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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:05-05-14 12:23 AM
Created:unknown
Downloads:592,524
Favorites:2,599
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Categories:Raid Mods, Healers, Unit Mods
5.4
Grid  Popular! (More than 5000 hits)
Version: 5.4.7.1653
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.

Please do not use the Bug/Feature buttons to the right, or send me PMs asking for help, reporting bugs, or requesting features. Use the links below instead!

The compact grid of units lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.


Need Help?

IMPORTANT: If you are using any version of Grid other than the one posted on this page — such as an alpha version from WowAce — please do not post on this page about any problems you encounter with it. Alpha versions are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. The release (and sometimes beta) versions posted to WoWInterface.com and Curse.com are actually tested.

✤ Found a bug?
Submit a bug report to let us know about the problem so we can fix it!

✤ Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.

✤ Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!

✤ Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.


Language Support

Grid is compatible with English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文 game clients.

Grid is translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

Hint: The WowAce interface for adding translations is rather cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into Notepad, fill in your translations, and then paste the new data back into the system using the Import function.


Credits

Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.

Version 4.3.4.1485-beta
  • Added a new Resurrect status module.
    • Please report any and all issues with this to the WowAce ticket tracker!
    • If you use the GridStatusRes plugin, you should disable it, or unassign its "Incoming resurrection" and "Resurrected" statuses from all indicators.
    • Core support for Soulstones will be added in a future release.
  • Fixed range checking on dead units (ticket #566).
  • Fixed the options for removing custom auras (thanks jlam).
  • Fixed an issue that caused some Frame settings not to be updated when switching to another profile (ticket #556).
  • Fixed an issue that sometimes caused borders and text to appear blurry or distorted when UI scaling is disabled.
  • Improved range checking on dead units for death knights, druids, and warlocks.
  • Improved the debugging system; this is mainly of interest to plugin authors.

Version 4.3.2.1458
  • Added an option to hide aura statuses on pets/vehicles (ticket #572)
  • Added options for showing duration and/or stack count using the status color and/or text (ticket #421, patch provided by Jlam).
  • Removed the "Show duration for center cooldown" option. If you do not wish to see aura durations, disable the cooldown animation on the center icon on the Frame options tab.
  • Added checks for some division by zero errors in 4.3
  • Added Brazilian Portuguese localization

Version 4.2.0.1442
  • Incremented TOC version number for WoW 4.2

Version 4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.

Version 1.40000.1403
  • Upgraded from beta status
  • Updated embedded libraries

Version 1.40000.1400-beta
  • This is a beta release.
  • The options frame layout has been improved. Note that some plugins (such as those that add new indicators) may cause the options layout to break to some degree until they are updated.
  • Fixed a bug causing frames and groups to be misaligned (ticket #447).
  • Buffs with "Show mine" selected will no longer display for units out of visible range (ticket #438).
  • Buffs with "Show when missing" selected will now correctly display on icon indicators (ticket #412).
  • Third-party modules will now be correctly included in the Debug menu.
  • Added an option to toggle the drop shadow effect on the center text indicators.
  • Localizations have been updated.

Version 1.40000.1370
  • Grid no longer fails to update when Clique is enabled.
  • Raid pets are now correctly displayed without gaps in the layout.
  • Grid now correctly detects when players disconnect or reconnect.
  • A minimum value option has been added to the Incoming Heals status. Use it to filter out small heals, such as HoT ticks.
  • This release was manually zipped and uploaded, as the automated WowAce packager is currently having major problems with embedded libraries.

Version 1.40000.1361-alpha
  • Pets other than your own should now be displayed.

Version 1.40000.1360-alpha
  • Updated for Patch 4.0.1 and Cataclysm
  • Typing "/grid" will now open a real configuration UI.
  • Incoming heal data is now obtained from the WoW client itself. LibHealComm-4.0 is no longer supported.
  • Converted from Ace2 to Ace3. Plugins that require Ace2 but don't embed it will fail; install Ace2 standalone while you wait for plugin authors to update.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
5.4.1.64
6kB
12-06-13 09:41 PM
Addon
5.4.1.94
10kB
11-30-13 08:02 AM
Addon
5.4.1.37
8kB
11-30-13 07:37 AM
Patch
5.4.1.36
8kB
11-30-13 06:20 AM
Addon
1.5
1kB
09-10-13 08:14 PM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 10:25 AM
Addon
3.2
592kB
01-25-10 04:14 AM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
5.4.1.1628
374kB
Phanx
11-30-13 10:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


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Old 11-01-12, 12:52 PM  
Rammoth
A Cliff Giant
 
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Hello, this may have been asked before already but... how do I turn on the markers that show what roll somebody is? I play a Shaman Healer, and I like to know right away who the tank is, without having to ask in chat, so I can put Focus on him/her.

