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Updated: 02-21-07 11:04 PM
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Updated:02-21-07 11:04 PM
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MinimapButtonBag  Popular! (More than 5000 hits)

Version: 0.412
by: Tunhadil [More]

MinimapButtonBag cleans up your Minimap and relocates the buttons in a menu bar. You can still access them through a single minimap button.

If you want to reattach a button to the minimap just use Ctrl + Right click on it.

Use Ctrl + Right click again on the button to put it back into the bar.

Or hold the Ctrl key down and move the mouse cursor over the button. A button to add or remove will appear over that button.

Use Right click on the MinimapButtonBag button to open the options dialog.

This mod is inspired by AdvancedButtonHole . Thanks to Aaron Griffith for his great work.


Known Bugs with this version

  • unfortunately the button of CTMod2 ist nameless. You have to edit the CT_Core\CT_Core.lua file and change line 112 from:
    Code:
    minimapFrame = module:getFrame(minimapFrameSkeleton);
    to
    Code:
    minimapFrame = module:getFrame(minimapFrameSkeleton, nil, "CTMod2_MinimapButton");
    That's the only way.
  • The Gatherer button has the same problem as the CTMod2 button. Edit the Gatherer\GatherMiniIcon.lua file and change line 33 from:
    Code:
    local miniIcon = CreateFrame("Button", "", Minimap);
    to
    Code:
    local miniIcon = CreateFrame("Button", "GathererMinimapButton", Minimap);

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Unread 01-16-07, 11:52 PM  
Lyster
A Defias Bandit

Forum posts: 2
File comments: 6
Uploads: 0
Love the idea

Can NOT get it to work. All I see is an unclickable outline of a button just to the right of the South point on my map (using Squeenix) Tried everything I can think of to get it to work and I simply cannot get it.

Like I said, I love the idea, and if I can get it to work I would love to use it. I've been looking for a mod like this for a while now.
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Unread 01-21-07, 12:16 PM  
Jargon
A Kobold Labourer

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I've been using it for a couple of days now, very much enjoy it. My mini-map was getting rather cluttered, so this has been quite useful.
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Unread 01-23-07, 11:01 PM  
Lyster
A Defias Bandit

Forum posts: 2
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It works perfectly on any character where I have not moved the minimap and/or the buttons with MoveAnything or DetachedMiniMapButtons, but it just doesn't seem to want to work on my hunter for some reason. Frustrating and odd, but I love it on my other characters.
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Unread 01-26-07, 02:05 AM  
Tunhadil
A Kobold Labourer
AddOn Author - Click to view AddOns

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File comments: 16
Uploads: 2
What happens when you log on your hunter?
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Unread 01-28-07, 01:07 PM  
zOmbIE
A Kobold Labourer

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File comments: 1
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Question Adding buttons?

Not sure if I'm missing something, this mod seems to work REALLY well, with almost 0 configuration.

That having been said, from the writeup above, it seems to suggest that if a button hasn't been picked up by MBB, I just ctrl-right click it? I see the tooltip for the MBB buttons says that ctrl-right click will reattach IT to the minimap, so maybe I'm just misunderstanding.

I guess what I'm trying to ask is... if a minimap button isn't pickedup by MBB automatically, is there any way to add it manually? The buttons in question are LootLink and TrinityBars (not sure if Trinity can be captured, since it has that funky minibutton ring thing going on)

Anyway, once again, awesome mod, love it! Many thanks to the author!!

z.
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Unread 01-30-07, 04:22 AM  
Tunhadil
A Kobold Labourer
AddOn Author - Click to view AddOns

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@zOmbIE: You can only Ctrl+Right click on a button that was swallowed by MBB before.
If it wasn't its OnClick function isn't hooked. I'm going to test LootLink within the next days but I'm using TrinityBars too and it works just fine for me.
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Unread 02-01-07, 11:40 PM  
Shermer
A Kobold Labourer

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I use Cartographer, which adds icons inside the minimap similar to Gatherer. However, MMB seems to swallow up these icons as if they were minimap buttons. Any way to fix this?

