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Guild2Guild  Popular! (More than 5000 hits)

Version: 7.5.9
by: dbeleznay, Jaxomuk

Enables communication between 2 or more guilds via a separate (private) chat channel,
which translates the messages between the 2 or more guild chats. Two users are required
to have this addon for it to work (1 in each guild), however only 1 user per guild is
required to have Guild2Guild for all members of both guilds to reap the benefits. For
example, guild chat from guild A will appear in guild B's guild chat, and vice-versa.

== Features ==
¤ Works for officer chat as well. You can enable either guild chat, officer chat, or both.
¤ Allows item linking
¤ Completely secure since the transmission channel is via in game whispers. The public
channel that you set is used for cross guild synchronization only
* You can set the add-on to be even more secure by limiting the guilds that you will
accept relays from (in case someone with the addon has characters in multiple guilds)
* forwards messages that other addons send to the guild addon channel
* unlike previous versions, more than two people from either guild can have the add-on
running at once (in fact its encouraged for stability)
* Everyone with the addon will see the guild chat as though it came directly from the
person that sent the message. Clicking on their name will have all the same functionality
as the regular WOW UI.


== USAGE ==
To use Guild2Guild, just download and install like any other addon, and have a friend (in a
different guild) do the same. Then, decide upon a synchronization channel, and set both of
your G2G's to the same channel, like so:

/g2g channel relaychannel

Once the channel is set, simply enable G2G as such:

/g2g on

You should now be ready for intra-guild communications!

== GUILDMASTERS ==

You can limit the guilds that you can connect to using a white list, and automatically set
the channel and password by adding a string like:

<G2G;C:channel;P:secret;A:Guild1,Guild2;>

to your guild information (through the guild options menu).
Where channel is the name of the channel you want guild2guild to use to coordinate relays,
password is the password for that channel, and Guild1 and Guild2 are the names of two or more
guilds that you would like to allow to connect to this one.

(Password is optional, you don't need to use it if you don't want to have a password.)

Alternately you can create a custom build of guild2guild for your guild to use by editing the file
DefaultConfiguration.lua to use a new channel, and channel password, and then reposting this
add on to your guild website.

Guild to Guild will automatically promote people that are allowed to speak in the officer
channel to relays. This is so that the officer chat can be relayed as well.

== KNOWN BUGS ==
none

== Summary of in-game help commands ==

To view the usage of Guild2Guild:

/g2g help

To turn this addon on or off:

/g2g [on|off]

To turn guild chat on or off:

/g2g gchat [on|off]

To turn officer chat on or off:

/g2g ochat [on|off]

To turn relay change notification on or off:

/g2g relaynotify [on|off]

To turn on passive mode (for slow connections - be the last person to be elected relay)

/g2g passive [on|off]

To turn on silent mode (block all incoming messages from the allied guilds)

/g2g silent [on|off]

To set or change the hidden synchronization channel used by this addon:

/g2g channel [MY_CHANNEL]

To view your settings:

/g2g report

(ADVANCED: If something really strange happens you can type /g2g stackdump which will take a
snapshot of the last few minutes of guild2guild activity. If you mail me your guild2guild saved
variables file when you log out then I will be better able to debug what went wrong.)

7.5.9
- fixed error caused when the person you are talking to disconnects, but you still have messages for them
- fixed error message when you turn on Blizzard Class Coloring in the chat frame

7.5.8
- shortened the inter-guild message when a player earns an achievement

7.5.7
- changed to use ChatThrottleLib by Mikk - http://www.wowwiki.com/ChatThrottleLib which should prevent disconnects when a large raid gets an achievement
- allow the channel password to be set to NIL by typing /g2g password

7.5.6
fixed a few minor bugs related to achievements
- achievements are no longer broadcast unless they come from someone in your guild.
- achievement messages are now displayed in the correct window

7.5.5
- achievements are now propagated across guilds
- fixed an extra space that was being introduced when in guild2guild messages
- added a 'silent' mode which allows a player to not see any guild2guild messages
- the addon now automatically shuts down if the password is set incorrectly

7.5.4
- updated for current TOC

7.5.3
- added an additional call to set the variable (arg2) for the sender. For the case of addons like Prat and PhanxChat
which were incorrectly reading it from the global namespace instead of the passed in arguments. This fixes the bug
where some users would see messages as coming from the relay instead of from the correct sender

7.5.2
- initialized chat color properly

7.5.1
- fixed a bug that was still causing duplicate names after relay changes

7.5.0
- Updated to current TOC
- fixed up after blizzard changed the chatframe api

7.4.9
- Updated to current TOC
- added the ability to disable notification messages when the relay changes

7.4.8
- added the ability for a relay to step down if there are others available (passive mode)
- /report shows the complete list of potential relays, and their versions
- no longer allow allied guilds to be put on the rejected relay list
- added a way to change the chat color for incoming guild messages to the context menu for the chat frame
- fixed a synchronization issue where an election would happen immediately after a player logged in if it took them a long time to load


7.4.7 - Jan 5, 2008
- fixed an error where an officer would always try to be the relay even if they didn't have the latest version.


