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Compatible with Retail, Classic & TBC
Updated: 02-05-24 04:04 AM
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Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WotLK Patch (3.4.2)
Updated:02-05-24 04:04 AM
Created:unknown
Downloads:145,403
Favorites:298
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Categories:Buff, Debuff, Spell, Priest, Warlock, Combat Mods

NugRunning  Popular! (More than 5000 hits)

Version: 10.2.6
by: d87 [More]

Rotational timer addon for all classes.



- Multi-target
- Timers are customizable for each spell
- Optional nameplate timers
- Totem Timers in Classic
- Supports groups, priorities and is able to normalize selected timers duration and hence bring them to a common speed
- Support for dot/gcd ticks, Pandemic and similar WoD dot mechanic

/nrun - list of slash commands

NugRunning on github

>> Beta releases



User config module still works.
NugRunningUserConfig wiki page

NugRunning
10.2.6 (2024-02-05)
Full Changelog Previous Releases
  • ColorPicker bug fixed
Archived Files (26)
File Name
Version
Size
Author
Date
10.2.5
352kB
d87
01-10-24 11:31 AM
10.2.4
352kB
d87
01-08-24 08:14 PM
10.2.3
352kB
d87
11-26-23 08:38 PM
10.2.1
351kB
d87
11-21-23 08:01 AM
10.2.0
351kB
d87
11-15-23 11:30 PM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.2
351kB
d87
08-25-23 02:54 AM
9.2.4
350kB
d87
08-25-23 02:51 AM
10.1.1
351kB
d87
08-25-23 02:50 AM
10.1.0
350kB
d87
07-11-23 10:39 PM
10.0.2
350kB
d87
01-10-23 02:04 AM
10.0.1
350kB
d87
10-25-22 01:26 PM
10.0.0
350kB
d87
10-25-22 12:35 PM
9.2.3
350kB
d87
09-05-22 10:17 PM
9.2.2
350kB
d87
08-30-22 11:11 AM
9.2.1
336kB
d87
03-05-22 01:15 AM
9.2.0
336kB
d87
02-22-22 06:12 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:43 PM


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Unread 04-30-12, 11:57 AM  
xjjxfpyyyf
A Kobold Labourer

Forum posts: 0
File comments: 15
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Smile Spinal Healing Injector

Hi there,

I want to ask how to add the cooldown of Engineering's Spinal Healing Injector.

I checked the spell ID on wowdb.
And try EventTimer({ event = "SPELL_AURA_APPLIED", spellID = 82184, color = colors.LBLUE, duration = 60 })

But it doesn't work.

Any other ways?

Thanks a lot.
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Unread 02-14-12, 04:41 AM  
Catok
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I read through all the comments and saw that you said way back that you might consider adding another anchor for non-target bars after Cata came. Have you put any more consideration into this?

I've been trying to fiddle with the setpoints to achieve this, but it seems I can only manage to make weird layouts without actually adding a third anchor.

What I'm trying to achieve is this:

Code:
                 |--ntarget2--|
                 |--ntarget2--|

|---target---|   |--ntarget1--|
|---target---|   |--ntarget1--|
Edit: I've made some progress on this. I've added a third anchor and anchored non-target bars to it. However, I'm currently having a problem with each new group starting at the anchor point. Thus, I'm having overlaying bars if more than 1 non-target.

Edit2: Nvm, got it working exactly the way I want it.
Last edited by Catok : 02-14-12 at 07:51 AM.
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Unread 01-22-12, 03:39 PM  
gratzner
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Originally Posted by d87
First, try latest github version again.
If that won't work try replacing lines @123:
Code:
NugRunning.anchor = NugRunning.CreateAnchor(NRunDB.anchor)
local pos = NRunDB.anchor
with
Code:
local pos = { point = "CENTER", parent = "UIParent", to = "CENTER", x = 0, y = 0 }
NugRunning.anchor = NugRunning.CreateAnchor(pos)
or where first timer attaching itself to anchor:
Code:
timer:SetPoint(point,prev or self.anchor, ( prev and to ) or "TOPRIGHT", xOffset, (yOffset+gap)*ySign)
Sorry, but the error you describing is impossible unless something goes wrong internally with closure (which i removed in latest commit) for anchor's opts variable.


