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Updated:07-22-10 12:19 AM
Created:03-30-10 02:25 PM
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oUF korn3r

Version: 0.08
by: korn3r [More]

0.08 version works only with oUF 1.4
tested it for couple weeks and didnt found any bugs, i hope you wouldnt find them either

See settings.lua for configuration <<-- all parameters have comments


Whats New in 0.08:
now for oUF 1.4
settings now in separate settings.lua file
fixed couple bugs (most with frame positioning and leveling)

about:
just another oUF layout (maybe even awful - i`m really not good in lua). you`ll obviously need oUF

it supports player, target, tot, pet, pettarget, focus
does NOT support: party and raid
atm supported plugins: oUF_Experience, oUF_Reputation and oUF_WeaponEnchant
both rep and exp are mouseover bars under playerframe

party frames (blizz ui) is hidden by default, you could change this by changing "local hideparty = false" in lua file

line 220 - beginning of focus debuff filter (layout show only listed debuff on focus)
feel free to change it :

Code:
local focusFilter = {
	[GetSpellInfo(66331)] = true, -- Impale (ToC Beasts)
	[GetSpellInfo(72408)] = true, -- Rune of Blood (ICC Saurfang)
	[GetSpellInfo(72120)] = true, -- Frostbite (Toravon)
	[GetSpellInfo(71204)] = true, -- Touch of Insignificance (ICC Lady Deathwhisper)
	[GetSpellInfo(72219)] = true, -- Gastric Bloat (ICC Festergut)
	[GetSpellInfo(71127)] = true, -- Mortal Wound (ICC Precious & Stinky)
	[GetSpellInfo(ID_OF_SPELL)] = true, -- any comment here, if you need it  :)
}

nothing special, it works fine for me
originaly it was oUF_fav, i rewroted it a bit + got some pieces of code from other layouts
oUF_Freeb
oUF_p3lim
oUF_shestak
oUF_alza
sry if i forgot someone

there is NO totems
thx Heleno for helping me to check it on druid
some ppl asked me to share my layout, that why i posted it here

Warning:
you MUST use proper scale
you could use autoscale function (its now enabled by default)

or set manually
Code:
SET uiScale "proper_scale"
SET useUiScale "1"
in your <wow>/WTF/config.wtf

Code:
UI Scale for resoluitons:
y-resolution | scale
768          | 1
800          | 0.96
900          | 0.85333333333333
1024        | 0.75
1080        | 0.71111111111111
1200        | 0.64
(thanks to Alza)



if you`ll find some bugs - i`ll try to fix them ofc

sorry for bad English

ver 0.08
now for oUF 1.4
settings now in separate settings.lua file
fixed couple bugs (most with frame positioning and leveling)

ver 0.071
fixed bug, with textures if you`re druid

ver 0.07
hopefully fixed auratimers (dissapeared sometimes)
dunno if its ok with weapon enchants yet (sorry :( )

ver 0.06
changed aura timers - it now shows any cooldown (was 90 secs or less)
fixed frame and text bugs when player is in vehicle
added support for oUF_WeaponEnchant
changed position for focus
changed focus castbar + it now has a huge icon (i wonna see what my focus is casting in arena) <<-- icon could be disabled
added couple new "tanking" debuffs for focus frame
brand new border frame code :) (shouldnt now be ugly with different resolutions and not "right" UI scale)
changed font (i went back to Russian realms, so i need unicode font now)
changed frame strata (frames now wouldnt go OVER your bags etc)


ver 0.05
DK Runes
Vehicle Swap function (only fixed it >< - it default oUF function)
Added alternative player castbar position (over player frame)
Added sparks on castbars
Changed position of pet and pettarget frames (still dunno if its good :\ )
Rewrote Castbars part of code (it was really messed)
More configurable parameters at beginning of file


ver 0.04
changed position of pet and pettarget, added more easyconfigurable parameters at beginning of file and added function of autoscaling UI (disabled by default)

ver 0.02
fixed bug, when layout crashed if player class is druid
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Unread 01-24-11, 09:44 PM  
Beef.
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We need an update bro, those uf are so lovely!
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Unread 11-09-10, 08:00 PM  
kawe
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update

hi

is there any update coming up? ouf 1.5x (4.0.1) ?

greets
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Unread 09-12-10, 10:55 PM  
korn3r
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sry for late repsonse >< and gz with solution
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Unread 08-27-10, 10:43 AM  
kawe
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found the solution ^^
Last edited by kawe : 09-03-10 at 05:19 AM.
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Unread 08-27-10, 02:37 AM  
korn3r
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sry... i`m a bit confused...
could you plz make screen with all frames, with their names (is that TOT in bottomleft part? >< ) and what you want me to do
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Unread 08-27-10, 02:25 AM  
kawe
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Originally posted by korn3r
is there a focus down there?)
you can hide focus name by commenting lines 836-839 in oUF_korn3r.lua

whats the problem with font?
you should place font wherever you want in wow folder (e.g Interface\\AddOns\\oUF_korn3r\\media\\myfont.ttf), change font in settings.lua and then restart wow (wow client cant read files, that was added after wow was loaded)

i dont want to hide focus name, i just want to all bars show same info (eg name/power/mana) and because i made pet/focus/tot smaller than originally intended i get problems with showing name/power/mana correctly. thats what i mean.

i also tried to get the castbar of target embeded in healthframe of target but couldnt manage

as it is, i like ur ouf very much and try to merge many addons into one cause i want a minimal looking UI without leaving out important stuff (like internal cooldowns, buffs/cooldowns indicator and threatmeter +raid frames+raidtimers
http://img838.imageshack.us/i/tempuiscr.jpg/
Last edited by kawe : 08-27-10 at 02:35 AM.
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Unread 08-24-10, 11:31 PM  
korn3r
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is there a focus down there?)
you can hide focus name by commenting lines 836-839 in oUF_korn3r.lua

whats the problem with font?
you should place font wherever you want in wow folder (e.g Interface\\AddOns\\oUF_korn3r\\media\\myfont.ttf), change font in settings.lua and then restart wow (wow client cant read files, that was added after wow was loaded)
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Unread 08-24-10, 02:27 AM  
kawe
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Originally posted by sacrife
The buffs thing I fixed myself actually. Haven't really tried the target of target thing yet, might be easier just to edit the tags.lua within ouf.

*edit* i just edited the tags from ouf core. I could have made a custom tag within the layout but meh. I embedded ouf anyway.

I made some party/raid frames as a sperate lua file which uses settings from the config file. So let me know if you are interested. Includes a 4x4 square status bar for leader/masterlooter and LFD role.

Grid type layout for raid (very simple without debuffs)
Party uses a slight bigger width and shows current hp at 100%, else hp deficit. You can change the values/settings as you feel fit though

can u upload it pls?


----------------------------------------

for korn3r

http://img715.imageshack.us/i/tempwu.jpg/

as u can see i tried to resize it all a bit and repositioned but cant manage to do it all as i want to.

no mana/powerbar on ToT; besides when i change the font to a custom one and copy it to the media map i get lua errors.

need ur help again ty
Last edited by kawe : 08-24-10 at 02:38 AM.
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Unread 08-23-10, 02:32 PM  
sacrife
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The buffs thing I fixed myself actually. Haven't really tried the target of target thing yet, might be easier just to edit the tags.lua within ouf.

*edit* i just edited the tags from ouf core. I could have made a custom tag within the layout but meh. I embedded ouf anyway.

I made some party/raid frames as a sperate lua file which uses settings from the config file. So let me know if you are interested. Includes a 4x4 square status bar for leader/masterlooter and LFD role.

Grid type layout for raid (very simple without debuffs)
Party uses a slight bigger width and shows current hp at 100%, else hp deficit. You can change the values/settings as you feel fit though
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Last edited by sacrife : 08-24-10 at 12:38 AM.
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Unread 08-23-10, 11:23 AM  
korn3r
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Originally posted by kawe
hello


as i can see on ur top screenshot u have bufftimers (SnD & HfB) and debuffs

they're not working with the one i am using, is that a custom dep?
its other addon - Filger


1. Is there a way to color the targetoftarget name red if it's you?

2. Is it possible to have the timertext for buffs on target on a different location than on debuffs on target?
Example: Buffs = Timer above icon, Debuffs = Timer below icon.
nope - too much code rewrite
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Unread 08-23-10, 11:14 AM  
kawe
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hello


as i can see on ur top screenshot u have bufftimers (SnD & HfB) and debuffs

they're not working with the one i am using, is that a custom dep?
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Unread 08-03-10, 09:53 PM  
sacrife
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1. Is there a way to color the targetoftarget name red if it's you?

2. Is it possible to have the timertext for buffs on target on a different location than on debuffs on target?
Example: Buffs = Timer above icon, Debuffs = Timer below icon.
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Unread 08-02-10, 12:25 PM  
sacrife
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Originally posted by korn3r
i`m using oUF_Freebgrid as party frames (also using it on my healer and tank alts)

where to grab code - dunno, sry
i`m going to make some primitive party frames in future versions (just hp\mana + role)
role/name and possibly a hpdeficit for healers? It's up to you.
I will check out freebgrid
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Unread 08-01-10, 06:15 PM  
korn3r
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i`m using oUF_Freebgrid as party frames (also using it on my healer and tank alts)

where to grab code - dunno, sry
i`m going to make some primitive party frames in future versions (just hp\mana + role)
Last edited by korn3r : 08-01-10 at 06:16 PM.
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Unread 08-01-10, 05:59 PM  
sacrife
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Do you know if there's a similar oUF layout for 1.4 where I can grab the party/raid code from and put in your layout?

Also, related question, I guess you are dps, but how do you manage to know if you're still in party, how many are in party, people offline, almost dying, etc?
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