7.4.6 - Jan 5, 2008
- fixed an error on login when the 'guildmembernotify' variable had not yet loaded, but I was trying to query it
- fixed a parse error when looking for player has left the guild messages


7.4.5 - Jan 2, 2008
- Selection of relays is now based on officer rank, ignore list, and whether the 'guild member alert' is set to on
- Play the friend online sound when a member of an allied guild comes online
- Text from players in the allied guild that you are ignoring is no longer displayed locally
- fixed a nil pointer when a message that is too long is sent with a hyperlink
- hide the g2g channel
- No longer working around the guild member alert not firing the event if you don't have the flag set.
Instead I just set it to true the first time you use guild to guild on that character, and afterwards respect
your decision. (Turning it off will really turn it off).

7.4.4 - Dec 27, 2007
- avoid sending Online/Offline messages for players that are merely on the relays friends list, and not actually in the guild.

7.4.3 - Dec 27, 2007
- incorrect function when a player turns off guild2guild preventing them from exiting the advanced configuration page

7.4.2 - Dec 27, 2007
- added notifications when a guild member comes online

7.4.1 - Dec 9, 2007
- added debug code to log on errors
- limited relayed addon messages to 1 per second

7.4.0 - Dec 2, 2007
- split messages sent to guild chat on to two lines if they are longer than 254 characters
- prevent addon messages longer than 254 characters from being sent

7.3.9 - Nov 24, 2007
- enabled relaying of addon messages sent to the guild channel
- added a filter for which guild addon messages are relayed
- fixed a null pointer when logging in an unguilded character
- Added channel, and password as options that can go in the guild information pane to be parsed
- Fixed a bug on initialization caused when the guildname had not been loaded yet

7.3.8
- Workaround for blizzard bug where GuildInfo is cached between different characters

7.3.5 - Nov 20, 2007
- officer chat is detected automatically
- other addon messages sent to the guild channel are now relayed
- fixed a problem where guild2guild was always trying to take over the first channel
- fixed a bug which was causing connections to other guilds to be lost when the current relay
logged out, and a new one took over if the guild was not using the whitelist
- fixed a bug where the relay would bounce back and forth once when the relay ownership was
transferred to an officer

7.3.4 - Oct 15, 2007
prevented double messages from occurring when one of the relay's got drunk and the guild was
not using whitelists for allied guilds.

7.3.3 - Sept 28, 2007
fixed a synchronization issue electing a new relay when the current relay logged out


7.3.2 - first public version after a re-write to support multiple relays, improve robustness,
and use a secure whispers instead of the relay channel.
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Unread 09-08-09, 02:35 PM  
S31Ender
A Kobold Labourer

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How do I? Or possibly a feature request if not.

I have an alt in a guild that I do NOT want on the relay. Is there a way to have my toon see my main guild's relay but NOT transmit the alt guild's messages.
I'd like to keep up on my main guild's stuff but I don't want my altguild's messages getting in the way. THey need to be separate.





Also. A HUGE HUGE second motion for the feature request of combining Guild Lists! In my opinion this is the most overlooked idea of the mod!




Keep up the good work! This mod was a great idea!
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Unread 09-06-09, 09:38 PM  
Dusso Janladde
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Turning off G2G for all online members

I'm part of a leveling/raiding guild that is about to split into separate leveling and raiding guilds. We're thinking about using this addon for cross-guild communication but it's dependent on one thing: During our raids, we don't want to see the guild chat from the leveling guild, so we need the ability for one person (such as the GM) to completely enable and disable relaying for the entire raiding guild. This will, of course, mean that the leveling guild won't see the raiding guild's chat either, which is ok. Just asking everyone in the raiding guild to disable their G2G won't really suffice, it needs to be done by 1 person. Is there already a way to do this? If so, is there any way to do it without changing the settings string in the guild info?

