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Updated: 10-15-12 06:06 AM
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Updated:10-15-12 06:06 AM
Created:05-29-11 12:59 AM
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CarboniteDigsites

Version: 2.1
by: tinyu [More]

AS OF CARBONITE VERSION 5.054 DIGSITES ARE HANDLED BY DEFAULT IN CARBONITE. CARBONTIEDIGSITES IS NO LONGER REQUIRED.


CarboniteDigsites is a plugin for Carbonite to show the digsite boundaries for Archaeology.

You MUST have Carbonite for this mod work.

Full credit to Saiket for doing the code /bow I just packaged it.

2.1 Fix a error so the site should now display. Thanks to Saiket

2.0
Updated toc
Updated to work with CarboniteGPL

Thanks to Rythal for getting it to work.
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Unread 10-09-12, 12:46 PM  
SkOODaT
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No longer working with new carbonite for 5.0.4 ... update please
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Unread 10-11-12, 05:59 AM  
tinyu
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Updated please test and report any issues.
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Last edited by tinyu : 10-11-12 at 09:02 PM.
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Unread 10-13-12, 01:57 PM  
crazzzzi
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the good news is it is no longer throwing lua errors, but the blobs are not showing up on the carbonite map, i think it's a carbonite issue. it may have something to do with the fact quests show up as dots instead of blobs
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Unread 10-14-12, 11:59 PM  
Saiket
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Originally Posted by crazzzzi
the good news is it is no longer throwing lua errors, but the blobs are not showing up on the carbonite map, i think it's a carbonite issue. it may have something to do with the fact quests show up as dots instead of blobs
On line 41, change this line...
Lua Code:
  1. return self.Carbonite:ClipZoneFrm( self.Carbonite.Con, self.Carbonite.Zon, self, 1 );
...with this one:
Lua Code:
  1. return self.Carbonite:ClipZoneFrm( self.Carbonite.Cont, self.Carbonite.Zone, self, 1 );
Last edited by Saiket : 10-14-12 at 11:59 PM.
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Unread 10-15-12, 06:03 AM  
tinyu
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Originally Posted by Saiket
Originally Posted by crazzzzi
the good news is it is no longer throwing lua errors, but the blobs are not showing up on the carbonite map, i think it's a carbonite issue. it may have something to do with the fact quests show up as dots instead of blobs
On line 41, change this line...
Lua Code:
  1. return self.Carbonite:ClipZoneFrm( self.Carbonite.Con, self.Carbonite.Zon, self, 1 );
...with this one:
Lua Code:
  1. return self.Carbonite:ClipZoneFrm( self.Carbonite.Cont, self.Carbonite.Zone, self, 1 );
Cheers Saiket uploading now
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Unread 10-22-12, 02:38 AM  
tinyu
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Carbonite now displays digsites by default so this is nolonger required.
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