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Livestock  Popular! (More than 5000 hits)

Version: 3.4.1
by: Kharthus [More]

Livestock: For all your companion needs

Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently eight slash commands for the addon. View the ReadMe file for a more in-depth explanation. /livestock and /ls both work for commands.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone/party]" to designate a pet or mount for your current zone, subzone or party. For more information, check the ReadMe.
  • Use "/livestock [mount/nomount/pet/nopet]" to add/remove pets and mounts from the random summon list. Uses your active summon.
  • Use "/livestock debug" - Prints out useful debugging information that can assist the developers in solving problems. Use the command again to turn off the debugging output.


Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.

Version 3.4.1

- Quick fix for Worgen Druids and Running Wild
- No support for Dragon Isles Pathfinder at this time

Version 3.4.0

- TOC update for patch 10.1.5
- Added new mount types

Version 3.3.9

- Fix for ADDON_ACTION_BLOCKED

Version 3.3.8

- Removed Battle for Azeroth Pathfinder from BFA flying requirements

Version 3.3.7

- Fixed Otto and Ottuk mounts

Version 3.3.6

- TOC update for patch 10.1.0
- Addon compartment support
- Buttons and macros once again work like they did before 10.0
- *** Please recreate any macros to avoid issues ***

Version 3.3.5

- Updates for patch 10.0.7
- Reworked logic to choose dragonriding in the Dragon Isles.

Version 3.3.4

- TOC update for patch 10.0.5

Version 3.3.3

- Moved dragonriding mounts into their own menu.

Version 3.3.2

- Minor Druid logic updates.

Version 3.3.1

- Enabled dragonriding in The Nokhud Offensive.

Version 3.3.0

- Attempt to prevent dragonriding inside instances.

Version 3.2.9

- Fixed dragonriding from water surface.

Version 3.2.8

- Fixed item link parsing for zone/subzone/party commands.

Version 3.2.7

- Initial dragonriding support.

Version 3.2.6

- Fixed cat form, ghost wolf, etc.

Version 3.2.5

- Updates for patch 10.0.2

Version 3.2.4

- Another fix for dismounting issues

Version 3.2.3

- Fixed Livestock Menu button in Options

Version 3.2.2

- Fixed Smart Mount keybind issue

Version 3.2.1

- Keybindings are visible in the Options menu

Version 3.2.0

- Updates for patch 10.0.0

Version 3.1.5

- TOC update for patch 9.2.5

Version 3.1.4

- Minor chat text change when adding/removing critters and mounts

Version 3.1.3

- Added Unsuccessful Prototype Fleetpod

Version 3.1.2

- Minor database cleanup for mounts that were disabled during the upgrade

Version 3.1.1

- Fixed random summons of selected land mounts

Version 3.1.0

- Major database update
- Should allow easier support for future combo mounts like Deepstar Aurelid
- Please verify enable/disable of specific mounts was ported properly

Version 3.0.0

- Added Deepstar Aurelid

Version 2.9.9

- TOC update for patch 9.2

Version 2.9.8

- TOC update for patch 9.1.5

Version 2.9.7

- Removed 'out of combat' restrictions on Levitate and Slowfall

Version 2.9.6

- Enabled flying mounts in Shadowlands

Version 2.9.5

- TOC update for patch 9.1

Version 2.9.4

- TOC update for patch 9.0.5
- Fix for Kua'fon not being marked as flyable

Version 2.9.3

- TOC update for patch 9.0.2

Version 2.9.2

- Forced flying mounts in Draenor and Broken Isles due to Blizzard bug with IsFlyableArea()

