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Return to Karazhan (7.1.5)
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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-27-16 02:58 PM
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7.1.5

LightHeaded  Popular! (More than 5000 hits)

Version: v70100-1.0.0-2016-10-26
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

ommit ddba7c19eaca80dc207b7bccfd9f8c096d991aed
Author: Jim Whitehead <[email protected]>
Date: Thu Jan 12 21:23:29 2017 +0100

Add new parse, update integration, update toc.

Thanks to lunarwtr for the fixes

commit 547b33546eb69dccb662beffda2625d74bf11b74
Author: Jim Whitehead <[email protected]>
Date: Thu Oct 27 22:39:13 2016 +0200

Update for 7.1

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (3)
File Name
Version
Hits
Size
Author
Date
v70100-1.1.0-2016-12-29
41
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
132
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
710
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (42)
File Name
Version
Size
Author
Date
v70000-1.1.0-20
27MB
Cladhaire
09-07-16 07:39 AM
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
Cladhaire
09-10-12 12:02 AM
v50001-r151
16MB
Cladhaire
09-09-12 02:56 AM
r344
16MB
Cladhaire
01-24-12 02:52 AM
r341
17MB
Cladhaire
07-13-11 04:46 AM
r339
15MB
Cladhaire
07-12-11 04:35 AM
r337
14MB
Cladhaire
05-13-11 10:26 AM
r333
13MB
Cladhaire
03-09-11 05:29 AM
r331
12MB
Cladhaire
02-20-11 12:00 PM
r330
12MB
Cladhaire
02-02-11 03:50 AM
r327
12MB
Cladhaire
01-13-11 11:16 AM
r326
12MB
Cladhaire
01-03-11 12:25 PM
r325
12MB
Cladhaire
01-02-11 12:22 PM
r322
11MB
Cladhaire
12-14-10 11:49 PM
r321
11MB
Cladhaire
12-08-10 10:36 AM
r320
11MB
Cladhaire
11-30-10 04:48 PM
r317
14MB
Cladhaire
11-25-10 06:07 AM
r316
14MB
Cladhaire
10-27-10 05:15 AM
r315
14MB
Cladhaire
10-13-10 11:28 AM
r310
14MB
Cladhaire
09-04-10 09:35 AM
r308
14MB
Cladhaire
09-03-10 04:53 AM
r306
13MB
Cladhaire
08-21-10 08:22 AM
r304
13MB
Cladhaire
03-29-10 05:07 AM
r303
13MB
Cladhaire
03-28-10 05:39 AM
r301
12MB
Cladhaire
12-09-09 12:19 PM
r298
12MB
Cladhaire
10-10-09 08:41 AM
r297
11MB
Cladhaire
08-09-09 07:36 PM
r295
11MB
Cladhaire
08-05-09 08:01 AM
r293
10MB
Cladhaire
06-03-09 03:08 PM


Post A Reply Comment Options
Unread 11-18-08, 03:34 PM  
Maleren
A Kobold Labourer

Forum posts: 0
File comments: 16
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The problem I'm having is that when I open my quest log, I get an error message and lightheaded blows up on me. Also, I can't seem to stop healbot and smartdebuff from showing up through the lightheaded quest panes. I have to move my quest log and lightheaded around to be able to read the comments. I also use Quest Guru and never had a problem until now. I am searching for another quest log replacement that I can live with but would prefer to keep Quest Guru if the error can be fixed, thanks.
Last edited by Maleren : 11-18-08 at 03:38 PM.
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Unread 11-18-08, 02:25 PM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
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Re: Problems after WotLK release

Originally posted by Darim
After the release none of the quests have been working. Is this for all or only me? Sorry if this has been reported before. I tried reinstalling it but still nothing. All other quests work fine.
I haven't had any problems. Except that I haven't updated since the first WotLK push, and as of that push the Northrend NPC coords weren't available. Comments were fine though.

