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Talent Planner  Popular! (More than 5000 hits)

Version: 3.10
by: thegabbert [More]

World of Warcraft Talent Planner v3.10

Talent Planner adds planning capabilities to the talent frame. Left clicking on a talent increases (and right clicking decreases) your planned rank for that talent. If the talent preview interface option is enabled, control left and right clicking increase/decrease the preview rank; otherwise, control left clicking actually buys the talent. For all intents and purposes, preview mode is treated by Talent Planner as if you actually have the previewed talents, except that you can change them on the fly. Talent Planner fully supports dual spec: each spec has their own separate set of talent goals, etc. Slash commands all act on the "current" spec, i.e. the spec you are currently viewing. Note that you can make changes to the inactive talent goals without switching specs.

The talents are color coded to indicate their status (see below) and a description of the planned rank is added to the tooltip. It's similar in nature to the talent calculators on the Blizzard website, but slightly more complicated because it needs to show you not only what talents you've planned but also what you currently have. The bottom right numbers are your current rank/max rank. The bottom left number is your goal rank.

There are several states a talent can be in, each with its own color.

If you do not currently have points to spend:

Grey: You have not planned any ranks in this talent but you could do so.
Blue: You have planned some ranks in this talent, but not to its maximum.
Purple: You have planned to max this talent out.
Gold: You have maxed out this talent.
Red: You have more ranks in this talent than you had planned.

Additionally, if you have one or more points to spend:

Cyan: You have not planned any ranks in this talent, but you could still spend a point on it if you want.
Green: You have planned some ranks in this talent and can now spend a point on it.

Slash commands:

/tp or /planner [help]
Shows this help text.

/tp or /planner standby
Enables/Disables the mod.

/tp or /planner reset
Clears your talent goals for your current spec.

/tp or /planner current
Sets your talent goals to those talents you currently have.

/tp or /planner save <name>
Saves your current goals under the name <name>.
If there is already a saved set with that name, this will overwrite it.

/tp or /planner load <name>
Loads the goals saved as <name>. This will overwrite your current goals.

/tp or /planner rename <old> <new>
Renames the goals saved as <old> to <new>.

/tp or /planner import <name> <alt> [realm]
Imports the goals saved as <name> from the alt named <alt> on realm [realm].

/tp or /planner delete <name>
Deletes the set saved as <name>.

/tp or /planner list [alt] [realm]
Lists saved goals for the alt named [alt] on realm [realm] or for yourself if no alt specified.

Future plans:

1. Add support for pet talent trees.

2. Make the colors configurable. Some may not agree with my color choices, seeing as how I have no artistic sense whatsoever.

3. Allow for alt-viewing. Currently it only shows the tree for the current character. It would be a pain to store all the textures and whatnot in order to be able to view one character's talent goals on another character in the normal graphical talent pane, but perhaps a text listing would work.

4. Allow all three talent trees to be seen at once.

09/26/09: v3.10
- Updated for WoW 3.2.2

08/04/09: v3.9
- Updated for WoW 3.2.0

06/02/09: v3.8
- Updated for WoW 3.1.3

05/19/09: v3.7
- Updated for WoW 3.1.2

04/18/09: v3.6
- Updated for WoW 3.1.0

02/10/09: v3.5
- Updated for WoW 3.0.9

01/20/09: v3.4
- Updated for WoW 3.0.8

11/04/08: v3.3
- Updated for WoW 3.0.3

10/24/08: v3.2
- Fixed bug with goal ranks still showing on pet tab.

10/16/08: v3.1
- Fixed bugs related to the pet talent frame.
- Thanks to Brillig and UnCoeur for bringing the problem to my attention.

10/14/08: v3.0
- Updated to support WotLK talents and widget changes.
- Thanks again to Dridzt for all his help.

07/15/08: v2.12
- Updated for WoW 2.4.3.

05/13/08: v2.11
- Updated for WoW 2.4.2.

04/21/08: v2.10.2
- Fixed a bug that was preventing the mod from functioning at all for female characters in the German client only. Thanks to Nemesisx2 and Blackrat for tracking down the bug.

03/29/08: v2.10.1
- OMG how did I forget to enable chat linking of talents?

03/26/08: v2.10
- Updated for WoW 2.4.0.

01/08/08: v2.9
- Updated for WoW 2.3.2.

11/13/07: v2.8
- Updated for WoW 2.3.
- Now writing command line info to the right chat frame.
- Thanks to Dridzt on the WoW Interface forums for doing most of the work.

10/15/07: v2.7
- Updated for WoW 2.2.3.

05/24/07: v2.6
- Updated for WoW 2.1.0. Too many changes to list here.
- Switched to using in-game data instead of the Blizz web calculators.
- Lots of typos and rewordings in the talent data fixed using in-game data.
- Future updates will happen much sooner after the patch, trust me.