Version 2.9.1

- Fixes for flying detection due to pre-patch

Version 2.9.0

- Updates to support Shadowlands Pre-Patch

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (34)
File Name
Version
Size
Author
Date
3.4.0
90kB
Kharthus
07-17-23 08:22 PM
3.3.9
90kB
Kharthus
06-01-23 08:41 AM
3.3.8
90kB
Kharthus
05-18-23 07:20 PM
3.3.7
90kB
Kharthus
05-08-23 01:08 PM
3.3.6
90kB
Kharthus
05-07-23 11:59 AM
3.3.5
90kB
Kharthus
03-26-23 02:24 PM
3.3.4
90kB
Kharthus
02-24-23 01:00 PM
3.3.3
90kB
Kharthus
12-16-22 12:38 PM
3.3.2
89kB
Kharthus
12-10-22 12:37 PM
3.3.1
89kB
Kharthus
12-03-22 09:35 PM
3.3.0
89kB
Kharthus
12-03-22 04:33 PM
3.2.9
89kB
Kharthus
12-03-22 01:15 PM
3.2.8
89kB
Kharthus
12-02-22 03:26 AM
3.2.7
89kB
Kharthus
12-02-22 02:34 AM
3.2.6
89kB
Kharthus
11-22-22 10:23 AM
3.2.5
89kB
Kharthus
11-15-22 08:32 PM
3.2.4
89kB
Kharthus
11-08-22 05:46 PM
3.2.3
89kB
Kharthus
11-05-22 09:06 AM
3.2.2
89kB
Kharthus
10-29-22 03:17 PM
3.2.1
89kB
Kharthus
10-29-22 01:51 PM
3.2.0
89kB
Kharthus
10-29-22 12:59 PM
3.1.5
89kB
Kharthus
06-01-22 10:37 PM
3.1.4
89kB
Kharthus
04-08-22 10:29 AM
3.1.3
89kB
Kharthus
03-30-22 08:33 PM
3.1.2
89kB
Kharthus
03-26-22 03:19 PM
3.1.1
89kB
Kharthus
03-26-22 02:55 PM
3.1.0
89kB
Kharthus
03-26-22 06:52 AM
3.0.0
89kB
Kharthus
03-25-22 03:25 PM
2.9.9
89kB
Kharthus
02-22-22 10:39 PM
2.9.8
89kB
Kharthus
01-28-22 09:57 AM
2.9.7
89kB
Kharthus
09-02-21 09:08 PM
2.9.6
89kB
Kharthus
07-07-21 08:08 PM
2.9.5
88kB
Kharthus
07-03-21 08:52 AM
2.9.4
88kB
Kharthus
03-12-21 05:40 PM


Post A Reply Comment Options
Unread 10-12-08, 08:46 AM  
dwex
A Fallenroot Satyr
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Forum posts: 20
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GoGoMount addresses this by giving the user an option of which preference they desire. Let me tell you, once I got my slow flyer, I NEVER wanted to be on a ground mount trying to get to an Auchidon instance, even though it's slower. Bone Wastes FTL...
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Unread 10-12-08, 03:05 PM  
Recompense
A Deviate Faerie Dragon
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File comments: 160
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Originally posted by dwex
GoGoMount addresses this by giving the user an option of which preference they desire. Let me tell you, once I got my slow flyer, I NEVER wanted to be on a ground mount trying to get to an Auchidon instance, even though it's slower. Bone Wastes FTL...
Hahah, you're right, some of the areas of the game definitely make flying a must-have, if not literally.

You should see that in v1.0, smart mounting defaults to a land mount if you have no flying mounts (instead of trying to put you on a flying mount and saying you haven't checked any).
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Unread 10-12-08, 05:49 PM  
Xinhuan
A Chromatic Dragonspawn
 
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Any thoughts on a system to allow the user to specify the probability of summoning each particular mount?

Say I would like to summon mountX 70% of the time, mountY 20% of the time and mountZ 10% of the time, rather than 33% each.

A 0-100 slider for each mount is fine, so for equal probabilities on the 3 mounts, you could set 100/100/100 (chance = 100/300)) or 50/50/50 (chance = 50/150), or 70/20/10 for the wanted probabilities. Just add up the points basically for the denominator.
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Unread 10-12-08, 07:23 PM  
Recompense
A Deviate Faerie Dragon
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Forum posts: 15
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Originally posted by Xinhuan
Any thoughts on a system to allow the user to specify the probability of summoning each particular mount?

Say I would like to summon mountX 70% of the time, mountY 20% of the time and mountZ 10% of the time, rather than 33% each.

A 0-100 slider for each mount is fine, so for equal probabilities on the 3 mounts, you could set 100/100/100 (chance = 100/300)) or 50/50/50 (chance = 50/150), or 70/20/10 for the wanted probabilities. Just add up the points basically for the denominator.
That is a novel and neat idea. I'll give it some thought. Coding the math part would be easy, the harder part would be representing it some way in the GUI (say, with a slider). However, I think I could do it with a dropdown menu and slider in the options pane.