I'm afraid you'll need to be a little more specific about what's not working.
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Unread 11-18-08, 01:54 PM  
Darim
A Kobold Labourer

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Problems after WotLK release

After the release none of the quests have been working. Is this for all or only me? Sorry if this has been reported before. I tried reinstalling it but still nothing. All other quests work fine.
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Unread 11-18-08, 01:02 PM  
FuxieDK
A Kobold Labourer
 
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Conflicts

r257 & r259 complained about conflict with +Wowhead_Looter when logging in.
r265 complains about conflict with either Ace2 or QuestHelper when logging in.
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Last edited by FuxieDK : 11-18-08 at 01:36 PM.
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Unread 11-18-08, 08:49 AM  
Cladhaire
Salad!
 
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Originally posted by lewal
well i love both mods however if push comes to shove then i will shut his down ...i couldnt live without this mod ... i can without armory
Again, you can certainly just ignore the popup message when it happens (or I can put some way to disable it) if you aren't experiencing the performance issues that it's meant to indicate.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-18-08, 08:46 AM  
lewal
A Kobold Labourer

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Originally posted by Cladhaire
As far as I am aware.. he should be informed about the problem. The "detection" for it has just recently been added to Lightheaded, which is why you are seeing the message now.

well i love both mods however if push comes to shove then i will shut his down ...i couldnt live without this mod ... i can without armory
Last edited by lewal : 11-18-08 at 08:46 AM.
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Unread 11-18-08, 07:08 AM  
Cladhaire
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Originally posted by lewal
ok so you know what it is doing have you ever left a post to the author of that addon,, i left him the same post as yours,, this never poped up before wierd.....im just wondering if he is aware that there is a problem
As far as I am aware.. he should be informed about the problem. The "detection" for it has just recently been added to Lightheaded, which is why you are seeing the message now.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-18-08, 07:06 AM  
lewal
A Kobold Labourer

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Originally posted by Cladhaire
The message is just there to inform you that using those two addons together can severely impact the performance on your machine. There is absolutely nothing I can do to fix this issue, it's Armory that is doing improper things. If you don't experience the problem.. then you can leave them both running. However, it does indicate a real problem.

ok so you know what it is doing have you ever left a post to the author of that addon,, i left him the same post as yours,, this never poped up before wierd.....im just wondering if he is aware that there is a problem
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Unread 11-18-08, 07:03 AM  
Cladhaire
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Originally posted by lewal
your mod just pop up a funny window saying it was having a conflict with another mod called armory that i run and to contact the author of that mod??

seems to me it is your mod that picked up the issue but im letting both of you know
The message is just there to inform you that using those two addons together can severely impact the performance on your machine. There is absolutely nothing I can do to fix this issue, it's Armory that is doing improper things. If you don't experience the problem.. then you can leave them both running. However, it does indicate a real problem.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-18-08, 07:00 AM  
lewal
A Kobold Labourer

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your mod just pop up a funny window saying it was having a conflict with another mod called armory that i run and to contact the author of that mod??

seems to me it is your mod that picked up the issue but im letting both of you know
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Unread 11-18-08, 03:08 AM  
Cladhaire
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Originally posted by pär
Just wanted to say thanks. I run a 2nd monitor for this kind of stuff, but LightHeaded still helps. A lot.
Glad to hear that you find it useful!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-17-08, 11:59 PM  
pär
A Murloc Raider
 
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Just wanted to say thanks. I run a 2nd monitor for this kind of stuff, but LightHeaded still helps. A lot.
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Unread 11-17-08, 11:40 PM  
Cladhaire
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Originally posted by Allara
New version actually seems to trigger the warning more frequently now. It doesn't seem to like QuestGuru, but all I'm doing is opening the quest log when the warning strikes. Pretty sure QuestGuru just uses Quixote. And I don't have anything collapsed in the log. Hmm. Wonder if we could have an option to turn the warning off...? Ah, heuristics.

Edit: No, it doesn't seem to use Quixote.

Edit2: Now you're warning about my add-on, QuestAgent. I am certainly not doing any timed log reads other than once at the end of a throttled read. I abandoned a quest and LH warned me. QuestAgent doesn't even do any tricks with collapsed headers, I fail to see what the problem is here. You are aware that a lot of times WoW will send 5-10 QUEST_LOG_UPDATE events all at once when just one thing changes, right? There's nothing I can do about that, but I throttle myself so I only respond to one per 3 seconds at maximum.
I will have to look at it. The warning will only happen once per session at the moment. If you can give me specific steps for how you are reproducing this, I would appreciate it.