03/21/07: v2.5
- Fixed the bug where goal rank would remain when the mod was disabled.

03/06/07: v2.4
- Druid: Savage Fury no longer affects Maul, Swipe, or Mangle (Bear).
- Druid: Predatory Instincts reduced from 3/6/9/12/15% to 2/4/6/8/10%.
- Druid: Moonkin Form armor bonus increased from 360% to 400%.
- Hunter: The Beast Within is finally right on the Blizz Calculators.
- Hunter: Barrage and Improved Barrage are still wrong on the Blizz Calculators.
- Priest: Vampiric Embrace reduced to 15% from 20%.
- Priest: Silent Resolve no longer reduces threat generated by Shadow spells.
- Shaman: Elemental Precision is finally right on the Blizz Calculators.
- Shaman: Elemental Focus now triggers on all spell critical strikes.
- Warlock: Demonic Tactics now increases critical strike chance instead of damage.
- Warrior: Unbridled Wrath now has an increased chance when using slower weapons.
- Warrior: Improved Battle Shout renamed Commanding Presence, increases Commanding Shout in addition to Battle Shout.

01/28/07: v2.3
- Changes to allow multiple characters with the same name on different realms

01/23/07: v2.2.2
- Updated for 2.0.6 talent changes.
- Undocumented changes that I found:
- Rogue: Surprise Attacks makes all finishing moves unable to be dodged
- Mage: Improved Fireball normal tooltip does not reflect the changes to spell damage
- Mage: Improved Frostbolt normal tooltip does not reflect the changes to spell damage
- Hunter: The Beast Within is still wrong on the Blizz Calculators.
- Updated German talents as best as I could without being able to read German.

01/10/07: v2.2.1
- Updated TOC to 20003. I blame aliens, personally.

01/09/07: v2.2
- Updated for 2.0.3 talent changes.
- Undocumented changes that I found:
- Druid: Shredding Attacks reduces cost of Shred by 9/18, up from 6/12
- Druid: Mangle lasts for 12 seconds, up from 10
- Paladin: Avenger's Shield lasts 6 seconds, up from 3
- Rogue: Mace Specialization increases skill by 2/4/6/8/10, up from 1/2/3/4/5
- Rogue: Improved Sap gives 50%/100% chance to retain stealth, from 30%/60%/90%
- Rogue: Improved Slice and Dice and Improved Backstab switched places?!?
- Warrior: Mace Specialization generates 6 rage, up from 2
- Hunter: The Beast Within is still wrong on the Blizz Calculators.
- German talents not yet updated.
- Modified localization routines to default to enUS for unsupported locales

12/06/06: v2.1
- Omen of Clarity (Druid): now lasts 30 minutes.
- The Beast Within (Hunter): 10% increased damage but 20% mana cost reduction.
- Fixed bug with listing saved sets. (Pays to RTFM, doesn't it?)

12/02/06: v2.0
- Changes to support Lua 5.1.1 and the new 41-point talent trees.

09/05/06: v1.6.1
- deDE Schurke talents updated.

08/22/06: v1.6
- Rogue talents updated (enUS only).
- Will update deDE talents when WoW-Europe does.

08/02/06: v1.5.1
- Various talents updated. Too many to list.

06/21/06: v1.5
- Updated Mage and Shaman talent trees (enUS, deDE).
- Updated Druid Innervate -> Swiftmend (enUS only).
- Updated various Warrior talents (enUS only).
- Will update deDE Druide and Krieger when WoW-Europe does.

05/14/06: v1.4
- Added save/load support by request.
- Goal rank is now shown on the bottom left corner of the talent button.
- Fixed bug with talent tree names.
- German text for new features in place. (Thanks again baka!)
- Removed German slash commands. Was told they're not necessary.

04/14/06: v1.3
- Fixed a nil index error that was caused by the talent frame updating before the player was fully logged in.
- Integrated German talent data into the English data so it works without having to rename data files.

04/11/06: v1.2
- Fixed problems with German data files.

04/11/06: v1.1
- Added preliminary German support. (Thanks, baka_nanaka!)

04/07/06: v1.0
- Initial Release.
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Unread 11-12-10, 10:41 PM  
Squishy Tia
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I sure wish this addon had an update as well. It's nice being able to plan my sets without actually having to be unspec'd in order to "put the points in and see how it looks".

The feature where one could save a set and load it later and pretty much go from there was awesome, and totally abused by me.
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Unread 10-13-10, 08:48 PM  
jmcgrath
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any update for 4.0.1?
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Unread 08-04-09, 11:45 PM  
thegabbert
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Update for WoW 3.2 is up.
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Unread 06-03-09, 06:29 PM  
thegabbert
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Yes, importing from online talent calculators and applying talent goals using the new Preview Talents option are features that are planned.
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Unread 06-03-09, 09:12 AM  
memnoch
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Importing from WoW Head or others?

