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Updated:01-07-07 04:16 PM
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Distance  Popular! (More than 5000 hits)

Version: b1.3l.003
by: Mahiro [More]

DISTANCE

Distance shows how far your target is away, based on the spell ranges your class has.

---------------------------------------------
white bar: next farther distance
yellow bar: current distance
red bar: next nearer distance
---------------------------------------------

Thank you:
PDI175: for Traditional Chinese, Simplified Chinese localization and translations
Sayclub: for Korean Translations
teclis28: for Paladin spell information
Bitbyte of Icecrown: for Druid spell information
Zeusjuice: for Mage spell information

---------------------------------------------------------------------------------
Commands:
---------------------------------------------------------------------------------
type /distance or /dist to list the commands

/dist menu (open options menu)
/distance reset (resets position to the center of the screen)
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CLASSES:
**at least one spell per range is needed in your action bar to make sure all the given distances are displayed**
---------------------------------------------------------------------------------
**HUNTER
**41yard ENEMY
Arcane Shot, Aimed shot, Serpent sting, Scorpid sting, Viper sting, Distracting shot, Multi shot, Tranquilizing shot, Concussive Shot, Wyvern Sting
-------------------
**30yard ENEMY
Throw
-------------------
**21yard ENEMY
Scatter Shot
-------------------
**05yard ENEMY
Wing Clip, Mongoose bite, Counterattack, Disengage
------------------------------------------------------------------------
**SHAMAN
**40yard FRIEND
Lesser Healing Wave, Chain Heal, Healing Wave
-------------------
**30yard FRIEND
Cure Poison, Cure Disease, Water Walking, Water Breathing
-------------------
**30yard ENEMY
Chain Lightning, Lightning Bolt
-------------------
**20yard ENEMY
Earth Shock, Flame Shock, FrostShock
-------------------
**05yard ENEMY
Stormstrike
------------------------------------------------------------------------
**MAGE
**40yard ENEMY
Detect Magic
-------------------
**35yard ENEMY rangeFlameThrowing35
Fireball
-------------------
**30yard ENEMY rangeFlameThrowing30
Scorch
-------------------
**30yard ENEMY rangeArcticReach30
Frostbolt
-------------------
**20yard ENEMY rangeFlameThrowing20
Fire Blast
------------------------------------------------------------------------
**DRUID
**30yard ENEMY
Warth
------------------------------------------------------------------------
**PALADIN
** 40yard FRIEND
Flash of Light, Holy Light, Lay on Hands, Greater Blessing of Might, Greater Blessing of Wisdom, Greater Blessing of Salvation, Greater Blessing of Light, Greater Blessing of Kings, Greater Blessing of Sanctuary, Divine Intervention
-------------------
**30yard FRIEND
Blessing of Might, Blessing of Wisdom, Blessing of Salvation, Blessing of Light, Blessing of Kings, Blessing of Sanctuary, Blessing of Freedom, Blessing of Sacrifice, Blessing of Protection, Cleanse
-------------------
** 20yard FRIEND
Holy Shock
-------------------
** 30yard ENEMY
Exorcism
-------------------
** 20yard ENEMY
Holy Wrath, Turn Undead, Holy Shock
------------------------------------------------------------------------
**PRIEST
** 40yard FRIEND
Flash Heal, Greater Heal, Heal, Lesser Heal, Power Word:Shield, Renew, Circle of Healing, Prayer of Fortitude, Prayer of Spirit, Prayer of Shadow Protection
-------------------
** 30yard FRIEND
Abolish Disease, Cure Disease, Dispell Magic, Divine Spirit, Power Word: Fortitude, Shadow Protection, Fear Ward
-------------------
** 40yard ENEMY
Mind Shoothe
-------------------
** 30yard ENEMY
Dispell Magic
-------------------
** 30yard ENEMY HOLY
Holy Fire, Smite
-------------------
** 30yard ENEMY SHADOW
Mana Burn, Mind Blast, Shadow Word: Pain
-------------------
** 20yard ENEMY
Mind Control, Mind Flay
------------------------------------------------------------------------
**WARLOCK
** 30yard ENEMY
Destructive Reach, Immolate, Searing Pain, Soul Fire, Shadow Bolt, Conflagrate
-------------------
** 30yard ENEMY Grim Reach
Corruption, Curse of Agony, Curse of Doom, Curse of Recklessness, Curse of Shadow, Curse of Elements, Curse of Tongues, Curse of Weakness, Death Coil, Drain Soul, Drain Mana, Drain Life
-------------------
** 20yard ENEMY Grim Reach
Fear
-------------------
** 30yard FRIEND
Detect Invisibility, Detect Lesser Invisibility, Unending Breath
------------------------------------------------------------------------
**30yard WARRIOR
Shoot. Throw
-------------------
**25yard WARRIOR
Charge, Intercept
-------------------
**10yard WARRIOR
Intimidating Shout
-------------------
**08yard WARRIOR
Shoot, Throw
-------------------
**05yard WARRIOR
Sunder Armor, Slam, Disarm, Pummel, Overpower, Mocking Blow, Revenge, Rend, Execute, Hamstring
------------------------------------------------------------------------
**30yard ROGUE
Shoot, Throw
-------------------
**10yard ROGUE
Blind
-------------------
**05yard ROGUE
Ambush, Backstab, Cheap Shot, Eviscerate, Expose Armor, Feint, Garrote, Gouge, Hemorrage, Kick, Kidney, Shot, Rupture, Sap, Sinister Strike


