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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:03-24-18 09:42 PM
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RicoMiniMap  Popular! (More than 5000 hits)

Version: 3.1
by: Ricowan [More]

This is a relatively simple modification of the minimap to allow adjustment of the shape, transparency, visibility of certain default buttons, scroll-wheel zooming, coordinates display, etc.

Right-click anywhere on the mini-map to display the options menu.

Version 3.1
------------
Updated for 7.3.5, it should be compatible with objective trackers that don't do anything weird to the original tracker frame.


Version 3.0.5
---------------
Updated to 7.1, removed the "hover over minimap to turn off transparency" feature due to locked down frames issues.


Version 3.0.4
---------------
Fixed compatibility with addons that also manipulate the Quest tracker.


Version 3.0.3
---------------
Added the ability for turning off transparency when the mouse is hovering over the minimap, with a toggle to turn this on/off.


Version 3.0.2
---------------
Fixed missing localizations.


Version 3.0.1
---------------
Fixed the encoding of the localization file. This only affected Russian and Simplified Chinese, no other changes.


Version 3.0
-------------
Updated for Legion
Removed mover buttons, added my own code.
This will cause your saved positions to be off, just unlock, move your frames as desired and re-save.
The minimap can be dragged from any point on the map.
The quest watcher can be dragged by the title bar.


Version 2.9
-------------
Cleaned up the file structure... delete the existing RicoMiniMap folder before installing this version.
Added two new commands:
savepos - Saves the current position of the minimap frames to the account global settings.
restore - Restores the minimap frames to the positions saved with the savepos command. If you haven't saved the positions yet, it calls the reset function instead.
These two commands are also included in the config menu under the Positions section.
Added a simple databroker plugin for activating the config menu.


Version 2.7
-------------
Moved the toggle options into a sub-menu
Added a new square border called "SquareGold"... more border changes coming soon.
Hopefully handled any border position issues.


Version 2.6.1
---------------
Updated mover code.


Version 2.6
-------------
Fixed bug in the Quest Watcher scale slider.
Added a new slider to adjust the height of the Quest Watcher, so you can see more quests at a time.


Version 2.5
-------------
Updated for WoW 6.0.3


Version 2.4
-------------
Tested in WoW 4.2, updated TOC.
Cleaned up refactoring that is still in progress.


Version 2.12
------------
The mover handles are now centered in each frame that can be moved, and the reset command resets the position of each frame instead of just the minimap.


Version 2.11
------------
Added a mover to the minimap itself. This seems to have stopped the wandering.
Added additional code for hiding the clock.


Version 2.10
------------
Added proper movers to the frames attached to the minimap, so now you should be able to move the quest watcher anywhere you want it. I'll be adding more of these frame movers as I discover them, please feel free to let me know what's missing (including the name of the frame) and I'll add it. Included now are the quest watcher, the vehicle seat, the trouble ticket, and the durability frames.


Version 2.9.4 beta
-----------------
Added a toggle for hiding the quest watcher, by request
Fixed the tracker button toggle
Cleaning up the code; preparing to move to a newer framework


Version 2.9.3 beta
-----------------
Hopefully fixed all of the issues caused by the new clock (this includes other toggle settings not working on load)


Version 2.9.2 beta
-----------------
Fixed the wheel-scroll bug
Added a toggle for the clock


Version 2.9.1 beta
-----------------
Updated the library preventing the menu from displaying.
Added scale option for the quest Watch Frame.
CAUTION: Don't move the tracker to the left side of the screen, it causes some weird behavior when zoning, reloading the UI, etc.


Version 2.9 beta
----------------
Updated to WoW 4.0.1.
The quest tracker is scaled to 75%, this is not configurable yet.
The quest tracker is movable when the minimap is not locked. The position is not yet saved, sorry.
Please report any bugs you come across. I've tested these changes for a few days on the PTR and on the Cata beta, but I'm sure I haven't run across all possible uses.


