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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 01-17-15 10:01 PM |
Created: | 07-22-11 07:34 PM |
Downloads: | 31,134 |
Favorites: | 72 |
MD5: | |
Categories: | Druid, Combat Mods, Warlords of Draenor Beta |
Looking for help? If you're on the US servers, add Spy#1955 to your BattleTag friends and I can try to answer your questions to the best of my ability.
Should you find any bugs or issues, I do prefer chatting over BattleTag as it is fast and quickly noticed.
Versions 6.0.3-4 and up are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit ra2c42961e900 (November 27, 2014)
• Guardian profiles are heavily modified local versions based on my research (November 27, 2014)
Versions 6.0.3-1 to 6.0.3-3 are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit r9985e74551e0 (October 29, 2014)
• Guardian profiles are heavily modified local versions based on my research (October 29, 2014)
Versions 6.0.2-9 to 6.0.3-0 are based on patch 6.0:
• Druid_Feral_T17M.simc, SimulationCraft git commmit 9cd4f23aa874 (October 22, 2014)
• Druid_Guardian_T17M.simc, SimulationCraft git commmit 9cd4f23aa874 (October 22, 2014)
Versions 6.0.2-0 to 6.0.2-8 are based on patch 6.0:
• Druid_Feral_T16M.simc, SimulationCraft git commmit e535575f91cd (October 14, 2014)
Versions 5.4.0-1 to 5.4.8-1 are based on patch 5.4:
• Druid_Feral_T16H_Adv_Rotation.simc, SimulationCraft rev. 17897 (October 14, 2013)
Basic Resources has a separate command from Claw, it is /bres - not /claw!
(commands are separate incase people want to lock or scale one but not the other, or want to run just Basic Resources or just Claw)
Claw is an addon for cat and bear druids that simplifies gameplay and maximizes DPS by doing all the decision making for you.
Claw uses an advanced priority list developed by myself and the people over at the SimulationCraft project, improved for ease of use in actual gameplay.
It will calculate which ability would give you the highest DPS (and TPS) during the current combat situation.
The addon is comprised of three icons, left to right they are:
Comment Options |
08-29-12, 04:37 AM | |||
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Re: Re: combo point and power
You could try http://www.legendarylua.com/claw/Claw_v4.0-alpha1.zip (my computer's webserver) but I turn my computer off when I sleep too. xD
Last edited by Jpapertowels : 08-29-12 at 04:43 AM.
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Jpapertowels |
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08-29-12, 04:33 AM | ||
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Re: combo point and power
__________________
Author of: Equipped Average Item Level :: ExtraBar :: Killing Blow Emote :: RecordTip |
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Cowmonster |
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02-28-12, 09:13 PM | |
A Murloc Raider
Forum posts: 8
File comments: 14
Uploads: 0
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combo point and power
is there a way to delete the combo point and power bars?
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Asrarian |
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01-19-12, 06:11 AM | |
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Any chance of getting a form check into the Claw_Recources part of the addon so it doesn't show when Druid is not in cat or bearform?
Minor annoyance when dual spec is boomkin or resto as it occupies some screen space with showing combo points (useless in those forms) and a mana bar. It's not a big deal but it would improve quality of life Edit: Here an implementation Claw_Resources.lua
Last edited by Dridzt : 01-19-12 at 09:22 AM.
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Dridzt |
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Jpapertowels |
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01-10-12, 04:35 PM | |
A Defias Bandit
Forum posts: 2
File comments: 15
Uploads: 0
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I caught a glimpse of this on the front page recently and it piqued my curiosity. How similar is it to Yawning's Ovale script in terms of spell priority? Does it have any sort of auto-detect for a front-only fight like Ultraxion (mangle for filler instead of shred)?
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2amcoffee |
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12-24-11, 06:50 AM | ||
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Jpapertowels |
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12-23-11, 11:10 AM | |
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Sweeeeeeet.
I noticed charge stays lit in catform if enabled, I just turn it off. Since we get free ravage from 4pc TF now there's less need to work in charges for free ravages anyway. Thanks for the update, you rock!
Last edited by Kogasu : 12-23-11 at 11:14 AM.
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Kogasu |
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12-22-11, 02:01 AM | ||
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I suppose I could do a check to see if mangle is not in range instead of check to see if charge is in range, but I don't know if that would work either... Need more reliable functions! |
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Jpapertowels |
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12-21-11, 12:16 PM | |
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I too enjoy the zombie mod.
I didn't have resources running at the time but the bear rotation was back to normal. I'll check and see if that weird "bear charge" thing is still present. Formally, I could be sitting there tanking and it would tell me to bear charge which was a little out of place. |
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Vampyrate |
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12-21-11, 05:01 AM | ||||
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__________________
"I will crush and destroy and...ooo...shiny..." [SIGPIC][/SIGPIC] |
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Flarin |
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12-21-11, 04:41 AM | |||
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It turns out specs that have casting bars are a bit harder to code priority lists into, which is why I started with cat and death knight, moving on to warrior sometime later in the week. |
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Jpapertowels |
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12-20-11, 09:58 PM | ||
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__________________
"I will crush and destroy and...ooo...shiny..." [SIGPIC][/SIGPIC] |
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Flarin |
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12-20-11, 05:41 AM | |
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IT IS DONE.
Isn't it pretty? It must be donation-worthy now.. .. I'll never make a cent off this will I? lol
Last edited by Jpapertowels : 12-20-11 at 05:50 AM.
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12-19-11, 09:30 PM | ||
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Also, I'm going to fix a major bug with the action button glow hopefully (same icon on different action bars = only 1 will glow, causing you to sometimes not get any glow because the last detected button was of course...hidden), and make the code for finding abilities on action bars 100000000000000000000000x better using _G and for loops.
Last edited by Jpapertowels : 12-20-11 at 01:14 AM.
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