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Updated:09-19-11 09:22 PM
Created:06-30-09 03:04 AM
Downloads:14,903
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ShadowedUF Bars  Popular! (More than 5000 hits)

Version: r20110919
by: Shadowed [More]

This has been added into latest SUF and thus the module is no longer supported.

Author: Shadowed <[email protected]>
Date: Mon Sep 19 19:02:38 2011 -0700
- TOC Bump

Date: Tue Mar 23 12:54:07 2010 -0700
- Fixed white bars bug

Date: Tue Mar 9 12:43:15 2010 -0800
- Removed inverted bar option

Date: Tue Jan 5 14:20:19 2010 -0800
- Moved to checking ShadowUF.L or ShadowUFLocals for localization

Date: Wed Dec 23 16:19:58 2009 -0800
- Fixed error when opening configuration

Date: Mon Dec 21 09:35:02 2009 -0800
- Moved to unitList since SUF is renaming the units table
- Added koKR localization, thanks Bluenyx0!

Date: Wed Dec 16 15:51:43 2009 -0800
- Updated to work with the changes to SUF in load order in v3.0.4
- TOC Bump 30300

Date: Thu Aug 6 01:37:29 2009 -0700
- Removed empty bars module as it's now in the core
- Merge: a562d5d 2a1702b

Date: Wed Jul 29 19:16:49 2009 -0700
- Merge branch 'master' of [email protected]:Shadowed/ShadowedUF_Bars
- * Fixed indicators going behind status bars when using this module

Date: Sat Jul 25 02:28:46 2009 -0700
- * Fixed an error related to the empty bar module if the empty text used the default anchoring

Date: Sun Jul 5 19:30:49 2009 -0700
- * Added an empty bar module that shows a blank bar with a new left/right text attached to it, can be enabled through /suf -> Units -> unit -> Bars and setup like other bars through the Widget size tab

Date: Wed Jul 1 15:32:13 2009 -0700
- * Fixed bar size going outside the frame

Date: Tue Jun 30 01:50:46 2009 -0700
- * Adds new bar features to SUF (Configure through Units -> Widget size)
- * Let's you grow bars from left -> right, right -> left, top -> bottom, bottom -> top
- * As well as inverting bars
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Unread 07-08-09, 07:33 PM  
n3ther
A Kobold Labourer

Forum posts: 0
File comments: 9
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I think this plugin for SUF is causing Raid Icons to be hidden behind bars.
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Unread 07-10-09, 12:40 PM  
Shadowed
...
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Forum posts: 387
File comments: 2513
Uploads: 83
Wouldn't surprise me, will look into it in a bit
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Unread 07-16-09, 01:37 PM  
Shadowed
...
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Had a chance to look and it works fine for me, raid icons still show up in front of the bars.
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Unread 07-25-09, 02:30 AM  
AudreyChandler
A Kobold Labourer

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File comments: 62
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On the 3.2 PTR, using the latest version on here, turning on Empty Bars caused a nightmare slew of LUA errors which ended up around 17 pages in length (hence why I am not even trying to paste it here).

I have done some heavy customization/reconfiguring of the Player panel and de-anchored everything else for manual positioning. Party panels were completely turned off (by disabling all of their bars). Otherwise default settings.

As well, turning Empty Bar back off did not turn off the Empty Bar left/right text (ever, no matter what was tried). The only solution to get it out of the way was to delete all the Empty Bar L/R text entries.
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Unread 07-25-09, 03:27 AM  
Shadowed
...
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It's been fixed
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Unread 07-27-09, 04:19 PM  
AudreyChandler
A Kobold Labourer

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File comments: 62
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Yes it has. I've now turned the Empty Bar feature upside-down and inside-out in just about every imaginable way and still failed to get an error.

Thank you for the quick fix. :]
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Unread 07-30-09, 01:26 PM  
Angrysteel
A Murloc Raider

Forum posts: 6
File comments: 203
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Any possible chance to allow this empty bar, to be colored by hostility?

This would make identifying pvp'ers, hostile NPCs, neutral NPCs, etc extremely easy to see.
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Unread 07-30-09, 08:32 PM  
kimboslice
A Defias Bandit

Forum posts: 3
File comments: 76
Uploads: 0
It seems this latest push breaks inverted health bars.

Inverted bars work with the 7/25 release.

Only line that was changed was line 67:

7/25
Code:
				bar.impBar = bar:CreateTexture(nil, "OVERLAY")
7/29
Code:
				bar.impBar = bar:CreateTexture(nil, "ARTWORK")
Also, is there a reason why this hasn't been integrated with SUF? It definite that all unit frames have an inverted option and a separate module is not necessary. Same with class color as power.
Last edited by kimboslice : 07-30-09 at 08:37 PM.
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Unread 07-30-09, 09:18 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
I don't have issues with something being a module. Class color as power isn't going to be added by default, inverted bars aren't that popular of a request which is why aren't added in by default.
I'll look into inverted being broken
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Unread 08-06-09, 10:14 AM  
pozdeady
A Kobold Labourer

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i've got issues to report
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Unread 08-06-09, 11:08 AM  
Annekynn
A Fallenroot Satyr

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Where within the core module do you enable empty bars now?
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Unread 08-06-09, 11:42 AM  
Shadowed
...
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Forum posts: 387
File comments: 2513
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Annekynn: You can't yet, I'm about to push the version that lets you enable it under /suf -> Units -> <unit> -> Bars

pozdeady: It's not a bug, it defaults to being centered. Go to /suf -> Units -> Raid -> Frame and then select "Anchor Point" -> Top left and redrag it.
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Unread 08-06-09, 02:05 PM  
FarseerLolotea
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 97
Uploads: 1
I installed this module and got a weird glitch:



Uninstalling the module fixed it, but do you have any idea as to what might have caused it in the first place?
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Unread 10-10-09, 02:24 PM  
Gregory
A Kobold Labourer

Forum posts: 0
File comments: 76
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invert doesn't work

I'm trying to make my raid setup grid-like so I want inverted bars. But it doesn't work for me at all. When I enable this option I see bars always full hp. Am I doing something wrong ?
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Unread 11-18-09, 12:22 PM  
kef
A Kobold Labourer

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File comments: 3
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i couldnt find the option for turning on reverse bar growth, is this module operational?
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