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Legion (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-23-16 08:56 AM
Created:06-06-11 11:10 AM
Downloads:20,818
Favorites:33
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oUF Fail  Popular! (More than 5000 hits)

Version: 1.6.9
by: Sauerkraut, MiRai

I am not playing as much as I used to. Too much real life getting in the way. I will try to keep things up to date but I can't promise much at this time. No new features will be added in the foreseeable future.

IMPORTANT: Use the included version of oUF until further notice.

Simple, Minimalistic oUF frames.

This is a fork of my oUF_Karma (http://www.wowinterface.com/downloads/info18617-oUF_Karma.html) addon. It changes the orientation of the power bar to the top of the frame. I have also added a small indicator arrow that moves along the bar in relation to the power. This layout is focused more on PvP and lacks some of the PvE features that were included in oUF_Karma.


A short video can been seen at http://youtu.be/Iq7Fy0Jr-g8

I've been working closely with MiRai on a new version of oUF_Fail that adds the power indicator arrows to several other frames. With the help of Phanx and Caleb we have been able to create something that works just the way we like. Huge credit goes to MiRai for coming up with the idea, and the solution. Now included in version 1.4.* and up!!!



Special thanks to Zork and Rainrider for helping me to get the arrow to update when the power type changes. Another thanks to Freebaser for coming up with the code to make the arrow possible.

Supports the following frames:

  • Player
  • Player Pet *NEW*
  • Target
  • Target of Target
  • Focus
  • Focus Target
  • Party
  • Party Pets
  • Raid
  • Boss
Raid frames will adjust size depending on how large of a raid you are in. As the number of raid members increases the size of the frame decreases.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighlight (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth (modified and embedded) - !!!DO NOT USE AN EXTERNAL VERSION IT WILL BREAK THE ADDON!!!
- oUF_Combat Feedback or oUF_FloatingCombatFeedback
- oUF_WeaponEnchant
- oUF_Experience
- oUF_Reputation


All frames can be moved from within the cfg.lua file (or with oUF_Movableframes)as well as many other settings. Including the healthbar font size (Lily.Petal and webmasta ).


Credits:
Special thanks to myno for oUF_Drk. I re-used a lot of that code to make things work. Zork for oUF_Simple that I used as a framework for my layout and for helping me not be such a noob at lua.
Freebaser, Drakull, Neverg, and Monolit. - Most of the code and inspiration came from their layouts.

Notes:
This is my personal layout and it's *not* finished so expect bugs. I will not add features that I will not use. If you aren't ready to edit code then please don't bother asking. Some features may not be fully functional or working at all. This add on eats baby seals and can be hazardous to your health. There is no in game configuration all changes must be done with a text editor. Personally I use Notepad++.

Questions or comments please feel free to leave a message I check back frequently.

1.6.8 -
Fixed Paladin and Monk class power

1.6.7b -
Fixed castbar issue (Thanks MiRai)
Fixed warlock shard bar.
Known issue - Paladin holy power wrong color.

1.6.7a -
Updated for Legion
Known issue - Player cast bar is messed up (background issue)

1.6.6 -
Minor changes and some frame locations adjusted
TOC bumped for 6.2

1.6.4 -
Added party pet frame support.
Removed support for oUF_SVengeance since vengeance no longer exists.
Removed mage arcane charges bars. I don't feel they are really needed.
Fixed right click menu for party frames.

1.6.3 -
Hopefully fixed shadow priest orbs

1.6.2 -
Fixed drain soul spell ID (thanks Tehtsuo)
bumped TOC

1.6.1 -
Minor correction

1.6.0 -
Changed height of player and target bars
removed size change for raid based on raid size (was causing too much taint)

1.5.7 -
Minor fixes mainly maintenance

1.5.4 -
Smooth power values re-introduced (with mana fix)
Boss frames working

1.5.3a -
typo

1.5.3 -
Minor fixes
Boss frames are working

1.5.2 -
Dunno it disappeared

1.5.1 -
A perfect example of why not to try and fix things when you are over tired.
Raid frames fixed, they were just off the screen *duh

1.5.0 -
Added warlock spec specific power tracking.
Added mage arcane blast charge power tracking.
Shaman totem support is still broken, I'm looking in to it.
There is a bug with combat feedback, a reloadui clears it but I'm trying to find the root.
Raid frames are still acting up. I'm lost on this one.

1.4.7 -
TOC Update
Fixed Combat Feedback error
Hopefully fixed Raid frames

1.4.4 -
Fixed over lapping runes & exp/rep bar - Thanks MiRai!

1.4.3 -
Moved combo points back to their proper spot.

1.4.2 -
Added arrows for target, party, focus and focus target. Can be disabled in the cfg.lua file.
Experience and Reputation text now shows only on mouse over.
Fixed vengeance text display. Minor texture changes.

1.3.4 -
Fixed a tag error. Added support for oUF_Reputation.

1.3.3 -
Fix desaturating of debuffs

1.3.2 -
Fixed a tag error

1.3.1 -
Fixed overlapping items (again).

1.3.0 -
Updated Class power to work with oUF_1.6.* Added support for oUF_Experience

1.2.0 -
Went back to the original 1.0 format because I liked it better. Fixes overlapping cast bars and a few
other small things. Still a bit buggy, Paladin holy power is messed up. I think it works (more or less).