Version 2.8
-----------
Removed the MinimapToggleButton:Hide() line that was causing an error.
Updated the TOC and libraries.


Version 2.7
-----------
Removed the ability to move the minimap buttons. Please try out the various addons available to see which one suits you. I personally am using DetachedMiniMapButtons.
Added a very basic "who pinged" option. This can be disabled in the options menu.


Version 2.6
-----------
Added toggles for the Tracking and Mail buttons to the option menu
Changed the default scale value to 1.0 from 1.25


Version 2.5.2
-------------
I think I've finally got the standard minimap buttons all working again, including the ability to reposition the tracking button. Please let me know if you run into any errors.


Version 2.5
-----------
Hopefully this release fixes the Eject and QuestWatch frames. Also updated the toc to 3.2


Version 2.4.1
-------------
Thanks to fyrye's suggestion, the default quest tracker is now movable again. I also removed the WoWMatrix dat file from the zip, sorry about that. :o


Version 2.4
-----------
Quick update, fixing some of the issues reported recently (like the strata state not being saved) and making it compatible with 3.1


Version 2.22.2
--------------
This is a library update only. Tested on live, the PTR and the WotLK beta and works 100% on all three.


Version 2.22.1
--------------
Updated TOC and libs, Chinese language added by a kind ACE user.


Version 2.22
--------------
Updated tracking button (Blizz changed it's name), updated TOC and ACE libs


Version 2.21
--------------
Added options for moving the coordinates to the top of the minimap
Added slider for changing the strata of the minimap


Version 2.20
--------------
Oops, I uploaded an old version the other day, sorry about that. This is the most recent version, same notes as below.


Version 2.10
--------------
Added two new slash commands: "/rmm hide" and "/rmm show". Hide makes the minimap group hide, and show brings it back.
Patch 2.2 added code to prevent frames from moving off screen. This enhanced RicoMiniMap so the off-screen issues should no longer occur. Changing the size of the minimap now works much better because of this.
Tested against patch 2.2, updated TOC


Version 2.9
-------------
- Added a toggle for the GameTime button
- Added a slider for the zone text position


Version 2.8
-------------
- The Quest Tracker is now dragable when the minimap is unlocked, position is saved per character.
- Zone text moved back up a bit.

NOTE: The 2.1 patch from Blizzard appears to have added code that prevents frames from being dragged off-screen. This code seems to be preventing the Quest Tracker from being moved to the right edge of the screen. I can't do anything about that.

Also, the new rotate minimap feature in the 2.1 patch is only useful if you use the round shape.


Version 2.7.1
---------------
- Updated TOC
- Moved zone text down a bit so it doesn't interfere as much with icons along the edge of the map

Version 2.7
-------------
- Added option to toggle the minimap border
- Added option to turn off the options menu when right-clicking the minimap
- Added a slash command to re-enable the options menu: /rmm menu
- Changed the scale increment from 25% to 1%


Version 2.6.3
---------------
- Added compatibility with MiniMapShape() - This gives minimap shape awareness to other addons, so Cartographer's icons know where the borders are, or FuBar buttons can stay on the edge, etc.
- Added code that hopefully prevents Titan Panel from moving the minimap.


Version 2.6.2
---------------
Fixed the zip, again.
The minimap associated frames (quest timer, etc) are now draggable when the minimap is not locked.
Added a new slash command "/rmm reset" that will move the minimap to the middle of the screen. This should help fix the issue when the minimap is expanded off the screen (causing the ugly clown up minimap). I'm still trying to figure out how to prevent that. :(


Version 2.6.1
---------------
Update: Note sure what happened. The zip that ended up here is not the same one I uploaded. Trying again, hope it works this time.
Fixed the error when toggling the coordinate tenths, and made the coordinate frame a bit wider.


Version 2.6
-------------
I've made some big behind-the-scenes changes in this version, please read all of these notes.

