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BuffWatcher  Popular! (More than 5000 hits)

Version: v69
by: Mortilus, Mordiin

Hey Guys,

Currently I'm maintaining this adddon, however I have no plans to add new features as I don't play WOW anymore (WOW withdrawals are real). If someone is interested in taking it over from me please see the TOC on the addon and contact me using the current maintainer information.

Mordiin

By Myrilandell of Lothar

BuffWatcher is an addon that will check your buffs, and if you're missing an essential one, it'll put a warning up on the screen. All buffs are completely optional! Only check for the buffs you want to, and you can change buff checks any time. BuffWatcher should now be able to watch any buff, proc, or aura. If you run into a problem or have a request, please post it here!


BuffWatcher now works very differently than pre-Cata versions. Buffs now belong to Categories, and if any buff in a Buff Category is found, then that Buff Category is satisfied. Categories are completely independent of each other (you could have the same buff in two, or three, or five different Buff Categories, or you can have one buff in each Buff Category. BuffWatcher doesn't care).

For example, the Warlock spells Demon Skin, Demon Armor, and Fel Armor could all go in one Buff Category, with the short name of "Armor". If any of the three buffs are active on the you, then the "Armor" Buff Category is satisfied. If none of those buffs are active, then you will get an "Armor Missing!" message.

Buff Categories have the following options, these are completely independent for each Buff Category:
  • Enabled - Determines whether or not to even check for this Buff Category.
  • Short Name - A player-supplied shortened name for all buffs in this category. Ex: "Aspect" or "Seal" or "Blessing". If no short name is available, the name of the first buff in this Buff Category will be used.
  • Buffs - A list of buffs this Buff Category must check for.
  • Watch Cast - Determines whether to check for this Buff Category only on the most-recently-cast target.
  • Talent Group - Mainspec, offspec, both, or neither. If neither of these are checked, this Buff Category will never be checked for.
  • Buff Type - Determines the type of warning to issue for this Buff Category. Buffs are warned when "low time" and "missing", procs are warned when "active", and auras are warned when "missing". Auras are special buffs, they get their own bar off on the bottom of the screen. If a Buff Category is an aura, then it will only be checked for as your own, personal aura, whereas a buff can be from anyone.
  • In Combat - Determines whether to check for this Buff Category while the player is in-combat
  • Out of Combat - Determines whether to check for this Buff Category while the player is out-of-combat
  • Do Not Want - If checked, this is something you do NOT want active (ex: Paladins do not want Crusader Aura to be active in combat)
  • Check Raid - Determines whether or not to check for this Buff Category while in a raid
  • Check Group - Determines whether or not to check for this Buff Category while in a nonraid group (5-man or less, but not solo)
  • Check Solo - Determines whether or not to check for this Buff Category while in solo play


Buff Categories can also be "watched". If you mark a Buff Category as watched, then BuffWatcher will monitor the spells you cast. If a spell corresponds to a spell for a buff in a Buff Category, BuffWatcher will only look for that Buff Category's buff on that target. Due to API restrictions, I cannot obtain buff information about any random character; BuffWatcher can only provide proper warnings for yourself and raid and party or raid members.
For example, a Shaman's Earth Shield can only be on one target, and you want to know when it falls off.

Buff Categories can also be marked as "Do Not Want". If a buff in a "Do Not Want" Buff Category is active, then a warning will be issued. This is the reverse of normal BuffWatcher warnings.
For example, all of a Paladin's Auras could go in an "Aura" Buff Category, because a Paladin would want an aura active at all times. Let's say the paladin only wants Crusader Aura active out-of-combat: He could remove Crusader Aura from the "Aura" Buff Category (so if he has Crusader Aura active, BuffWatcher will warn of a missing Aura). But that's not very good; a better option would be to instead make a new Buff Category, have it only have Crusader Aura, and mark that Buff Category as "do not want" (so if he has Crusader Aura active, then BuffWatcher will warn him that Crusader Aura is active). But that's not the best solution, because Paladins do want Crusader Aura active, they just don't want it active in-combat. So if the Paladin unchecks the "out-of-combat" option, then BuffWatcher will only check for Crusader Aura when the player is in combat, and will only issue a warning if Crusader Aura is active.


