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Updated: 05-10-16 11:14 AM
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Compatibility:
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:05-10-16 11:14 AM
Created:09-09-12 05:14 PM
Downloads:5,105
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SacriRaidBuffed  Popular! (More than 5000 hits)

Version: r3.5b
by: Acca85, Headhuntress

SacriRaidBuffed is a simple, very lightweight addon that shows 8 icons, 1 for each raid buff, same as the standard Consolidated Buffs Tooltip, just prettier. Optionally you can show 3 more icons to track Well fed , flasks and heroism/bl indicator.
If one of the equivalent buff spells is present on your char the corrispondent icon will be more visible and the image will change to match the spell that is giving the buff, if you lose a buff for any reason the icon will fade and also desaturate if the setting is enabled. The icons can be further faded while in combat.

There is no ingame configuration (aside from positioning), however you can configure the addon through the SavedVariables. Check the Readme for more information, it's quite simple.

Slash commands:
/srb unlock
to unlock the addon
/srb lock
to lock the addon

Aurora and !beautycase are supported.


-- Italian description
SacriRaidBuffed è un addon molto semplice e leggero che mostra 8 icone, 1 per ogni raid buff, proprio come i consolidate buff di base, ma più carino. In più si possono mostrare altre 2 icone per tracciare il buff del cido e dei tonici.
Se sul tuo personaggio è presente uno degli incantesimi che ti da un determinato buff l'icona corrispondente diventerà più visibile e la sua immagine cambierà per rispecchiare quella della spell che ti ha dato il buff, se il buff scompare per qualsiasi motivo l'icona ritornerà meno visibile. In alternativa puoi decidere di decolorare le icone invece di farle diventare meno visibili.

Non c'è configurazione in gioco (tranne per il posizionamento) però nel file SacriRaidBuffed.lua sono presenti alcune possibilità di configurazione per la dimensione delle icone, la disposizione, posizionamento e stile.

Aurora e !Beautycase sono supportati.

-
If you think this addon has made your life easier, please consider a donation.
Se ritieni che questo addon ti abbia semplificato la vita, considera una donazione.

*r3.5b
Added augmented runes support

--
*r3.4
Updated flasks to WoD
Included Oralius' Whispering Crystal
Included Lone Wolf hunter buffs

--
*r3.3c
Fixed a couple spell IDs

--
*r3.3b
Fixed a bug where food would show the icon of BL/heroism.
Added Visions of Insanity in the flask list.

--
*r3.3
Fixed a conflict between the Fortitude scroll and a meta proc (thanks Xeii!).

--
*r3.2
Updated for 6.0.2
Fixed desaturation not working(broke sometime between 5.0 and 6.0 I'd guess).
Icons will now revert back to their default after losing a buff.
Added a setting to change the order of food/flask and BL.

--
*r3.1
Significantly reduced memory usage by ignoring aura events and forcing updates every 1 second. It should drop from 5mb+ to less than 100kb.

--
*r3.0
Addon uses SavedVariables now for configuration. Check the Readme for more infomation.
Fixed the buff list causing errors.
Food/Flask now has its own setting.
Heroism/Bloodlust now has its own setting.
Added a setting to change the icon of Heroism to Bloodlust for Horde players.
Cleaned up the code a bit.
Desaturated mode now works with alpha.
Added an option to fade the icons in combat.

--
r2.2
ToC bump for 5.1
Added option to show the name of the caster

Coming next (no ETA):
Ability to disable hero/bl indicator
Make the positioning of food/flask and hero icons independent from the main cluster

--
r2.1
Added Heroism/bloodlust indicator, the icon will glow while the hero/bl effect is active.
Moved config in a separate file
Config infos moved in a txt file.
Minor cleanups.

--
r2
Added personal implementation of Blizzard's function GetRaidBuffTrayAuraInfo, since it's bugged and makes buff desappear every now and then.

--
r1.9
*Added option to choose growing directions, when configuring keep in mind the starting point is always the first icon (Blessing of Kings)

--
r1.8Eyecandy
*Added Aurora support
*Added !Beautycase support
*Changed behaviour, you no longer need to manually set f.gap to a negative value if using the vertical style.
*Readded lock/unlock ingame.

--
r1.7
Added an option to show a 1pixel border (ty nin)
Make it so that when a buff fades the base texture is reused (Example: if you have the stam buff from the warrior shout and it fades the icon will show the fortitude icon again)
Cleaned up a bit the configuration, it was getting messy :P

--
r1.6
I'm on an uploadin spree
*Fixed Visibility (broken by adding desaturation option) for the Mastery Icon updated using the HunterMasteryBuffFix

--
r1.5
*Added option to desaturate the icons instead of fading em
*Fixed QoL issue: If you want to reposition the frame using the ingame method AND you have set f.showifalone = false the frame will now be showed while it's unloked, locking it will hide it again.

--
r1.4
*Fixed toggle for food & flask (thanks daladin for reporting)
*Added options to show the icons only if in a group.
*Always Hide the standard yellow consolidatedbuffs button

--
r1.3
*Showing Hunters some love: Added pet families to icons tooltip.
*Added -an hopefully temporary- fix for Mastery buff from hunter's pet. (Will remove when blizzard fixes the consolidated buffs update function); please report missing buffs.
*Added Localization using globalstrings and libbabble specs.
*Added option to mvoe the frame in game: set f.userplaced = true in the lua file and write /srb unlock - /srb lock ingame
*Added option to crop the icon border to make the icons prettier; still using http://www.wowinterface.com/downloads/info19844-CleanIcons-Thin.html makes them shinier.

