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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-15-14 08:28 PM
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Afflicted3  Popular! (More than 5000 hits)

Version: 2.3.6
by: Shadowed, Tatterotts

Afflicted is an enemy spell timer mod for PvP (mainly arenas). This is for people who just want useful information, such as an interrupt is on cool down and you're
safe to cast a heal or that Blessing of Freedom is going to be back up for an enemy Paladin soon. If you want to know the cool down of an obscure ability say Whirlwind then this is not the mod for you. New timers for abilities that are not included by default can easily be added under the configuration. However, the system is flexible enough that any enemy timer can be added including traps or totems.

Alerts for when a spell is triggered (or ends), as well as when you interrupt or dispel an enemy are included. All alerts can be shown inside party, raid, raid warning, combat text or a specified chat frame.

Slash command: /afflicted

NOTE: Dispel and interrupt announcements will not be part of Afflicted come next push (when 3.2 goes live), they have been broken off into Purgeatory


Version 2.3.6(12/15/14)
Updated for 6.0.3/WoD LIVE
*Lots and lots of spell changes/updates
*Updated libraries

Version 2.3.5 (10/12/14)

Updated for WoD/6.0.2
*Reworked some spell code to remove any spells in the spell list without an actual spell in game associated with it. This will remove custom added spells that no longer exist in WoD. You shouldn't see any more #XXXXX or similar spells at the top of your spell list.
*Removed spells from the spell list that no longer exist, changed the cooldown for a few others, and upped the spells version number to 14. I anticipate having more spells to add as time goes on (or requests are made) as I didn't take the 20 hours it would take to go through every class and spec and see what new toys they got for WoD.
*Updated wowace libraries to the newest available.

Version 2.3.4 (7/5/13)

Set arena to default to 3v3 for now since there's not a super-reliable way to predict arena team size that I've been able to test since the patch.
This will fix the problem of the addon not working when in arenas.

Version 2.3.2 (5/27/13)

Updated TOC
Updated libs
Changed purgeatory reference as the addon is no longer maintained

Version 2.3.2 (3/9/13)

Added in code to merge in a proper anchor on spell database update to avoid future problems and properly updated spell database so that life cocoon and combat readiness will respond properly.

Version 2.3.1 (3/9/13):

Work around for error popping up due to combat readiness and life cocoon ending early and not being assigned to proper anchors.

Version 2.3.0 (3/7/13):

Added general monk cooldowns, also tagged all appropriate spells with the "buff" type
Attempted to correct two general errors that seem to be caused by zoning issues where the combat log isn't reporting a source
Fixed icons not fading when abilities fade early, also corrected for bars (though it was only a select few spells).

Version 2.2.6 (8/30/12):

Fixed the ability to turn off icons when using bars
Corrected a seen issue when upgrading spell database versions
Changed two default initialization values

Version 2.2.5 (8/29/12):

Corrected an error in the GTB library that was causing icons to not display properly in bar mode. This was brought about by new functionality in the GetTexture API call. Testing during a single level 8X BG showed the proper icons for the abilities.

Version 2.2.4 (8/27/12):

Updated all spells and added new ones, lots of spell changes brought about by 5.0.4

Version 2.2.3 (8/25/12):

Increased the spells database version

Version 2.2.2 (8/12/12):

Initial bugfixes for Cata:

Updated Libraries
Removed non existent spells and totems
Removed old spell from the test
Added likely incorrect localizations so that the classes field could be populated for Monks

Have not had time to test extensively yet

Version 2.2.1 (1/6/12):

*Redone spells, might not have gotten all of them put in that people may want, but the durations and CDs, as well as spells new to Cata (like rebuke and skull bash) have been added into the default.

-Note that this will not effect people who have already used that addon, as the spells list seems to be generated when the addon is first loaded, so if you want the new ones, you'll have to delete the addon under the WTF saved variables folder. You can also add them in yourself.

Version 2.2.0 (12/23/11):

Numerous fixes for all (mainly combat log) changes that have occurred since wotlk
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.2.1
247kB
01-06-12 05:39 PM
Patch
1.0
230kB
04-27-11 09:08 AM
Patch


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Unread 05-11-09, 09:21 AM  
Aradel
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 4
Uploads: 2
I encountered a problem when I tried to add the spell penance with the spell ID.

I Added the spell ID in the options like you are supposed to at first I couldn't find it so I added it again. Now the same spell appeared twice so I deleted one of them. Somehow now I can't get the options menu up by typing /afflicted ui

Afflicted is working, it shows all cooldowns and so on /afflicted test and /afflicted clear works but when I type /afflicted UI and hit enter nothing happens. Any ideas on what the problem could be?

