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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 11-02-14 01:33 AM |
Created: | 03-08-11 08:01 AM |
Downloads: | 39,625 |
Favorites: | 96 |
MD5: |
oUF Qulight
oUF_Qulight Discussion
/config - In-game oUF_Qulight Config.
/ui - ingame command for change all oUF_Qulight positions.
/ui reset - Set default oUF_Qulight positions.
Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Focus, Focus Target, Boss, Raid, Main Tank, Main Tank Target, Boss Frames;
- AltPowerBar support;
- Castbar support for player, target, focus, pet;
- Totembar, Runebar, Holypower, Chi, Combo point, Eclipse Bar and Soul Shards and etc support;
- Buff and debuffs frames for all units;
- Raidframes with aggro highlight, indicators, AuraWatch etc;
- Dispellable debuff highlight for raid frames.
- Raid debuff icons on raid frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Experience, Reputation bar support;
- ClassTimer support.
Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_boring_totembar (embedded)
- oUF_Experience (embedded)
- oUF_Reputation (embedded)
- oUF_CombatFeedback
- oUF_MovableFrames
Credits:
drakull, monolit, haste
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dover406 |
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01-18-13, 05:06 AM | |||
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Djokart |
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01-23-13, 04:31 PM | |
A Kobold Labourer
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File comments: 21
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I don't know if it's been posted, but every time I log in my target frame has raid marks on it. Is there anyway I can fix this?
EDIT: For some reason raid debuffs aren't showing on the raid frame.
Last edited by Ryjer : 01-23-13 at 06:32 PM.
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Ryjer |
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01-26-13, 09:20 PM | |
A Deviate Faerie Dragon
Forum posts: 13
File comments: 15
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Holy Power Fix?
Everything seems to be fine for this awesome layout except for a minor issue. My paladin's holy bar always shows as full. When gaining or spending holy power there is no difference at all. Does anyone know of a fix for this? I've searched through the comments, but didn't really find anything. Everything else seems to be working just fine.
Also, the instructions for adding a Chi Bar for monks was fine up until the last step. The plugin file is not available anymore. Does anyone have a copy they could PM me or repost here?
Last edited by Solarin : 01-26-13 at 09:28 PM.
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Solarin |
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01-28-13, 10:11 PM | ||
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http://www.sendspace.com/file/2mfmei - HarmonyBar plugin.
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Djokart |
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02-01-13, 05:06 PM | |||
A Deviate Faerie Dragon
Forum posts: 13
File comments: 15
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My monk gets these two errors though: Code:
Date: 2013-02-01 17:02:04 ID: 4 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Qulight\lib.lua line 1422: bad argument #1 to 'pairs' (table expected, got nil) Debug: [C]: pairs() oUF_Qulight\lib.lua:1422: createAuraWatch() oUF_Qulight\core.lua:186: styleFunc() oUF\ouf.lua:262: oUF\ouf.lua:192 (tail call): ? oUF\ouf.lua:552: Spawn() oUF_Qulight\core.lua:355: func() oUF\factory.lua:20: oUF\factory.lua:16 (tail call): ? Locals: (*temporary) = nil (*temporary) = "table expected, got nil" = <function> defined =[C]:-1 AddOns: Swatter, v5.15.5383 (LikeableLyrebird) NPCScan, v5.0.0.5 NPCScanOverlay, v5.0.0.3 Ace3, v ACP, v3.4.1 AddonLoader, v2.0.1 Auditor2, v4.4.2 BadBoy, v11.525 BadBoyCCleaner, v3.62 BadBoyLevels, v2.94 BankStack, vv29 Bartender4, v4.5.8 BrokerAuditor, v4.4.2 BrokerLFG, v5.1.0.48 ButtonFacade, v5.0.389 CallbackHandler10, v Chatter, vv1.4.1 ChocolateBar, vv2.3.3 clcInfo, v clcppb, v FactionAddict, v1.09 FBMergeDatabase, v1.2d FBOutfitDisplayFrame, v1.2i FBTrackingFrame, v1.2h FishingBuddy, v1.2i FlightMap, v5.0.3 FlyoutButtonCustom, v2.50 fontain, v ForteCooldown, v ForteCore, v1.980.8 GupPet, v2.104 GupPetButtonFacade, v0.2 kgPanels, v1.14 LibAbacus30, v LibAboutPanel, v1.6.0 LibActionButton10, v LibBase6410, v LibDBIcon10, v LibDDI10, v LibDialog10, vr50-release LibDualSpec10, vv1.8 LibKeyBound10, v LibMapData10, v1.0.0.27-release LibQTip10, vr154-release LibQTipClick11, vr10 LibSharedMedia30, v3.0-74 LibSink20, v LibStub, v LibWindow11, v1.1.10 Mapster, v1.5.1 