Thanks.
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Old 11-01-12, 04:24 PM  
Phanx
A Pyroguard Emberseer
 
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Use GridStatusDungeonRole (to show assigned roles) or GridStatusRole (to show assumed roles based on spec).

FYI, if you click on the link in the description that says “third-party plugins” and search on the page for “role” those are the first and second matches.
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Last edited by Phanx : 11-01-12 at 04:25 PM.
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Old 11-10-12, 05:07 PM  
Phanx
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Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.
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Old 11-25-12, 08:47 PM  
Phanx
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Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat
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Last edited by Phanx : 11-25-12 at 08:47 PM.
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Old 12-03-12, 01:53 AM  
Phanx
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Version 5.1.0.1553
  • Updated for WoW 5.1

No actual changes, but it seems most people don't know about the "Load out of date addons" checkbox, so I'll just waste everyone's time and bandwidth with a non-update to bump the TOC Interface number.
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Old 12-21-12, 08:37 AM  
arisoh
A Kobold Labourer

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How do I make it so only certain debuffs show up on the middle icon.

Specifically, I tank Tsulong, I want to see only when Shadow Breath is on myself or my co-tank? What seems to happen is the stacking debuff Dread Shadows overwrites it. So how do I make Dread Shadows not show up?

Thanks
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Old 12-21-12, 04:19 PM  
Phanx
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I'm not really sure what you're asking. If you're seeing the Dread Shadows debuff status show up on the Center Icon indicator, that means you assigned the Dread Shadows debuff status to the Center Icon indicator. If you don't want it to appear on that indicator, just un-assign it. Grid > Indicators > Center Icon > Uncheck "Debuff: Dread Shadows".

If you're using a third-party plugin to provide statuses for those debuffs, instead of just adding them in the standard Grid > Status > Auras menu, then you'll need to refer to the plugin's documentation and/or ask the plugin's author for help.
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Old 01-07-13, 03:51 PM  
Rusken
A Theradrim Guardian
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Hi, i wonder if there is any way to change the background of the units in my raid?
Screenshot below to show you what i mean, i would like to change the black background to another color.
Can't seem to find anything about this in status/health tho.

http://i.imgur.com/7U8Qu.jpg
Last edited by Rusken : 01-07-13 at 03:51 PM.
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Old 01-07-13, 04:05 PM  
Phanx
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By default, the background color is 20% of the foreground color, which is controlled by the "Unit Health" status color (unless you've enabled the "Health Bar Color" indicator and assigned some other status to it). If you check "Invert bar colors" in the Frame options panel, then the "Unit Health" status color controls the background color instead, and the foreground color is 20% of the background color.

If you want the background to be lighter than the foreground, then uncheck "Invert bar colors" and set the "Unit Health" status color to a brighter version of the color you want for the foreground.

If you want a totally different color for the background, you will need to use a plugin that adds that feature or edit Grid's code yourself.
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Last edited by Phanx : 01-07-13 at 04:05 PM.
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Old 01-24-13, 04:15 PM  
Mayron
A Chromatic Dragonspawn
 
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Hey Phanx. I keep getting this annoying lua error with grid when I try changing Profiles in a raid while out of combat. I can understand Grid acting up if you tried changing profiles while in combat but that's not the case. I need to change my Grid Profile for many reasons when I enter a raid such as to change to my 40 Player raid set-up as I like smaller raid frames etc. Some times this lua error doesn't occur if I switch very early in the raid group which is good but other times if I've been in the raid for 5 minutes for example then it can bug out.