- Removed FuBar code, there's no need for a minimap button anymore, and that's all I was using FuBar for.
- The position settings are now saved by the UI in the layout cache. Because of this, the minimap initially positions itself in the middle of the screen. I don't want to "fix" this because until you position the minimap the UI doesn't save anything.
- /rmm config or right-clicking the minimap brings up the config menu.
- The first option in the config menu is now "Lock".
- - When this is unchecked, the minimap can be dragged to any position on the screen.
- - The standard minimap buttons can also be dragged around when lock is unchecked. The buttons hug the border of the minimap no matter what shape is selected, but changing shapes doesn't snap out of position buttons (you have to drag them a little). I'm kind proud of this! :)
- - Because the minimap is draggable now, the top gap and right gap options have been removed from the config menu.

To do:
The quest timer, quest watcher and durability paper doll frames are not yet draggable.
The tracker button is big again, when it's resized to match the other buttons, the scale is off for moving it. I'm working on a solution.

As always, let me know if you run into any issues.



Version 2.5
-------------
- Fixed the FuBar issue
- Added a reset slash command, to reset everything to the defaults
- Added a transparency option. Note that transparency of the minimap has issues if you're not "outdoors" so the minimap automatically sets itself back to 1 if you go into a location the game considers to be indoors. Once to go back to an outdoor area, the transparency is set back to your choosen value.

NOTE: This addon is not currently compatible with Detached Minimap Buttons. The problem lies with DMB's code; see the changelog for that mod and note all of the specific changes the author has had to make for other minimap mods. I've asked the author to take a look at adding a fix to his mod for RMM too. :)

In the near future, I plan to make the standard minimap buttons dragable and I'm experimenting with making the entire minimap cluster dragable too. Don't ask when it'll be ready, I'm taking a tiny break from coding so I can actually play the game again. :P


Version 2.4
-------------
Added an option in the config menu for toggling the world map button on/off
Fixed the coordinates text so it's on the same layer as the minimap
Made some changes to the way I'm moving the minimap around

Warning: When FuBar is loaded, the minimap sometimes moves to a random location near the middle of the screen (this doesn't happen when FuBar is disabled). If this happens to you, just open the config menu and mouse down to the Gap options, the minimap will move back where it's supposed to be (which is weird all by itself) and stay there for the rest of the session. I don't know why this happens, but I thought it was minor enough that I should release this version with the requested fixes rather than hold off while I figure out what FuBar is doing to my minimap.



Version 2.3.1
---------------
Moved the mail button so it doesn't overlap the battlegrounds button. I'm using Soren's suggested coordinates, since I don't play BG's much at all. :)

Happy Holidays!


Version 2.3
-------------
I fixed the problems with ACE libraries when this was the only ACE addon in use.
I added the ability to move the coordinates text below the minimap.
- When it's below the minimap it has a background.
- When the minimap shape is rounded bottom left, the coordinates are shifted to the right, otherwise they're centered.
- The zoom buttons overlap the coordinates when they're below the minimap, so don't do that. :D
I've also replaced the temporary square minimap image with one of my own.

This has been tested with no other addons enabled, and with all of the addons I use enabled, and no errors have popped up for me. I've added everything I plan to add, so unless someone has a bug to report, this one is done. ;)


Version 2.2
-------------
All ACE libraries now included, so no more error messages if no other ACE addons are loaded. I've also added options for a fully square and the default round shapes. The square minimap is a temporary borrow from the "simpleMiniMap" mod - I'll replace it with one of my own once I get the blp tools working.


Version 2.1
-------------
Finally updated for 2.0 patch, with a new FuBar config menu and other ACE enhancements:
  • Toggle showing your location value
  • Toggle showing the name of the zone you're in
  • Toggle showing the zoom buttons
  • Choose the size of the minimap from 50% to 150% in 25% increments
  • Choose the top gap in 2 pixel increments
  • Choose the right gap in 2 pixel increments

Also:
  • Enables mouse wheel zooming
  • Hides the other fluff around the minimap and snugs it up against the top right corner

Settings are saved universally, not per character or server.