To Do:
  • Add the option to require a certain number of stacks of the buff, such as a Shaman's Maelstrom weapon (5 stacks).
  • Add a new buff type: Debuffs.
  • Add the option to check for buffs only if the appropriate class is in your party/raid.

66
  • Functional Changes
  • Updated version number and minimum version number. Verified, to the best I can, that addon is compatible with upcoming 5.4



68
  • Functional Changes
  • Updated minor bug introduced in MOP update. Issue manifested as addon not correctly displaying buff warnings in raids and battlegrounds.



67
  • Functional Changes
  • Updated to work with WoW v50001 - Mists of Pandaria, by Mordiin. Let's have everyone give Mordiin a big "Thank you!" for keeping BuffWatcher alive :)



66
  • Bug Fixes
  • Fixed a bug where BuffWatcher was completely broken when for new users.
  • Fixed a bug where it was possible to chase the warning anchor off the screen by right-clicking it.



65
  • Functional Changes
  • Added the option to not check for buffs while resting.
  • Added the option to not check for buffs while mounted or on a taxi.
  • Added the option to not check for buffs while on a vehicle.
  • Added a new buff type: Weapon Buff. Weapon buffs are assumed to be an hour-long duration. The "Do Not Want" option will not work with weapon buffs.
  • Added a tooltip to the Add Buff Spell ID EditBox, which says users must have a spell ID to add buffs to watch, and gives 4 examples (2 spells and 2 items).
  • All proc Buff Categories added this version (and in the future, if I remember to but forget to mention it) are not associated with any talent group, to waste the least amount of CPU time and memory.
  • Added a proc to Druids, "Clearcasting", which shows when Clearcasting is active.
  • Added a proc to Druids, "Stampede", which shows when Stampede is active - provides a free, omni-directional Ravage.
  • Added a proc to Druids, "Pulverize", which shows when Pulverize is active - provides crit from eating Lacerates.
  • Added a proc to Druids, "Predator's Swiftness", which shows when Predator's Swiftness is active - instant Nature spell from finishing moves.
  • Added a proc to Druids, "Lunar Shower", which shows when Lunar Shower is active - stronger, cheaper Moonfire.
  • Added a proc to Druids, "Nature's Grace", which shows when Nature's Grace is active - 5/10/15% spell haste.
  • Changed the Druid "Lifebloom" Buff Category to not be associated with any talent group. This will hopefully annoy the fewest number of users.
  • Added a watchcast buff to Mages which tracks Focus Magic.
  • Added a combat-only buff to Warlocks, "Improved Soul Burn".
  • Added a proc to Warlocks, "Shadow Trance", which shows when Shadow Bolt is instant. "Shadow Trance" is from the warlock talent "Nightfall" and the Glyph of Corruption.
  • Added a proc to Warlocks, "Soulburn", which shows when Soulburn is activated.
  • Added a proc to Warriors, "Victorious", which shows when Victory Rush is usable.
  • Bug Fixes
  • Fixed a bug with "Watch Cast", where it would often cause "nil index" errors.
  • Fixed a bug where procs would not update smoothly unless a buff was "low time".
  • Fixed a bug where the "movable" check button did not update the "movable" variable, which caused BuffWatcher to always be movable every time the UI was loaded.
  • Fixed a bug with the buff "Use ID" option, which resulted in nil index errors.
  • Internal Changes
  • Changed EventHandler's inCombat variable to a boolean.
  • Changed the way the BuffWatcher's "movable" option works: There is now a small frame (which looks like /!\ but better, and yellow), offset from the first warning icon, which is the movable anchor point for all the frames. There is a tooltip that explains what this frame is and how to hide it.
  • Spread out the widgets in the "Add Buff" popup frame.
  • Moved the player and target buff table updates, to simplify the layout of the BuffCheck() function call.
  • Changed my name in the TOC "Author" field, since I have changed my main.



