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Compatibility: | Shadows of Argus (7.3.0) Tomb of Sargeras (7.2.0) Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 03-24-18 09:42 PM |
Created: | unknown |
Downloads: | 141,410 |
Favorites: | 622 |
MD5: |
This is a relatively simple modification of the minimap to allow adjustment of the shape, transparency, visibility of certain default buttons, scroll-wheel zooming, coordinates display, etc.
Right-click anywhere on the mini-map to display the options menu.
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12-28-06, 08:11 AM | |
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re: Transparency
Good idea, and it should be fairly easy to implement. I'll see what I can do.
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Ricowan |
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12-28-06, 03:11 AM | |
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How about some Transparency Options?
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StormFX |
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Ricowan |
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12-27-06, 06:59 PM | |
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Re: commands
Everything is done through the config menu now, just right-click on the minimap button. There aren't any slash commands anymore.
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Ricowan |
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12-27-06, 03:58 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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commands
what are the commands for the mod settings? I thought they were posted on this page some were or a text file but I can't seem to remember what they were or find them.
A text file in the zip would be nice, for referance. |
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xGROMx |
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12-27-06, 02:43 PM | |
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Re: Great addon
Thanks! I might be re-sizing the container before the text is updated, but it should unwrap automatically in that case. I haven't seen the wrapping issue personally, so it'll take some digging. I will add the coordinate scaling to my todo list, but it might take a while.
InjectedFaith: Yes, the map icon is hidden, I'll add an option to toggle it instead. I've always just used the "m" key so the new button on the minimap had to go. |
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Ricowan |
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12-27-06, 07:00 AM | |
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Great addon
I recently started to use this addon and love it, great work! I have some questions/suggestions.
1. Has anyone else had a problem with the coords jumping between one and two lines? I'm useing the minimap at max size, square. Not a big deal just something I thought I would mention. 2. I was wondering if you've considered makeing the text scale indepently from the minimap. again, great work. |
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LaughingDeth |
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12-26-06, 11:50 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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Map Icon
Is the Map Icon supposed to be missing? I use the map quite often, so if you removed it could you make an option to manually remove it?
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InjectedFaith |
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12-25-06, 02:09 PM | ||
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Ricowan |
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12-25-06, 02:07 PM | |
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Re: Cords on top of everything?
I think if I move the coordinates down a layer they end up behind the minimap. I'll play around with it, I'm probably not coding something right.
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Ricowan |
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12-24-06, 11:29 PM | |
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Cords on top of everything?
hi first of all let me point out that i love the mod . the only problem i have had with i though is that the coordinates (inside or out) will always be on top. for example if i open up atlas and move the window over the mini map the cords will still be there on top of atlas. their anyway to fix this?
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rob1101 |
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12-23-06, 10:45 PM | |
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I'm seeing the mail icon overtop my bg queue icon. Anyway we can fix this?
Next question, is there a reset command?
Last edited by Movarrin : 12-24-06 at 03:38 PM.
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Movarrin |
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12-21-06, 07:04 PM | ||
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Re: Odd Behavior
By the way, the functionality of DMB is what I am planning to add to RMM eventually, so there won't be a need for an extra mod and conflicts won't happen. |
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Ricowan |
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12-21-06, 07:00 PM | ||
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Ricowan |
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12-21-06, 09:55 AM | |
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Odd Behavior
Hi,
I am seeing an odd behavior when I use this mod with the Detached MiniMap Buttons mod. It only happens when I have these two mods enabled. If I disable RicoMiniMap the Detached MiniMap Buttons mod works fine but if Rico is enabled then if I try to move the button that shows your tracking ability it suddenly will jump about 4 inches diagonally away from the minimap and though I can drag it my mouse hits the upper corner of the screen before I can actually get the button back beside the minimap. So essentially my mouse pointer is in one place on the screen but the button I am dragging is several inches away so I can't place it exactly where I want. I hope I am making sense. As I said though, it only happens if I have Rico running so I assuming it is some sort of interaction between Rico and the Detached mod. Thanks as usual for another great mod. So far I am using all of yours so keep them coming. Wish I had your ability to code these. Happy Holidays, Twidget |
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Twidget |
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