Ricowan
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Unread 12-31-07, 11:14 PM  
Drifter
A Defias Bandit
 
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Options menu problem

Is there any way to disable the right click options menu so it only will appear if I use the slash command?
I love this map but I have a real problem with the menu popping up at unwanted moments. Especially in bg's or fast fights where I might have to mouse target something and instead I find myself locked into a menu opening.
Maybe it's an option in there already and I just don't see it?
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Unread 12-17-07, 04:33 AM  
zirquel
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capture bar

Is there a way to move the faction capture bar (used in EotS battleground, Hellfire towers, etc)? Chances are I'm blind and just don't see how, but I've been trying to find some option for awhile now, and have failed at successfully searching in the forums or Google. Any help is appreciated.
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Unread 11-18-07, 01:57 PM  
Ricowan
A Deviate Faerie Dragon
 
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greeneyedfay: I can't duplicate this with any of my characters. What were you doing when the error occured?
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Unread 11-18-07, 12:29 AM  
greeneyedfay
A Kobold Labourer

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Error message on start up

Date: 2007-11-18 00:20:57
ID: 54
Error occured in: Global
Count: 1
Message: [string "MinimapZoom:OnUpdate"] line 1:
attempt to call global 'RicoMiniMap_updateLocText' (a nil value)
Debug:
[C]: RicoMiniMap_updateLocText()
[string "*:OnUpdate"]:1:
[string "*:OnUpdate"]:1
AddOns:
AlphaMap, v2.92.20300
AucAdvanced, v5.0.PRE.2479
AucFilterBasic, v5.0.PRE.2479 (BillyGoat)
AucMatchUndercut, v5.0.PRE.2467 (BillyGoat)
AucStatPurchased, v5.0.PRE.2479 (BillyGoat)
AucStatSimple, v5.0.PRE.2479 (BillyGoat)
AucStatStdDev, v5.0.PRE.2479 (BillyGoat)
AutoShoutOut, v1.15.8
ArcaneBar
BeanCounter, v5.0.PRE.2479 (BillyGoat)
BonusScanner, vv2.4
CalendarTitan, v2.1.3
ChatBar, v2.2
ChatMOD, v116
ChatSounds
cyCircled, v0.5
Enchantrix, v5.0.PRE.2479
EnchantrixBarker, v5.0.PRE.2479 (BillyGoat)
EnhTooltip, v5.0.PRE.2479
EquipCompare, v2.11
FishInfo2, vtestVersion9a
Informant, v5.0.PRE.2479
MapNotes, v4.10.20300
MobInfo2, v3.43
MonkeyLibrary
MonkeyQuest, v2.6.4
MonkeyQuestLog, v0.5.1
myAddOns, v2.7
myJunkSeller, v1.3
Notes, v1.4
NotesExport, v1.2
Outfitter, v3.5.8
PVPCooldown
RicoMiniMap
Satellite, v1.8
Sea, v1.35
Stubby, v2
Swatter, v5.0.PRE.2479
tinymainbarinfo, v20000
TitanAggro
TitanCritLine
Titan, v3.1.1.20200
TitanAmmo, v3.1.1.20200
TitanBag, v3.1.1.20200
TitanClock, v3.1.1.20200
TitanClockOffsetFix
TitanCoords, v3.1.1.20200
TitanDurability, v1.11
TitanFish, v1.0
TitanFriends, v2.1.0
TitanGathered
TitanGoldTracker, v2.3.1
TitanGuild, v3.51
TitanItemBonuses, v3.1.1.20200
TitanLootType, v3.1.1.20200
TitanMacroMenu, v20300-0.05f
TitanMoney, v3.1.1.20200
TitanOutfitter
TitanPerformance, v3.1.1.20200
TitanProfessions, v1.0.1
TitanQuests
TitanRegen, v3.1.1.20200
TitanReloadUI
TitanRepair, v3.1.1.20200
TitanRider, v3.1.1.20200
TitanXP, v3.1.1.20200
TitanMail, v2.02.$Revision: 1 $
TitanVolume2
TradeJunkie, v2.11
WoWKB, v20003.6
XAspectBar, v1.03
XBar, v1.15
XBarLocalizer, v1.00
XBuffBar, v1.05
XPetStuffBar, v1.04
XRogueBar, v1.07
XSealBar, v1.05
XTotemBar, v1.04
XTradeBar, v1.09
XTrapBar, v1.04
XWarlockBar, v1.07
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Unread 11-17-07, 11:03 PM  
Ricowan
A Deviate Faerie Dragon
 