--
r1.2
Added Food & Flask Indicator (can toggle on/off)
Added A tooltip for Buff sources (can toggle on/off)

--
r1.1
Corrected copy/paste error, icon gap variable has some use now.
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Unread 10-18-12, 09:20 AM  
Acca85
A Kobold Labourer
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It looks fine to me.. looks like you are using

Code:
iconsPerRowOrColumn = 6,
	goleft = true,
	godown = true,
so it fills the first row with 6 icons then goes down and puts the remaining 5 icons on the second row.
Originally Posted by Sintacks
it doesn't display correctly with two rows then.

http://puu.sh/1fYO5.png

also, wtb setting to hide the hero/bloodlust icon ...
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Unread 10-17-12, 08:38 PM  
Sintacks
A Murloc Raider

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it doesn't display correctly with two rows then.

http://puu.sh/1fYO5.png

also, wtb setting to hide the hero/bloodlust icon ...
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Unread 10-15-12, 02:40 AM  
Acca85
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As the change log says: there's an heroism indicator, and it's at the end of the list, after flask & food.
Originally Posted by Sintacks
why are there 11 icons now.
and the order isn't the same ...
flask and food were on the end and are now in the middle.
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Unread 10-14-12, 10:23 PM  
Sintacks
A Murloc Raider

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why are there 11 icons now.
and the order isn't the same ...
flask and food were on the end and are now in the middle.
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Unread 10-14-12, 02:52 AM  
Acca85
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That's why I moved the config in a separate file, so that *IF* I need to change something in the code you can save the config file and use it instead of the default one.
I tough about writing a gui for this addon, but it's really a tedious job; and for what then? So you use it once and then foget about it?
Originally Posted by Sintacks
After this first update since I installed this I now know a problem with it ...
Settings are stored in the actual .lua for the addon, so after every update, you have to reconfigure it. Which you already have to do manually by editing the .lua.
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Unread 10-13-12, 07:19 PM  
Sintacks
A Murloc Raider

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After this first update since I installed this I now know a problem with it ...
Settings are stored in the actual .lua for the addon, so after every update, you have to reconfigure it. Which you already have to do manually by editing the .lua.
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Unread 10-09-12, 09:42 AM  
Acca85
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Re: Re: r2

http://www.wowinterface.com/download...dDebuffed.html pending approval.
It's 90% this same addon, this time it tracks the debuffs. I used your list, so ty for the ID and also ty for your applyDragFunctionality function, I shamelessy ripped that from your rbuffframestyler
Originally Posted by zork
Thanks for the list. Your spellids can be a great help for all the other spellid tracking addons.

Do you plan on doing sth like this for target debuffs aswell? Because there is sth. similar for target debuffs.

http://www.wowinterface.com/forums/s...d.php?p=266301
http://www.wowhead.com/guide=1100
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Unread 10-09-12, 03:14 AM  
zork
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Re: r2

Thanks for the list. Your spellids can be a great help for all the other spellid tracking addons.

Do you plan on doing sth like this for target debuffs aswell? Because there is sth. similar for target debuffs.

http://www.wowinterface.com/forums/s...d.php?p=266301
http://www.wowhead.com/guide=1100
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Unread 10-08-12, 05:01 PM  
Acca85
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r2

So, during this first week of raid I've noticed that the Blizzard's function GetRaidBuffTrayAuraInfo(), that is responsible of updating the raidbuffs, isn't working as expected (I mean, besides the hunter's pet buffs) so I've decided to add my own implementation of it.
No buff should be unnoticed now. If you find I've missed some buffs (but I'm 99.99% sure I didn't), please report.
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Unread 09-27-12, 11:24 AM  
Acca85
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Be sure to set f.userplaced = true inside the lua, if you modify it while the game is running than you have to do "/console reloadui" (no quotes, in the chat ingmae) for the change to take effect.
Originally Posted by Sintacks
I can't seem to move the frame in game using /srb unlock. It outputs that it is unlocked, and says /srb lock to lock. but the frame isn't movable.
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Unread 09-27-12, 10:50 AM  
Sintacks
A Murloc Raider

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I can't seem to move the frame in game using /srb unlock. It outputs that it is unlocked, and says /srb lock to lock. but the frame isn't movable.
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Unread 09-24-12, 04:41 AM  
Acca85
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Just you, I tried and it works as expected, check your settings.

Originally Posted by Læe
is it just me or is Horn of winter not coloring in, it changes the Icon to it, but it stays gray.
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Unread 09-23-12, 01:10 PM  
Læe
A Murloc Raider

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is it just me or is Horn of winter not coloring in, it changes the Icon to it, but it stays gray.
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Unread 09-21-12, 09:36 AM  
Acca85
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r1.9

Why not? Done in r1.9

Originally Posted by Sockz0r
love the addon, any chance to allow support to have 2 rows? with the flask and food now the bar is getting rather long
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Unread 09-21-12, 06:25 AM  
Sockz0r
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love the addon, any chance to allow support to have 2 rows? with the flask and food now the bar is getting rather long
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