This is the lua error I get:

Code:
Message: Interface\AddOns\Grid\GridFrame.lua:505: attempt to perform arithmetic on local 'r' (a nil value)
Time: 01/24/13 22:54:16
Count: 1
Stack: Interface\AddOns\Grid\GridFrame.lua:505: in function `SetBarColor'
Interface\AddOns\Grid\GridFrame.lua:702: in function <Interface\AddOns\Grid\GridFrame.lua:661>
[C]: in function `SetIndicator'
Interface\AddOns\Grid\GridFrame.lua:1483: in function `UpdateIndicator'
Interface\AddOns\Grid\GridFrame.lua:1456: in function `UpdateIndicators'
Interface\AddOns\Grid\GridFrame.lua:1406: in function `UpdateAllFrames'
Interface\AddOns\Grid\GridFrame.lua:1368: in function `PostReset'
Interface\AddOns\Grid\GridCore.lua:198: in function `Reset'
Interface\AddOns\Grid\GridCore.lua:465: in function `ResetModules'
Interface\AddOns\Grid\GridCore.lua:392: in function <Interface\AddOns\Grid\GridCore.lua:390>
[C]: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
[C]: ?
[string "safecall Dispatcher[3]"]:13: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
Interface\AddOns\Masque\Libs\AceDB-3.0\AceDB-3.0.lua:462: in function `SetProfile'
[string "ButtonD_OnClickDown"]:21: in function <[string "ButtonD_OnClickDown"]:1>

Locals: <none>
I hope its fixable but if not then thank you for your time
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Old 01-24-13, 08:55 PM  
Phanx
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Please post a ticket on WowAce with all of the info requested on that page. If you don't have a Curse account and are strongly opposed to creating one, report back here with all of the info requested.
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Old 02-07-13, 01:23 PM  
Mayron
A Chromatic Dragonspawn
 
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Hi again, my problem with the Grid frames showing when switching profiles is still happening and now after much more testing and experimenting, I can confirm that it is not a plugin issue. When I posted about this problem on wowace I was unsure as the problem randomly seemed to fix itself but this didn't last for long. It can be random at times but mostly it always happens.

The problem occurs with no plugins enabled and when I use the Profile tab in the Grid config menu like you are meant to. I know many other people who are having this issue too.

I will post this on wowace but for now I have one question. As I said before I use a KgPanel which changes many profiels for me including Grid and I have been experimenting with trying out a script to do "GridLayoutFrame:Hide()" if I am not in a Group and "GridLayoutFrame:Show()" if I am. I have added it with the KgPanel OnClick script section and OnLoad but both do not seem to work. It only works if I add the following on the OnUpdate script:
Code:
if IsInGroup() then
	GridLayoutFrame:Show()
else
	GridLayoutFrame:Hide()
end
The problem with this though is that I like to change the "Solo" Layout of Grid from none to 25 Player so that I can configure the frames. I was wondering if there was something I could add to this so that if Solo is set to anything else but none the "GridLayoutFrame:Hide()" will not take affect.

Sorry if this seems very long and I hope it is easy to understand. Thank you so much for your time and development towards this fantastic addon!
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Old 02-07-13, 05:24 PM  
Phanx
A Pyroguard Emberseer
 
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Originally Posted by Mayron
I use a KgPanel which changes many profiels for me including Grid and I have been experimenting with trying out a script to do "GridLayoutFrame:Hide()" if I am not in a Group and "GridLayoutFrame:Show()" if I am. I have added it with the KgPanel OnClick script section and OnLoad but both do not seem to work.
It won't work in the OnClick because changing the profile isn't an instantaneous action. When you issue the "change profile" command, that command goes to AceDB, which just does some metatable stuff and fires a callback. The rest of your OnClick script finishes executing before any of the functions registered to handle that callback get executed, including the functions in Grid that actually updates Grid's appearance to reflect the settings in the new profile.
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Old 02-10-13, 01:55 AM  
Mayron
A Chromatic Dragonspawn
 
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Originally Posted by Mayron
It only works if I add the following on the OnUpdate script:

The problem with this though is that I like to change the "Solo" Layout of Grid from none to 25 Player so that I can configure the frames. I was wondering if there was something I could add to this so that if Solo is set to anything else but none the "GridLayoutFrame:Hide()" will not take affect.
What about this? Adding the code to OnUpdate as that works but it just wont let me have them showing on Solo even if I change the Grid settings on Solo from none to something else. Is there something I can add which would fix this? Like some code that works out if solo is set to anything else besides none and then it skips the "GridLayoutFrame:Hide()" function?
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Old 02-10-13, 08:32 PM  
Phanx
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This really isn't the place to be discussing kgPanels scripts. You should post a forum thread instead.
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Need help with your code? Post all of your actual code! Attach or paste your files.
Please don’t PM me about addon bugs or code questions. Post a comment or forum thread instead!
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