So would importing talent specs from WoWHead (most importantly), MMO-Champion, or even the regular blizz page by simply doing something like /tp urlimport <the url w/ the planned spec here> be something we could see sometime soon?

Please (=
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Unread 06-02-09, 06:39 PM  
thegabbert
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New version up for WoW 3.1.3. And yes, Talent Planner fully supports dual spec.
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Unread 06-02-09, 06:57 AM  
Thors Liebling
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Question Second spec supported?

Does this work with the two talent specs, that are now possible?
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Unread 05-19-09, 06:53 PM  
thegabbert
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New version up for WoW 3.1.2.
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Unread 04-19-09, 08:09 AM  
dracula
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Originally posted by thegabbert
Yeah, I thought about that the other day. The only reason I was against the push-button talent buy was there was that there was no way to stop it or roll it back if the user changed their mind. It should be relatively easy to spin the talent goals into the previewer if you're of the right level. I'm torn on whether to only allow it in that case or to still allow it if you have planned more talents than you can buy. In that case, I'd probably just spin them out from left to right, top to bottom (i.e. if you were level 30 and had planned 10 points in Holy and 61 in Shadow, it'd apply the 10 from Holy and the first 11 from Shadow). Any thoughts on this?
The addon Talented simply refuses to copy your spec into the previewer if it contains more talent points than you would have at your current level. And without any form of user-definable priorities it is indeed impossible to decide what talents to pick first; for example, I usually go deep first, and later fill up the early tiers, except for some early key talents. Same with your example that contains planned points in multiple trees.

If you could add the copy-planned-to-previewer feature only for those saved specs that fit the player's current level, that would be a great start
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Unread 04-19-09, 07:58 AM  
thegabbert
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Originally posted by dracula
Hey, is it now possible to apply a saved TalentPlanner spec immediately? I guess this would require some additional checking whether the player has the right level for the planned talent points, but it is definitely possible (see addon Talented) and would save a lot of clicking.
Yeah, I thought about that the other day. The only reason I was against the push-button talent buy was there was that there was no way to stop it or roll it back if the user changed their mind. It should be relatively easy to spin the talent goals into the previewer if you're of the right level. I'm torn on whether to only allow it in that case or to still allow it if you have planned more talents than you can buy. In that case, I'd probably just spin them out from left to right, top to bottom (i.e. if you were level 30 and had planned 10 points in Holy and 61 in Shadow, it'd apply the 10 from Holy and the first 11 from Shadow). Any thoughts on this?
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Unread 04-19-09, 05:58 AM  
dracula
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Originally posted by thegabbert
There are still rumors of talent related bugs in WoW itself, so if you do have a problem buying or using the talents themselves, try disabling Talent Planner and see if the problem goes away before reporting it. Thanks!
Yes, talent points seem to be refunded every now and then, leaving you with an impossible talent spec. Once after switching I had this 0/0/1 spec, with that one point spent on a talent in the 3rd tier. It's basically a free respec... and totally unrelated to this addon.

Hey, is it now possible to apply a saved TalentPlanner spec immediately? I guess this would require some additional checking whether the player has the right level for the planned talent points, but it is definitely possible (see addon Talented) and would save a lot of clicking.
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Unread 04-19-09, 03:34 AM  
jmcgrath
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Thank you so much for updating this. I use it constantly. I would have gone nuts if this addon had of gone unfixed as well as Dr.Damage.

tks.
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Unread 04-19-09, 01:14 AM  
thegabbert
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Thanks for your patience, everyone. New version is up, and as far as I can tell everything's working perfectly. Please give me a shout if you find something is not working.

There are still rumors of talent related bugs in WoW itself, so if you do have a problem buying or using the talents themselves, try disabling Talent Planner and see if the problem goes away before reporting it. Thanks!

@Squishy: I wouldn't call it a rewrite, but very nearly every talent API function had changed, so there was a fair bit of code tweaking to even make it work in a basic mode, without considering dual spec or talent previewing. But that's all behind me now. (I hope...)
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Unread 04-18-09, 03:10 AM  
Squishy Tia
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Re: Update coming soon?

Originally posted by kyzac
Patch went live this week. Any news on when you might have an update ready?
Might take him a little while. The new talent preview pane looks like a moderate to complete rewrite on Blizzard's part, which would fall in line with the fact that with TP enabled you can't even see talents get clicked either numerically or visibly.

For once, I can actually wait for the update, since getting 1000g for dual specs on all ten of my characters will obviously take twice as long as getting my priest her epic flyer just before the patch, which left me with 150g on patch day.
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Unread 04-17-09, 02:41 PM  
kyzac
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Update coming soon?

Patch went live this week. Any news on when you might have an update ready?
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