Download
(183Kb)
Download
Updated: 10-13-10 04:34 PM
Pictures
File Info
Updated:10-13-10 04:34 PM
Created:06-07-10 08:08 AM
Downloads:10,525
Favorites:19
MD5:

ICC Lich King Addon Pack  Popular! (More than 5000 hits)

Version: 2
by: hankthetank [More]

-- Discontinued --

LK Addons

These addons are not designed to be substitutions for popular boss mods like BigWigs, DBM, or DXE. They are just some small mods I made for helping my guild to overcome some problems with the Lich King heroic encounter. And because I think a lot of guilds might have the same issues when learing the encounter I might just as well share it to the public.

LK|Warnings

Your guild mates fail at Defiles or Shadow Traps even though they have boss mods with Flash n' Shake and whatnot? Well... you can't possibly miss that one! (see screenshot). "Defile on YOU!" + "Shadow Trap near you!" warnings. I don't take responsibility for potential heart failures after a warning. To test the message type "/script _G.test()"

LK|Stuns

You are a raid leader and wonder why the hell the Valkyrs make it to the edge so fast? You are assigned to stun valkyrs but they are already immune or have a high DR? This monitor tells you who stunned which Valkyr when. Type /lkstun to bring up the window and click an entry to link it to the chat.


Supported clients: English, German, French, Spanish, Russian.

ver 2:

- 4.0.1 update
- lkwarning config file added
- Due to technical changes the volume of every sound effect is now turned up while displaying a warning instead of just the warning sound's volume.
Optional Files (0)


Post A Reply Comment Options
Unread 06-03-11, 10:04 AM  
Prototype
A Kobold Labourer
 
Prototype's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 84
Uploads: 1
This addon doesen't work now with patch 4.1 (or above). I think some basic edits could help to make shadowtrap and defile warnings working, but i am not a lua coder, has someone tips to fix it?
Report comment to moderator  
Reply With Quote
Unread 11-05-10, 10:29 AM  
hankthetank
A Theradrim Guardian
 
hankthetank's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 132
Uploads: 6
Thanks. I guess I'll take a look on the spell IDs and possibly changed stun mechanisms(?) for all classes when I have some time.

You can test it on every mob by deleting the NPC check btw.

Code:
if stuns[({...})[1]] and dName == L.valkyr then
Report comment to moderator  
Reply With Quote
Unread 11-05-10, 06:31 AM  
sp00n
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 84
Uploads: 9
Originally posted by sp00n
Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
Most spell IDs seem to have changed, at least that's what WoWHead is telling me.
I've tried to update the code to reflect the changes, it's completely unchanged however (sunday I'll be at the LK and will know more, although I won't be able to confirm all of the possible stuns then).

File lkstuns.lua.
Replace the "local stuns" variable with this:

Code:
local stuns = {
	-- Deathknight
	[91800] = {duration = 3, drCategory = "Stun"},   -- Gnaw                -- ori 47481 !UNSURE!
	
	-- Druid
	[5211]  = {duration = 4, drCategory = "Stun"},   -- Bash (Bear)         -- ori 8983
	[9005]  = {duration = 3, drCategory = "Opener"}, -- Pounce (Cat)        -- ori 49803
	[22570] = {duration = 5, drCategory = "Stun"},   -- Maim (Cat)          -- ori 49802
	
	-- Hunter
	[24394] = {duration = 3, drCategory = "Stun"},   -- Intimidation        -- ori 19577
	
	-- Mage
	[12355] = {duration = 2, drCategory = "Procc"},  -- Impact              -- ori 12358
	[44572] = {duration = 5, drCategory = "Stun"},   -- Glyphed Deep Freeze
	
	-- Paladin
	[853]   = {duration = 6, drCategory = "Stun"},   -- Hammer of Justice   -- ori 10308
	[2812]  = {duration = 3, drCategory = "Stun"},   -- Holy Wrath          -- ori 48817
	[20164] = {duration = 2, drCategory = "Procc"},  -- Seal of Justice     -- ori 20170 !UNSURE!
	
	-- Rogue
	[408]   = {duration = 6, drCategory = "Stun"},   -- Kidney Shot         -- ori 8643
	[1833]  = {duration = 4, drCategory = "Opener"}, -- Cheap Shot
	
	-- Shaman
	[58861] = {duration = 2, drCategory = "Stun"},   -- Bash (Feral Spirits)
	
	-- Warlock
	[30283] = {duration = 3, drCategory = "Stun"},   -- Shadowfury          -- ori 47847
	
	-- Warrior
	[20253] = {duration = 3, drCategory = "Stun"},   -- Intercept           -- ori 47995
	[7922]  = {duration = 1.5, drCategory = "Stun"}, -- Charge              -- ori 11578 (it's called Charge Stun btw)
	[12809] = {duration = 5, drCategory = "Stun"},   -- Concussion Blow
	[46968] = {duration = 4, drCategory = "Stun"},   -- Shockwave
}
Report comment to moderator  
Reply With Quote
Unread 11-03-10, 12:20 PM  
Sayonarababy
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Update addon please, thank you
Report comment to moderator  
Reply With Quote
Unread 10-21-10, 02:17 PM  
sp00n
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 84
Uploads: 9
Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
Report comment to moderator  
Reply With Quote
Unread 10-14-10, 01:48 AM  
hankthetank
A Theradrim Guardian
 
hankthetank's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by hankthetank There is no config. You can edit the code though.
Well, now there is one. Updated for 4.0.1
Report comment to moderator  
Reply With Quote
Unread 06-13-10, 06:05 PM  
hankthetank
A Theradrim Guardian
 
hankthetank's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by Vanderdander
how do u hide the bar
I should add a slash command I guess. As for now just deactivate this addon while not raiding the LK.



Originally posted by creepy_inc
Is there a way to edit/config LK warning?
There is no config. You can edit the code though.

This line sets the size of the warning icon (lkwarning.lua)

Code:
warning:SetSize(256, 256)
Position of the icon (lkwarning.lua)

(See http://www.wowwiki.com/API_Region_SetPoint)

Code:
warning:SetPoint("CENTER", UIParent, "CENTER")
Transparency of the icon (animation.xml)

1.0 = 0% -> 100% at thr start of the animation
-1.0 = 100% -> 0% for the fade out part

Code:
<Alpha order="1" change="1.0" duration="0.4" />
...
<Alpha order="8" change="-1.0" duration="0.4" />
So if you want the icon to be half transparent just change the values to 0.5 and -0.5

Mute all WoW Sounds and set the volume of the warning sound (lkwarning.lua)

Code:
SetCVar("Sound_MasterVolume", "1.0")
SetCVar("Sound_SFXVolume", "0.0")
SetCVar("Sound_MusicVolume", "0.0")
SetCVar("Sound_AmbienceVolume", "0.0")
Delete these lines if you don't want the addon to turn up the volume of the warning sound + mute everything else

This plays the sound file (lkwarning.lua)

Code:
PlaySoundFile("Interface\\Addons\\lkwarning\\media\\warning.mp3")
delete the line for no sound at all

Full screen glow effect (lkwarning.lua)

Code:
fullscreenglow.animation:Play()
Code:
fullscreenglow.animation:Stop()
Delete those lines to disable the full screen glow effect

Completly disable certain warning (lkwarning.lua)

Delete....

Code:
warn(L.warningdefile)
to disable defile warnings or......

Code:
warn(L.warningtrap(UnitName("raid" .. i .. "targettarget")))
for trap warnings.
Last edited by hankthetank : 06-13-10 at 06:27 PM.
Report comment to moderator  
Reply With Quote
Unread 06-10-10, 07:55 PM  
creepy_inc
Guest

Join Date: Not Yet
Forum posts: 0
File comments: 0
Uploads: 0
Is there a way to edit/config LK warning?
Report comment to moderator  
Edit/Delete Message Reply With Quote
Unread 06-09-10, 05:15 AM  
Vanderdander
A Kobold Labourer

Forum posts: 0
File comments: 50
Uploads: 0
how do u hide the bar
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 01:54 PM  
Guardix
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 42
File comments: 114
Uploads: 3
Oh yea I just noticed, dunno what caused it to wipe the list a few attempts ago.
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 01:37 PM  
hankthetank
A Theradrim Guardian
 
hankthetank's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by Guardix
Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
It resets when you enter combat again.
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 01:32 PM  
Guardix
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 42
File comments: 114
Uploads: 3
Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
Last edited by Guardix : 06-07-10 at 01:33 PM.
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 01:18 PM  
Maximillianm
A Deviate Faerie Dragon

Forum posts: 11
File comments: 30
Uploads: 0
why r u so cool?
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 10:26 AM  
Destrominos
A Wyrmkin Dreamwalker
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 62
Uploads: 1
Looks really nice, excited to try this tonight.
Report comment to moderator  
Reply With Quote
Unread 06-07-10, 08:17 AM  
hankthetank
A Theradrim Guardian
 
hankthetank's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 132
Uploads: 6
frFR, esES and ruRU are untested yet. If you want zhCN, zhTW or koKR support pm me for translation offers.
Last edited by hankthetank : 06-07-10 at 08:17 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.