~Shermer
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Unread 02-01-07, 11:52 PM  
Shermer
A Kobold Labourer

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Originally posted by Shermer
I use Cartographer, which adds icons inside the minimap similar to Gatherer. However, MMB seems to swallow up these icons as if they were minimap buttons. Any way to fix this?

~Shermer
I fixed this by adding the following to the MBB_Ignore section:

[16] = "Cartographer"
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Unread 02-05-07, 02:34 PM  
Nacklebert
A Kobold Labourer

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FuBar Support?

Any Chance that you would add Fubar support to your mod so that we can move your minibutton bar off into a fubar menu?
http://www.wowace.com/wiki/FuBarPlugin-2.0
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Unread 02-20-07, 03:06 PM  
Tunhadil
A Kobold Labourer
AddOn Author - Click to view AddOns

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File comments: 16
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Sorry for the long time of waiting but here is the next update. I had an eye on the following AddOns:

-AlphaMap (fixed: stretching effect)
-AtlasLoot Enhanced (version 2.02.03 seems to work)
-Cartographer (ignoring notes)
-CleanMinimap (fixed: hidden button)
-DagAssist (fixed: header handling)
-Gatherer (fixed: view the "known bugs" section above)
-ItemSync (fixed: hidden button)
-LootLink Enhanced (version 1.11 e15 seems to work)
-MapNotes (version 3.36.20003 seems to work)
-MobileMinimapButtons (@bmccord: sorry but I couldn't reconstruct the error that you have reported with Census)
-Poisoner (fixed: header handling)
-RecipeRadar (sorry but I couldn't reconstruct the error)
-ShardTracker (fixed: header handling)
-SimpleMinimap (sorry but I couldn't reconstruct the error)
-WIM (fixed: hidden button)

@Nacklebert: Unfortunately I just don't have the time yet to work on a FuBar support. Maybe in some weeks.
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Unread 02-20-07, 04:41 PM  
BlackZam
A Murloc Raider

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Thanks for the latest update.
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Unread 02-21-07, 11:22 AM  
Eljinar
A Kobold Labourer

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File comments: 9
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Awesome addon =]

You might want to take a look at Guild Map also... MMB wants to add the guildmate indicators to its buttons... not a big issue, but some less savvy users might find it troublesome. Thanks for the hard work!
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Unread 02-21-07, 06:14 PM  
Agoknee
A Kobold Labourer

Forum posts: 1
File comments: 5
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Both yesterday and todays version aren't working for me. Worked great before that. The addons I use that have buttons it swallows are: AtlasLoot, Deadly Boss Mods, Alphamap, SW Stats, and X-perl. The only other mod I use that's related to minimap buttons is Detached Minimap Buttons.

Since upgrading to yesterdays version, I get no errors when I log in, but the world map button is no longer swallowed. All the rest are (or at least not visible), but if I click the MBB button I get an error and it won't show the buttons. I'm not home right now so I can't check what the exact error is, but is anybody else having this problem? If I downgrade to a version before yesterdays (02/20) it works correctly again. I'll post the error message when I get home.
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Unread 02-21-07, 11:04 PM  
Tunhadil
A Kobold Labourer
AddOn Author - Click to view AddOns

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Ok, some of the nil errors are strange.
If you had one or more of these errors in the previous version please try the slash command "/mbb errors" and post the output here.
This could help me to find a solution.

@Eljinar: I'm going to test GuildMap.

@Agoknee: The world map button is supposed to be ignored because it's part of the Blizzard's standard UI.

Thanks for your help.
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Unread 02-22-07, 06:25 PM  
Agoknee
A Kobold Labourer

Forum posts: 1
File comments: 5
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well, previous versions would grab the map button. either way, the 02/22 version is now mostly working but it's no longer is showing the AtlasLoot button. It seems to be grabbing it as there's an empty spot in my MBB list, but I can't see the icon.

so is there any way i can get the world map button back in MBB and can you pretty please fix atlasloot?

The version from I *think* 02/14 shows the atlasloot button and has the world map button in it.

EDIT: guess there wasn't a 02/14 version. That's just the date on the files in my addon dir. Must be the 01/16 one.
Last edited by Agoknee : 02-22-07 at 06:27 PM.
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