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Return to Karazhan (7.1.5)
Legion (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-27-16 02:58 PM
Created:unknown
Downloads:5,422,669
Favorites:7,724
MD5:
7.1.5

LightHeaded  Popular! (More than 5000 hits)

Version: v70100-1.0.0-2016-10-26
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

ommit ddba7c19eaca80dc207b7bccfd9f8c096d991aed
Author: Jim Whitehead <[email protected]>
Date: Thu Jan 12 21:23:29 2017 +0100

Add new parse, update integration, update toc.

Thanks to lunarwtr for the fixes

commit 547b33546eb69dccb662beffda2625d74bf11b74
Author: Jim Whitehead <[email protected]>
Date: Thu Oct 27 22:39:13 2016 +0200

Update for 7.1

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (3)
File Name
Version
Hits
Size
Author
Date
v70100-1.1.0-2016-12-29
33
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
132
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
710
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (42)
File Name
Version
Size
Author
Date
v70000-1.1.0-20
27MB
Cladhaire
09-07-16 07:39 AM
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
Cladhaire
09-10-12 12:02 AM
v50001-r151
16MB
Cladhaire
09-09-12 02:56 AM
r344
16MB
Cladhaire
01-24-12 02:52 AM
r341
17MB
Cladhaire
07-13-11 04:46 AM
r339
15MB
Cladhaire
07-12-11 04:35 AM
r337
14MB
Cladhaire
05-13-11 10:26 AM
r333
13MB
Cladhaire
03-09-11 05:29 AM
r331
12MB
Cladhaire
02-20-11 12:00 PM
r330
12MB
Cladhaire
02-02-11 03:50 AM
r327
12MB
Cladhaire
01-13-11 11:16 AM
r326
12MB
Cladhaire
01-03-11 12:25 PM
r325
12MB
Cladhaire
01-02-11 12:22 PM
r322
11MB
Cladhaire
12-14-10 11:49 PM
r321
11MB
Cladhaire
12-08-10 10:36 AM
r320
11MB
Cladhaire
11-30-10 04:48 PM
r317
14MB
Cladhaire
11-25-10 06:07 AM
r316
14MB
Cladhaire
10-27-10 05:15 AM
r315
14MB
Cladhaire
10-13-10 11:28 AM
r310
14MB
Cladhaire
09-04-10 09:35 AM
r308
14MB
Cladhaire
09-03-10 04:53 AM
r306
13MB
Cladhaire
08-21-10 08:22 AM
r304
13MB
Cladhaire
03-29-10 05:07 AM
r303
13MB
Cladhaire
03-28-10 05:39 AM
r301
12MB
Cladhaire
12-09-09 12:19 PM
r298
12MB
Cladhaire
10-10-09 08:41 AM
r297
11MB
Cladhaire
08-09-09 07:36 PM
r295
11MB
Cladhaire
08-05-09 08:01 AM
r293
10MB
Cladhaire
06-03-09 03:08 PM


Post A Reply Comment Options
Unread 12-24-08, 07:24 AM  
ShadowEric
A Kobold Labourer

Forum posts: 1
File comments: 29
Uploads: 0
Re: To ShadowEric

Originally posted by Gigabytes
This author does an incredible job, not many people would even take the time to respond to a issue and here you are talking nothing but rubbish. For the basic user the setup is perfect, an advanced user can obviously tell that. You Mr ShadowEric make me think you are a 14 year old pimple faced KID who thinks you know something about computers. You are a novice. When you have spent over 25 years with computers and worked yourself up from repairing a VIC20 to running a 10000 seat enterprise or you create great addons like this author then you can talk. Untill then shutup!

I am entitled to my opinion, like it or not. You don't know who I am, what I do, what I can or cannot do.

And I'll voice that opinion if I feel it's warranted.

I'd still like to know how an autoupdater would handle multiple addons with a readme.txt file at the root of their zips. Could get interesting.

EDIT: Your post in Tomtom's comments was reported. You don't need to attack me across forums. And while I'm at it, be civil. I never insulted anyone.
Last edited by ShadowEric : 12-24-08 at 08:37 AM.
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Unread 12-23-08, 08:33 PM  
Gigabytes
A Kobold Labourer

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To ShadowEric

This author does an incredible job, not many people would even take the time to respond to a issue and here you are talking nothing but rubbish. For the basic user the setup is perfect, an advanced user can obviously tell that. You Mr ShadowEric make me think you are a 14 year old pimple faced KID who thinks you know something about computers. You are a novice. When you have spent over 25 years with computers and worked yourself up from repairing a VIC20 to running a 10000 seat enterprise or you create great addons like this author then you can talk. Untill then shutup!

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Unread 12-23-08, 02:07 PM  
Cladhaire
Salad!
 
