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Updated: 07-01-11 12:49 PM
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Updated:07-01-11 12:49 PM
Created:03-19-11 10:08 AM
Downloads:2,084
Favorites:13
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InterruptHelper (Beta)

Version: 0.1.9b
by: Morsker [More]

A PvE-oriented mod to help with interrupts, particularly auditory and visual alerts for interruptable spells for either target or focus, with whitelisting and blacklisting.

Currently a BETA. These features are what's ready so far:

  • Announce successful interrupts to party, raid, etc.
  • Choose warning sounds & screen flashes for target and focus.
  • Choose which targets and spells to show warnings for, and which to ignore.
  • Type /ih for options, or use the Blizzard config UI.
Localization will be available for the release version, but not beta. It's too soon to start localizing because I might change the strings still.

Also available on Curse. Use the WowAce Ticket Tracker to report bugs. Thanks.

Known Issues

A handful of mobs cause warning spam: multiple warnings per cast. I don't understand what's special about these mobs yet, but I want to fix it very soon. If you know more, add to the ticket on WowAce. The workaround is just not to enable the warnings for those mobs' spells until it's fixed; the mod will work fine for everything else.

0.1.9b
- TOC bump for patch 4.2.

0.1.8b
- Forward-compatible with Patch 4.2 PTR.

0.1.7b
- TOC bump for patch 4.1.

0.1.6b
- Separate announce options for Arena. (I like to announce to my party in arena, but to stick to text output in BGs.)

0.1.5b
- Forward-compatible with Patch 4.1 PTR.
- Better packaging of one of the libraries.

0.1.4b
- Another small fix with announce.

0.1.3b
- Fixed announce feature sometimes not initializing.
- Option to "announce" to text output instead of a channel.

0.1.2b
- Fixed bug when changing targets to something that's casting.

0.1.1b
- Warning and tracking features.

0.1.0b
- First version, announce feature.
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Unread 03-19-11, 10:12 AM  
Morsker
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 89
Uploads: 8
I've had requests to upload this from pugs, even though it's just started and only has the announcement feature. So it's here.

The "real" features should start showing up over the next two weeks!
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