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Compatible with Retail, Classic & TBC
Updated: 09-25-23 04:33 AM
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Compatibility:
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Classic (1.14.3)
Updated:09-25-23 04:33 AM
Created:03-24-11 08:20 AM
Downloads:33,815
Favorites:143
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MiniLoot  Popular! (More than 5000 hits)

Version: v10.1.5.230919
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of the amount of messages related to looting items, reputation, experience, money, and so forth? If that is the case then this is the addon for you! MiniLoot is designed to summarize these type of messages in concise one-liners.

Features

  • Interface options for easy customization.
  • Change how messages and item icons appear.
  • Include bag and bank item in the item counter.
  • Mark items with appearances you have not yet collected.
  • Hide junk items, set filters for what quality of items are shown when soloing, in party or raids.
  • Show artifact power as loot instead of the default message.
  • Shorten faction names when standing changes.
  • Show tooltips when you mouseover links in chat.

MiniLoot
v10.1.5.230919 (2023-09-22)
Full Changelog Previous Releases
  • Added some handler checks for Classic.
  • Bumped mainline version.
  • Added TOC files for the other clients.
  • Classic era fixes.
  • Changed the default so own messages are prefixed, just for the sake of clarity.
  • TOC bump for 10.1
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
v10.0.0.221026
41kB
Vladinator
10-26-22 02:20 PM
v9.2.7.221009
41kB
Vladinator
10-09-22 06:13 AM
v9.2.7.220917
41kB
Vladinator
09-17-22 09:15 AM
v9.0.5.210608
41kB
Vladinator
06-08-21 02:45 AM


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Unread 07-26-11, 04:42 PM  
Vlad
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Originally posted by spiralofhope
I did not realize opts.lua was only the default information. This explains why my changes weren't working. I started hacking it because I didn't see an Interface > Addons entry for MiniLoot. I'll look again.
Indeed, hehe. If it helps here is a screenshot:


Originally posted by spiralofhope
I meant in opts.lua, for example:
Code:
hideJunk               = {1, 0, 1},   -- set to 1 to hide gray (junk) loot, set to 0 to show it
I learned that it was the third number I should change. But now I'm editing the SavedVariable, which only has one number. =)
In the ops.lua code I use tables to specify the default value and the minimum and maximum values. This way if you edit the file and use an invalid value it will reset it to the default, this way I avoid people writing to me about error messages from the addon related to bad configuring.

Originally posted by spiralofhope
I'll try ["sleepAfterCombat"] = -1 and I'll do ["sleepBetweenEvents"] = 6, to see if I like that.
If you don't see the menu (it would be really odd, probably some other addon doing something to make mine fail) you can read the values from the tables, like for hideJunk you got {default, min, max}
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Unread 07-26-11, 09:46 AM  
spiralofhope
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Thanks for writing back so quickly.

I did not realize opts.lua was only the default information. This explains why my changes weren't working. I started hacking it because I didn't see an Interface > Addons entry for MiniLoot. I'll look again.

Originally posted by spiralofhope
There are three values being used. The left one seems to be the one I should update. What are the other two?
Originally posted by Vladinator
I am not quite sure what you mean, where exactly?
I meant in opts.lua, for example:
Code:
  hideJunk               = {1, 0, 1},   -- set to 1 to hide gray (junk) loot, set to 0 to show it
I learned that it was the third number I should change. But now I'm editing the SavedVariable, which only has one number. =)

..

I'll try ["sleepAfterCombat"] = -1 and I'll do ["sleepBetweenEvents"] = 6, to see if I like that.

Hopefully I can find the configuration GUI now that I know it exists.
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Unread 07-24-11, 05:13 PM  
Vlad
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Originally posted by spiralofhope
opts.lua seems hackable, so I've been playing with it.
Keep in mind that the opts.lua defaults settings are only used when you run the addon for the first time, then the settings get stored in the WTF folder. Those values are used for fallback if data is corrupt or on first runs.

Originally posted by spiralofhope
There are three values being used. The left one seems to be the one I should update. What are the other two?
I am not quite sure what you mean, where exactly?

Originally posted by spiralofhope
Code:
hideEvents             = {},           -- will be populated with events to totally ignore from showing (use the config GUI to do this, preferably)
How is this used? Also, I couldn't find a config GUI. Is it written yet?
These comments are outdated kind of, just kept some notes while writing. The GUI is in-game, ESC->Interface->AddOns then look for MiniLoot on the list. You can modify the settings using that interface.

Originally posted by spiralofhope
Perhaps you should change the sleepAfterCombat/sleepBetweenEvents functionality to just show loot x seconds after the last loot.
The reason it's like it is right now is to be able to give the player time to keep looting and the addon to keep gathering messages, before printing them out. The tricky part is that we don't want to wait too long but not too fast (or it's basically blizzards same old behavior). For now you can disable combat tracking by setting the combat sleep timer to -1, if that's what you wanted to do.

