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EventAlert  Popular! (More than 5000 hits)

Version: 4.7.6
by: CurtisTheGreat [More]

The addon will notify you in the middle of your screen with an icon, name of the spell that has procced, the time left on the proc and will make a subtle sound. EventAlert is also able to handle more than one proc at a time (this option was not available in previous versions).

I am not fond of addons that have very complicated installation and setups. The mod should work on install without any config, but if you wish to change any options use the following command: /ea options
To see a more detailed list of what options are avaiable to the mod, just check out the screenshot of the options pane.

This mod tracks the following events/procs:

  • Death Knight
    • Cinderglacier (Runeforging)
    • Dark Transformation
    • Killing Machine
    • Rime (Freezing Fog)
    • Rune Strike
    • Sudden Doom
    Druid
    • Combo Points
    • Eclipse
    • Nature's Grace
    • Predator's Swiftness
    • Omen of Clarity
    • Owlkin Frenzy
    • Shooting Stars
    Hunter
    • Counterstrike
    • Kill Shot
    • Master Marksman
    • Rapid Killing
    Mage
    • Arcane Blast
    • Arcane Concentration
    • Blazing Speed
    • Brain Freeze
    • Fingers of Frost
    • Firestarter
    • Hot Streak
    • Impact
    Paladin
    • Art of War
    • Daybreak
    • Denounce
    • Grand Crusader
    • Hand of Light
    • Infusion of Light
    • Hammer of Wrath
    • Holy Power
    • Sacred Duty
    • Surge of Light
    Priest
    • Borrowed Time
    • Dark Evangelism
    • Evangelism
    • Serendipity
    • Shadow Orb
    • Surge of Light
    Rogue
    • Combo Points
    Shaman
    • Elemental Focus
    • Lava Surge
    • Lightning Shield
    • Maelstrom Weapon
    • Tidal Waves
    Warlock
    • Backdraft
    • Backlash
    • Decimation
    • Empowered Imp
    • Eradication
    • Molten Core
    • Nightfall
    • Shadowburn
    Warrior
    • Battle Trance
    • Bloodsurge
    • Execute
    • Incite
    • Lambs to the Slaughter
    • Overpower
    • Revenge
    • Sudden Death
    • Sword and Board
    • Taste for Blood
    • Thunderstruck
    • Victory Rush


Quick Backstory: I created this addon as a test for myself as my first "from the ground up" addon. Most of my coding in WoW LUA was taking other addons and just fixing them so they work from minor bugs or whatnot.

Anyhow, I needed a mod that was lightweight and did only what I wanted it to do, and that was warn me when one of my spells or talents procced something I needed. Thus, EventAlert was born. There are likely to be bugs, explosions and not so good things that may come from this mod. I'm sorry in advance! If you find a bug, please let me know so I can fix it.

Also, if anyone finds a spell/talent/etc that they want watched, please let me know and I will add it!

4.7.6
Bugfix: Fixed problem with spell charges not showing up on alerts.
Bugfix: Fixed problem with alerts not showing when options changed without a reload.
Change: Added option to show/hide spell charges.

To see the full change log, view the changelog.txt file included in the EventAlert zip file.
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Unread 12-22-10, 05:34 PM  
Rosalyne
A Defias Bandit

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Originally posted by CurtisTheGreat
Cool, thanks for the report.

What character class are you playing?
Ret paladin, thanks for looking into it, I love this addon!
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Unread 12-22-10, 05:25 PM  
CurtisTheGreat
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Originally posted by Rosalyne
Did a fresh install of 4.7.1 and here are a few errors.
Cool, thanks for the report.

What character class are you playing?
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Unread 12-22-10, 05:07 PM  
Rosalyne
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Did a fresh install of 4.7.1 and here are a few errors.

1x EventAlert-4.7.1\lua\main.lua:72: attempt to compare nil with number
<in C code>: in function `CastSpellByName'
Interface\FrameXML\ChatFrame.lua:1029: in function `?':
Interface\FrameXML\ChatFrame.lua:4108: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:3737: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2536: in function <Interface\FrameXML\ChatFrame.lua:2529>:
<in C code>: ?
<in C code>: in function `UseAction'
Interface\FrameXML\SecureTemplates.lua:274: in function `handler':
Interface\FrameXML\SecureTemplates.lua:541: in function <Interface\FrameXML\SecureTemplates.lua:489>:
<in C code>: in function `Click'
Interface\FrameXML\ChatFrame.lua:1447: in function `?':
Interface\FrameXML\ChatFrame.lua:4108: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:3737: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2536: in function <Interface\FrameXML\ChatFrame.lua:2529>:
<in C code>: in function `RunMacroText'
Interface\FrameXML\SecureTemplates.lua:377: in function `handler':
Interface\FrameXML\SecureTemplates.lua:541: in function <Interface\FrameXML\SecureTemplates.lua:489>:
<in C code>: ?
Interface\FrameXML\SecureHandlers.lua:264: in function <Interface\FrameXML\SecureHandlers.lua:261>:
<in C code>: ?
Interface\FrameXML\SecureHandlers.lua:294: in function <Interface\FrameXML\SecureHandlers.lua:277>:
(tail call): ?:
178x EventAlert-4.7.1\lua\main.lua:72: attempt to compare nil with number
Last edited by Rosalyne : 12-22-10 at 05:13 PM.
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Unread 12-22-10, 04:26 PM  
CurtisTheGreat
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Originally posted by Rosalyne
Yes, deleted the old version of EA and cleared the Saved Variables.
If you can get me a few of the errors, I can look into it. I'm not getting any on my end, so I need to see the error that you are getting.
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Unread 12-22-10, 03:33 PM  
Rosalyne
A Defias Bandit

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Originally posted by CurtisTheGreat
Did you clear your saved variables file like the change log suggested?
Yes, deleted the old version of EA and cleared the Saved Variables.
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Unread 12-22-10, 01:36 PM  
CurtisTheGreat
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Originally posted by Rosalyne
Every so often the Art of War proc is staying on screen, even when the buff is gone. EA is also filling my Bugsack with lua errors, too many to copy here.
Did you clear your saved variables file like the change log suggested?
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Unread 12-22-10, 11:59 AM  
Rosalyne
A Defias Bandit

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Every so often the Art of War proc is staying on screen, even when the buff is gone. EA is also filling my Bugsack with lua errors, too many to copy here.
Last edited by Rosalyne : 12-22-10 at 12:16 PM.
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Unread 12-22-10, 11:08 AM  
Kazragore
A Deviate Faerie Dragon

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Originally posted by weasoug
EA is not saving in where i move it to.. i have removed all SV files.

seems you have changed it to save in the layout-local.lua with this as a fresh one. it still dont want to save where i move it 2.
same here, the alertframe always go back to its default position. -.-
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Unread 12-22-10, 08:22 AM  
CurtisTheGreat
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Originally posted by weasoug
EA is not saving in where i move it to.. i have removed all SV files.

seems you have changed it to save in the layout-local.lua with this as a fresh one. it still dont want to save where i move it 2.
That's not intentional. haha.

I'll look at it. Thanks for the report.
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Unread 12-22-10, 06:34 AM  
weasoug
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EA is not saving in where i move it to.. i have removed all SV files.

seems you have changed it to save in the layout-local.lua with this as a fresh one. it still dont want to save where i move it 2.
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Last edited by weasoug : 12-22-10 at 06:47 AM.
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Unread 12-20-10, 08:53 PM  
CurtisTheGreat
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Originally posted by Twisla
First of all, great addon!
I would like to ask you if it is possible do add Battle Trance in warriors spells!

Ty in advance and once more great job with this addon!
I'm in the middle of almost a full recode, and hope to have a bunch of new spells added, including Battle Trance. Hope to have it out in the next few days.
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Unread 12-20-10, 07:05 PM  
Twisla
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First of all, great addon!
I would like to ask you if it is possible do add Battle Trance in warriors spells!

Ty in advance and once more great job with this addon!
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Unread 12-16-10, 11:15 PM  
CurtisTheGreat
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Originally posted by shane3547
Can you direct me to the line where I can move the Notifications on the x,y axis.. like which .LUA to edit.

AS it stands they are in the centre of the screen but that's too high up for me and in the middle of the action where I might miss or it's just too much clutter.

Thanks
Type: /ea opt

Click on the Icon Options button. You can move it around from there.
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Unread 12-16-10, 08:56 AM  
shane3547
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Can you direct me to the line where I can move the Notifications on the x,y axis.. like which .LUA to edit.

AS it stands they are in the centre of the screen but that's too high up for me and in the middle of the action where I might miss or it's just too much clutter.

Thanks
Last edited by shane3547 : 12-16-10 at 08:57 AM.
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Unread 12-04-10, 10:54 PM  
CurtisTheGreat
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Originally posted by justinm
Surge of Light doesn't appear to show up in EA. Is that by design? At least it's easy enough to add!

EDIT: Or not. It doesn't seem to work with 88690.
Try 88688.

I'll get it fixed in next version.
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