Thanks for your help.
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Unread 09-03-09, 12:14 PM  
Sarandra
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Online Guild Members

I just downloaded this addon. IT is WONDERFUL. Really helps when you are a small guild with other ally guilds Now we dont have to switch to talk.

I do have a ? though. Is there a way to see who is online in the other guild that you are talking with??
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Unread 08-27-09, 06:11 PM  
mrkag
A Murloc Raider

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Originally posted by dbeleznay
next time you see it happening can you try running /g2g stackdump and then send me a copy of your guild2guild.lua from your wtf/account/name/server/charactername/saved variables/guild2guild.lua?

That will help me figure out what's going on.

Thanks
I just sent the file.

Thanks for looking into this!
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Unread 08-23-09, 05:03 PM  
dbeleznay
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Originally posted by mrkag
Does the fix require everyone to use 7.5.9? I'm using 7.5.9 but I still receive the error. My guild is using a mix of versions.
next time you see it happening can you try running /g2g stackdump and then send me a copy of your guild2guild.lua from your wtf/account/name/server/charactername/saved variables/guild2guild.lua?

That will help me figure out what's going on.

Thanks
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Unread 08-22-09, 11:28 AM  
mrkag
A Murloc Raider

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Originally posted by dbeleznay
This is fixed in 7.5.9
Does the fix require everyone to use 7.5.9? I'm using 7.5.9 but I still receive the error. My guild is using a mix of versions.
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Unread 08-16-09, 04:22 PM  
dbeleznay
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Re: Many Thanks: From Knights Of Ral Bane

Originally posted by Aevespers

P.S. What ya say we bribe ya to combine our who lists too? ;-p
Thanks for using the addon - I'm glad that you like it.

Can you please let me know if you are still seeing the bugs that you reported after you get version 7.5.9?

I've thought about combining the guild lists, but I haven't had the time to do it ... too busy playing
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Unread 08-16-09, 04:19 PM  
dbeleznay
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Originally posted by shirizaan
There is a pretty significant bug in the latest version. The message "No player named x is currently playing" starts spamming people using guild2guild.
This is fixed in 7.5.9
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Unread 08-11-09, 05:54 PM  
Aevespers
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Thumbs up Many Thanks: From Knights Of Ral Bane

Hi There,

I would like to apologize, in advance, for the length of this post, but I submitted the error reports separately just in case you didn’t feel like reading our guild’s life story. ;-p

I just wanted to say thanks… I'm very impressed with this piece of code man. Reading the source took me down memory lane of the days when I hacked up a little C++ for the old text MUDs. I doubt anyone even remembers those anymore, but the possible applications of what you’re writing here are exactly what we've needed for almost 2 years. Using only a private sponsor system, I founded Knights Of Ral Bane upon the values of patience, kindness and humility. Now, a year and half later, we have become the oldest, largest and best kept secret on our server. We have grown to over 250 accounts strong, totally more than 450 characters and not once compromising our ideals.

Well over a year ago, among the 5 or 6 alternate storage banks I created a “raiding” guild to be used when the time was right, but when the time came to split off… no one could bear the thought of feeling as though we were leaving people behind. At the time, the shared channels that we could create weren’t very functional and thus the Raiding Guild became the Alchemy bank.

Recently, the sheer size and complication of organizing raids has become overwhelming, due to so many varying needs and only so many options. The limits of the In-Game Calendar, combined with blizzard only allowing us 10 ranks, had literally left us at our wits end. At a guild meeting yesterday, we even mused about the Raid Guild just sitting, collecting dust, but last night I just happen to stumble across Guild2Guild.

Immediately, I began exploring the possibilities of its potential and after 3 hours into the am last night and another 4 today, refining and debugging… man I just had to stop and come thank you. Most everyone knows I keep to myself most of the time ignore any drama BS. In other words I don’t do the forums or get involved in trade chat politics, but I had to come say thank you. We might finally have the key that will allow us to move the upper raiders to the raiding guild without having to abandon anyone at all.
We are currently in the process of incorporating G2G into all of the guilds that we use as storage, for easier communication while grabbing things for one another, and we’re hoping, hell I’m practically praying, that this system will allow our humble, little guild to remain united as it grows even larger.

*tear* We love you man… *sniff*

Sincerely,

"Papa Bear Spers"

P.S. What ya say we bribe ya to combine our who lists too? ;-p
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Unread 08-11-09, 05:39 PM  
Aevespers
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Conflict with WIM when I shift clicked on a name.

And another... Hope you don't mind these.

