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Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 11-26-20 06:12 AM |
Created: | 06-07-10 02:11 PM |
Downloads: | 45,571 |
Favorites: | 160 |
MD5: |
oUF Lumen
Before I used oUF and started writing my own layout and small addons, Pitbull, Grid and ClassTimer were a big part of the functionality of my UI. Since then I tried to cut down on the number of addons while trying to retain its functionality. oUF_lumen using the power of oUF tries to accomplish this by creating a customized set of unit frames tha replace Pitbull, Grid and ClassTimer while being light and functional.
Compact config: https://i.imgur.com/34Yilqx.jpg
If you're interested in my UI it's here.
This is a PERSONAL Layout. What this means is that most of the functionalities will be implemented because I need it. I can eventually add some features If I see the utility in them, but I will never change the layout radically or add unnecessary and complicated features just because. The beauty of oUF layouts is that there are plenty for all tastes and it is easy to customize if you want to dwellve into code!
- Features
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jadermf |
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iixii |
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10-22-10, 04:41 PM | |
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Thanks.
I had to postpone the relased of 1.70 to Sunday as I've had some bugs when trying to implement something new I thought would be useful and fun. But will have to wait for when Cataclysm comes out. Sunday after fixing some minor errors and when at home I'll upload it here. Good weekend. - greven
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My oUF Layout: oUF Lumen |
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neverg |
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oalex |
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10-22-10, 08:24 AM | |
A Kobold Labourer
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Thanks for the fixes. This addon is great and I will continue to use it.
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Ontwou |
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10-22-10, 06:47 AM | |||
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Oh and In some recente build implemented a Tooltip into the experience bar: I'm finishing this build with the changes and all. It' going to to 1.70 will be out today as my subscription ends tomorrow. So from now on till Cataclysm ends, I'll prob fix Bugs but won't be able to implement new futures.
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My oUF Layout: oUF Lumen
Last edited by neverg : 10-22-10 at 07:37 AM.
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neverg |
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shinzon |
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oalex |
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10-21-10, 07:05 PM | ||
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@Seireimai Why would you want to do that? It's around line 697 anyway.
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neverg |
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10-21-10, 05:39 PM | |
A Kobold Labourer
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Great Layout and detail options !!
btw, can i change castbar's backdrop level? |
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Seireimai |
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10-21-10, 04:53 PM | |
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PVP timmer
Perfect. I finnaly have a oUF I like. Very good job. Thanks.
Request: Could you please consider adding a PVP timer. That is a countdown on how long it is before your you PVP runs out if you get marked (5mins from the time you last engaged enemy faction). Blizz has all the stuff you just need to implement it. Also various unit frame addons have it implemeted and so far its the only thing that I miss. Maybe to just have timer shown on mouse over of PVP flag on unit frame. You could look into using the simple codes from here: http://www.wowinterface.com/download...-PVPTimer.html (its still functional, only very ugly). Thanks for your consideration. Cheers Alex |
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oalex |
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10-21-10, 04:26 PM | ||
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neverg |
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10-21-10, 04:02 PM | ||
A Kobold Labourer
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self.TotemBar[i]:SetPoint('LEFT', self, 'RIGHT', (cfg.target_frame_x_from_player/2) - (((cfg.totem_width + cfg.totem_spacing) * 2) - (cfg.totem_spacing/2)), 0) Probably easiest to just hit ctrl+f and search for the word "totem". Once you find it, replace "(cfg.target_frame_x_from_player/2) - (((cfg.totem_width + cfg.totem_spacing) * 2) - (cfg.totem_spacing/2)), 0" with any two values, tab back into the game, and enter /rl. You'll see the totem bar move. It might end up looking like self.TotemBar[i]:SetPoint('LEFT', self, 'RIGHT', 100, 100) or something similar, with very different numbers ofc. After that it's just a game of cat and mouse trying to enter the right values to get it where you want. Hope that helps
Last edited by leslaron : 10-21-10 at 04:03 PM.
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leslaron |
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10-21-10, 03:51 PM | |
A Kobold Labourer
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Thanks the totem bar is now working. Hate to ask but is it possible to move it under the player frame? There didn't seem to be x and y positions for the bar. I did add them but didn't seem to do anything.
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Ontwou |
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10-21-10, 01:11 PM | ||
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And no, that is most probably I bug I didn't test. It should hide... strange. I'll test that when I have the chance. I don't use it like that is why I didn't noticed that.
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