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Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 10-19-14 08:18 AM |
Created: | 02-01-11 04:04 PM |
Downloads: | 6,396 |
Favorites: | 12 |
MD5: |
Nick Alert scans incoming chat messages and alerts you when they contain one of your character names, nicknames, and triggers that you set up. It can also alert you to incoming whispers from specified people, or to Real ID messages from specified people. It can also alert you to people coming online and offline.
The nicks are saved per server. The scanning is case insensitive so that Tocar == TOCAR == tocar==Tocardamus so no matter how they type it is should match.
The triggers are saved per account and match case and lua regexs.
Nick Alert can output to MikScrollingBattleText if installed, its own moveable alert frame, play a sound to alert you, and even flash the edges of the screen, the alert frame is moveable (Left Button) and resizable (Right Button) while the frame is unlocked. Once the frame is locked all mouse input is passed through to whatever is under the frame
To use a custom sound file for the alert you need to make a directory called "\Interface\AddOns\NickAlert_CustomSounds" in the WoW directory and put your file called alert.mp3 or alert.ogg into it before you start WoW
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02-08-13, 02:56 PM | |
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I left some debugging stuff in it... beware my mind lol
ok removed in the 2013.02.08.2 release
Last edited by Billtopia : 02-08-13 at 08:27 PM.
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Billtopia |
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02-09-13, 01:13 PM | |
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OK... the addon is working with no other addons installed, and with other addons as well
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Billtopia |
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Razguul |
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Billtopia |
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03-09-13, 04:15 PM | |
A Kobold Labourer
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File comments: 5
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If you have the time, it would be nice to let us filter names for the logon/logoff feature instead of it using every guild member and friend. Thx.
Last edited by Razguul : 03-09-13 at 04:17 PM.
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03-19-13, 09:47 AM | |||
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Sound good so far?
Last edited by Billtopia : 03-19-13 at 09:52 AM.
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03-19-13, 12:36 PM | |
A Kobold Labourer
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Thanks for the update. Keep up the good work.
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Razguul |
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03-26-13, 07:32 PM | ||
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update at 99.9%
Battle-net online toasts will(I hope to be able to test soon but she is ZZZ) give a ton more info when the person logs on as well. (and if it does work I have to make some release notes, upload the update, and then see if I can port those changes to the other online toasts) if all goes well the update should be posted late PM tomorrow. |
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Billtopia |
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03-30-13, 05:56 PM | |
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so... the update is posted... found only 1 bug now that it is upif your battlenet friends don't have an existing note the toast/alert flagging can throw an error... I will be posting an update as soon as I can but an easy work around for now is to just give them a note
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Billtopia |
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10-16-14, 04:59 AM | |
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Hey... Thank you for updating Nick Alert for 6.x so quickly...
I have two questions though: 1) Could you please prevent the alert etc from being triggered by the player's own messages? I started to use another addon that adds my main nickname to the beginning of my own messages in certain channels and that triggers the alert 2) The log frame always appears empty upon login, whether there were entries in it before logging out (or a reload) or not. I suppose that I'm missing something relevant here, and I know I can turn off showing the log, but shouldn't existing entries be saved between sessions? Otherwise showing the empty log doesn't seem to serve a purpose. Just wondering. |
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harl |
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10-16-14, 05:54 AM | |
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As soon as I am done getting my other addons updated to 6.x I can work on this addon again.
NickAlert shouldn't be alerting for your own text unless ChatDebug is set [on]. If you loaded outdated addons the check box settings may have toasted... Try opening up the config panel and toggling the check boxes if the debug one isn't set on. (if not then what addon is causing this? like one of those guild chat link / trade chat forwarders? I could use a screenshot of the offending text window in that case) I will also add a history option to the log frame. I didn't think of it when I put the log in. Someone asked before for a way to see the alerts they missed when they were afk so I put the log in. It doesn't store info between sessions at the moment... The addon is getting a re-write to change how the alerts flags for people are stored ( trying to remove as many flags from the person's comment fields as possible ) and the alert overrides are being changed to be linked to specific alerts so that making an override will be easier to write as well. The only problem in trying to do this is keeping the old settings at the same time... so it will not be an instant update lol |
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Billtopia |
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10-16-14, 12:49 PM | |
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I see.. No rush..
Some kind of debug messages show when I enter the Interface options dialogue, though they're not the same that show with ChatDebug enabled and enabling/disabling the latter doesn't fix the alert being triggered by my own messages. The nickname addon I use is "Identity-2", it's 2 years old and still works fine. All it does is add my nick to each of my chat lines, so instead of [18:24:71] [G] [90:Kafka]: Hello, world! my lines read [18:24:71] [G] [90:Kafka]: [Harl]: Hello, world! but it actually doesn't matter whether that addon is loaded or not. When it's not loaded and i just manually send my nick to the guild chat, that as well triggers the alert. |
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harl |
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10-16-14, 01:48 PM | |||
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Billtopia |
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10-16-14, 02:10 PM | |
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I found the issue... and I was right. UnitIsUnit does not see PlayerName-RealmName being the same as the unit "player" even when they are... I changed it so it now can detect it and it will also strip off the server names if the alert is same server also... I just need to test and upload it.
The history still has to wait... |
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Billtopia |
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