Attached is a screenshot of what it looks like on the screenshot. When I hit enter nothing happens. The chat box doesn't close down and you can't acess the options menu

Also tried logging on an alt and the /afflicted UI command worked fine.

Last edited by Aradel : 05-11-09 at 09:24 AM.
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Unread 05-10-09, 09:53 PM  
Shadowed
...
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I don't, didn't feel like doing slash command configuration so just stuck it back into AFflicted.
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Unread 05-10-09, 09:34 PM  
Nanase
A Murloc Raider

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File comments: 21
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Hello.

Do you still plan to create a seperate addon for dispel announcements and interrupts?
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Unread 05-10-09, 12:01 PM  
Grombringal
A Kobold Labourer

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Done.

Thanks for your time Shadowed
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Unread 05-10-09, 11:55 AM  
Shadowed
...
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Put it up on my issue tracker please, and I'll get it once I have a chance.
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Unread 05-10-09, 10:23 AM  
Grombringal
A Kobold Labourer

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The icon displayed with the dispel alert is showing the dispel spell (ie Dispel Magic, Mass Dispel, Abolish Poison, etc...) instead of the spell it dispelled.

[e]: Your fix for friendly dispel alert seems to be working now (no more FAILED spam issue)
Last edited by Grombringal : 05-10-09 at 10:34 AM.
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Unread 05-08-09, 10:12 AM  
apoe00
A Kobold Labourer

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Having problems with the grow up feature. It works fine if I do it under the general tab, then all the bars will grow up, however I'm unable to make any one single anchor grow up. Any help would be appreciated.
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Unread 05-07-09, 03:15 PM  
Shadowed
...
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The fact that it opens stuff to a custom page like that is a hack actually, I haven't tracked down why it sometimes opens the wrong page.

I'm not sure why you'd get failed alerts, I can't think of any reason actually, rather odd.
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Unread 05-06-09, 02:37 PM  
Grombringal
A Kobold Labourer

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Hi again Shadowed,

I was messing a little with the spell data base and I found a minor bug: when you click on the "Divine Protection" spell (Paladin tab) in the Spell categories it redirects you to Evasion (Rogue spell heh).

Btw I tested your tweak for friendly dispel alert and it's *almost* working, it's just always displaying a FAILED dispel alert even tho the dispel was successful. Hope this helps
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Unread 05-06-09, 11:29 AM  
Shadowed
...
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I don't plan on adding specific announcements per spell, you can always create a new anchor that announces to raid warning and then put any spell you want to only announce in RW there.
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Unread 05-06-09, 11:20 AM  
G00DFe77a
A Defias Bandit

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File comments: 25
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I would prefer that the enable announcements for each of the arena spells can function similiar to the announcement for interrupts and dispels. Where you can specify which frame to send it to such as raid warning, msbt, etc. There are a few critical things for me such as pvp trinket that would be better off in a raid warning instead of chat. If you can look into that, that would be great!
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Unread 05-06-09, 01:28 AM  
mako
A Defias Bandit

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hm weird, started working in WG and works in skirmishes...wasn't working in WSG for some reason D:

I'll test it some more haha
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Unread 05-06-09, 12:48 AM  
mako
A Defias Bandit

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Originally posted by Shadowed
mako: No option, you could hack it in if you really wanted, open Afflicted.lua

find

elseif( ( eventType == "SPELL_DISPEL" or eventType == "SPELL_STOLEN") and self.db.profile.dispelLocation ~= "none" and bit.band(sourceFlags, COMBATLOG_OBJECT_AFFILIATION_MINE) == COMBATLOG_OBJECT_AFFILIATION_MINE and bit.band(destFlags, COMBATLOG_OBJECT_REACTION_HOSTILE) == COMBATLOG_OBJECT_REACTION_HOSTILE ) then

replace with

elseif( ( eventType == "SPELL_DISPEL" or eventType == "SPELL_STOLEN") and self.db.profile.dispelLocation ~= "none" and bit.band(sourceFlags, COMBATLOG_OBJECT_AFFILIATION_MINE) == COMBATLOG_OBJECT_AFFILIATION_MINE ) then

should do it.
hmm, I changed it exactly how you put it under this part

"-- Managed to dispel or steal a buff"

and it didn't work. any ideas? I'll try again to make sure I didn't write it wrong
Last edited by mako : 05-06-09 at 01:11 AM.
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Unread 05-05-09, 11:48 PM  
Shadowed
...
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It's been fixed.
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Unread 05-05-09, 08:23 PM  
niceguyjdh
A Kobold Labourer

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fixed TOC Plz

Hi Shadowed,

Not fixed TOC

Check it!!!
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