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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 09:24 AM
Created:unknown
Downloads:597,431
Favorites:2,594
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Categories:Raid Mods, Healers, Unit Mods
6.0.2
Grid  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 6.0.2.1679-beta
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.
The compact grid of unit frames lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Please do not use the Bug/Feature buttons to the right, or send me PMs to ask for help, report problems, or request features. Use the links below instead!

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.

Need Help?
IMPORTANT: If you did not download Grid from this page, do not post on this page about any problems you encounter with it. Alpha versions from WowAce are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. Copies of Grid obtained from anywhere other than the official download pages on WoWInterface and WowAce/Curse are not supported at all.
Found a bug?
Please submit a bug report to let us know about the problem so we can fix it!
Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.
Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!
Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.
Language Support
Grid is compatible with all World of Warcraft localizations. It is currently translated into English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

HINT: The WowAce interface for adding translations is quite cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into your text editor, fill in your translations, and then paste them back into WowAce using the Import function.
Credits
Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 6.0.2.1679-beta
  • Fixed center icon intercepting mouse clicks
  • Removed debug prints triggered by outdated layout plugins
  • Removed outdated spell name auto-completion library

Version 6.0.2.1674
  • Updated for WoW 6.0
  • Updated Clique support
  • Added status modules for Group Leader, Raid Assistant, Master Looter, and Raid Icon
  • [API] GridStatus now calls :UpdateAllUnits (if it exists) on status modules when resetting them.
  • [API] There is now an API for indicators. See the project page for details.

Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.
Optional Files (6)
File Name
Version
Size
Author
Date
Type
1.6
1kB
10-20-14 02:02 AM
Addon
6.0.2.102
10kB
10-16-14 06:48 AM
Addon
6.0.2.46
8kB
10-16-14 06:35 AM
Patch
5.4.1.36
8kB
11-30-13 07:20 AM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (8)
File Name
Version
Size
Author
Date
6.0.2.1674
389kB
Phanx
10-16-14 08:15 AM
5.4.7.1653
378kB
Phanx
05-05-14 12:23 AM
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Unread 12-08-06, 07:35 AM  
Maia
A Deviate Faerie Dragon
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Forum posts: 15
File comments: 6
Uploads: 4
Re: Alpha and range

Originally posted by MartijnMegens
How can i change the amount of "alpha" (whether in option or in LUA)?
As all other status modules, the alpha module offers you to define a color. The box which then pops up has an alpha slider to the right.
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Unread 12-08-06, 08:19 AM  
MartijnMegens
A Kobold Labourer

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Re: Re: Alpha and range

Originally posted by Maia
As all other status modules, the alpha module offers you to define a color. The box which then pops up has an alpha slider to the right.
THX, quite easy, and it works PERFECT!!!
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Unread 12-08-06, 01:22 PM  
Garrumx
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Re: Re: Re: Alpha and range

Originally posted by MartijnMegens
THX, quite easy, and it works PERFECT!!!
Well, not quite. I tried to use Grid in AV, and I got a never ending stream of error messages. Had to just disable it.
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Unread 12-08-06, 04:16 PM  
MartijnMegens
A Kobold Labourer

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be sure to use the beta versions, not the once at these pages

http://www.wowace.com/files/Grid/Grid.zip
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Unread 12-08-06, 06:35 PM  
Skade8
A Kobold Labourer

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Trinity interaction

I'm having the same problems with Grid wanting to lock to the top when Trinity is running. This is with the latest version of trinity and the release version of Grid and the latest off of wowace. It's really annoying problem because Grid is a really amazing mod but at the same time so is Trinity so I would like to be able to use them both.
Last edited by Skade8 : 12-08-06 at 06:36 PM.
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Unread 12-08-06, 06:49 PM  
Argent
A Defias Bandit

Forum posts: 3
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alright, i reverted to the version of grid currently posted, deleted my saved variables file and turned on the debugging option (as requested) and still don't see any poison/curse/disease/magic debuffs on anyone BUT myself. aggro works, target works, heals incoming works -- just none of the debuffs.

in order to see if it was an interaction with other mods, i logged and turned off everything BUT grid and that still didn't help.

the debug log shows that things are being processed (it would say stuff like 'player 3 gains debuff ... -- icon ... loaded') -- it just doesn't seem to display.
Last edited by Argent : 12-08-06 at 06:49 PM.
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Unread 12-08-06, 07:19 PM  
Pastamancer
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 54
Uploads: 2
Originally posted by Argent
alright, i reverted to the version of grid currently posted, deleted my saved variables file and turned on the debugging option (as requested) and still don't see any poison/curse/disease/magic debuffs on anyone BUT myself. aggro works, target works, heals incoming works -- just none of the debuffs.

