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Updated:10-06-12 05:33 AM
Created:10-15-11 10:31 AM
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oUF Dimglass  Popular! (More than 5000 hits)

Version: 2.0.3
by: Loshine [More]

oUF_Dimglass

About

Requires oUF 1.6.0 to work


Supported Frames

  • player
  • pet
  • pet target
  • target
  • target of target
  • focus
  • focus target
  • party
  • raid
  • boss
  • MT


Elements
  • afk
  • DebuffHighlight
  • indicators
  • raidDebuffs
  • range
  • trinkets


Embedded Plugins
  • Experience
  • Reputation
  • Smooth
  • ThreatBar
  • TotemBar


Credits:

drakull, monolit, haste, qulight, freebaser

2.0.3
fix raid and party frame's bug
a little appearance change

2.0.2
fix warlock bar's bug

2.0.1
Updated for 5.0

1.4.5
fix a problem that you can't vote to kick anyone in LFR

1.4.4
fix for Druid's eclipseBar

1.4.3
new elements
raiddebuffs update to patch 4.3

1.4.1
fixed a bug with party/raid frames
add a config to switch the player's tag's visibility

1.4.0 beta
add arena frames(includ trinket watcher,but I'm not sure would it work well...because i'm a completely pve player)
change some config options
fixed logic error with raid and party frames

1.3
add raid/party right-click menu(I'm sorry that in the past versions I have forgot it..)

1.2
add HealMode's party frames

1.1
some small changes

1.0
release
Optional Files (0)


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Unread 10-28-12, 12:48 PM  
Bmw309894
A Deviate Faerie Dragon
 
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Forum posts: 10
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Holy Power, ect...

I actually have a few small problems with your frames, but I love them other than these few problems. One is that on my monk, the Renewing Mist does not show up on the party frames (like renew would for a priest) and on a paladin (and even a shadow priest or my warlock) the built in area, like holy power, orbs, and stones, do not actually work. On the monk it just counts on the screen, which is fine, but the others do not work so I have no idea how much HP I have or Orbs on my priest. Love your work
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Unread 09-20-12, 07:02 PM  
Lauring
A Kobold Labourer

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File comments: 3
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Any plans on updating your unit frames?
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Unread 06-27-12, 11:22 AM  
Myridin
A Fallenroot Satyr

Forum posts: 20
File comments: 18
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Hi there Loshine, great Unit Frames, using them well ! I just have one question, I couldn't find where to hide the target buffs! Seeing I don't pvp I generally don't care if a target has Blessings of Kings or not, I've looked in the lua but couldn't find it, hope you can help

~Myri
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Unread 05-10-12, 05:51 AM  
Saeadame
A Murloc Raider

Forum posts: 5
File comments: 7
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Hi! Awesome Unit Frames, I really like them =). Just need a bit of help - I changed the player buffs/debuffs to show to the left of the player UF, so they're mirroring the target buffs/debuffs. I commented out the normal buffs/debuffs so they don't show at the top right anymore, and that all worked. When I switch to a different character (same server), for some reason the auras are showing up at the top right again, and I can't tell why it would be different from character to character.

Thanks!

Edit: A little more clarification, since I just realized it's a little different than what I first thought. So, my buffs and debuffs are where I want them, but on my shaman, the weapon buffs (maelstrom weapon/flametongue weapon) - those icons show up at the upper right.
Last edited by Saeadame : 05-10-12 at 07:57 AM.
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Unread 03-02-12, 03:25 AM  
Loshine
A Defias Bandit
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Forum posts: 2
File comments: 21
Uploads: 2
Originally Posted by Noctua
Originally Posted by Loshine
Originally Posted by Noctua
hi, how can i change the position of the combo points and threat bar in dps/tank mode? hope you can help me.
lib.lua line1030-1038

Code:
	if cfg.HealMode then
		bars:SetFrameStrata("MEDIUM")
		bars:SetFrameLevel(12)
		bars:SetPoint("BOTTOM", self, "TOP", -84,-5)
		bars:SetSize(49, 3)
	else
		bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
		bars:SetSize(154, 6)
	end
change this to move combo points
Code:
bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
and threat bar's points you could change it in cfg.lua
great thank´s now it works . But now i´ve got another question. Is there any way to set the heal mode only for my Heal and then automaticly for the other chars the dps/tank mode? sorry for my very bad english...
you could edit
Code:
cfg.HealMode = true
to the following code
Code:
if (GetUnitName("player") == "healcharacter1name" or "healcharacter2name") then
    cfg.HealMode = true
else
    cfg.HealMode = false
end
Last edited by Loshine : 03-02-12 at 03:27 AM.
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Unread 02-21-12, 08:59 AM  
Noctua
A Kobold Labourer
 
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Originally Posted by Loshine
Originally Posted by Noctua
hi, how can i change the position of the combo points and threat bar in dps/tank mode? hope you can help me.
lib.lua line1030-1038

Code:
	if cfg.HealMode then
		bars:SetFrameStrata("MEDIUM")
		bars:SetFrameLevel(12)
		bars:SetPoint("BOTTOM", self, "TOP", -84,-5)
		bars:SetSize(49, 3)
	else
		bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
		bars:SetSize(154, 6)
	end
change this to move combo points
Code:
bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
and threat bar's points you could change it in cfg.lua
great thank´s now it works . But now i´ve got another question. Is there any way to set the heal mode only for my Heal and then automaticly for the other chars the dps/tank mode? sorry for my very bad english...
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Unread 02-21-12, 12:22 AM  
Loshine
A Defias Bandit
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Forum posts: 2
File comments: 21
Uploads: 2
Originally Posted by LogicRx
So, if it would be at all possible could you point me in the right direction as to where I would create a party target system in your code...i tried it and after i registered the party target style, created it, and turned it on via the config.lua file in game it still said that the style didn't exist...also, if you don't mind how would i go about adding a bar to track a couple more things for a rogue, im going to be starting one soon and i like your frames, but i also like the nug combo bar...i was thinking of adding that same thing into your frames but for the life of me i can not figure it out as well as adding a tracker for the uptime of a few rogueish dots and buff things. I would appreciate any help you would offer, thank you very much
Maybe you could disabled my layout's combo points and use nug combo bar then change it's texture to make it same as other frames.

i think partytargets are useless and it's hard to describes how to add it in my layout because my english is very poor,so i'm very sorry that i can't help you.
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Unread 02-21-12, 12:04 AM  
Loshine
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 21
Uploads: 2
Originally Posted by Noctua
hi, how can i change the position of the combo points and threat bar in dps/tank mode? hope you can help me.
lib.lua line1030-1038

Code:
	if cfg.HealMode then
		bars:SetFrameStrata("MEDIUM")
		bars:SetFrameLevel(12)
		bars:SetPoint("BOTTOM", self, "TOP", -84,-5)
		bars:SetSize(49, 3)
	else
		bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
		bars:SetSize(154, 6)
	end
change this to move combo points
Code:
bars:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200)
and threat bar's points you could change it in cfg.lua
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Unread 02-19-12, 07:20 AM  
Noctua
A Kobold Labourer
 
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File comments: 5
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hi, how can i change the position of the combo points and threat bar in dps/tank mode? hope you can help me.
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Unread 02-15-12, 02:25 AM  
LogicRx
A Murloc Raider

Forum posts: 5
File comments: 1
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So, if it would be at all possible could you point me in the right direction as to where I would create a party target system in your code...i tried it and after i registered the party target style, created it, and turned it on via the config.lua file in game it still said that the style didn't exist...also, if you don't mind how would i go about adding a bar to track a couple more things for a rogue, im going to be starting one soon and i like your frames, but i also like the nug combo bar...i was thinking of adding that same thing into your frames but for the life of me i can not figure it out as well as adding a tracker for the uptime of a few rogueish dots and buff things. I would appreciate any help you would offer, thank you very much
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Unread 02-07-12, 04:51 PM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
File comments: 61
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Originally Posted by Loshine
Originally Posted by Xark
hey, how can i disable the blizzard raid manager? thiught it would work with cfg.disableRaidFrameManager = true but it doesnt...
Maybe you need this

Code:
local frame = CompactRaidFrameManager
frame:UnregisterAllEvents()
frame.Show = function() end
frame:Hide()
	
local frame = CompactRaidFrameContainer
frame:UnregisterAllEvents()
frame.Show = function() end
frame:Hide()
it worked, thnx
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Unread 02-07-12, 06:17 AM  
Loshine
A Defias Bandit
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Forum posts: 2
File comments: 21
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Originally Posted by Seireimai
請問在Focus目標上,能顯示出debuff、debuff的計時跟次數嗎?
因為在坦克交換的時候,常常會把另外一個坦克設定成專注目標,如果能顯示王的技能,這樣就更能抓住換坦時機了。
在lib.lua里找到lib.createAuras這個函數,找到裏面的這一段

Code:
	if f.mystyle == "focus" then
		if cfg.HealMode then
			Auras:SetPoint("TOP", f, "BOTTOM", 0, 0)
		else
			Auras:SetPoint("LEFT", f, "RIGHT", 10, 12)
		end
		Auras.numBuffs = 0
		Auras.numDebuffs = 10
		Auras.spacing = 6
	end
把Auras.numBuffs = 0改成其它的數字就可以控制顯示多少個Buff~
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Unread 02-07-12, 06:14 AM  
Loshine
A Defias Bandit
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Forum posts: 2
File comments: 21
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Originally Posted by Xark
hey, how can i disable the blizzard raid manager? thiught it would work with cfg.disableRaidFrameManager = true but it doesnt...
Maybe you need this

Code:
local frame = CompactRaidFrameManager
frame:UnregisterAllEvents()
frame.Show = function() end
frame:Hide()
	
local frame = CompactRaidFrameContainer
frame:UnregisterAllEvents()
frame.Show = function() end
frame:Hide()
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Unread 01-28-12, 08:51 PM  
Seireimai
A Kobold Labourer

Forum posts: 0
File comments: 34
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請問在Focus目標上,能顯示出debuff、debuff的計時跟次數嗎?
因為在坦克交換的時候,常常會把另外一個坦克設定成專注目標,如果能顯示王的技能,這樣就更能抓住換坦時機了。
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Unread 01-28-12, 12:05 PM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
File comments: 61
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hey, how can i disable the blizzard raid manager? thiught it would work with cfg.disableRaidFrameManager = true but it doesnt...
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