64
  • Functional Changes
  • Added the option for a Buff Category to require a certain aura. Ex: A Druid's Savage Roar should require aura 3 ("Cat Form"). A Warrior could require Commanding Shout while aura 2 ("Defensive Stance") is active.
  • Added the option for a Buff Category to require a pet. Ex: A Warlock's Soul Link requires that a pet is active.
  • Added the ability to print which buffs are missing.
  • Added the ability to change whether a buff is an item or not, without needing to remove and add the buff.
  • Added the option to check individual buffs by spell id, instead of by name. Currently this only works with your own buffs, not auras and not watch cast. I didn't check procs but I'd figure they work, given the previous restrictions.
  • Bug Fixes
  • Fixed a lot of incorrect or missing buffs in the default Buff Categories:
  • Added "Battle Shout" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Roar of Courage" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Blessing of Kings" to the default Druid "Mark of the Wild" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Druid "Mark of the Wild" Buff Category.
  • Added a new default Buff Category to Druids for "Lifebloom". It is non-solo, in-combat, watchcast-enabled by default. Players need only specify which, if any, talent specs it should be active with.
  • Added "Aspect of the Fox" to the default Hunter "Aspect" Buff Category.
  • Added "Abomination's Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Blessing of Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Unleashed Rage" to the default Hunter "Trueshot Aura" Buff Category.
  • Removed "Aspect of the Beast" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Dragonhawk" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Monkey" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Viper" from the default Hunter "Aspect" Buff Category.
  • Removed "Ice Armor" from the default Mage "Armor" Buff Category.
  • Removed "Arcane Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Removed "Dalaran Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Added "Mark of the Wild" to the default Paladin "Blessing" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Paladin "Blessing" Buff Category.
  • Added "Abomination's Might" to the default Paladin "Blessing" Buff Category.
  • Added "Blessing of Might" to the default Paladin "Blessing" Buff Category.
  • Added "Trueshot Aura" to the default Paladin "Blessing" Buff Category.
  • Added "Commanding Shout" to the default Priest "Power Word: Fortitude" Buff Category.
  • Added "Blood Pact" to the default Priest "Power Word: Fortitude" Buff Category.
  • Removed "Prayer of Spirit" from the default Priest "Divine Spirit" Buff Category.
  • Removed "Prayer of Fortitude" from the default Priest "Power Word: Fortitude" Buff Category.
  • Removed the default Priest "Divine Spirit" Buff Category. Apparently it's been gotten rid of as a buff.
  • Removed the "Hunger For Blood" default Rogue Buff Category. Hunger For Blood was removed from the game.
  • Removed the "Life Tap" default Warlock Buff Category. The glyph no longer provides a buff which provides spell power, making this Buff Category useless.
  • Added a new default Buff Category to Warriors, also named "Shout". This will be for catching non-shout, shout-like buffs, such as Priest Power Word: Fortitude -> Commanding Shout and Death Knight Horn of Winter -> Battle Shout.
  • Internal Changes
  • Minor moving and/or resizing of various GUI elements, to make the Buff Category GUI look nicer.
  • Changed how buffs are removed from Buff Categories - instead of removing all buffs in the selected Buff Category with the same spell id as the selected buff, BuffWatcher now only removes the selected buff.
  • Added buff type checks for buff types 1 and 2. Previously buff types 1 and 2 were in a fail-safe, "catchall" else clause.
  • Added buff type check for buff type 4. This buff type isn't implemented yet.
  • Added buff type check for buff type 5. This buff type isn't implemented yet.
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Unread 01-30-08, 11:09 PM  
Mortilus
A Deviate Faerie Dragon
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1.8 released, minor change here but should be good for Soul Linked Warlocks:
  • Will now only check for Warlock's Soul Link if your pet is active (and if you have the talent, of course)
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Unread 02-01-08, 09:57 PM  
Mortilus
A Deviate Faerie Dragon
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1.9 released, a bug fix i thought i'd taken care of a long time ago, but realized to day in UB that i hadn't.
  • Fixed a logic error in the Paladin's Blessing check, where it always thought a blessing was active
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Unread 02-13-08, 11:13 PM  
Mortilus
A Deviate Faerie Dragon
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1.99 is released!
  • Fixed error in Soul Link check, where it wouldn't check for Soul Link (ever, even if you have talent) due to faulty return value documentation (i just found out about it today when i respecced my lock to be demo )

What happened is HasPetUI() returns 1 if you have a pet out, not true. It is documented as returning true

So here i thought i'd made a nice change for SL locks, and all i'd done is gone and broken the addon

