oUF P3lim is a layout made for the unitframe framework oUF.
It is required that you have oUF updated for this layout to work as intended.
You can download oUF by following the link located under the Download button on the right.
oUF P3lim is my personal layout, customized for my needs, and as such I'm not taking any feature requests for it.
I've written this layout to be easily read, specifically for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.
Add space for one more debuff on focus and tot frames
Update tags to the new standard - Also syntax change and cleanup
Use a solid value for target debuff size
Use env. table instead of namespace
Minor tag change
Don't show power if there aint any
Failsafe colors this time
Minor API change and fixes
Remove custom buff/debuff filter and clean up a bit
Use cpoint tag since oUF only supports texture in 1.4
Clean up PostUpdateDebuff a bit
Remove local units
Delay spawning with the new factory
Use a UnitSpecific table
Remove pvp tag and some other adjustments
Remove castbar element
Fix minor drycode bugs
Leave reaction colors alone
Experiment with a different texture
Add the tags to the main file
Clean up the toc file
Adjust positions a bit, due to higher resolution
Don't show power if the unit is dead
Don't use an unnessisary table
Don't globally override color value
Changes in 30300.3-Beta:
Removed RuneBar plug-in from dependencies
Remove the runebar element for now
Don't really need owner information on these auras
Simplyfy the druid power "element"
I don't need the reputation bar, really
This is 'hpvalue', not 'everythingvalue'
Add an info tag
Fix locale collision
Remove global names, people can use oUF.units and oUF.objects
Only want this info tag on player frame
Only show druidpower if unit is player (vehicle issues)
Only show druidpower at <max value
Fix experience bar width
Fix playerframe buff filter
Remove hooktip calling
I only want castbars on player and target
Redesigned castbar and added icon to it
Color the castbar icon overlay if the spell is uninterruptible
Reposition the castbar
Renamed customtags.lua to tags.lua
Use XML file to load files (may get handly later)
Major cleanup - Now uses backdrop instead of border on icons (aura etc) - Changed the polling rate on tags - Updated to latest version of Experience plug-in - Only colores the target castbar icon if uninterruptible - Leader and Assistant elements only on player frame - Tweaks here and there and removed unused functions
Removed BarFader plug-in from optionaldeps
Added support for oUF's Runes element
Add a new font (experimental)
Change the height a tid bit
Add castingbar on pet aswell (stupid vehicles)
Make sure the width is right for all units
Fix and clean up the castbar moving
Change the symbol used to mark pvp
Add a space to the pvp tag
Add a custom dropdown for the player
Only allow leveled menues if player is leading group/not in a group
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