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Spell Alert (Balyn's Version) (3.0 patch)  Popular! (More than 5000 hits)

Version: 3.0
by: balyn [More]

This is a 3.0 patch update to the old Spell Alert mod. I also made many of my own modifications to get the alerts more to my liking. Feel free to make suggestions on how to make it better.

Type /spellalert to bring up the options menu.

Basic information on how it works:

- There are two lines the alerts can show up on , a main alert line, and a second alert line where I send dangerous/powerful/cooldown type abilities that you should pay particular attention to (such as Divine Shield, Evasion, Bloodlust, Cloak of Shadows, etc.)

- Heal spells show up in blue on the 1st alert line.

- Attack spells show up in red on the 1st alert line.

- CC spells show up in yellow on the 1st alert line.

- Other misc spells show up in green on the 1st alert line (I suggest you turn these off if you want less "spam").

- Totems show up in orange in the 1st alert line.

- Dangerous/powerful/cooldown type spells show up in purple on the 2nd alert line. In addition, most of these spells will show an alert when they fade. These spells get their own alert line because they are more important to see, and there's less chance of them getting spammed off the screen on a 2nd line.

- In general, most instant cast spells are ignored. They tend to be very spammy and they are instant, so you can't interrupt/react to them anyway. There are exceptions, and certain instant cast spells do show up if I have determined they are particularly important to monitor (such as Divine Shield, Cloak of Shadows, Nether Protection, and many others.)

- Any of the spell types can be edited manually in the localization.lua file. The format should be fairly obvious and easy to change.

- If you want to cut down on most of the "spam", then type /spellalert and choose the option to only show casts from your target and focus target.

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Unread 04-14-08, 11:08 PM  
Nanase
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I've sent you a private message with my e-mail.

Thanks!
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Unread 04-14-08, 10:51 PM  
balyn
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Originally posted by Nanase


EDIT: Thinking about it, would there be a way to move the checkbox and text to the bottom of the list?
That is easy to do yes. It would take me all of about 2 minutes. You'd have to edit and modify several things though in the .xml file and it wouldn't exactly be easy to describe what you have to change. I guess you can give me your email address and I'll send you a .xml file with that change. I still think it's kinda goofy to bother with though =) No offense.
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Unread 04-14-08, 10:41 PM  
Nanase
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Ah, I see. Thanks.

You don't have to, although I'm pretty sure your time is better spent elsewhere.

Curious, though.... will this disable the option aka the alerts will appear even if I have nothing targeted?

EDIT: Thinking about it, would there be a way to move the checkbox and text to the bottom of the list?
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Last edited by Nanase : 04-14-08 at 10:44 PM.
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Unread 04-14-08, 10:11 PM  
balyn
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Originally posted by Nanase
OCD about how options are presented, lol.

I would have to remove any 'TargetOnly' strings from .lua and the .xml file?

Thanks.
Well, that depends. You could edit the .xml only and leave the .lua alone and remove the "Alerts from the selected target/focus only" text from within the quotes of the line that says:

getglobal(this:GetName().."Text"):SetText("Alerts from the selected target/focus only");

However, that won't remove the actual checkbox. If you want to remove the actual checkbox, I don't know off the top of my head, and I'd have to spend some time editing things and making sure there isn't a compile error from what's removed. I don't really see myself spending the time to do that.
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Unread 04-14-08, 07:57 PM  
Nanase
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OCD about how options are presented, lol.

I would have to remove any 'TargetOnly' strings from .lua and the .xml file?

Thanks.
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Unread 04-14-08, 07:48 PM  
balyn
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Originally posted by Nanase
Hey Balyn,

Thank you for an amazing addon, but I have a question: how would you remove the 'alerts from target only / focus' message string completely from the .lua file so that it doesn't show up in the options menu (while maintaining that the option is disabled)?

Would I just have to erase the strings relative to 'TargetOnly' in the file?

Thanks.
You'd have to edit/modify the .xml file as well. I'm confused though, why would you want to remove the option from the menu? What exactly are you trying to accomplish?
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Unread 04-14-08, 06:40 PM  
Nanase
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Hey Balyn,

Thank you for an amazing addon, but I have a question: how would you remove the 'alerts from target only / focus' message string completely from the .lua file so that it doesn't show up in the options menu (while maintaining that the option is disabled)?

Would I just have to erase the strings relative to 'TargetOnly' in the file?

Thanks.
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Last edited by Nanase : 04-14-08 at 06:42 PM.
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Unread 04-10-08, 08:02 PM  
balyn
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New version 2.44 up with an option to see totem casts.
Last edited by balyn : 04-13-08 at 08:23 PM.
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Unread 04-05-08, 11:02 PM  
balyn
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Originally posted by decidence
Another thing I wonder if its possible, currently the format for SpellAlert is "Player begins casting X", can it be "Player begins casting X on Target"?

Knowing the target a CC is being cast on would be super useful.
New version 2.43 uploaded that has an option in /spellalert to turn on friendly CC alerts. This will show you friendly targets who are affected by CC spells.

Just fyi, Blizzard doesn't give us the info on who a spell is being cast on for spells with a cast time. After the spell lands, then the info is available as to who got hit by it. So, no, I can't make spell alert show the target of every spell cast. However, I got it to work for some instant cast spells, and I added an option to see friendly targets hit by CC spells. So, hopefully this is sufficient for what you want.
Last edited by balyn : 04-06-08 at 12:23 PM.
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Unread 04-01-08, 10:57 AM  
balyn
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Originally posted by decidence
Another thing I wonder if its possible, currently the format for SpellAlert is "Player begins casting X", can it be "Player begins casting X on Target"?

Knowing the target a CC is being cast on would be super useful.
I'll check into it. It should be possible with most spells (but not all).
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Unread 03-31-08, 05:29 PM  
decidence
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Another thing I wonder if its possible, currently the format for SpellAlert is "Player begins casting X", can it be "Player begins casting X on Target"?

Knowing the target a CC is being cast on would be super useful.
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Unread 03-29-08, 07:01 AM  
Frezbit
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Originally posted by balyn
Ok, download the new version 2.42 for this feature.
Now, from my point of view, addon looks perfect. Thanks
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Unread 03-28-08, 05:37 PM  
balyn
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Originally posted by Frezbit
It works, thanks a lot.

By the way, may I make a suggestion? It reports Nickname-Realm in notifications. For example Igorek-Stonemaul begins to cast fireball. Could be nice to remove unnecessary information, namely a realm name.
Ok, download the new version 2.42 for this feature.
Last edited by balyn : 03-28-08 at 09:47 PM.
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Unread 03-28-08, 05:36 PM  
balyn
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Originally posted by Viro
nice addon, but isn't it possible to add an option so it only shows up in arena?
Yeah, I plan on adding that option. Check back on future updates. In the meantime, you can just type /spellalert and turn it on/off in the option menu whenever you like.
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Unread 03-28-08, 05:00 PM  
Viro
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nice addon, but isn't it possible to add an option so it only shows up in arena?
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