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Forum posts: 1935
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Re: Frame Rate Issue

Originally posted by Jackelmyer
I'm finding that when I have the light headed frame attached to my quest log frame, and I display light headed, that my frame rate takes a nose dive. Not sure what the overall issue is. =/
You most likely have an addon that is calling SelectQuestLogEntry() on a timed basis, which is a very big problem but one I cannot easily solve. You can test this with the following macro:

/run hooksecurefunc("SelectQuestLogEntry", function(idx) print("Selecting quest log entry: " .. tostring(idx)) end)

You will more than likely see the message printed over and over again. The addon calling SelectQuestLogEntry is your problem, but I can't post much more about that until I return from holiday.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-23-08, 10:46 AM  
Jackelmyer
A Kobold Labourer

Forum posts: 0
File comments: 16
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Frame Rate Issue

I'm finding that when I have the light headed frame attached to my quest log frame, and I display light headed, that my frame rate takes a nose dive. Not sure what the overall issue is. =/
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Unread 12-21-08, 09:49 PM  
ShadowEric
A Kobold Labourer

Forum posts: 1
File comments: 29
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I'm offended because you said what I did was asking for trouble, followed by what I should do. I realize a lot of people don't know, but please don't make assumptions. That's all I ask for.


On topic, it makes me wonder how an autoupdater handles that, for one, specially if more than one addon does that, which brings me to:

When I say I don't consider it good practice, think of what would happen if every author did that.

To me, the readme does belong to Lightheaded and nothing else. It may be made of multiple sub-modules which are separate subfolders, it's still Lightheaded for all intents and purposes.


If it helps others:

I tend to update every addon at once, say weekly, select all the zips, right-click, select Extract Files (option comes from Winrar), pick the destination as C:\Program Files\World of Warcraft\Interface\AddOns and I'm good to go. Having previously cleaned out the addons folder (except for the Blizzard ones).

Yes, Windows built-in unpacker and Winrar do create an extra subfolder with the name of the zip. Winzip does not. I never understood why actually. But I see your point there.


I'll leave it at that. I can't change things and my point's made.
Last edited by ShadowEric : 12-22-08 at 10:10 AM.
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Unread 12-21-08, 08:39 PM  
SofaKing
A Kobold Labourer
 
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I always tell my browser to open the addon with WinRAR instead of saving it to the harddrive. Then I just drag the content folders to my addon folder.

Easy, clean, simple.

Anything outside of a folder doesn't get dragged.
If the read me was in one of the folders....I'd never see it.
Last edited by SofaKing : 12-21-08 at 08:39 PM.
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Unread 12-21-08, 06:02 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
AddOn Author - Click to view AddOns

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I download to and unzip to the My Downloads folder. It's just so much easier that way to make sure that everything gets installed correctly.
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Unread 12-21-08, 05:49 PM  
Cladhaire
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Originally posted by ShadowEric
First off, please don't assume I don't know what I'm doing. You make great addons, are well-respected and co-wrote a great book, but that doesn't mean everyone else is an idiot.


I'm not assuming anything, I'm just stating my position and informing you of why I chose to package my addon that way. I have changed the packaging system multiple times and I've settled here because it is the best compromise for everyone. I'm sorry if I offended you. I don't in any way think I am better than anyone else.

Second, I clean out my addon folder every time I update my addons. So there is never any trace of any previous addon left there.
That's good, the reason I put the information in there is because a lot of my users read the comments, and plenty of them have problems with installing the addon. It's second nature to just include the whole spiel when I'm typing about it.

Third, why on earth should I unzip the file downloaded from wowinterface anywhere else than in C:\Program Files\World of Warcraft\Interface\AddOns\ ? This is where the addon goes. The folder structure is automatically re-created and I'm good to go. What is your reason for unzipping somewhere else and then copying the files over, when I can just unzip directly there ?
Because not all addon authors pay attention when they package addons. The sometimes are clearly putting things under a subdirectory. I did this for a while when I was unpacking addons, but it became too annoying when one author didn't pay attention and packaged things in a funky way. The reason I always suggest unpacking things separately is also because addon authors do stupid things and include components in ways that they shouldn't.

You may know what you are doing, but novice users can unpack LightHeaded in whatever way they want, and someone could very easily come along and unpack files on top of them (of course the OS would prompt you to overwrite, but most people wouldn't read that anyway). If you're confident in unpacking your addons that way then I'm glad it works for you. I'm just expressing my opinions and reasons for packing the way I do.

If you left that readme.txt intentionally out of the Lightheaded subfolder (so that it would be seen), I beg you to reconsider. I frankly don't know anyone who will unzip somewhere else, then copy over. It's an extra step for no reason.
Regardless of HOW you unzip, many compression programs will create a folder with the name of the Zip you downloaded and then pack the files inside of it.

It is specifically for this reason that I added the readme.txt at the top level. Users would unpack the addon and just put the single folder under Addons, and nothing would work. Does it help everyone? No. Has it helped some people? Yes. At this point I don't intend to change that aspect of my packaging.

I do know people who don't delete the previous files/folders though, but your way doesn't make them delete the previous version of addons either.
Of course not. LightHeaded alone has over 2.5 million downloads. I have to do something to help keep my sanity and reduce the support load, and this has helped.