in order to see if it was an interaction with other mods, i logged and turned off everything BUT grid and that still didn't help.

the debug log shows that things are being processed (it would say stuff like 'player 3 gains debuff ... -- icon ... loaded') -- it just doesn't seem to display.
That sounds very strange indeed. In GridFrame.lua, find the line that looks like
Code:
-- self:Debug("Showing status", status.text, "for", name, "on", indicator)
and uncomment it (remove the '--') and then turn on debugging for GridFrame.
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Unread 12-08-06, 08:41 PM  
Argent
A Defias Bandit

Forum posts: 3
File comments: 16
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Originally posted by Pastamancer
That sounds very strange indeed. In GridFrame.lua, find the line that looks like
Code:
-- self:Debug("Showing status", status.text, "for", name, "on", indicator)
and uncomment it (remove the '--') and then turn on debugging for GridFrame.
ok, done. i had to use 2 people dueling each other while in raid to get some results. i dunno if that taints anything, but when i tried to record some data in arathi basin, the debug info scrolled off faster than i could see anything.

anyway...

all i got was 'showing status for <name> on [bar/text]' and 'showing status [-hp] on text' -- no debuffs (i had 2 warlocks duel each other. curses galore.)
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Unread 12-08-06, 10:22 PM  
cgull
A Kobold Labourer

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Originally posted by Pastamancer
If you downloaded Grid from wowace.com/files or the wowace svn, please don't post here. The wowinterface releases are actually tested. Anything from wowace.com is bleeding-edge and may or may not work.

I'll look into the problem with trinity, but if bongos and bartender3 don't cause the same problem, it's likely that the author of trinity will have to fix something.

For what it's worth, r19528 is showing debuffs for me just fine. Turn on debugging for the GridStatusAuras module and check your combat log (or whatever your ChatFrame2 is) for debug messages.
Awesome mod. I grabbed the version from here today and can confirm missing debuffs on raid frames. Running ZG, not picking up any in Grid but decursive is.
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Unread 12-09-06, 05:08 PM  
Astrial
A Defias Bandit

Forum posts: 2
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Feature Request

I was wondering if you could work a feature to customise the layout of the Grid, similar to the way Player Targets work in SRaid/CTRaid.

I want to be able to define the 'top most' or 'own party' shown in the grid to the people I want to see at the top of the grid, as priorities to heal/decurse in my mind and as a way of sorting the raid.

It'd be nice if they still appeared within their groups in the raid in the rest of the grid, but this isn't entirely necessary.

Edit: It'd be even nicer if there could be more than 5 people that can be designated 'player targets'.
Last edited by Astrial : 12-09-06 at 05:10 PM.
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Unread 12-09-06, 05:45 PM  
sli
A Kobold Labourer

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Really Nice mod! Thanks, just wondering if u can help me. Not being into pastels myself I would like to make all the bars green with red for the health missing part so the red increases as the health decreases.
Is this possible and if so how?
Many thanks
SLi
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Unread 12-09-06, 05:49 PM  
Pastamancer
A Deviate Faerie Dragon
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Originally posted by cgull
Awesome mod. I grabbed the version from here today and can confirm missing debuffs on raid frames. Running ZG, not picking up any in Grid but decursive is.
I'll look into it.
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Unread 12-09-06, 09:49 PM  
cgull
A Kobold Labourer

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Originally posted by Pastamancer
I'll look into it.
Thanks. I tinkered around for a while grouping with random grinders at Gahrons Withering (lots of debuffs). I could not isolate the issue to a conflict with another mod or my Grid configuration. I do observe my debuffs in the grid, just no one elses. Really looking forward to using Grid instead of other unit Frames as it is much cleaner as a healer/cleanser.
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Unread 12-10-06, 05:05 AM  
Kettle_TVC
A Kobold Labourer

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Been using it for a couple of days and think it's looking like a winner. Although I am also suffering from the problem below, that it currently only shows my debuffs and no one elses.

Good luck with the fix!
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Unread 12-10-06, 03:02 PM  
Pastamancer
A Deviate Faerie Dragon
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I just spent several hours testing r19919. Buffs and debuffs were showing up for me, my party, and my raid.
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