I'll add this to the features list to remind myself, but I want to make sure it's stable first -- while I was bug testing the heck out of it before I released v1.0, there's always the chance that I missed something or had a typo. *crosses fingers*
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Unread 10-15-08, 01:15 AM  
Elloria
An Onyxian Warder
 
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HAHA NO YOU DIDN'T I may be late in noticing that but that cracked me up.

suggestion: Have it summon the faction mount depending on what city your in?

Undercity - undead horse
orgrimmar - wolf, or raptor
tb: kodo

etc

ps: this patch blew up my interface lol
__________________
Last edited by Elloria : 10-15-08 at 01:16 AM.
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Unread 10-15-08, 02:58 AM  
Recompense
A Deviate Faerie Dragon
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Forum posts: 15
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Originally posted by Elloria
HAHA NO YOU DIDN'T
Yes, I did. It's been in there a while, shhhh...

And give the compilers some time to get the mods updated - raid frames and action bars need almost complete rewrites, and those are the ones that need to be juuuuust right in everyone's UI overhauls.
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Unread 10-15-08, 01:34 PM  
dwex
A Fallenroot Satyr
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Forum posts: 20
File comments: 91
Uploads: 2
The config option 'Enable Flight Form behavior with Smart Mounting' doesn't seem to actually toggle the setting; you still need to use the slash command.

IMHO, this should be enabled by default.

Not sure if this is a bug or not, but it's different from the old addon I used to use (GoGoMount), and various mount-macro logic I've used:

I have \ bound to smart mounting, and shift-\ to ground mounting (i.e. shift-\ to override flying). Normally if you hit \ twice, you mount/fly if you're on the ground, and dismount/leave-form if you're mounted. This works fine. But if I am in a flyable area, on a ground mount, when I hit \, I dismount and go into flight form.

This is different behavior from non-druids. If I use shift-\ to select a land mount override, then hit \, I dismount - I don't mount a flying mount.

This behavior should be consistent, IMHO.

Another item I noticed - If you de-select the "Include non-epic mounts" options, the non-epic mounts are not removed from the selected mounts - they just disappear from the menu. So the non-epic mounts are still randomly selected. I had to put them back on the menu, manually deselect them, then hide them from the menus.
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Unread 10-15-08, 02:29 PM  
Recompense
A Deviate Faerie Dragon
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Forum posts: 15
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Uploads: 11
Dwex, thanks again for these great notes and comments. I'll have them fixed in the next release, which may or may not be tonight. See below for more specifics...
Originally posted by dwex
The config option 'Enable Flight Form behavior with Smart Mounting' doesn't seem to actually toggle the setting; you still need to use the slash command.

IMHO, this should be enabled by default.
You're right, when I was cleaning up the code, I accidentally removed the reference to *change* the setting. I'd have noticed the error it generated except I just noticed that the 3.0.2 patch changed my Interface back to default - which includes showing no Lua errors. Grrrr...

I have if off by default because many people showed that they preferred using "Smart Mount" while leveling, even if they only had land mounts. I kept the Flight Form behavior off by default so it wouldn't cause problems with the logic if you were under 68. It *is* a saved setting, so once you flip it on, it stays on. (And with 1.0.3, you'll be able to actually change it with the checkbox. Oops.)
Not sure if this is a bug or not, but it's different from the old addon I used to use (GoGoMount), and various mount-macro logic I've used:

I have \ bound to smart mounting, and shift-\ to ground mounting (i.e. shift-\ to override flying). Normally if you hit \ twice, you mount/fly if you're on the ground, and dismount/leave-form if you're mounted. This works fine. But if I am in a flyable area, on a ground mount, when I hit \, I dismount and go into flight form.

This is different behavior from non-druids. If I use shift-\ to select a land mount override, then hit \, I dismount - I don't mount a flying mount.