In any case, I'd appreciate it if you would reconsider this. This isn't the only addon that did this, and having readme.txt show up at the root of my C:\Program Files\World of Warcraft\Interface\AddOns\ folder is not what I consider good practice. Your readme.txt belongs in C:\Program Files\World of Warcraft\Interface\AddOns\Lightheaded\ instead, as it is solely part of that add-on and none other. Titan Panel's authors didn't have a problem fixing that.
The readme doesn't belong to any addon, which is specifically why I include it where it is. It belongs to the addon package as a whole, since consists of six different addons. Putting it under one of the addon subdirectories defeats the entire purpose.

By the way, the FAQ referenced in that readme.txt is out of date since Blizzard asks Vista users if they wish to move the WoW installation to C:\Users\Public\Games every time a patch is released (since WoW 3.0.2). It needs to be added to the FAQ.
Correct, I'll pass that information on. Thanks for your feedback.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-21-08, 05:40 PM  
ShadowEric
A Kobold Labourer

Forum posts: 1
File comments: 29
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Originally posted by Cladhaire
Its not a bug, its intended to be there. I don't know why you're unzipping things directly to your addons folder.. that's just asking for trouble. You should delete the folders that already exist, unzip the zip and then copy the files to the right place.
First off, please don't assume I don't know what I'm doing. You make great addons, are well-respected and co-wrote a great book, but that doesn't mean everyone else is an idiot.

Second, I clean out my addon folder every time I update my addons. So there is never any trace of any previous addon left there.

Third, why on earth should I unzip the file downloaded from wowinterface anywhere else than in C:\Program Files\World of Warcraft\Interface\AddOns\ ? This is where the addon goes. The folder structure is automatically re-created and I'm good to go. What is your reason for unzipping somewhere else and then copying the files over, when I can just unzip directly there ?

If you left that readme.txt intentionally out of the Lightheaded subfolder (so that it would be seen), I beg you to reconsider. I frankly don't know anyone who will unzip somewhere else, then copy over. It's an extra step for no reason.

I do know people who don't delete the previous files/folders though, but your way doesn't make them delete the previous version of addons either.

In any case, I'd appreciate it if you would reconsider this. This isn't the only addon that did this, and having readme.txt show up at the root of my C:\Program Files\World of Warcraft\Interface\AddOns\ folder is not what I consider good practice. Your readme.txt belongs in C:\Program Files\World of Warcraft\Interface\AddOns\Lightheaded\ instead, as it is solely part of that add-on and none other. Titan Panel's authors didn't have a problem fixing that.


By the way, the FAQ referenced in that readme.txt is out of date since Blizzard asks Vista users if they wish to move the WoW installation to C:\Users\Public\Games every time a patch is released (since WoW 3.0.2). It needs to be added to the FAQ.
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Unread 12-21-08, 10:16 AM  
Cladhaire
Salad!
 
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Re: Achievements

Originally posted by Gregory
Any chance to add notes for achievements also ? Actually they are quests too
Not very likely, no. It would require a completely different interface, completely different parser and completely different logic. Its' not even remotely the same :P
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-21-08, 10:07 AM  
Gregory
A Kobold Labourer

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Achievements

Any chance to add notes for achievements also ? Actually they are quests too
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Unread 12-21-08, 08:48 AM  
Cladhaire
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Originally posted by ShadowEric
Quoting myself here, but I'd very much appreciate it if you could fix that at some point. Thank you.
Its not a bug, its intended to be there. I don't know why you're unzipping things directly to your addons folder.. that's just asking for trouble. You should delete the folders that already exist, unzip the zip and then copy the files to the right place.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-21-08, 08:46 AM  
ShadowEric
A Kobold Labourer

Forum posts: 1
File comments: 29
Uploads: 0
Originally posted by ShadowEric
Hi Cladhaire,

You have your readme.txt located at the root of your zip file, which makes it end up in the ...\World of Warcraft\Interface\AddOns folder instead of ...\World of Warcraft\Interface\AddOns\LightHeaded.

No big deal, just a heads-up.
Quoting myself here, but I'd very much appreciate it if you could fix that at some point. Thank you.
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Unread 12-20-08, 04:35 PM  
Cladhaire
Salad!
 
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Pushed a new version for a fix for that issue, which would only occur if the ItemRefTooltip was opened before LightHeaded had created its frames.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 12-20-08, 04:08 PM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 372
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Getting 8 errors with r272.



[2008/12/20 23:02:22-1408-x1]: LightHeaded-272\LightHeaded.lua:1768: attempt to index global 'LightHeadedSearchBox' (a nil value)
<in C code>: ?
<in C code>: ?
Blizzard_CombatLog\Blizzard_CombatLog.lua:3569: in function `SetItemRef'
SickOfClickingDailies-$Revision: 138 $\wotlk.lua:69: in function <Interface\AddOns\SickOfClickingDailies\wotlk.lua:66>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (AtlasLoot):365: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):377: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):435: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:421>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:991: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:241: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:389: in function `UIParent_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

---





The errors are identical except this line ''Blizzard_CombatLog\Blizzard_CombatLog.lua:3569: in function `SetItemRef'
SickOfClickingDailies-$Revision: 138 $\wotlk.lua:69: in function''

The numbers after ''wotlk.lua:xx'' are 69,70,72,73,75,76,78,79.
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