Message: Interface\AddOns\Guild2Guild\Guild2Guild.lua:868: attempt to call global 'G2GOldChatHandler' (a nil value)
Time: 08/11/09 16:12:46
Count: 2
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `G2GOldChatHandler'
Interface\AddOns\Guild2Guild\Guild2Guild.lua:868: in function <Interface\AddOns\Guild2Guild\Guild2Guild.lua:812>
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:265: in function <...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:238>
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:291: in function <...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:279>

Locals: self = ChatFrame1 {
0 = <userdata>
flashTimer = 0.49800169561058
isInitialized = 1
tellTimer = 18764.148
oldx = 88.31999829058
hasBeenFaded = 1
hover = 1
oldAlpha = 0
channelList = <table> {
}
init = 2
oldy = 105.86128861139
isDocked = 1
editBox = ChatFrameEditBox {
}
isLocked = 1
name = "General"
hoverTime = 0.36900001950562
buttonSide = "left"
zoneChannelList = <table> {
}
defaultLanguage = "Common"
messageTypeList = <table> {
}
}
event = "CHAT_MSG_SYSTEM"
msg = "1 |4playerlayers; total"
realSender = ""
arg3 = ""
arg4 = ""
arg5 = ""
arg6 = ""
arg7 = 0
arg8 = 0
arg9 = ""
arg10 = 0
arg11 = 1684
(*temporary) = nil
(*temporary) = ChatFrame1 {
0 = <userdata>
flashTimer = 0.49800169561058
isInitialized = 1
tellTimer = 18764.148
oldx = 88.31999829058
hasBeenFaded = 1
hover = 1
oldAlpha = 0
channelList = <table> {
}
init = 2
oldy = 105.86128861139
isDocked = 1
editBox = ChatFrameEditBox {
}
isLocked = 1
name = "General"
hoverTime = 0.36900001950562
buttonSide = "left"
zoneChannelList = <table> {
}
defaultLanguage = "Common"
messageTypeList = <table> {
}
}
(*temporary) = "CHAT_MSG_SYSTEM"
(*temporary) = "1 |4playerlayers; total"
(*temporary) = ""
(*temporary) = ""
(*temporary) = ""
(*temporary) = ""
(*temporary) = ""
(*temporary) = 0
(*temporary) = 0
(*temporary) = ""
(*temporary) = 0
(*temporary) = 1684
(*temporary) = "attempt to call global 'G2GOldChatHandler' (a nil value)"
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Unread 08-11-09, 04:24 PM  
Aevespers
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Possible Conflict with GuildGreet

Post 1... Error report

Just after someone who was relaying logged out from an allied guild, this error message came up.


Date: 2009-08-11 14:56:23
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Guild2Guild\Guild2Guild.lua line 868:
attempt to call global 'G2GOldChatHandler' (a nil value)
Debug:
(tail call): ?
[C]: G2GOldChatHandler()
Guild2Guild\Guild2Guild.lua:868: GLDG_originalChatEventHandler()
GuildGreet\GuildGreet.lua:6176:
GuildGreet\GuildGreet.lua:6037
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:265:
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:238
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:291:
...s\WIM\Libs\LibChatHandler-1.0\LibChatHandler-1.0.lua:279
AddOns:
Zoom, v
Swatter, v3.1.14 (<%codename%>)
Corpse, v3.2.0.1
Cursor, v3.2.0.1
NPCScan, v3.2.0.3
A3FuMadeBy, v1.5
ABHelper, v0
Accountant, v
AddEmote, v0.2
AltoComplete, v1.0
AtlasLoot, vv5.07.02
AucAdvanced, v5.5.4293 (WombatII)
AucFilterBasic, v5.5.4293 (WombatII)
AucFilterOutlier, v5.5.4293.2531
AucMatchUndercut, v5.5.4293.2531
AucScanData, v5.5.4293 (WombatII)
AucStatClassic, v5.5.4293 (WombatII)
AucStatHistogram, v5.5.4293 (WombatII)
AucStatiLevel, v5.5.4293 (WombatII)
AucStatPurchased, v5.5.4293 (WombatII)
AucStatSales, v5.5.4293.2842
AucStatSimple, v5.5.4293 (WombatII)
AucStatStdDev, v5.5.4293 (WombatII)
AucStatWOWEcon, v5.5.4293.2530
AucUtilAHWindowControl, v5.5.4293.3311
AucUtilAppraiser, v5.5.4293.2530
AucUtilAskPrice, v5.5.4293.3175
AucUtilAutoMagic, v5.5.4293.3142
AucUtilCompactUI, v5.5.4293.2530
AucUtilEasyBuyout, v5.5.4293.3583
AucUtilItemSuggest, v5.5.4293.3108
AucUtilPriceLevel, v5.5.4293.2545
AucUtilScanButton, v5.5.4293.2530
AucUtilScanFinish, v5.5.4293.2530
AucUtilScanProgress, v5.5.4293.2530
AucUtilSearchUI, v5.5.4293.3655
AucUtilSimpleAuction, v5.5.4293.0
AucUtilVendMarkup, v5.5.4293.2530
AuctionProfit, v0.8
Auctionator, v2.3.6
AutoRepair, v
Babylonian, v5.1.DEV.130
BagSaver, v0.1
BangInnerFire, v3.10.03
BeanCounter, v5.5.4293 (WombatII)
BGDefender, v1.4.1
BloodyRare, v1.1d
CensusPlus, v4.2.2
ChatSubs, v1.1
Configator, v5.1.DEV.130
CurseProfiler, v
DalaranUniversity, v1.1
DCoords, v2.3
DebugLib, v5.1.DEV.130
Enchantrix, v5.5.4293 (WombatII)
EnchantrixBarker, v5.5.4293 (WombatII)
FishingAce, v0.4.5g
Gatherer, v3.1.14
GearScore, v2.2.09 - Release
Guild2Guild, v7.5.8
GuildGreet, v30200.2
Informant, v5.5.4293 (WombatII)
InviteMe, v30000.1
LinkWrangler, v1.79
LinkWranglerCompanion, v1.6
LootDB, v3.1.1
MultiMail, v3.2
NeonChat, v
QuestHelper, v1.1.10
RandomSay, v1.1
RecountGuessedAbsorbs, v
RecountThreat, v
sct, v6.2
ShortMacros, v0.1
ShowGuildList, v
SlideBar, v3.1.14 (<%codename%>)
Stubby, v5.5.4293 (WombatII)
TankPoints, v
toomanyaddons, vr23
tradewatcher, v
TrainConductor, v
WIM, v3.1.1
XPerl, v3.0.5d
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_enUS v3.2.0.30200 <us>
(ck=9d3)
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Unread 07-30-09, 02:21 PM  
shirizaan
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There is a pretty significant bug in the latest version. The message "No player named x is currently playing" starts spamming people using guild2guild.
Last edited by shirizaan : 07-30-09 at 02:21 PM.
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Unread 07-01-09, 08:04 PM  
dbeleznay
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Originally posted by webshaun
I'm running 7.5.8 but am still getting this error...

Date: 2009-07-01 19:52:55
ID: 1
Error occured in: Global
Count: 1
Message: ...uc-Util-AskPrice\ChatThrottleLib\ChatThrottleLib.lua line 411:
prefix + text length cannot exceed 254 bytes
Debug:
(tail call): ?
[C]: ?
[C]: assert()
...uc-Util-AskPrice\ChatThrottleLib\ChatThrottleLib.lua:411: SendAddonMessage()
Guild2Guild\Guild2Guild.lua:918: SendG2GSyncMessage()
Guild2Guild\Guild2Guild.lua:1681: HandleForwardedAuxMessage()
Guild2Guild\Guild2Guild.lua:1787: HandleIncomingGuildMessage()
Guild2Guild\Guild2Guild.lua:1142: OnEvent()
[string "*:OnEvent"]:1:


----

We are also getting repeating messages when relays log off... constant spam "No player named 'User' is currently playing." Takes about 5 minutes to stop.
That particular error is being caused because the other relay is running 7.5.7 (I can tell because its an IncomingGuildMessage)


I have also seen the problem you mention when the other relay logs off - it looks like its caused by ChatThrottleLib (because it is delaying the messages that are being sent). I need to see how other add-ons that use it handle it - it might take me a few days to figure out.
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Unread 07-01-09, 06:07 PM  
webshaun
A Kobold Labourer

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Originally posted by dbeleznay
Thanks for the stack. I've just uploaded 7.5.8 in order to fix this.
I'm running 7.5.8 but am still getting this error...

Date: 2009-07-01 19:52:55
ID: 1
Error occured in: Global
Count: 1
Message: ...uc-Util-AskPrice\ChatThrottleLib\ChatThrottleLib.lua line 411:
prefix + text length cannot exceed 254 bytes
Debug:
(tail call): ?
[C]: ?
[C]: assert()
...uc-Util-AskPrice\ChatThrottleLib\ChatThrottleLib.lua:411: SendAddonMessage()
Guild2Guild\Guild2Guild.lua:918: SendG2GSyncMessage()
Guild2Guild\Guild2Guild.lua:1681: HandleForwardedAuxMessage()
Guild2Guild\Guild2Guild.lua:1787: HandleIncomingGuildMessage()
Guild2Guild\Guild2Guild.lua:1142: OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
AddOns:
Swatter, v3.1.13 (<%codename%>)
NPCScan, v3.1.0.1
AckisRecipeList, v1.0 RC10 2109
AtlasLoot, vv5.05.01
AtlasLootFu, vv5.05.01
AucAdvanced, v5.5.4293 (WombatII)
AucFilterBasic, v5.5.4293 (WombatII)
AucFilterOutlier, v5.5.4293.2531
AucMatchUndercut, v5.5.4293.2531
AucStatClassic, v5.5.4293 (WombatII)
AucStatHistogram, v5.5.4293 (WombatII)
AucStatiLevel, v5.5.4293 (WombatII)
AucStatPurchased, v5.5.4293 (WombatII)
AucStatSales, v5.5.4293.2842
AucStatSimple, v5.5.4293 (WombatII)
AucStatStdDev, v5.5.4293 (WombatII)
AucStatWOWEcon, v5.5.4293.2530
AucUtilAHWindowControl, v5.5.4293.3311
AucUtilAppraiser, v5.5.4293.2530
AucUtilAskPrice, v5.5.4293.3175
AucUtilAutoMagic, v5.5.4293.3142
AucUtilCompactUI, v5.5.4293.2530
AucUtilEasyBuyout, v5.5.4293.3583
AucUtilFixAH, v5.5.4293 (WombatII)
AucUtilItemSuggest, v5.5.4293.3108
AucUtilPriceLevel, v5.5.4293.2545
AucUtilScanButton, v5.5.4293.2530
AucUtilScanFinish, v5.5.4293.2530
AucUtilScanProgress, v5.5.4293.2530
AucUtilSearchUI, v5.5.4293.3655
AucUtilSimpleAuction, v5.5.4293.0
AucUtilVendMarkup, v5.5.4293.2530
AutoProfitX, v2.04
Babylonian, v5.1.DEV.130
BeanCounter, v5.5.4293 (WombatII)
BonusScanner, v5.0
BrokerBonusScanner, v1.2
Configator, v5.1.DEV.130
Cooldowns, v
CurseProfiler, v
DBMCore, v
DBMLDB, v
DebugLib, v5.1.DEV.130
DKPProfiler, v0.632
Dominos, v1.9.4
DominosCast, v
DominosRoll, v
DominosXP, v
ElkBuffBars, v2.2.4-149
Enchantrix, v5.5.4293 (WombatII)
EnchantrixBarker, v5.5.4293 (WombatII)
FishingBuddy, v0.9.7l
Gatherer, v3.1.13
Guild2Guild, v7.5.8
Informant, v5.5.4293 (WombatII)
Mappy, v2.2.5
Name2Face, vv1.3 build 200906290500
Omen, v3.0.7
oRA2, v2.0.$Revision: 657 $
Outfitter, v4.7.3
Postal, v3.1.2
Prat30, v3.2
Prat30HighCPUUsageModules, v
Prat30Libraries, v
QuestGuru, v1.0.10b
QuestGuruHistory, v1.0.6
QuestGuruTracker, v1.2.3b
QuestHelper, v1.0.26
RatingBuster, v
Recount, v
SlideBar, v3.1.13 (<%codename%>)
Stubby, v5.5.4293 (WombatII)
Titan, v4.2.5.30100 - Revision 273
TitanAmmo, v4.2.5.30100
TitanBag, v4.2.5.30100
TitanClock, v4.2.5.30100
TitanCoords, v4.2.5.30100
TitanGoldTracker, v4.2.5.30100
TitanLootType, v4.2.5.30100
TitanPerformance, v4.2.5.30100
TitanRegen, v4.2.5.30100
TitanRepair, v4.2.5.30100
TitanTradeCooldown, v3.1.7.30100
TitanVolume, v4.2.5.30100
TitanXP, v4.2.5.30100
(ck=986)

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We are also getting repeating messages when relays log off... constant spam "No player named 'User' is currently playing." Takes about 5 minutes to stop.
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Unread 06-30-09, 04:56 PM  
elladine
A Kobold Labourer

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yay. glad to help =)
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