1.1.0b -
Been a while, lazy coding breeds extra updates

1.1.0a -
Fixed some secondary power issues

1.1.0 -
Updated for MoP

1.0.3 -
Bumped TOC for 4.3

1.0.2 -
Bumped TOC for 4.2
Minor Improvements

1.0.1 -
Initial Release
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Unread 01-24-15, 02:52 AM  
barthezz
A Kobold Labourer

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Good day, please make Arena frames work.
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Unread 12-24-14, 04:38 AM  
barthezz
A Kobold Labourer

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Originally Posted by Sauerkraut
It looks just as it should. I'm not sure what you are expecting? oUF is just a unitframe mod not a full UI replacement. Here is what mine looks like with only oUF and oUF_Fail enabled.

Good day, tell me how can I make the exact same interface as on the screenshot you?
Last edited by barthezz : 12-24-14 at 04:41 AM.
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Unread 11-12-14, 09:14 PM  
Pops'Hunter
A Murloc Raider
 
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Found it..

Switched to Notepad++ and finally found it. Thanks again for the help.
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Unread 11-12-14, 06:21 PM  
Pops'Hunter
A Murloc Raider
 
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Thanks

I'll look again I looked last night till my eyes hurt,lol. But I will try again.
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Unread 11-12-14, 02:02 PM  
MiRai
A Warpwood Thunder Caller

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Re: Player health text size.

Originally Posted by Pops'Hunter
First off I love these frames. Is there any way to decrease the size of the health text size for the player frame? I wouldn't mind it being like the target ones only a little bigger, but not as big as the player.

If not I can learn to live with it.

Thanks.
It should be listed in the cfg.lua file with the rest of the options:

cfg.healthbarfontsize
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Unread 11-11-14, 07:28 PM  
Pops'Hunter
A Murloc Raider
 
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Player health text size.

First off I love these frames. Is there any way to decrease the size of the health text size for the player frame? I wouldn't mind it being like the target ones only a little bigger, but not as big as the player.

If not I can learn to live with it.

Thanks.
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Unread 10-28-14, 11:46 AM  
Sauerkraut
A Wyrmkin Dreamwalker
 
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Originally Posted by anthonysh
Originally Posted by chaodous
Can you Display the BUFFS/DEBUFFS game player
y,I also like it, buffs above player, debuffs below player,but I do not know how to modify@@
It is certainly possible, however I have not built it in to this layout. You would need to edit the lib.lua file and add in the needed parts to the buff and debuff sections.
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Unread 10-27-14, 02:51 PM  
anthonysh
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Originally Posted by chaodous
Can you Display the BUFFS/DEBUFFS game player
y,I also like it, buffs above player, debuffs below player,but I do not know how to modify@@
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Unread 10-23-14, 03:51 AM  
chaodous
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Can you Display the BUFFS/DEBUFFS game player
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Unread 10-18-14, 10:52 PM  
Sauerkraut
A Wyrmkin Dreamwalker
 
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It looks just as it should. I'm not sure what you are expecting? oUF is just a unitframe mod not a full UI replacement. Here is what mine looks like with only oUF and oUF_Fail enabled.

Last edited by Sauerkraut : 10-18-14 at 10:52 PM.
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Unread 10-18-14, 05:31 PM  
lepoey
A Defias Bandit

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Issue installing?

Hey, this same thing has happened with multiple other layouts that I've tried using. I install them all in the AddOns folder including the latest version of oUf and any dependencies that the layouts say they need, however whenever I log into my character they never look like they're supposed to. Sometimes not at all and sometimes only on certain classes. This is a screenshot of what the Fail layout looks like for me:

Is there something I don't understand about oUF layouts in general is there something I'm missing majorly or am I the only person having these issues? I haven't been able to find an answer anywhere.
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Unread 10-18-14, 06:55 AM  
Sauerkraut
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I'll look into it.
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Unread 10-17-14, 09:58 PM  
chaodous
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Re: Re: Re: Re: Hello authorm ,about ouf_karma

Originally Posted by TimHunting
Originally Posted by chaodous
Originally Posted by TimHunting
Originally Posted by chaodous
ouf_karma this plug in 6.0 can not monitor the five balls resources Shadow Priest , can you please look at it with new , thank you
You must come from NGA....

你怎么知道...难道你是作者?
这时候我只能说,我怎能不变态
.............
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Unread 10-17-14, 09:17 PM  
TimHunting
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Re: Re: Re: Hello authorm ,about ouf_karma

Originally Posted by chaodous
Originally Posted by TimHunting
Originally Posted by chaodous
ouf_karma this plug in 6.0 can not monitor the five balls resources Shadow Priest , can you please look at it with new , thank you
You must come from NGA....

你怎么知道...难道你是作者?
这时候我只能说,我怎能不变态
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Unread 10-17-14, 10:22 AM  
chaodous
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Re: Re: Hello authorm ,about ouf_karma

Originally Posted by TimHunting
Originally Posted by chaodous
ouf_karma this plug in 6.0 can not monitor the five balls resources Shadow Priest , can you please look at it with new , thank you
You must come from NGA....

你怎么知道...难道你是作者?
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