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I play with the map at the bottom too, and I have to use nQuestLog to show quests instead of the default quest frame for now. I'm working on a fix, but so far I've not found a perfect solution.
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Unread 11-17-07, 11:01 AM  
balthazor
A Kobold Labourer
 
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Quests off the screen?

Hello,

At one point in your development you had the quests and 'damaged armor man' in separate movable frames.

It appears they are attached to the minimap now - you can move them separately, but once something in the frame changes (new quest being monitored) the frame jumps back to being attached to the bottom of the minimap.

This is a problem if you want your minimap at the bottom of the screen - quest tracking isn't visible.

Is there a way around this behavior?

I really enjoy your mod, but kind of want the minimap lower down instead of up top.

Thanks a lot.
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Unread 11-17-07, 08:29 AM  
Ricowan
A Deviate Faerie Dragon
 
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Originally posted by vexis58
Actually, if you disable ALL mods, it doesn't work, Turn on ONLY RMM and it does. Sounds to me like it's an unintended feature of RMM. It won't do it at first, only after you move it from its default position. *ponders*
Vexis, can you do me a favor and try SimpleMiniMap instead of RMM to see if the problem still happens? I have a feeling this has more to do with the ACE libraries than with RMM; this test would let me know one way or the other.
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Unread 11-15-07, 11:34 PM  
ph1lwh0
A Kobold Labourer

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update

can you update it for 2.3 patch please good addon would like to use it
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Unread 11-14-07, 09:30 PM  
vexis58
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Originally posted by Ricowan
LOL! No, that isn't something I wrote into RMM; I'd be really surprised if RMM is the reason in fact.


Actually, if you disable ALL mods, it doesn't work, Turn on ONLY RMM and it does. Sounds to me like it's an unintended feature of RMM. It won't do it at first, only after you move it from its default position. *ponders*


Well, like you said it was a bug in the game itself. If Blizz breaks it again, I'm afraid there's nothing I can do about it. Using mods in general is a risk.
Well, I never had the problem with the default minimap, only yours. I was having the problem on and off again recently, not exactly sure why. It might have something to do with me putting WoW in the background to read stuff online while on loading screens, not sure. Every now and then, the minimap would be black and I'd have to reload to get it to come back. I can live without a minimap-resizing mod, but I'd really love to have a mod that keeps my AH open while I craft stuff =/

A little more insight into this blackout problem: I tried a few things and it will only happen while the minimap is in its Square shape. Not in Circle, not in the 3-cornered one. That's a good compromise for me The game doesn't like square minimaps, apparently.
Last edited by vexis58 : 11-14-07 at 09:41 PM.
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Unread 11-04-07, 04:07 PM  
Ricowan
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Originally posted by vexis58
I didn't really think much of reinstalling RMM until I found out about a rather unusual feature it seems to have: it prevents my tradeskill windows from closing the auctionhouse frame. Was this intentional? If so I LOVE it, I've been looking for a mod that does this for a while since I like to cut gems right at the AH, but the only mod I could find that does something similar (Lexan) seems to have been broken by 2.0 and never fixed. I just thought it was really weird for a mod like RMM to do something like that.
LOL! No, that isn't something I wrote into RMM; I'd be really surprised if RMM is the reason in fact.