Originally posted by miakeru
I know that this has probably already been suggested, but there's so many pages of comments and there's no good search tool, so I'll just post it again. Forgive me if it's already been mentioned, a lot.

Is there some way to maybe get LightHeaded to do some sort of auto-update where it fetches quest-related information when you load it up in your quest log? This would prevent you from having to do batch updates every so often so that we can get the latest comments, coords, whatever, that are appearing in Wowhead. I'm not sure about the number of API calls that this would create and whether it's actually feasible with what Wowhead is letting you do, but I figured I'd ask.


What you are asking for is not possible via the WoW API. An addon cannot communicate in any way with data sources that aren't loaded prior to the game being launched.

If that's not possible, have you thought about setting up some web space with a web hosting company to use that as a sort of caching location where you could set up a script to auto-execute (crontab, anyone?) and download the information that you push out to the addon whenever you update the comments? You could then maybe develop some sort of front-end to LightHeaded that we can run on our computers hourly (or less) to have it fetch the updated comments and other information from your web space and then to our computers.
I'm not interested in doing this. The parsing process is EXTREMELY expensive and really can't be done in a better way than its already being done. I update the database in batch and push out updates in a timely manner. By tagging the addon as a favorite you can be notified that there has been an update, with a direct link to the file to be downloaded.[quote]

Hosting that data externally might not be something Wowhead likes but it would potentially solve the API calls issue and would hopefully be something that you could work in to a release.

I'm very happy with this addon so far and appreciate all of the work that you've done for it. You've done a fantastic job and it's one of my favorites, by far! Keep up the good work and thanks again!
It's more than that, unfortunately. The problem is a bit more complex than it might appear on the surface and the arrangement I have currently is probably the best you would see without a database site creating an addon of their own and providing incremental updates for it.

Hope that makes sense.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-17-08, 09:19 PM  
miakeru
A Kobold Labourer

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Auto-update?

I know that this has probably already been suggested, but there's so many pages of comments and there's no good search tool, so I'll just post it again. Forgive me if it's already been mentioned, a lot.

Is there some way to maybe get LightHeaded to do some sort of auto-update where it fetches quest-related information when you load it up in your quest log? This would prevent you from having to do batch updates every so often so that we can get the latest comments, coords, whatever, that are appearing in Wowhead. I'm not sure about the number of API calls that this would create and whether it's actually feasible with what Wowhead is letting you do, but I figured I'd ask.

If that's not possible, have you thought about setting up some web space with a web hosting company to use that as a sort of caching location where you could set up a script to auto-execute (crontab, anyone?) and download the information that you push out to the addon whenever you update the comments? You could then maybe develop some sort of front-end to LightHeaded that we can run on our computers hourly (or less) to have it fetch the updated comments and other information from your web space and then to our computers.

Hosting that data externally might not be something Wowhead likes but it would potentially solve the API calls issue and would hopefully be something that you could work in to a release.

I'm very happy with this addon so far and appreciate all of the work that you've done for it. You've done a fantastic job and it's one of my favorites, by far! Keep up the good work and thanks again!
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Unread 11-17-08, 06:54 PM  
Allara
A Kobold Labourer
 
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New version actually seems to trigger the warning more frequently now. It doesn't seem to like QuestGuru, but all I'm doing is opening the quest log when the warning strikes. Pretty sure QuestGuru just uses Quixote. And I don't have anything collapsed in the log. Hmm. Wonder if we could have an option to turn the warning off...? Ah, heuristics.

Edit: No, it doesn't seem to use Quixote.

Edit2: Now you're warning about my add-on, QuestAgent. I am certainly not doing any timed log reads other than once at the end of a throttled read. I abandoned a quest and LH warned me. QuestAgent doesn't even do any tricks with collapsed headers, I fail to see what the problem is here. You are aware that a lot of times WoW will send 5-10 QUEST_LOG_UPDATE events all at once when just one thing changes, right? There's nothing I can do about that, but I throttle myself so I only respond to one per 3 seconds at maximum.
Last edited by Allara : 11-17-08 at 07:02 PM.
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