by Mahiro/Grognaz Aegwynn(EU)

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Unread 12-21-06, 09:31 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
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Missing warrior abilities

Live:
5yd:
Devastate - hostile, any stance (INV_Sword_11)

TBC:
8-25 yd:
Intervene - friendly, defensive stance (Ability_Warrior_VictoryRush)
Victory Rush - hostile, battle or berserker stance (Ability_Warrior_Devastate)
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Unread 12-21-06, 08:58 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing warlock spells

Live:
20yd:
Shadowburn - hostile (Spell_Shadow_ScourgeBuild)

30yd:
Banish - hostile (Spell_Shadow_Cripple)
Enslave Demon - hostile (Spell_Shadow_EnslaveDemon)
Shadowfury - hostile (Spell_Shadow_Shadowfury)
Unstable Affliction - hostile (Spell_Shadow_UnstableAffliction_3)

TBC:
30yd:
Incinerate - hostile (Spell_Fire_Burnout)
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Unread 12-21-06, 08:45 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing druid spells

Live:
5yd: (feral form)
Mangle - hostile (Ability_Druid_Mangle2)

30yd:
Force of Nature - hostile (Ability_Druid_ForceofNature)
Hibernate - hostile (Spell_Nature_Sleep)
Insect Swarm - hostile (Spell_Nature_InsectSwarm)

TBC:
5yd: (feral form)
Lacerate - hostile (Ability_Druid_Lacerate)
Maim - hostile (Ability_Druid_Mangle)

30yd:
Cyclone - hostile (Spell_Nature_EarthBind)

40yd:
Lifebloom - friendly (INV_Misc_Herb_Felblossom)
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Unread 12-21-06, 08:07 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing hunter abilities

Live:
8-35yd:
Silencing Shot - hostile (Ability_TheBlackArrow)

TBC:
8-35yd:
Steady Shot - hostile (Ability_Hunter_SteadyShot)

100yd:
Misdirection - friendly (Ability_Hunter_Misdirection)
Last edited by Carpone : 12-21-06 at 08:25 AM.
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Unread 12-21-06, 07:39 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing rogue abilities

Live:
5yd:
Mutilate - hostile (Ability_Rogue_ShadowStrikes)

8-30yd:
Throw - hostile (Ability_Throw)

TBC:
5yd:
Envenom - hostile (Ability_Rogue_Disembowel)
Shiv - hostile (INV_ThrowingKnife_04)

8-30yd:
Deadly Throw - hostile (INV_ThrowingKnife_06)
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Unread 12-21-06, 07:20 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing paladin spells

Live:
8-30yd:
Avenger's Shield - hostile (Spell_Holy_AvengersShield)
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Unread 12-21-06, 07:16 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
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Missing Shaman spells

Live:
40 yd:
Earth Shield - friendly (Spell_Nature_SkinofEarth)
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Unread 12-21-06, 06:50 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Missing Mage spells

Live:
30yd:
Polymorph - hostile (Spell_Nature_Polymorph)
Polymorph: Pig - hostile (Spell_Magic_PolymorphPig )
Polymorph: Turtle - hostile (Ability_Hunter_Pet_Turtle)
Slow - hostile (Spell_Nature_Slow)

TBC:
30 yd:
Arcane Blast - hostile (Spell_Arcane_Blast)
Ice Lance - hostile (Spell_Frost_Frostbolt)
Spellsteal - hostile (Spell_Arcane_Arcane02)
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Unread 12-20-06, 09:04 AM  
Carpone
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Priest spells on live and TBC, and TBC racials