For now I am happy, no comments being posted means people use the addon and don't encounter problems, hehe. I hope I understood you, hope I helped you find the config GUI, it's a bit easier to use than editing the lua files! BUT keep hacking, hacking is fun, seeing how things work underneath. That's how I lost my old two WoW accounts, I was digging too deep! :P
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Unread 07-24-11, 04:52 PM  
spiralofhope
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opts.lua seems hackable, so I've been playing with it.

--

There are three values being used. The left one seems to be the one I should update. What are the other two?

--

Code:
hideEvents             = {},           -- will be populated with events to totally ignore from showing (use the config GUI to do this, preferably)
How is this used? Also, I couldn't find a config GUI. Is it written yet?

--

Perhaps you should change the sleepAfterCombat/sleepBetweenEvents functionality to just show loot x seconds after the last loot.
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Unread 06-29-11, 09:14 AM  
Vlad
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Ninja updated to 1.5l and it fixes the bug with odd coloring on the options (filtering) and handles the new currency tooltips. Still I use my own but will eventually combine the implemented once with my own twist, showing current amount of that specific currency in the tip.

In any case it's summer now and I'll be back with updating my addons by end of July, have a nice holiday!
Last edited by Vlad : 06-29-11 at 02:26 PM.
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Unread 06-23-11, 06:01 AM  
Vlad
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Originally posted by Maelynn
currency icons
In 1.5k the weird tooltips that have no real meaning are gone and I made it show tooltips on currency in the chat too, you can even try to link it but it wont work as currencies have no links implemented -fun fact anyway. :P

In any case the currency tooltips are not perfect and I may do more work on them by next version, for now this will do I figure.
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Unread 06-23-11, 04:42 AM  
Maelynn
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Originally posted by Vladinator It's not really needed so I will remove it for next release.[/b]
Thanks, I think I can manage till then, haha.

Trying to help by making a list of what I believe doesn't need a tooltip:

- player names
- realID names
- channel names (when you first enter the channel)
- profession links
- urls

What could use one, but doesn't have:

- currency icons (JP that you get from Ahune's bag, JC tokens from the dailies, etc)
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Unread 06-18-11, 03:25 AM  
Vlad
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Originally posted by crazyivan
After some testing it seems to be WIM that is causing this to happen.
Very strange, I will check WIM out and see what this can be caused from, if I find something I can try to walk around the problem or notify the author if it's a issue with WIM itself.
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Unread 06-17-11, 07:45 PM  
crazyivan
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Originally posted by Vladinator
Does this happen if you only run MiniLoot and deliver a quest?
After some testing it seems to be WIM that is causing this to happen.
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Unread 06-17-11, 08:53 AM  
Vlad
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Originally posted by Maelynn
When hovering over the name of someone (in gchat, whisper, trade channel, etc) I get a really weird list popping up: ...
I know, it's basically for the tooltips that have no original handling so I simply took the raw string, split it up by the ":" separators and print the results like that. It's not really needed so I will remove it for next release. For now it simply allows you to peek inside those clickable things that can't be linked, hehe. :P


Just to explain:
[1] player
[2] Praksis
[3] 2699
[4] GUILD

Means the link contains "player:Praksis:2699:GUILD" and all it does it tells the click handler that it's a player whisper and the 2699 is the message ID in case you right-click and report that message/player -so GM know what to look at. The last part is the source, I guess he said something in guild chat.
Last edited by Vlad : 06-17-11 at 08:54 AM.
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Unread 06-17-11, 08:37 AM  
Maelynn
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Hey, me again. I just switched on the tooltip function to check it out, and I noticed something odd. When hovering over the name of someone (in gchat, whisper, trade channel, etc) I get a really weird list popping up:

When hovering over user 'Praksis' I get this tooltip:

[1] player
[2] Praksis
[3] 2699
[4] GUILD


Now, I think I can figure out what line means what, but I don't think this is something that should be displayed, no?
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Unread 06-16-11, 04:58 AM  
Vlad
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Originally posted by Myzrail
Sorry, wasn't able to play for a few days. Testing now last update- works great. I see everything I want, no errors. Thanks for concernment. And thanks for cool addon)
This is the only main stream addon I have for Cataclysm for now so I need to take good care of my users, hehe!
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Unread 06-16-11, 02:51 AM  
Myzrail
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Sorry, wasn't able to play for a few days. Testing now last update- works great. I see everything I want, no errors. Thanks for concernment. And thanks for cool addon)
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Unread 06-14-11, 03:56 AM  
Vlad
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Originally posted by crazyivan
Yeah I'm running the english client
Does this happen if you only run MiniLoot and deliver a quest?
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Unread 06-13-11, 06:59 PM  
crazyivan
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Originally posted by Vladinator
It shouldn't multiply the gold, running English client? I tested it just now only running MiniLoot and it was all fine, no multiplying.
Yeah I'm running the english client
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