Do note that the only class whose timers are fully completed are Warlocks at this time.

This is because I have to look up each spec's rotation and add things that need to be watched, this takes a long time but it will eventually be completed. In the mean time, you are free to add your own timers in: SnailUI / Themes / Default / DefaultTimers.lua

Here's an example of what they look like: (Updated the screenshots as well)

Last edited by axebarbie : 11-07-12 at 11:11 AM.
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Unread 11-04-12, 12:47 PM  
axebarbie
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Re: Re: Re: Horizontal party/raid groups

Originally Posted by Yumei
Ok thank you, changed them and going to see if it worked. I'd also like to know how to change the opacity so they're 100% at all times, instead of based on health/damage taken Thanks for your help ^^

Edit: I changed the columns to 5 thinking that would work but it isn't working, can you tell me exactly which values to change and what to change them to so the groups grow horizontally? This is my first time working with oUF :/ If it helps at all, I'm playing a mistweaver monk. Maybe there's options I have to change somewhere else or something?
The health based opacity can be disabled by removing:
Code:
HealthThreshold = 90,
From that same block. As for the other issue, think of it like Number_Horizontal x Number_Vertical, so if you changed the columns field to 8 and the rows field to 5, it would be 8 units wide and 5 units tall. (Or however you want to configure it )

Originally Posted by cyprineyang
First of all, I love your nice UI much.However,I found some bugs after tests. There seems something wrong with "DefaultWithPet.lua", any spec with a pet (like frost mage ,hunter) will find a thin gray horizontal bar in the bottom of his UI (like shironeko84's scrshot). and if I open my minion's autoattack(and so is hunter's pet and warlock's pet), there would be plenty of lua bugs replied by Blizzard default error reporter.
so would you plz try to test them and make some fix~~THX~~
Thanks for the bug report, I'll look into this.
Last edited by axebarbie : 11-04-12 at 12:47 PM.
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Unread 11-04-12, 10:59 AM  
Yumei
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Re: Re: Horizontal party/raid groups

Originally Posted by SnailCraft
Originally Posted by Yumei
Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.
This can be changed in Themes / Default / Default.lua near:

Code:
Raid =
    {
        Anchor = "LEFT",
        ColumnAnchor = "LEFT",
        Columns = 1,
        ColumnSpacing = 4,
        ColumnX = 4,
        ColumnY = -4,
        GroupBY = "GROUP",
        GroupOrder = "1, 2, 3, 4, 5, 6, 7, 8",
        HealthThreshold = 90,
        Height = 32,
        Rows = 40,
Change the Rows and Columns properties to suit your needs. (Rows = vertical, Columns = horizontal)
Ok thank you, changed them and going to see if it worked. I'd also like to know how to change the opacity so they're 100% at all times, instead of based on health/damage taken Thanks for your help ^^

Edit: I changed the columns to 5 thinking that would work but it isn't working, can you tell me exactly which values to change and what to change them to so the groups grow horizontally? This is my first time working with oUF :/ If it helps at all, I'm playing a mistweaver monk. Maybe there's options I have to change somewhere else or something?
Last edited by Yumei : 11-04-12 at 11:34 AM.
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Unread 11-04-12, 04:44 AM  
cyprineyang
A Kobold Labourer

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Wink some little bugs~

First of all, I love your nice UI much.However,I found some bugs after tests. There seems something wrong with "DefaultWithPet.lua", any spec with a pet (like frost mage ,hunter) will find a thin gray horizontal bar in the bottom of his UI (like shironeko84's scrshot). and if I open my minion's autoattack(and so is hunter's pet and warlock's pet), there would be plenty of lua bugs replied by Blizzard default error reporter.
so would you plz try to test them and make some fix~~THX~~
Last edited by cyprineyang : 11-04-12 at 04:47 AM.
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Unread 11-03-12, 10:32 PM  
axebarbie
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Re: Horizontal party/raid groups

Originally Posted by Yumei
Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.
This can be changed in Themes / Default / Default.lua near:

Code:
Raid =
    {
        Anchor = "LEFT",
        ColumnAnchor = "LEFT",
        Columns = 1,
        ColumnSpacing = 4,
        ColumnX = 4,
        ColumnY = -4,
        GroupBY = "GROUP",
        GroupOrder = "1, 2, 3, 4, 5, 6, 7, 8",
        HealthThreshold = 90,
        Height = 32,
        Rows = 40,
Change the Rows and Columns properties to suit your needs. (Rows = vertical, Columns = horizontal)
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Unread 11-03-12, 07:43 PM  
Yumei
A Kobold Labourer

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Horizontal party/raid groups

Sorry if someone has already asked this, but I wanted to know either how to set the party/raid frames to grow horizontally instead of vertically, or how to disable the oUF pary/raid frame to use a 3rd party addon like grid.
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Unread 10-29-12, 02:23 PM  
axebarbie
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Originally Posted by Lea-Selina
Hey, lovely UI I try to personalize it a little for me, but strangely i cant see my group frames. Do you know what i maybe did wrong? Could also send you the LUA file (if you want to help me^^) ~greetings Lea

Hi, for dps/tank specs the raid frame is hidden by default and can be shown by clicking the "Show Misc Frames" button at the top of the screen. (Appears when you hover your mouse over it)

It can be shown by default in the lua files by adding this line under the Raid spot: (Healing specs should have this enabled by default)
Code:
Shown = true,
Last edited by axebarbie : 10-29-12 at 02:23 PM.
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