Live server missing spells:

30 yd:
Devouring Plague - hostile (Undead racial spell; icon: Spell_Shadow_BlackPlague)
Power Infusion - friendly (icon: Spell_Holy_PowerInfusion)
Vampiric Embrace - hostile (icon: Spell_Shadow_UnsummonBuilding)
Vampiric Touch - hostile (icon: Spell_Holy_Stoicism)

100 yd:
Mind Vision (rank 1) - hostile/friendly (icon: Spell_Holy_MindVision)

Burning Crusade missing spells:

40 yd:
Binding Heal - friendly (icon: Spell_Holy_BlindingHeal; yes, the spell name is "Binding" but the icon name is "Blinding")
Prayer of Mending - friendly (icon: Spell_Holy_PrayerOfMending)

30 yd:
Shadowfiend - hostile (icon: Spell_Shadow_Shadowfiend)
Shadow Word: Death - hostile (icon: Spell_Shadow_DemonicFortitude)

All Draenai have a friendly racial ability called Gift of the Naaru (40 yd range, icon: Spell_Holy_HolyProtection). It's available to all Draenai classes.

Likewise, all Blood Elves have a hostile racial ability called Mana Tap (30 yd range, icon: Spell_Arcane_ManaTap). It's available to all Blood Elf classes.
Last edited by Carpone : 12-21-06 at 09:14 AM.
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Unread 12-16-06, 03:58 AM  
Mahiro
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File comments: 105
Uploads: 7
hmm not sure if that would be easier... but that made me think of a spell check which tells you if a needed spell is not in your action bar.
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Unread 12-15-06, 10:10 PM  
zeusjuice
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Nice... I was thinking... For Distance wouldn't it be easier to have 5 customizable spell slots that the user can define to be scanned by alt-clicking a spell in the spell book? Zeksie just added something like this to X-Perl . Clique has this kind of configuration for setting up spells for click-casting.
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Unread 12-15-06, 01:19 AM  
Mahiro
A Murloc Raider
 
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@zeusjuice: hmm strange thing because as i check the code pyroblast has nothng to do with the range check... no idea why i have not added it. anyway i added pyroblast to the rangecheck^^
i would probably write it in ace2 but im working on an other ace2 project at the moment and have some problems understanding the structure of ace:/ and im learning somenew tricks with lua which could be useful^^

http://img219.imageshack.us/my.php?image=ghudgg3.jpg <-- thats waht im working on in ace2, small hud with party included

@Carpone: ok lets see if i can fix that....
EDIT: i see where i made the mistake, i have MindFlay and Mind Control in the check for the 20 yards, now if one train Shadow Reach then the range would only be displyaed for the 20+ yards and no 20....
the 25 yards is from an interact distance.
Last edited by Mahiro : 12-15-06 at 01:40 AM.
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Unread 12-14-06, 10:30 PM  
Carpone
A Kobold Labourer

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Originally posted by Mahiro you dont have any points in the range increasing talents?
Correct, I do not have range increasing talents.
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Unread 12-14-06, 08:19 PM  
zeusjuice
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Mahiro, it's pyroblast (same distance as Fireball) that is messing things up. I've never spec'ed it until after patch to test it out. If I take pyroblast off my bars the yard indicators work correctly. And if you do end up rewritting Distance, please do it in Ace2!
Last edited by zeusjuice : 12-14-06 at 08:20 PM.
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Unread 12-14-06, 05:41 PM  
Mahiro
A Murloc Raider
 
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@Lindalas: there is an addon named range checker or so which does exactly what you describe;D

@Carpone: i have no priest so i needed others to test those things for me, and now that you point that out i think i made a mistake in the code with some spells and the talents to change the spellranges. i will chekc that tomorrow and see what i can do.
you dont have any points in the range increasing talents?

at this time im not really happy with the functionality of the bar and how i put the code together, but it was my first addon and i basicly learned with it how to make a simple addon. but since i started (when i had alomost no knowledge of coding) i have learned a lot and when i look at the code i dont feel like changing or addong a lot because it would be better to rewrite it from scratch.
i think i better start writing those things down so can plan them from the begining.
also i have an other idea about an exact range meter but not sure how much performance or memory that would cost......

the option for changing background or border texture/color is not in the code yet and probably wont be as im thinking of rewriting the whole addon.
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