Download
(35Kb)
Download
Updated: 08-01-10 01:08 PM
Pictures
File Info
Updated:08-01-10 01:08 PM
Created:11-19-08 08:35 AM
Downloads:4,874
Favorites:24
MD5:

oUF Jabar

Version: r3b
by: Jabar [More]

oUF_Jabar is built around arenas and PvP.
Requires oUF 1.4.x


What makes oUF_Jabar different from other layouts ?

  • sharp and neat interface
  • clear combo points display
  • both gradient health and class colored bars
  • huge cast bar for your focus
  • druidmana bar
  • ...
Frames currently implemented
  • player
  • target
  • target's target
  • pet
  • focus
  • vehicle
Plugins supported
  • oUF_MovableFrames (move the frames without editing any lua code)
TO DO
  • party frames
  • ... give me your feedback !

r3b:
- fixed a recurring and very annoying bug with combo points.

r3:
- cleaned up more code
- added level, classification and difficulty tags
- changed fonts to pixel ones
- brought back cast bars !
- cast bars turn red when cast is uninterruptible
- added debuff coloring to auras border
- now desaturate other players' debuffs on target
- no more vehicle swap for the player frame

r2:
- updated for oUF 1.4 !
- changed release classification (rXX)
- massive code rewrite and cleanup.. as a result, some features are still missing
- texts and numbers update through the new tag system instead of the PostUpdate mess.
- changed the numbers font
- now forced to use my combos skull display
- got rid of the party frames for now. I should be ashamed of their previous implementation.
- castbars still being redone. Should be back for r3.

v1.4.2:
- much better partypets management
- fixed a glitch in masterloot tag

v1.4.1:
- fixed a huge mistake which prevented the layout from working

v1.4:
- party frames are working along with their pets
- use Stako's idea for Class Colors updating (+ my own hack)
- resize focus castbar
- some minor tweaks

v1.3.3:
- oUF_Experience support added
- oUF_Reputation support added
- oUF_HealComm unwanted behavior fixed

v1.3.2:
- caellian's credits added
- added option to use text-based combo points instead of my cute skull one
- power text now updates frequently
- vehicle swapping fix

v1.3:
- class icon dropped
- class colored health bar (target/focus)
- some options added
- code cleanup
- only works with tags (almost)
- pretty combo points display (target's name will disappear , revealing combo points)
- Phanx's Class Colors compatibility
- DruidMana bar added
- focus frame/castbar repositioned

v1.2:
- oUF 1.3.4 compatibility
- larger buffs/debuffs
- castbar now shows remaining time
Optional Files (0)


Post A Reply Comment Options
Unread 11-19-08, 03:54 PM  
WaldoJeffers
A Molten Giant
 
WaldoJeffers's Avatar

Forum posts: 564
File comments: 58
Uploads: 0
Haven't checked it out yet, but it looks great well done
__________________
I said lady, step inside my Hyundai
Report comment to moderator  
Reply With Quote
Unread 11-19-08, 10:57 PM  
leks0d
A Kobold Labourer
 
leks0d's Avatar

Forum posts: 1
File comments: 71
Uploads: 0
Any chance to see focus frame/cast bar, tot frame, buff/debuff positions for both frames and debuff for focus frame?
Last edited by leks0d : 11-19-08 at 10:57 PM.
Report comment to moderator  
Reply With Quote
Unread 11-20-08, 02:10 AM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
Debuffs for focus frame is already implemented.
I prefer ToT without this.. because party frames will include buffs/debuffs which is about the same.
Report comment to moderator  
Reply With Quote
Unread 12-26-08, 10:17 PM  
Rames
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 7
Uploads: 1
Nice frames, I modified the colours and font slightly to fit my tastes. A couple of ideas/requests:

-Range fading, i.e; the frames fade out slightly when the target is out of range (40+yards).
-Support for oUF_Aurasort. I tried adding support myself, but didn't quite work out. In VoA earlier, I had to guess when to renew my dots, because they were not placed first on the list of debuffs.
-Party frames, but I see this is on the ToDo . Blizzard ones are fine for the time being however
-Players name on Focus Frame (and perhaps hp/mana percentages).