Just thought I'd mention it. It'd be great if you could fix that little window-mode blackout problem though, I'm sure Blizz is gonna break something in 2.3 =/ [/b]
Well, like you said it was a bug in the game itself. If Blizz breaks it again, I'm afraid there's nothing I can do about it. Using mods in general is a risk.
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Unread 11-04-07, 03:21 AM  
vexis58
A Murloc Raider
 
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I stopped using this mod a while back, even though I love it, mostly because I was having trouble with the coordinates never working right. But I heard they worked again, so I started using it again a while back.

But then, when 2.2 hit, I had a major issue that caused me to stop using this mod. It's a little complicated. See, I use a mac, and whenever I would get major game errors (there was a lot going on with Omen right after 2.2 causing this) a Blizzard Error Reporter window would open in the background. This background opening would cause my top menu bar to show up in the foreground over WoW. (Incidentally, covering up my FuBar, so very annoying.)

The only way to get rid of the menu bar would be to go into windowed mode then back to full screen. However, doing this would cause my RicoMiniMap to go completely black until I did a full /reloadui. Considering most of these reporter windows were popping up while in combat in a group (Omen ftw =/) I didn't always have time to reload my UI every single time this happened. So my only recourse was to go back to the default minimap

But lately, Blizz has fixed the issues causing the error reporters to pop up, so this is not much of an issue atm. I didn't really think much of reinstalling RMM until I found out about a rather unusual feature it seems to have: it prevents my tradeskill windows from closing the auctionhouse frame. Was this intentional? If so I LOVE it, I've been looking for a mod that does this for a while since I like to cut gems right at the AH, but the only mod I could find that does something similar (Lexan) seems to have been broken by 2.0 and never fixed. I just thought it was really weird for a mod like RMM to do something like that.

Just thought I'd mention it. It'd be great if you could fix that little window-mode blackout problem though, I'm sure Blizz is gonna break something in 2.3 =/
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Unread 10-28-07, 06:03 PM  
Ricowan
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MIA

Hey guys, sorry for not responding to any of the issues post 2.1, I haven't had any time to code, let alone play, for the last month. I've got free time now, so I'm going to get working on these issues.

Seerah: Wow, I can't believe you use one of my mods! Can you give me a little more info? Do you want to adjust the strata of the whole minimap group, or just certain parts?

Reltok: I think I know what you're talking about. I've been planning to add code that will reposition the default minimap buttons to the map shape when the shape is changed, and attach the buttons to the map automatically (currently, they aren't attached until you've moved them, which sucks, I know).

wow009: I haven't forgotten. Sorry for the delay.
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Unread 10-19-07, 12:16 PM  
Reltok
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After the last patch, the zoom's + button, on only one of my characters, has become stuck in the very upper right corner of the screen. It stays there regardless of where I move the minimap to. Any ideas what has caused this &/or how to fix it? Thank you.
Last edited by Reltok : 10-19-07 at 12:16 PM.
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Unread 10-18-07, 09:24 AM  
Seerah
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Rico, I recently had to switch to smm for my current UI layout, as I needed to bump the strata of the minimap up a tad. Could you please add this to RicoMiniMap please?
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Unread 10-11-07, 09:13 PM  
Ricowan
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Re: ShowLocText/Time not saved?

Sorry, I don't use those options so I didn't notice they weren't being saved, I'll fix that soon. I'll look into adding profiles too, that one might take a little longer.


Originally posted by wow009
The show location text and time are not saved. I couldn't find them saved in any file under WTF/. They default to the 'default' profile which means they are not shown upon startup. I'm using the latest version.
Also do you plan to put in a menu item for profiles?
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