Sorry
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Unread 01-21-12, 11:06 PM  
d87
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Unread 01-21-12, 05:30 PM  
xjjxfpyyyf
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Question More

One more question. Can it add the cooldowns of engineering gloves?
I have tried that. But it didn't work.
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Unread 01-21-12, 05:32 AM  
xjjxfpyyyf
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Originally Posted by d87
Gaps:
In ArrangeTimers function (NugRunning.lua)
Code:
gap = prev and 10 or 0
...
gap = prev and 25 or 0
0 - between timers in single group
10 - between player and target
25 - between target and fadedtargets

Changing font (in userconfig):
NugRunningConfig.nameFont = { font = "Interface\\AddOns\\yourfont.ttf", size = 12 }
NugRunningConfig.timeFont = { font = "Interface\\AddOns\\yourfont.ttf", size = 10 }
NugRunningConfig.stackFont = { font = "Fonts\\FRIZQT__.TTF", size = 10 }
Thank you very much!!!!!
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Unread 01-20-12, 06:13 PM  
d87
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Gaps:
In ArrangeTimers function (NugRunning.lua)
Code:
gap = prev and 10 or 0
...
gap = prev and 25 or 0
0 - between timers in single group
10 - between player and target
25 - between target and fadedtargets

Changing font (in userconfig):
NugRunningConfig.nameFont = { font = "Interface\\AddOns\\yourfont.ttf", size = 12 }
NugRunningConfig.timeFont = { font = "Interface\\AddOns\\yourfont.ttf", size = 10 }
NugRunningConfig.stackFont = { font = "Fonts\\FRIZQT__.TTF", size = 10 }
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Unread 01-20-12, 03:32 PM  
xjjxfpyyyf
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Some problems.

Hi,

I want to know how to change the spacing between every bar and the fontsize.

For spacing, I have no ideas at all. My lua knowledge not enough. For fontsize, I tried to change both fontscale in game and fontsize in lua. But it didn't work.

Could you please help me? Thanks a lot.
Last edited by xjjxfpyyyf : 01-20-12 at 03:35 PM.
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Unread 01-19-12, 10:28 AM  
d87
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No didn't help much. Still getting the same error
I can tell you it's not THAT important to have it where I want it. I'll survive
You know what.. looking at the .LUA file I see I've only moved the anchor about.
Where exactly do I set coordinates for the timers?
First, try latest github version again.
If that won't work try replacing lines @123:
Code:
NugRunning.anchor = NugRunning.CreateAnchor(NRunDB.anchor)
local pos = NRunDB.anchor
with
Code:
local pos = { point = "CENTER", parent = "UIParent", to = "CENTER", x = 0, y = 0 }
NugRunning.anchor = NugRunning.CreateAnchor(pos)
or where first timer attaching itself to anchor:
Code:
timer:SetPoint(point,prev or self.anchor, ( prev and to ) or "TOPRIGHT", xOffset, (yOffset+gap)*ySign)
Sorry, but the error you describing is impossible unless something goes wrong internally with closure (which i removed in latest commit) for anchor's opts variable.
Last edited by d87 : 01-19-12 at 10:33 AM.
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Unread 01-19-12, 10:13 AM  
Catok
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Originally Posted by d87
Well, it was supposed to prevent spam from impact. But as it turns out impact have it's own spread limit, so i removed this target restriction. Get updated version from github.
Wow, thanks. That was awesome fast.

Working as I expected it would now.
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Unread 01-19-12, 10:00 AM  
d87
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Well, it was supposed to prevent spam from impact. But as it turns out impact have it's own spread limit, so i removed this target restriction. Get updated version from github.
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Unread 01-19-12, 09:07 AM  
gratzner
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Originally Posted by d87
Try to remove WTF\Account\...\SavedVariables\NugRunning.lua and .bak
No didn't help much. Still getting the same error



I can tell you it's not THAT important to have it where I want it. I'll survive


You know what.. looking at the .LUA file I see I've only moved the anchor about.
Where exactly do I set coordinates for the timers?
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Last edited by gratzner : 01-19-12 at 09:19 AM.
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Unread 01-19-12, 07:41 AM  
Catok
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I'm currently testing Nugrunning out and comparing it to similar addons. I like it a lot, but I have one major issue for me. Only targeting units actually adds aura bars. Mouseover doesn't help. Testing with spreading Living bomb with Impact.

I'm using latest version from github. Just wondering if this is intended? Thanks.
Last edited by Catok : 01-19-12 at 07:42 AM.
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Unread 01-18-12, 08:24 PM  
d87
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Try to remove WTF\Account\...\SavedVariables\NugRunning.lua and .bak
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Unread 01-18-12, 07:32 PM  
gratzner
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Thanks for fixing camouflage so quickly.

My positioning still aint working though but I now noticed that i get an error as soon as i let go of the anchor, and only when I let go of the anchor.

It says:

[Error: 40261008] captured click for more information.
NugRunning\NugRunning.lua:875: Attempt to index upvalue 'opts* (A nil value)


Notice that I can still move the timers around and place them wherever I want to, but they are reset when i restart/logout from WoW.

I did not enable charopts btw, not by choice anyway.

Originally Posted by d87
I fixed camouflage:
https://github.com/rgd87/NugRunning/zipball/master

But anchors should work fine.
Did you enabled /nrun charopts? In that case, all settings will be character specific and will reset to default withou previous configuration for current character.
Also, you sure saved variables were updated when you restarted wow?
Try to move anchor, then /reload and check if it's there.
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