This behavior should be consistent, IMHO.
I agree, and while that was my original intent, it looks like it never made it off my scratchpad for some reason. I'll fix this for 1.0.3 also.
Another item I noticed - If you de-select the "Include non-epic mounts" options, the non-epic mounts are not removed from the selected mounts - they just disappear from the menu. So the non-epic mounts are still randomly selected. I had to put them back on the menu, manually deselect them, then hide them from the menus.
That's odd. I knew that would cause a problem so I fixed it in a beta version. Using my debug code, I verified that all the non-epic mounts got told to shut off -- but it looks like they have found a way to turn back on. I'll see if I can track this down as well.
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Unread 10-15-08, 07:14 PM  
dwex
A Fallenroot Satyr
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I have if off by default because many people showed that they preferred using "Smart Mount" while leveling, even if they only had land mounts. I kept the Flight Form behavior off by default so it wouldn't cause problems with the logic if you were under 68.
I don't get it. That should be the same as a non-druid with no flying mounts; you just always use a ground mount in Smart Mount mode. Why is druid different?
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Unread 10-15-08, 08:58 PM  
Recompense
A Deviate Faerie Dragon
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Forum posts: 15
File comments: 160
Uploads: 11
Originally posted by dwex
I don't get it. That should be the same as a non-druid with no flying mounts; you just always use a ground mount in Smart Mount mode. Why is druid different?
Oh, OK, I see what you mean. I don't know where I was when I said that not having flight form would potentially interfere with the logic. It wouldn't, as I have it written. My wires were crossed with fielding comments here and on my guild forum.

I just thought it made more sense to have everyone be on the same page with behavior (druids included) and then have the one class that has an option to change their behavior do so willingly. I'm more of an opt-in than opt-out person.
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Unread 10-16-08, 05:10 AM  
kdkunde
A Kobold Labourer

Forum posts: 1
File comments: 1
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Localisation to deDE

Hi,
First: Great addon
It's a pity it doesn't work on german client. At least the flying/epic mount logic does not. After a short look at the source code I found the logic to decide what kind of mount it is, is hardcoded in english by searching certain keywords in the mounts tooltip. So please could you add those keywords to the localisation.lua. I will then be able to provide a german translation in a localisation-deDE.lua.
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Unread 10-16-08, 07:17 AM  
Ruana
A Kobold Labourer

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Buttons?

I downloaded this yesterday, and I can get the bar to show up, and set up a keybind, but....I have no buttons. Anywhere. And also I didn't seem to be able to get a macro? Is it supposed to make one automatically? The instructions didn't seem to explain it well enough for my small brain. So the only way I could get it to work for my mount was to keybind, but I'd really rather have a button I can put on my bar, with the bar having the mount keybind. Is this possible? Are my buttons just lost in the ether of all my other mods?
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Unread 10-16-08, 03:07 PM  
Scharr
A Kobold Labourer

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Flying mount not recognized

Just got this mod running, and it works fine for my land mounts and critters.
However, I can't get anything to show up under the button for flying mounts. I only have one, and it's non-epic. My Snowy Gryphon.

I can still use it via the pets tab on the character menu, but Livestock doesn't seem to agree that I actually have one at all.

Suggestions?
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Unread 10-16-08, 05:58 PM  
Recompense
A Deviate Faerie Dragon
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Re: Buttons?

Originally posted by Ruana
I downloaded this yesterday, and I can get the bar to show up, and set up a keybind, but....I have no buttons. Anywhere. And also I didn't seem to be able to get a macro? Is it supposed to make one automatically? The instructions didn't seem to explain it well enough for my small brain. So the only way I could get it to work for my mount was to keybind, but I'd really rather have a button I can put on my bar, with the bar having the mount keybind. Is this possible? Are my buttons just lost in the ether of all my other mods?
Ruana, check in your Interface options in the Blizzard menu. You should have an "AddOns" tab and one of the options should be Livestock. You can access the buttons and the macro-generator in there.
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Unread 10-16-08, 05:59 PM  
Recompense
A Deviate Faerie Dragon
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Forum posts: 15
File comments: 160
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Re: Flying mount not recognized

Originally posted by Scharr
Just got this mod running, and it works fine for my land mounts and critters.
However, I can't get anything to show up under the button for flying mounts. I only have one, and it's non-epic. My Snowy Gryphon.

I can still use it via the pets tab on the character menu, but Livestock doesn't seem to agree that I actually have one at all.

Suggestions?
Scharr, thanks for this comment. My hunch is that when you log out and log in again, you'll see the menu working right. You can also do a /console reloadui.

I've had this happen to me before, and I can't figure out why yet. Many people have said they see it happen too, so it's definitely on my list of things to fix. However, once you do get the menus to show up properly, I've found they stay fixed.
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