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Updated: 12-25-22 01:22 PM
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Compatibility:
Dragonflight (10.0.2)
Shadowlands patch (9.0.2)
Visions of N'Zoth (8.3.0)
Updated:12-25-22 01:22 PM
Created:unknown
Downloads:5,592,866
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LightHeaded  Popular! (More than 5000 hits)

Version: v100002-1.0.0-2022-12-15
by: Cladhaire [More]

Classic not updated at the moment, only retail.


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Updated 2022-12-15 for retail.
Beta Files (7)
File Name
Version
Hits
Size
Author
Date
v30401-1.1.0-2022-12-15
0
32MB
Cladhaire
02-04-23 03:41 AM
v11302-1.0.0-2020-05-01
591
10MB
Cladhaire
05-05-20 11:47 AM
v11302-1.1.0
1,322
10MB
Cladhaire
10-04-19 11:26 AM
v11302-1.0.0
1,464
10MB
Cladhaire
09-05-19 12:16 AM
v70100-1.1.0-2016-12-29
299
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
307
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
1,012
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (1)
File Name
Version
Size
Author
Date
v90200-1.0.0-2020-12-09
42MB
Cladhaire
01-03-21 09:37 AM


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Unread 05-14-09, 02:26 PM  
Cladhaire
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Originally posted by Aesir
It is not a habit, nor was it extracted to ..\addons\ initially. If it was, it would be less of an impact since no other addons that I am aware of touch the file system outside of their own folder structure.

I believe we're both fairly experienced in extracting zip packages and best practices associated with the task. It is my understanding of best practices that led to the suggestion. I didn't honestly expect anything other than a 'sure, that makes sense', but I'm fairly certain you have your reasons.
Sure, that makes sense. Already commited =)
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-14-09, 01:37 PM  
Aesir
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Originally posted by Cladhaire
<snip> However, you should not be in the habit of extracting files blindly to your addons directory.. that's just bad practice for a number of reasons.
It is not a habit, nor was it extracted to ..\addons\ initially. If it was, it would be less of an impact since no other addons that I am aware of touch the file system outside of their own folder structure.

I believe we're both fairly experienced in extracting zip packages and best practices associated with the task. It is my understanding of best practices that led to the suggestion. I didn't honestly expect anything other than a 'sure, that makes sense', but I'm fairly certain you have your reasons.
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Unread 05-14-09, 09:56 AM  
Cladhaire
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Originally posted by Aesir
Please repackage the readme.txt and/or rename it so that it is clearly associated with only your addon.

My preference would be that all addon files be contained within their respective addon folders (in which case I wouldn't care if the file were renamed or not).

Thanks.
The file will not be moved anywhere other than the root of the zip, however I will change the filename. However, you should not be in the habit of extracting files blindly to your addons directory.. that's just bad practice for a number of reasons.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-14-09, 08:24 AM  
Aesir
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Please repackage the readme.txt and/or rename it so that it is clearly associated with only your addon.

My preference would be that all addon files be contained within their respective addon folders (in which case I wouldn't care if the file were renamed or not).

Thanks.
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Unread 05-13-09, 04:41 PM  
Cladhaire
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Originally posted by Lazare69
I, too, use QuestGuru as it is better than any other questing log. Please let me know the code to allow the button.

It might really help to have LH natively work with QG
That's the responsibility of the QuestGuru author.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-13-09, 03:05 PM  
Lazare
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Originally posted by Tearstar
I managed to hack up QuestGuru to show a button to toggle Lightheaded, if anyone is using QuestGuru and Lightheaded and would like the code to change QuestGuru to allow you to toggle the Lightheaded window, let me know. Otherwise great addon, I love it and am taking your idea to use for an addon I'm creating, thanks alot for a great addon
I, too, use QuestGuru as it is better than any other questing log. Please let me know the code to allow the button.

It might really help to have LH natively work with QG
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Unread 05-13-09, 11:15 AM  
Sprakeloos
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Re: Re: Old quest showing

Originally posted by Cladhaire
I cannot reproduce this using the default quest log and LightHeaded. I suspect you are using some sort of quest log replacement that is causing the "issue".
Looks like you're totally right there
Totally forgot about inquest which got updated and after that all is fine again.
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Unread 05-12-09, 07:31 AM  
Cladhaire
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Updated to include:
* Support for Cartographer3
* Dynamic loading of LightHeaded itself using AddonLoader
* Configuration GUI accessible via interface options or /lh config
* New comment parse
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-12-09, 01:23 AM  
Cladhaire
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Re: Re: Re: Tom Tom Coords not working

Originally posted by Bodu
Same here on neptulon
...

I didn't say for another person to test it on another server. I said he should test it with no addons enabled. Either way, if something broke with QuestHelper.. you need to contact that author.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-11-09, 06:05 PM  
Bodu
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Re: Tom Tom Coords not working

Originally posted by ingrizod
Hi,

Before 3.1, when I used LightHeaded (with QuestHelper and Cartographer) I could click a coord linked in LightHeaded and the TomTom Arrow would update temporarily to that coord and not the QuestHelper destination.

However, the links to coords in LightHeaded are not working for me.

What did I do wrong? Anyone else having this problem?

TY!
Same here on neptulon
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Unread 05-11-09, 06:05 PM  
Bodu
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Re: Re: Tom Tom Coords not working

Originally posted by Cladhaire
Nothing's changed in LightHeaded or TomTom that would affect this so I'm not sure what to tell you. I would suggest testing on another server with JUST TomTom and LightHeaded installed to see if that works.
Same here on neptulon
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Unread 05-10-09, 08:30 AM  
Cladhaire
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Re: Old quest showing

Originally posted by Sprakeloos
I'm levelling a deathknight and every now and then I only have one quest in my log.
With only one quest Lightheaded keeps on showing the last shown quest and not the current selected one.
With previous versions one could select the quest in the log and LH would reset to the first page of that quest, the current versions doesn't seem to do that.
I cannot reproduce this using the default quest log and LightHeaded. I suspect you are using some sort of quest log replacement that is causing the "issue".
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 05-10-09, 08:23 AM  
Sprakeloos
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Old quest showing

I'm levelling a deathknight and every now and then I only have one quest in my log.
With only one quest Lightheaded keeps on showing the last shown quest and not the current selected one.
With previous versions one could select the quest in the log and LH would reset to the first page of that quest, the current versions doesn't seem to do that.
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Unread 05-10-09, 06:06 AM  
Cladhaire
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A new beta version has been posted that adds a configuration GUI available in-screen. You can type /lh config to access it or go to the interface options menu. Please test it and report whether or not these features work.

In addition this version supports Cartographer 3.0 and allows you to choose which addons should receive your waypoints.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Last edited by Cladhaire : 05-10-09 at 06:07 AM.
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Unread 05-09-09, 04:36 PM  
Cladhaire
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Re: Tom Tom Coords not working

Originally posted by ingrizod
Hi,

Before 3.1, when I used LightHeaded (with QuestHelper and Cartographer) I could click a coord linked in LightHeaded and the TomTom Arrow would update temporarily to that coord and not the QuestHelper destination.

However, the links to coords in LightHeaded are not working for me.

What did I do wrong? Anyone else having this problem?

TY!
Nothing's changed in LightHeaded or TomTom that would affect this so I'm not sure what to tell you. I would suggest testing on another server with JUST TomTom and LightHeaded installed to see if that works.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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