Again, great frames. Keep it up.
Report comment to moderator  
Reply With Quote
Unread 01-08-09, 07:36 AM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
Thanks !
I'm quite busy leveling my alt and doing arenas.
I'll try to upload an oUF 1.3.1 compatible version with new features in a few days.
Report comment to moderator  
Reply With Quote
Unread 02-02-09, 05:22 AM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
v1.2 is pending.

No big changes in this release... mostly 1.3.4 compatibility.
See change log for further references.
Report comment to moderator  
Reply With Quote
Unread 02-02-09, 12:31 PM  
haste
Featured Artist
 
haste's Avatar
Featured Addon Author

Forum posts: 1027
File comments: 392
Uploads: 17
Originally posted by Jabar
v1.2 is pending.

No big changes in this release... mostly 1.3.4 compatibility.
See change log for further references.
What breakage was done between earlier 1.3.x versions and 1.3.4?
Report comment to moderator  
Reply With Quote
Unread 02-02-09, 01:16 PM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
None, but my layout wasn't updated since 1.2.4 !
My updateName function was obsolete.. that's it. =)

Edit: I should have said 1.3.x compatibility
Last edited by Jabar : 02-02-09 at 01:17 PM.
Report comment to moderator  
Reply With Quote
Unread 02-02-09, 09:12 PM  
deke913
A Deviate Faerie Dragon
 
deke913's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 13
File comments: 49
Uploads: 2
Originally posted by Jabar
None, but my layout wasn't updated since 1.2.4 !
My updateName function was obsolete.. that's it. =)

Edit: I should have said 1.3.x compatibility

Very nice! I love almost all of the oUF mods and use several of them between all my alts. This is very easy to see and and the coloring and castbars is spot on, good work.
Report comment to moderator  
Reply With Quote
Unread 02-17-09, 06:40 PM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
Version 1.3 is pending.

Main changes include:
- class colored health bar (target/focus)
- pretty combo points display (target's name will disappear , revealing combo points)
- Phanx's Class Colors compatibility
- DruidMana bar added
Last edited by Jabar : 02-17-09 at 06:57 PM.
Report comment to moderator  
Reply With Quote
Unread 02-18-09, 01:11 AM  
xeromorph
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
would you please make powerbar i.e. energy bar and text to update more frequently like that new 3.0 style
Report comment to moderator  
Reply With Quote
Unread 02-18-09, 03:36 AM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
New 1.3.2 version includes correct power text update rate.
See changelog for other changes.
Report comment to moderator  
Reply With Quote
Unread 02-19-09, 11:03 AM  
ibangugroov
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
/cheer

I love this layout. The readability is awesome. That is a great thing for some of us that really need to turn down our video settings to play the game on older systems. The only thing I would like to see added is a raid frame and player targets that are just as readable. This I find is a rare thing indeed with other development projects.

Great job!
Report comment to moderator  
Reply With Quote
Unread 02-22-09, 03:31 AM  
Jabar
Premium Member
 
Jabar's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 40
Uploads: 1
Thanks !

Party/Raid Frames will be implemented in the next release.
Report comment to moderator  
Reply With Quote
Unread 02-25-09, 05:17 PM  
stako
A Deviate Faerie Dragon
 
stako's Avatar
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 19
Uploads: 2
Here is a better way for you to add support for Phanx's Class Colors addon:

Code:
local customColours = function()
	for class, color in pairs(CUSTOM_CLASS_COLORS) do
		oUF.colors.class[class] = {color.r, color.g, color.b}
	end
end

if CUSTOM_CLASS_COLORS then
	customColours()
	CUSTOM_CLASS_COLORS:RegisterCallback(customColours)
end
This way, if the user changes the class colors, the UI does not need to be reloaded for the changes to take effect in your unit frames.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: