Download
(26Kb)
Download
Updated: 01-21-11 09:08 PM
Pictures
File Info
Updated:01-21-11 09:08 PM
Created:unknown
Downloads:228,251
Favorites:379
MD5:

EventAlert  Popular! (More than 5000 hits)

Version: 4.7.6
by: CurtisTheGreat [More]

The addon will notify you in the middle of your screen with an icon, name of the spell that has procced, the time left on the proc and will make a subtle sound. EventAlert is also able to handle more than one proc at a time (this option was not available in previous versions).

I am not fond of addons that have very complicated installation and setups. The mod should work on install without any config, but if you wish to change any options use the following command: /ea options
To see a more detailed list of what options are avaiable to the mod, just check out the screenshot of the options pane.

This mod tracks the following events/procs:

  • Death Knight
    • Cinderglacier (Runeforging)
    • Dark Transformation
    • Killing Machine
    • Rime (Freezing Fog)
    • Rune Strike
    • Sudden Doom
    Druid
    • Combo Points
    • Eclipse
    • Nature's Grace
    • Predator's Swiftness
    • Omen of Clarity
    • Owlkin Frenzy
    • Shooting Stars
    Hunter
    • Counterstrike
    • Kill Shot
    • Master Marksman
    • Rapid Killing
    Mage
    • Arcane Blast
    • Arcane Concentration
    • Blazing Speed
    • Brain Freeze
    • Fingers of Frost
    • Firestarter
    • Hot Streak
    • Impact
    Paladin
    • Art of War
    • Daybreak
    • Denounce
    • Grand Crusader
    • Hand of Light
    • Infusion of Light
    • Hammer of Wrath
    • Holy Power
    • Sacred Duty
    • Surge of Light
    Priest
    • Borrowed Time
    • Dark Evangelism
    • Evangelism
    • Serendipity
    • Shadow Orb
    • Surge of Light
    Rogue
    • Combo Points
    Shaman
    • Elemental Focus
    • Lava Surge
    • Lightning Shield
    • Maelstrom Weapon
    • Tidal Waves
    Warlock
    • Backdraft
    • Backlash
    • Decimation
    • Empowered Imp
    • Eradication
    • Molten Core
    • Nightfall
    • Shadowburn
    Warrior
    • Battle Trance
    • Bloodsurge
    • Execute
    • Incite
    • Lambs to the Slaughter
    • Overpower
    • Revenge
    • Sudden Death
    • Sword and Board
    • Taste for Blood
    • Thunderstruck
    • Victory Rush


Quick Backstory: I created this addon as a test for myself as my first "from the ground up" addon. Most of my coding in WoW LUA was taking other addons and just fixing them so they work from minor bugs or whatnot.

Anyhow, I needed a mod that was lightweight and did only what I wanted it to do, and that was warn me when one of my spells or talents procced something I needed. Thus, EventAlert was born. There are likely to be bugs, explosions and not so good things that may come from this mod. I'm sorry in advance! If you find a bug, please let me know so I can fix it.

Also, if anyone finds a spell/talent/etc that they want watched, please let me know and I will add it!

4.7.6
Bugfix: Fixed problem with spell charges not showing up on alerts.
Bugfix: Fixed problem with alerts not showing when options changed without a reload.
Change: Added option to show/hide spell charges.

To see the full change log, view the changelog.txt file included in the EventAlert zip file.
Post A Reply Comment Options
Unread 07-07-10, 12:03 PM  
gammelvarg79
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Event stays on screen even after its duration is done

I too have similar problems like Kazragore, the evenalert procs just fine but after the duration or stacks are up it stays on screen.
This is happening with Mage proc called Fingers of Frost, the other proc I have is Fireball! and it seem to be working just fine.

Also I would like to request it to be skinnable with Buttonfacade if at all possible

Thanks for a great addon!

Edit:
Got this error message

Interface\AddOns\EventAlert\EventAlert.lua:361: EAFrame_74396:SetPoint(): EAFrame_57761 is dependent on this
Count: 1

Call Stack:
[C]: ?
[C]: in function `SetPoint'
Interface\AddOns\EventAlert\EventAlert.lua:361: in function `EventAlert_PositionFrames'
Interface\AddOns\EventAlert\EventAlert.lua:142: in function `EventAlert_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Last edited by gammelvarg79 : 07-07-10 at 01:29 PM.
Report comment to moderator  
Reply With Quote
Unread 07-06-10, 06:41 PM  
cheezwhiz
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: no LnL proc indicator

It works for me now too...I have no idea what caused the problem. Spent some time fooling with it yesterday, no luck, then after the servers came up from maintenance today it suddenly just worked without me doing anything. If no one else had the problem at all then it was probably just some wonky thing on my end. Sorry about that!

Originally posted by CurtisTheGreat
I will check this out, thank you for the report.


Edit: Ok, I just tested it on my 80 hunter will full points in LnL and it worked ok for me. Do you have full points in the talent? According to WoWhead it procs the same spell either way (calling the same spell ID) so it shouldn't matter, but I figured I would ask. Are you getting any errors when LnL procs but no alert happens? Have you tried unchecking then re-checking the proc in the EventAlert settings and see if that fixes it?
Report comment to moderator  
Reply With Quote
Unread 07-06-10, 03:38 PM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Re: no LnL proc indicator

Originally posted by cheezwhiz
I have EA 4.3.0. Previous version worked. In this version, when Lock n Load is up EA does nothing. I checked the options and LnL is checked and class procs are enabled, etc. It works fine for Kill Shot - just not LnL.
I will check this out, thank you for the report.


Edit: Ok, I just tested it on my 80 hunter will full points in LnL and it worked ok for me. Do you have full points in the talent? According to WoWhead it procs the same spell either way (calling the same spell ID) so it shouldn't matter, but I figured I would ask. Are you getting any errors when LnL procs but no alert happens? Have you tried unchecking then re-checking the proc in the EventAlert settings and see if that fixes it?
Last edited by CurtisTheGreat : 07-06-10 at 03:49 PM.
Report comment to moderator  
Reply With Quote
Unread 07-06-10, 03:38 PM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by Kazragore
Using 4.3.0
Have you tried logging out of WoW and deleting the EventAlert saved variables file?
Report comment to moderator  
Reply With Quote
Unread 07-05-10, 10:11 PM  
Kazragore
A Deviate Faerie Dragon

Forum posts: 14
File comments: 118
Uploads: 0
Originally posted by CurtisTheGreat
What version of EventAlert are you using? Type: /ea ver
Using 4.3.0
Last edited by Kazragore : 07-05-10 at 10:12 PM.
Report comment to moderator  
Reply With Quote
Unread 07-05-10, 10:02 PM  
cheezwhiz
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
no LnL proc indicator

I have EA 4.3.0. Previous version worked. In this version, when Lock n Load is up EA does nothing. I checked the options and LnL is checked and class procs are enabled, etc. It works fine for Kill Shot - just not LnL.
Report comment to moderator  
Reply With Quote
Unread 07-04-10, 04:24 PM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by Zidomo
Please don't add that. That's not the function of a proc alert mod like EventAlert. It will add resource usage while duplicating the functionality of other mods.

There are other many other mod types that alert you to missing buffs on yourself (& others). SmartBuff, BuffBroker, ZOMGBuffs and so on for buffs you can cast. BuffWatcher, Auracle, BuffEnough and so on for buffs that others can cast.

The new v4.3.0 addition of adding your own "custom" alerts is great. But please don't add additional functionality for missing buffs.
I actually coded the other piece, and it was a major hog. Obviously not in line with EventAlert. I don't plan on adding it for any future releases.
Report comment to moderator  
Reply With Quote
Unread 07-04-10, 03:25 PM  
Zidomo
A Cliff Giant
 
Zidomo's Avatar

Forum posts: 76
File comments: 1046
Uploads: 0
Originally posted by CurtisTheGreat
I don't see any reason why you couldn't.

I was thinking about it, after he posted asking for the functionality... and I was wondering if there was a way I could incorporate it into the upcoming functionality that I plan to add that lets people add their own buffs manually. I could include a checkbox next to the custom addition that would be something to the effect of "notify me when this buff isn't present" or something like that.
Please don't add that. That's not the function of a proc alert mod like EventAlert. It will add resource usage while duplicating the functionality of other mods.

There are other many other mod types that alert you to missing buffs on yourself (& others). SmartBuff, BuffBroker, ZOMGBuffs and so on for buffs you can cast. BuffWatcher, Auracle, BuffEnough and so on for buffs that others can cast.

The new v4.3.0 addition of adding your own "custom" alerts is great. But please don't add additional functionality for missing buffs.
Report comment to moderator  
Reply With Quote
Unread 07-04-10, 11:08 AM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by Kazragore
There is no error message. The Event-Icon's stay at the screen, after the time is gone.
What version of EventAlert are you using? Type: /ea ver
Report comment to moderator  
Reply With Quote
Unread 07-04-10, 08:59 AM  
Kazragore
A Deviate Faerie Dragon

Forum posts: 14
File comments: 118
Uploads: 0
There is no error message. The Event-Icon's stay at the screen, after the time is gone.
Report comment to moderator  
Reply With Quote
Unread 07-04-10, 07:44 AM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by Kazragore
Got the error since patch 3.3.5, that the Events stay on the screen and didn't disappear sometimes after the time is over.
Can you provide me with the error message please?
Report comment to moderator  
Reply With Quote
Unread 07-03-10, 11:17 PM  
Kazragore
A Deviate Faerie Dragon

Forum posts: 14
File comments: 118
Uploads: 0
Got the error since patch 3.3.5, that the Events stay on the screen and didn't disappear sometimes after the time is over.
Report comment to moderator  
Reply With Quote
Unread 07-02-10, 09:54 PM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by kawe
broke after patch.. cant get it to work
That's not very helpful.

Any errors? What version are you using? Which patch "broke" the mod for you?

Any extra details you can provide would be helpful!
Report comment to moderator  
Reply With Quote
Unread 07-02-10, 02:05 PM  
kawe
A Cyclonian
 
kawe's Avatar

Forum posts: 40
File comments: 95
Uploads: 1
broke after patch.. cant get it to work
Report comment to moderator  
Reply With Quote
Unread 06-26-10, 11:29 PM  
CurtisTheGreat
A Murloc Raider
 
CurtisTheGreat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 200
Uploads: 1
Originally posted by Jzar
Curtis, what would you think if I took EA and renamed it to BuffAlert or something, and basically rewrote a couple functions so that it would only alert when you're missing a class buff you should have?

Then Thantik or anyone else could just install both, and get both the + and - sides of reminders for when they need to do things.
I don't see any reason why you couldn't.

I was thinking about it, after he posted asking for the functionality... and I was wondering if there was a way I could incorporate it into the upcoming functionality that I plan to add that lets people add their own buffs manually. I could include a checkbox next to the custom addition that would be something to the effect of "notify me when this buff isn't present" or something like that.

Then, it would have the functionality he is requesting, but without me having to bog down the addon with a TON of new buffs people want watched for and the coding for it would be fairly minimal... keeping the addon to my original designs of being very lightweight and easy to use.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: