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LootAlert  Popular! (More than 5000 hits)

Version: 23
by: kergoth [More]

LootAlert displays your loot (money & item) messages in a scrolling text addon (sct, fct, msbt, ..). For money, it can show in 3 formats, whichever you choose. For items, it shows how many you looted and how many you now have, in total, in your inventory. It can color the item by rarity, show an item icon, and so on. It can reformat chat loot messages to use its formatting as well, for consistency. It does not yet show party members or raid member looting.

23:
- Add ruRU translation, courtesy StingerSoft
22:
- Fix error at login seen when HideLooted is not installed
21.1:
- Fix Interface version
21:
- Add release notes for version 21
- Add support for the HideLooted addon's filtering
- Default to LibSink's prioritized default sink, rather than UIErrorsFrame
- Fix for changes in recent versions of WoW
- Update to the latest versions of the embedded libraries
- Bump .toc Version
- Fix filesystem case issues.
- Add deDE translation, courtesy DoofDilla.
20:
- Switch the gold/silver/copper global string usage for 2.4.2.
19:
- Fix the options.lua error.
18:
- Kill AceDBOptions lib, since I'm not using it.
- Kill some debug code, since I'll be handling that elsewhere.
- Code reorganization.
- Fix bug reported by mindleglalaxy.. I wasn't handling the itemlink/itemstring properly. Fixed by ensuring we always grab the suffixid, and only grab the uniqueid if it contains the bits for scaled random suffixes.
17:
- Only send chat messages to the chat frames if db.chat is disabled.
- Don't filter out all chat loot messages, only those we'll be handling (we don't want to hide other people looting stuff..).
16:
- Fix the chat message stuff to only output to frames that have item loot enabled.
15:
- Apply the quality threshold to the examples again.
- Rework the way I'm handling the chat message modification. This should fix the last of the total count problems people have been running into with the new method enabled.
- Make newmethod default again, since it should be stable now.
14:
- Don't pause while trading or at a merchant, as they generate loot events.
- Make the total count in loot messages pretend that no items have hit the bags yet as of the loot message.
Example: If you were to loot 600 ammo all at once, depending on lag, it
could have shown: +200 (600), +200 (600), +200 (600) for the 3 messages,
indicating that all 600 hit the inventory prior to getting any of the loot
messages. While accurate, this is confusing to users. With this change,
it would show: +200, +200 (400), +200 (600).
13:
- Add option to enable/disable the new method of keeping track of total item counts, disabled by default.
- Fix the chatthres option (was acting like it was always on).
- Kill the Chat option from the LibSink output options, as it's pointless.
12:
- Fix self is nil error in chat processItems function.
- Reset lootprocessed to 0 when lootchatcount changes, to try to fix this odd count problem people are seeing.
- Change default output to UIErrorsFrame, as the libsink-2.0 fallback is chatframe1, which is silly.
- Add option to apply the item quality threshold to chat loot messages.
- Disable the 'apply to chat messages' option when chat message filtering is off.
11:
- Fix the options error in the example setup code.
10:
- Fix the miscount bug which has been floating around for ages.
9:
- Don't strip off the suffixes/enchants/etc of items that have them.
8:
- Add option to modify the loot chat messages to also have LootAlert's formatting.
- Add tek's "about" panel to the config.
- Set default profile to Default, as I highly doubt anyone would need to change this per character.
- Don't create our options tables until we need them.
7:
- Add LibSink-2.0 to OptDeps.
- Hardcode some info for the examples, so they don't need to be in the item cache to work.
6:
- Add "Example Messages" to options.
- Add ability to override / disable the "Loot: " prefix.
- Reorganize the options, moving Output to its own subcategory in the interface options and grouping the formatting options together.
- Fix the behavior of the Text Color option.
5:
- Change Item Quality Threshold into a dropdown instead of a slider.
- Change the layout of the output settings so they aren't cut off in Interface Options.
- Update LibSink-2.0 to fix the bug with AceConfig-3.0 scrollAreas config.
4:
- Added Item Quality Threshold option, so you can hide greys if you want to.
- Add in game configuration in the Interface Options and via /la or /lootalert.
- Use an embedded texture for the item icon for MSBT instead of using its skill icon stuff.
- Add the missing embedded libraries.
- Update to use LibSink-2.0 for output.
3:
- Prep for in game config.
- Fixups, cleanups, and add support for 2.4 texture links.
2:
- Fix sct display.
- Kill a bit of unnecessary string mt usage, color the item loot string such that only the item name itself is colored by rarity, and color the money loot string.. and clean up a little.
- Fix a couple little bugs and change the format for a loot when you're looting 1 item, but have >0 in the inventory already.
- Add spaces between gold & silver and silver & copper, and add support for icon in sct & msbt.
- Further cleanup.
1:
- Initial release.
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Unread 08-02-08, 04:16 PM  
Henrick
A Murloc Raider

Forum posts: 5
File comments: 12
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I'm not sure if you are still looking at this AddOn however I cannot for the life of me get the output to show up through MSBT. I have tried various scroll areas and it just doesn't show up. The addon works great in all the other outputs. Could this just be me? I have tried clearing the saved variables file and also making sure the setting is getting changed in there but I cannot seem to get it to show.

Thanks

Edit: I actually fixed this problem. They rev'd the sink library recently and with whatever change was made caused LootAlert to stop working with MSBT. Parrot, the default error frame, they both worked just fine. I updated all of the libs with this release of LootAlert and it started working again. Just an FYI if other people hit this.
Last edited by Henrick : 08-02-08 at 05:55 PM.
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Unread 07-16-08, 11:39 AM  
Kerecha
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Is it possible to have money/items from quests show in the scrolling display aswell?
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Unread 07-06-08, 05:18 AM  
Kerecha
A Deviate Faerie Dragon
 
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Originally posted by SaberHawke
Still having an issue with item counts being wrong. It mainly shows up when you receive an item that you have already had some of at one time and you have used them.

Now that most likely makes no sense.

I noticed it while in Gruul's Lair on Healthstones. The count constantly increases when I receive a new Healthstone even though I don't have the original items any more as I used the old Healthstones. My Healthstone count was up to four and didn't have any in my bags anymore.
Would make sence if the bags arent scanned between your using the item and looting another of it.

1: bags are scanned, 0 items found
2: loot 1 items, addons knows u have 1 of it now.
3: Use that item
4: Now since the addon hasn't scann your bags again it dosent know you have used one.
5: Loot another, addon now thinks you should have 2 since it dosen't know you have used one.

To avoid that the addon would have to scann you bags every time they update in any way, and that would probably cause it to use a lot of resources.
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Unread 05-31-08, 12:02 PM  
SaberHawke
A Fallenroot Satyr
 
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Still having an issue with item counts being wrong. It mainly shows up when you receive an item that you have already had some of at one time and you have used them.

Now that most likely makes no sense.

I noticed it while in Gruul's Lair on Healthstones. The count constantly increases when I receive a new Healthstone even though I don't have the original items any more as I used the old Healthstones. My Healthstone count was up to four and didn't have any in my bags anymore.
Last edited by SaberHawke : 05-31-08 at 12:03 PM.
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Unread 05-16-08, 06:54 AM  
Kerecha
A Deviate Faerie Dragon
 
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Looking forward to that then
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Unread 05-15-08, 11:16 AM  
kergoth
A Kobold Labourer
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Originally posted by Kerecha
Is there any way to increase the size of the incon a bit? (especially for MSBT) its really tiny compared to the text.
Blizzard broke it, 2.4.2 shrunk all the textures embedded in fontstrings for some reason. I used to rely on it autosizing the icon to the fontstring's font size, which was lovely, but now I think I'll have to hack in an option to set it for the scrolling text manually.
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Unread 05-15-08, 10:24 AM  
Kerecha
A Deviate Faerie Dragon
 
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Is there any way to increase the size of the incon a bit? (especially for MSBT) its really tiny compared to the text.
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Unread 05-14-08, 10:47 AM  
OttoDeFe
A Chromatic Dragonspawn
 
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I got rid of the error by replacing GOLD, etc. with GOLD_AMOUNT, et al. It isn't reporting the cash, but the error is gone and the goods are reported as per usual.

Please note, the capitalization is important - only fix GOLD, SILVER and COPPER.
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Unread 05-14-08, 10:05 AM  
StingerSoft
A Kobold Labourer
 
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i'm too have same error
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Unread 05-13-08, 09:47 PM  
biggoofyus
A Kobold Labourer
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ERROR #2: Patch 2.4.2 login

Logging in after patch 2.4.2 I also get this error:

Date: 2008-05-13 22:43:58
ID: 12
Error occured in: Global
Count: 1
Message: ..\AddOns\LootAlert\addon.lua line 149:
Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'Loot' not found on self.
Debug:
(tail call): ?
[C]: error()
...ert\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:139: RegisterEvent()
LootAlert\addon.lua:149:
LootAlert\addon.lua:148
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...\AddOns\LootAlert\Libs\AceAddon-3.0\AceAddon-3.0.lua:341: EnableAddon()
...\AddOns\LootAlert\Libs\AceAddon-3.0\AceAddon-3.0.lua:411:
...\AddOns\LootAlert\Libs\AceAddon-3.0\AceAddon-3.0.lua:397
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:908: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:234: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:327: UIParent_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
AddOns:
FishingBuddy, v0.9.4k
FBOutfitDisplayFrame, v0.9.4g
FBTrackingFrame, v0.9.4g
FBMergeDatabase, v0.9.4g
FuBarFactionsFu, v2.2
FuBarFishingBuddyFu, v2.2c
FuBarFriendsFu, v2.4
FuBarGuildFu, v2.4
FuBarHeyFu, v1.5
FuBarMoneyFu, v20400-1
FuBarRicoXPFu, v2.4
FuBarToFu, v2.0
FuBar, v60201
LootAlert, v15
SpamMeNot, v2.4
Swatter, v5.0.PRE.3104
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Unread 05-13-08, 09:46 PM  
biggoofyus
A Kobold Labourer
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Forum posts: 0
File comments: 76
Uploads: 1
ERROR #1: Patch 2.4.2 login

Logging in after patch 2.4.2, I receive this error after selecting my character:

Date: 2008-05-13 22:43:54
ID: 11
Error occured in: Global
Count: 1
Message: ..\AddOns\LootAlert\addon.lua line 199:
bad argument #2 to 'format' (string expected, got nil)
Debug:
[C]: ?
[C]: format()
LootAlert\addon.lua:199: in main chunk
AddOns:
FishingBuddy, v0.9.4k
FBOutfitDisplayFrame, v0.9.4g
FBTrackingFrame, v0.9.4g
FBMergeDatabase, v0.9.4g
FuBarFactionsFu, v2.2
FuBarFishingBuddyFu, v2.2c
FuBarFriendsFu, v2.4
FuBarGuildFu, v2.4
FuBarHeyFu, v1.5
FuBarMoneyFu, v20400-1
FuBarRicoXPFu, v2.4
FuBarToFu, v2.0
FuBar, v60201
LootAlert, v15
Swatter, v5.0.PRE.3104
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Unread 05-12-08, 07:04 PM  
kergoth
A Kobold Labourer
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File comments: 136
Uploads: 7
Originally posted by boronak
Still problem with the loot totals, all happened yesterday with version 18 new system enabled. The manna biscuits especially bizarre, i spam clicked the table and the count was way out.
Arrrrgh! Okay, the other day I started yet another way of doing things, instead of 1) old method: just checking GetItemCount, which fluctuates depending on whether the bag update was before or after hte loot message, or 2) new method: completely tracks loot message and bag updates and maintains a "pending" table to track whether its pending loot or pending bag update, the third way varies depending on the source. For loot from mobs, it scans the loot window when it opens and then monitors bag update for those to hit. I'll see if I can get a test version out there shortly. Thanks again for the help and the patience. At least I don't feel completely inept, every other similar addon just uses the old method, so suffers from that occasional miscount.. I haven't seen anyone with a reliable fix yet.
Last edited by kergoth : 05-12-08 at 07:07 PM.
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Unread 05-12-08, 05:23 AM  
boronak
A Kobold Labourer

Forum posts: 0
File comments: 13
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Still problem with the loot totals, all happened yesterday with version 18 new system enabled. The manna biscuits especially bizarre, i spam clicked the table and the count was way out.



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Unread 05-10-08, 09:42 AM  
StingerSoft
A Kobold Labourer
 
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Forum posts: 1
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I have problem to open config menu:
Code:
Date: 2008-05-10 18:39:40
ID: 52
Error occured in: Global
Count: 1
Message: ..\AddOns\LootAlert\options.lua line 21:
   attempt to index global 'L' (a nil value)
Debug:
   (tail call): ?
   LootAlert\options.lua:21:
      LootAlert\options.lua:4
   ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:304: app()
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1452: Open()
   ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1503:
      ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1502
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[2]"]:9:
      [string "safecall Dispatcher[2]"]:5
   (tail call): ?
   Ace3\AceGUI-3.0\AceGUI-3.0.lua:217: Fire()
   ...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:67:
      ...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:66
   [C]: Show()
   ..\FrameXML\UIOptionsFrame.lua:465: InterfaceOptionsList_DisplayFrame()
   ..\FrameXML\UIOptionsFrame.lua:451: InterfaceOptionsListButton_OnClick()
   [string "*:OnClick"]:1:
      [string "*:OnClick"]:1
Last edited by StingerSoft : 05-10-08 at 09:42 AM.
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Unread 05-10-08, 08:54 AM  
Mindleglalaxy
A Murloc Raider

Forum posts: 8
File comments: 59
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Hi,

Yes Strength, Stamina etc didn't show will give the new one a go thanks heaps for the prompt reply.

Thanks again
Last edited by Mindleglalaxy : 05-10-08 at 08:55 AM.
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