I just want to say, i don't have a character of every class and spec, so if something isn't working right, or you think something should be changed, or added, let me know! I check these comments (and the ones on curse) at least a few times every week, same with my email ( mortilus AT gmail DOT com ). If what you request is reasonable, i can add it into the addon no problem



also, i'm saving 2.0 for when i finally get the "frame instead of UI Error Frame" change, so if i keep bugfixing, then we'll get damn close to 2.0, but we won't reach it :P
Last edited by Mortilus : 02-13-08 at 11:14 PM.
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Unread 02-29-08, 11:41 AM  
Mortilus
A Deviate Faerie Dragon
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2.00 is released! Big changes in this version:
  • Made the Priest's "Power Word: Fortitude" and "Prayer of Fortitude" checks to be more specific, to remove false positives
  • Now automatically disables itself if the player is a Rogue, since rogues currently have no semi-permanent buffs
  • Added a frame for missing buff notification, instead of using the UI Error Frame
  • Removed most of the events, to improve efficiency (more events was better for the "non-frame" version)
  • Rewrote large sections of code to make the entire addon more efficient in general
  • Added event-based talent-change detection, to improve efficiency (let me know if you have any problems with this, i couldn't find any)
  • Set the frame to auto-detect the center of your screen and place the warning notification box there - THIS NEEDS TESTING WITH MULTIPLE RESOLUTIONS

The last bullet is VERY important. I only tested with 1440x900 resolution, but the code is in place such that the auto-placement should work with any resolution currently supported by Blizzard.

If you're having any problem with BuffWatcher and your resolution, please please please let me know. Screenshots are great (much more descriptive than words), you can get free image hosting from www.photobucket.com (that's what i use).

Enjoy!
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Unread 03-05-08, 11:39 PM  
Mortilus
A Deviate Faerie Dragon
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2.1 is out! I added moveability to the frame, and i added in the saving of variables. I also made a minor (undocumented) change to the detection of talented buffs on load

Let me know if there's any problems with the new moving frame. Two things on my todo list are to allow disabling the moving of the frame (so you can click through it) and allow text-based "show" and "hide" -ing of the frame, so you can move it whenever you want (even if the frame shouldn't be showing)
Last edited by Mortilus : 03-06-08 at 01:43 PM.
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Unread 03-08-08, 04:26 PM  
EvilNapkin
A Kobold Labourer

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first off i would like to say love this mod im a lazy warrior and forget half the time to apply the shouts. one question tho can you make the txt bigger in any way ?

I have my ui scale set all the way down to .64 and the text is pritty small and can't really see it.
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Unread 03-10-08, 11:27 PM  
Mortilus
A Deviate Faerie Dragon
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Originally posted by EvilNapkin
first off i would like to say love this mod im a lazy warrior and forget half the time to apply the shouts. one question tho can you make the txt bigger in any way ?

I have my ui scale set all the way down to .64 and the text is pritty small and can't really see it.
Glad to hear you like the addon

i'll look into changing the font size, it's probably (definately) possible but i dunno how, i chose the biggest font available hoping it'd be big enough :P
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Unread 03-10-08, 11:46 PM  
Mortilus
A Deviate Faerie Dragon
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update: i figured out what it is i need to call ( http://www.wowwiki.com/API_FontInstance_SetFont ), i'll spend tomorrow or so figuring out how to use it, and then i can post the new version within a week for sure
Last edited by Mortilus : 03-10-08 at 11:48 PM.
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Unread 03-17-08, 08:32 AM  
Mortilus
A Deviate Faerie Dragon
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2.20 is out!
  • BuffWatcher now accepts commands! "/buffwatcher" or "/bw" to use
  • "/bw " will display buffwatcher's options. They will also display if no recognizable command is given.
  • "/bw show" will show the warning frame.
  • "/bw hide" will hide the warning frame.
  • "/bw set x y" will reposition the frame to the coordinates (x, y)
  • "/bw immobilize" will make the warning frame unclickable and undraggable.
  • "/bw movable" will make the warning frame clickable and draggable.
  • "/bw reset" will relocate the warning frame to 400, -300.

