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Updated:07-19-09 01:26 PM
Created:05-31-09 02:18 AM
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InterruptIcons  Popular! (More than 5000 hits)

Version: 3.5
by: Waverian [More]

v3.0+ Removed arena-exclusivity. You can now choose to hide all icons until they become active via the Hide Icons checkbox. You can choose to have dynamic icon placement or fixed icon placement via the Fixed Icons checkbox.

v2.2 should now properly track shared cooldowns. I had a very limited amount of opportunity to test this. It should work fine, but let me know if there's an logic problems (i.e. it's applying the proper cooldowns).

I should have some notable changes coming in the next week or two to slim down the display.

what interrupticons is

InterruptIcons is an enemy interrupt cooldown tracker, in the spirit of Kollektiv's InterruptBar.

(Border added in post image processing because it looks pretty)


what interrupticons isn't

InterruptIcons will never be a full-fledged one-stop-shop pvp mod. I will not personally be adding support for things like pvp trinkets, global enemy cooldown, partner cooldowns, ... etc. Ever. I am open to suggestions to improve the functionality of this mod, but the scope will remain the same throughout. If you want to know every little bit of information about every arena target then this mod is not for you. I suggest you use Afflicted3 if that's what you're looking for.


what interrupticons does different

InterruptIcons adds support for tracking enemy buffs. This feature right now is solely used to track Taste for Blood, the overpower proc from rend ticks for warriors. This reason is the entire inspiration for this mod, but since TfB tracking fits within the scope of relevancy to interrupts, I figured I'd make the whole package.

When an enemy gains a buff, the cooldown displays and the
icon becomes colored, as shown on Cloak of Shadows above



When a buff fades it becomes greyed out

InterruptIcons offers in-game control over display. You can alter spacing, icon size, and icons per row.



One possible layout. Any vertical or horizontal layout is possible

InterruptIcons offers "on demand" display of cooldowns. If the frame is locked, all icons will be hidden. When joining an arena, only spells that your opponents can use will be shown. This allows for a clean, compact display without losing any information.



known issues // todo

InterruptIcons doesn't work well in cases where your arena opponents have more than one of the same class. The timers will be inaccurate and the display unreliable. I have no current plans to fix this because it's a fairly uncommon situation.

v3.3
* It will now actually work. What a novel idea.
v3.0
* Added "Hide Icons Until Active" option.
* Added "Fixed Icons" option.
* Cleaned up some code, fixed some bugs, made Hunger for Blood timer work more reliably.
v2.2
* Display should now properly track shared cooldowns (feral charge cat/bear, pummel / shield bash).
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Unread 02-13-13, 05:21 AM  
dfghffdhfd
A Kobold Labourer

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Hey. If you are using this addon now you most likely play on a 3.3.5 server like AT.

This addon needs Gladius enabled to work, so if you can't get it to show up it's most likely that problem. I use scripts and the default frames so it took me a while to figure out why it wasn't working.
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Unread 10-01-10, 03:32 PM  
the_sober
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I know, blizz will launch cata soon...

but exist a form to add manually new spells in interrupt icons?
like "Psychic Scream" and "spell lock"?
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Unread 12-19-09, 08:10 AM  
rane
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Don't bother trying in 3.3 with the newest version available here. It does not work.
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Unread 10-30-09, 02:53 AM  
Thizzelle
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if anyone would like a fix for this pm me, i can send you my version if waverian doesn't update it
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Unread 10-30-09, 12:51 AM  
Thizzelle
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i found a fix for it, you need to reset the self.activeIcons variable on your updateframe, it kept just adding more and more to it without reseting when updating.
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Unread 10-30-09, 12:29 AM  
Thizzelle
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problem with non-fixed icons

the growth of the non-fixed icons is very strange, for some reason, the variables that are getting passed to setpoint() in the onupdate() maybe slight miscalculation? anyone else notice this?
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Unread 10-29-09, 03:09 PM  
Pannetje
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Originally posted by Nsfw
Was wondering if this addon is going to be updated for 3.2? I just downloaded it as it seemed pretty awesome but the menu is pretty much fucked now :-/ (can't use the checkboxes properly etc, guessing its 3.2 problem)
Had the same problem, but when I turned off Afflicted3 it was gone :]
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Unread 08-12-09, 04:53 PM  
Nsfw
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Was wondering if this addon is going to be updated for 3.2? I just downloaded it as it seemed pretty awesome but the menu is pretty much fucked now :-/ (can't use the checkboxes properly etc, guessing its 3.2 problem)
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Unread 08-04-09, 05:10 AM  
Waverian
A Chromatic Dragonspawn
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Originally posted by DThielke
Would it be possible for you to add ButtonFacade support?
That's something I had planned to do but ran into some technical problems with it. I've managed to solve the problems but it would require some big changes to the addon as it currently stands.

TLDR: I plan to implement it in a rewrite. I've been lazy-ish getting it done so I haven't got a timeline for when you can expect it.
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Unread 07-28-09, 06:16 PM  
DThielke
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Would it be possible for you to add ButtonFacade support?
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Unread 07-15-09, 03:45 AM  
Khakhan
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I really think this would be a great addon if you could have per-character settings and some ingame method for changing the spells displayed (even if you have to use spellid ingame)

For example, my mage cares about interrupt CD's but my warrior doesn't. Instead he cares about stuff like stoneskin totem, hammer of justice, or kidney shot CD.

Might be more than you want to deal with but just throwing it out there.
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Unread 06-22-09, 04:24 PM  
indoviet
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I downloaded the latest version but somehow I don't have the options pane.

The addon is checked in the character selection menu, any ideas why this is happening?

Thanks!
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Unread 06-04-09, 01:29 PM  
Waverian
A Chromatic Dragonspawn
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Originally posted by abzinthe
is it possible to disable the arena-exclusiveness functionality? i'd like to use it in world pvp/battlegrounds/duels.
If you keep the frame unlocked it should still track the cooldowns properly. In that case the frame will intercept mouse clicks and the display will be pretty bloated, though.

I'll consider another option for this.
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Unread 06-04-09, 10:00 AM  
abzinthe
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is it possible to disable the arena-exclusiveness functionality? i'd like to use it in world pvp/battlegrounds/duels.
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Unread 06-04-09, 03:48 AM  
Zveroboi
A Murloc Raider

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Ill keep eye on it - with al bug fixes it will be gr8 pvp tool for any caster or hybrid class
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