Masque, v5.1.389 MasqueCaith, v5.1.82 MasqueDarion, v4.1.2 MasqueOnyx, v5.1.76 MasqueSerenity, v5.1.76 MasqueSleek, v5.1.0 MicroExperience, v40000.6 MikScrollingBattleText, v5.7.125 Misspelled, v1.5.09 MoveAnything, v13.4.0 Omen, v3.1.8 OmniCC, v5.1.3 oUF, v1.6.0 oUFMovableFrames, v1.16 oUFQulight, v0.1 beta Outfitter, v5.7 Overachiever, v0.70 PowerAuras, v5.0.0.P qMinimap, v Recount, v RepairBroker, v5.1.0 SharedMedia, v3.0.5-184 SharedMediaAdditionalFonts, v1.0.13 SharedMediaLib, v1.0 shNameplates, v SimpleRaidTargetIcons, v1.21 TipTac, v12.10.30 TipTacItemRef, v12.08.30 TipTacTalents, v12.09.05 VuhDo, v3.25 VuhDoOptions, v3.25 WIM, v3.6.4 WIMSkinSpartanUI, v XLoot10, vz34-release xMerchant, v120928 ZOMGBuffs, vr217 ZOMGBuffsPortalz, vr217 ZOMGBuffsSelfBuffs, vr217 ZygorGuidesViewer, v4.0 BlizRuntimeLib_enUS v5.1.0.50100 <us> (ck=7ca) Code:
Date: 2013-02-01 17:02:05 ID: 5 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua line 41: attempt to index field '?' (a nil value) Debug: oUF_Qulight\Plugins\HarmonyBar.lua:41: func() oUF\ouf.lua:158: ?() oUF\events.lua:76: oUF\events.lua:62 Locals: self = oUF_Player { 0 = <userdata> Combat = <unnamed> { } __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:149 Leader = <unnamed> { } UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:256 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:190 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\health.lua:145 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:145 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\power.lua:189 Castbar = oUF_Castbarplayer { } UNIT_POWER_BAR_SHOW = <table> { } UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:204 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52 style = "Player" Highlight = <unnamed> { } _SetScale = <function> defined =[C]:-1 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:332 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38 mystyle = "player" UNIT_CONNECTION = <table> { } SmoothBar = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\Smooth.lua:15 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:58 UNIT_POWER = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:64 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:53 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:73 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:104 unit = "player" UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:218 GROUP_ROSTER_UPDATE = <table> { } UNIT_MAXPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:189 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52 UNIT_FACTION = <table> { } RaidIcon = <unnamed> { } SetPoint = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:309 MasterLooter = <unnamed> { } SetScale = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38 Assistant = <unnamed> { } _SetPoint = <function> defined =[C]:-1 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\oUF_Qulight\castbar.lua:78 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:172 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:238 HarmonyBar = <unnamed> { } Health = <unnamed> { } menu = <function> defined @Interface\AddOns\oUF_Qulight\lib.lua:187 UNIT_DISPLAYPOWER = <table> { } AltPowerBar = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } Power = <unnamed> { } UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:154 } event = "PLAYER_ENTERING_WORLD" unit = "player" powerType = nil hb = <unnamed> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } 5 = <unnamed> { } __owner = oUF_Player { } ForceUpdate = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:68 maxChi = 5 backdrop = <unnamed> { } 0 = <userdata> } spacing = 1 w = 245 s = 12.25 light = 100 maxChi = 100 (for index) = 6 (for limit) = 100 (for step) = 1 i = 6 (*temporary) = nil (*temporary) = nil (*temporary) = 1.45 (*temporary) = "attempt to index field '?' (a nil value)" SPELL_POWER_LIGHT_FORCE = nil AddOns: Swatter, v5.15.5383 (LikeableLyrebird) NPCScan, v5.0.0.5 NPCScanOverlay, v5.0.0.3 Ace3, v ACP, v3.4.1 AddonLoader, v2.0.1 Auditor2, v4.4.2 BadBoy, v11.525 BadBoyCCleaner, v3.62 BadBoyLevels, v2.94 BankStack, vv29 Bartender4, v4.5.8 BrokerAuditor, v4.4.2 BrokerLFG, v5.1.0.48 ButtonFacade, v5.0.389 CallbackHandler10, v Chatter, vv1.4.1 ChocolateBar, vv2.3.3 clcInfo, v clcppb, v FactionAddict, v1.09 FBMergeDatabase, v1.2d FBOutfitDisplayFrame, v1.2i FBTrackingFrame, v1.2h FishingBuddy, v1.2i FlightMap, v5.0.3 FlyoutButtonCustom, v2.50 fontain, v ForteCooldown, v ForteCore, v1.980.8 GupPet, v2.104 GupPetButtonFacade, v0.2 kgPanels, v1.14 LibAbacus30, v LibAboutPanel, v1.6.0 LibActionButton10, v LibBase6410, v LibDBIcon10, v LibDDI10, v LibDialog10, vr50-release LibDualSpec10, vv1.8 LibKeyBound10, v LibMapData10, v1.0.0.27-release LibQTip10, vr154-release LibQTipClick11, vr10 LibSharedMedia30, v3.0-74 LibSink20, v LibStub, v LibWindow11, v1.1.10 Mapster, v1.5.1 Masque, v5.1.389 MasqueCaith, v5.1.82 MasqueDarion, v4.1.2 MasqueOnyx, v5.1.76 MasqueSerenity, v5.1.76 MasqueSleek, v5.1.0 MicroExperience, v40000.6 MikScrollingBattleText, v5.7.125 Misspelled, v1.5.09 MoveAnything, v13.4.0 Omen, v3.1.8 OmniCC, v5.1.3 oUF, v1.6.0 oUFMovableFrames, v1.16 oUFQulight, v0.1 beta Outfitter, v5.7 Overachiever, v0.70 PowerAuras, v5.0.0.P qMinimap, v Recount, v RepairBroker, v5.1.0 SharedMedia, v3.0.5-184 SharedMediaAdditionalFonts, v1.0.13 SharedMediaLib, v1.0 shNameplates, v SimpleRaidTargetIcons, v1.21 TipTac, v12.10.30 TipTacItemRef, v12.08.30 TipTacTalents, v12.09.05 VuhDo, v3.25 VuhDoOptions, v3.25 WIM, v3.6.4 WIMSkinSpartanUI, v XLoot10, vz34-release xMerchant, v120928 ZOMGBuffs, vr217 ZOMGBuffsPortalz, vr217 ZOMGBuffsSelfBuffs, vr217 ZygorGuidesViewer, v4.0 BlizRuntimeLib_enUS v5.1.0.50100 <us> (ck=7ca)
Last edited by Solarin : 02-01-13 at 05:18 PM.
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Solarin |
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02-02-13, 09:41 AM | |
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1) cfg.lua
Code:
cfg.showAuraWatch = true 2) looks like a conflict with another ouf version. Try to use this ouf
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Djokart |
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02-05-13, 01:28 AM | ||
A Deviate Faerie Dragon
Forum posts: 13
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The following error is also continuing to be displayed: Code:
Date: 2013-02-05 01:22:16 ID: 2 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua line 41: attempt to index field '?' (a nil value) Debug: oUF_Qulight\Plugins\HarmonyBar.lua:41: func() oUF\ouf.lua:158: ?() oUF\events.lua:76: oUF\events.lua:62 Locals: self = oUF_Player { 0 = <userdata> Combat = <unnamed> { } __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:149 Leader = <unnamed> { } UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:256 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:190 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\health.lua:145 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:145 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\power.lua:189 Castbar = oUF_Castbarplayer { } UNIT_POWER_BAR_SHOW = <table> { } UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:204 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52 style = "Player" Highlight = <unnamed> { } _SetScale = <function> defined =[C]:-1 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:332 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38 mystyle = "player" UNIT_CONNECTION = <table> { } SmoothBar = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\Smooth.lua:15 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:58 UNIT_POWER = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:64 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:53 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:73 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:104 unit = "player" UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:218 GROUP_ROSTER_UPDATE = <table> { } UNIT_MAXPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:189 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52 UNIT_FACTION = <table> { } RaidIcon = <unnamed> { } SetPoint = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:309 MasterLooter = <unnamed> { } SetScale = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38 Assistant = <unnamed> { } _SetPoint = <function> defined =[C]:-1 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\oUF_Qulight\castbar.lua:78 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:172 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:238 HarmonyBar = <unnamed> { } Health = <unnamed> { } menu = <function> defined @Interface\AddOns\oUF_Qulight\lib.lua:187 UNIT_DISPLAYPOWER = <table> { } AltPowerBar = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } Power = <unnamed> { } UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:154 } event = "PLAYER_ENTERING_WORLD" unit = "player" powerType = nil hb = <unnamed> { 1 = <unnamed> { } 2 = <unnamed> { } 3 = <unnamed> { } 4 = <unnamed> { } 5 = <unnamed> { } __owner = oUF_Player { } ForceUpdate = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:68 maxChi = 5 backdrop = <unnamed> { } 0 = <userdata> } spacing = 1 w = 245 s = 12.25 light = 100 maxChi = 100 (for index) = 6 (for limit) = 100 (for step) = 1 i = 6 (*temporary) = nil (*temporary) = nil (*temporary) = 1.45 (*temporary) = "attempt to index field '?' (a nil value)" SPELL_POWER_LIGHT_FORCE = nil AddOns: Swatter, v5.15.5383 (LikeableLyrebird) NPCScan, v5.0.0.5 NPCScanOverlay, v5.0.0.3 Ace3, v ACP, v3.4.1 AddonLoader, v2.0.1 Auditor2, v4.4.2 BadBoy, v11.525 BadBoyCCleaner, v3.62 BadBoyLevels, v2.94 BankStack, vv29 Bartender4, v4.5.8 BrokerAuditor, v4.4.2 BrokerLFG, v5.1.0.48 ButtonFacade, v5.0.389 CallbackHandler10, v Chatter, vv1.4.1 ChocolateBar, vv2.3.3 clcInfo, v clcInfoClassModulePlugin, v1.0.0 clcppb, v FactionAddict, v1.09 FBMergeDatabase, v1.2d FBOutfitDisplayFrame, v1.2i FBTrackingFrame, v1.2h FishingBuddy, v1.2i FlightMap, v5.0.3 FlyoutButtonCustom, v2.50 fontain, v ForteCooldown, v ForteCore, v1.980.8 GupPet, v2.104 GupPetButtonFacade, v0.2 kgPanels, v1.14 LibAbacus30, v LibAboutPanel, v1.6.0 LibActionButton10, v LibBase6410, v LibDBIcon10, v LibDDI10, v LibDialog10, vr50-release LibDualSpec10, vv1.8 LibKeyBound10, v LibMapData10, v1.0.0.27-release LibQTip10, vr154-release LibQTipClick11, vr10 LibSharedMedia30, v3.0-74 LibSink20, v LibStub, v LibWindow11, v1.1.10 Mapster, v1.5.1 Masque, v5.1.389 MasqueCaith, v5.1.82 MasqueDarion, v4.1.2 MasqueOnyx, v5.1.76 MasqueSerenity, v5.1.76 MasqueSleek, v5.1.0 MicroExperience, v40000.6 MikScrollingBattleText, v5.7.125 Misspelled, v1.5.09 MoveAnything, v13.4.0 Omen, v3.1.8 OmniCC, v5.1.3 oUF, v1.6.0 oUFMovableFrames, v1.16 oUFQulight, v0.1 beta Outfitter, v5.7 Overachiever, v0.70 PowerAuras, v5.0.0.P qMinimap, v Recount, v RepairBroker, v5.1.0 SharedMedia, v3.0.5-184 SharedMediaAdditionalFonts, v1.0.13 shNameplates, v SimpleRaidTargetIcons, v1.21 TipTac, v12.10.30 TipTacItemRef, v12.08.30 TipTacTalents, v12.09.05 VuhDo, v3.25 VuhDoOptions, v3.25 WIM, v3.6.4 WIMSkinSpartanUI, v XLoot10, vz34-release xMerchant, v120928 ZOMGBuffs, vr217 ZOMGBuffsPortalz, vr217 ZOMGBuffsSelfBuffs, vr217 ZygorGuidesViewer, v4.0 BlizRuntimeLib_enUS v5.1.0.50100 <us> (ck=7d6) |
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Solarin |
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02-24-13, 05:43 AM | |
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NEW Version with desaturate non-player debuffs and threat bar.
To move ThreatBar - change coordinates in lib.lua Code:
ThreatBar:SetPoint("TOPLEFT", UIParent, "BOTTOM", 115, 118)
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Last edited by Djokart : 02-26-13 at 08:36 AM.
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Djokart |
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03-03-13, 07:01 AM | |
A Fallenroot Satyr
Forum posts: 20
File comments: 54
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Newest version seems to show the buffs unstyled, getting back to the last working version....
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Bloodier |
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03-09-13, 07:01 AM | |
A Fallenroot Satyr
Forum posts: 20
File comments: 54
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Good changes, but the background texture for the config panel and buffs is not showing, maybe a wrong path?
Last edited by Bloodier : 03-09-13 at 07:06 AM.
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Bloodier |
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03-14-13, 04:55 AM | |
A Kobold Labourer
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Hi
So first i love this ouf style but i have a big problem with this. So when i fight against Amber-Shaper Un'sok and i am in a Mutated Construct i have a black screen with percent display. how can i fix this? screenshot: http://i.imgur.com/L9ja9w5.jpg |
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BobSwarleyman |
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03-14-13, 06:12 AM | ||
A Fallenroot Satyr
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Bloodier |
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03-14-13, 09:53 AM | |
A Kobold Labourer
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Hi,
Great addon, I've been using it for quite some time. I think v.2 is a nice improvement though I'm having an issue with the ui scaling feature. No matter what options I change my main unit frames always stay the same size.
Last edited by danovias : 03-16-13 at 08:58 AM.
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danovias |
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03-17-13, 08:43 AM | |
An Aku'mai Servant
Forum posts: 35
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Is there any way to add ouf_Fader support (or to otherwise dim the frames when out of combat)? Love the styling on these, but greatly prefer to have things mostly transparent when not needed.
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Daagar |
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