Napkin, I am also working on that command to change the size of the font, but it's not working as well as i'd like (as in, at all ). Hopefully i'll get it figured out and released soon
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Unread 03-18-08, 06:58 PM  
Faerina
A Defias Bandit

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wouldn't a rogue's posion be a semi-permanent buff? you wouldn't have to put a specfic one in but something like "Posion missing".
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Unread 03-18-08, 10:52 PM  
Mortilus
A Deviate Faerie Dragon
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yea i just showed this addon to my guild, they thought of that. And also Slice n Dice (in-combat only)

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Unread 03-20-08, 12:48 AM  
Mortilus
A Deviate Faerie Dragon
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2.21 is out! More commands, and rogues are now supported
  • Changed Paladin Aura detection, the new version is faster and is correct even with multiple Paladins in the same party. BuffWatcher also now considers a Paladin's Aura to be missing if Crusader Aura is active while the player is in combat.
  • Rogues are now supported! BuffWatcher will now check for Poisons and "Slice and Dice".
  • BuffWatcher can now check for the "Well Fed" buff! (defaulted to ''off'')
  • The warning notification font is now resizable! (default fontsize is 18)
  • More commands for BuffWatcher:
  • "/bw checkfood" toggles whether to check for "Well Fed" or not.
  • "/bw rogue snd" toggles whether to check for Rogue "Slice and Dice" or not.
  • "/bw rogue psn { true | false | mh | oh } - controls which (if any) weapons will be checked for a Rogue's poisons.
    true will tell BuffWatcher to check both main-hand and off-hand for poisons.
    false will tell BuffWatcher to check neither main-hand nor off-hand for poisons.
    mh will toggle just the main-hand check. Turning this off is useful if you will have Windfury Totem, instead of a poison.
    oh will toggle just the off-hand check.
  • "bw font fontSize" changes the size of the warning notification font to fontSize, which is capped between 10 and 72. Reloading the UI (through logging in and out, or /console reloadui) is necessary to make the new size look pretty.

Napkin, i got the font resizing to work, but the new fontsize doesn't look pretty until you reload the UI. I'll keep playing with it until it works better, it has to be possible since SCT does it ... But until then this version is usable
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Unread 03-20-08, 09:52 AM  
Jezzabel
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Actually I have a problem with /bw command

Each time I try to move my frame by using the command, its pop up a warning for bw aka Bigwigs
Tried also to reset the place frame and I got :
11:49:09 Type '/help' for a listing of a few commands.
11:49:22 [BW] The warning frame is now showing.
11:49:45 Big Wigs (standby): [reset] is not a valid option for /bw

It seems that sometimes the command accept to work with /buffwatcher but not all the time.

So I end up with my frame stuck and not movable ay more.

Went back to old version all is fine

[BW] BuffWatcher active.
[BW] BuffWatcher initialized.
11:38:11 [BW] The warning frame is now showing.
11:38:27 [BW] The warning frame has been made movable when ALT is held.
11:42:48 BigWigs: [150, 150] is not a valid option for /bw

------------

Removed Bigwigs to see if I could finally get the frame to move.
I receive the warning so I can move the frame but no way.
holding ALT and trying to move does nothing.
I even tried to directly put new settings in my saved variables lua but no way the frame is stuck at the same place.

I could change the font size to 14.
Last edited by Jezzabel : 03-20-08 at 10:12 AM.
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Unread 03-20-08, 09:21 PM  
Mortilus
A Deviate Faerie Dragon
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hmm

it seems that BigWigs also uses the "/bw" shortcommand, did you try with "/buffwatcher "?

i'm a bit shaky with how slash commands work, honestly But it seems to me that using /buffwatcher instead of /bw should fix that ...

also, which commands in particular are you having problems with? I can look into them to make sure that they're still working (everything was the last time i checked, maybe i broke one iwthout realizing?)


edit: Also, it's /bw set x y not /bw x y

dunno if you noticed that
Last edited by Mortilus : 03-21-08 at 10:23 AM.
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Unread 03-21-08, 02:53 PM  
Jezzabel
A Cyclonian
 
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Originally posted by Mortilus
hmm

it seems that BigWigs also uses the "/bw" shortcommand, did you try with "/buffwatcher "?

i'm a bit shaky with how slash commands work, honestly But it seems to me that using /buffwatcher instead of /bw should fix that ...

also, which commands in particular are you having problems with? I can look into them to make sure that they're still working (everything was the last time i checked, maybe i broke one iwthout realizing?)


edit: Also, it's /bw set x y not /bw x y

dunno if you noticed that
When I try to use /buffwatcher command and not shortcut /bw, then I received a message as the command is not available
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