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Updated: | 10-31-10 05:29 PM |
Created: | unknown |
Downloads: | 22,706 |
Favorites: | 134 |
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**** NOTE ****
This version has been modified to work with 4.0 and add support for buffing thrown weapons however this is not the re-write. I was expecting to have another few weeks and RL is what it is.
WeaponRebuff itself is free of issues in the testing I've been been able to do but it must be noted that it resides on other libraries, namely Waterfall 1.0, Ace 2.0 and Fubar 2.0 -- not all of these are being actively maintained so I've removed the errors I could reproduce but others may crop up. Please PM regarding errors.
Hopefully RL will relent a bit and I'll be able to push the rewrite further along before Cataclysm hits the shelves.
**************
WeaponRebuff is a small, light-weight mod that makes buffing weapons (and keeping them buffed) simple and easy. Rebuffing a weapon is a mouse-click away and with warnings for timed buffs, charge-based buffs, and low-item-count for buff items (e.g. poisons, sharpening stones, fishing lures, etc) you'll never be caught unintentionally unbuffed again.
How to Use
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Xamael |
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VincentSDSH |
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bsmorgan |
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VincentSDSH |
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10-18-10, 03:35 PM | |
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I guess I forgot to mention my locale, enUS
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bsmorgan |
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10-18-10, 01:32 PM | |
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I tried lots of steps here so be patient!
1) Turned off everything but WR -- Error still there -- /wr config does nothing. 2) Backed up to 3.4b (everything still off except WR) -- no error message -- /wr config does nothing. 3) Deleted all the savedvariables files (everything still off but WR) -- Works! 4) Upgraded to 3.4c (everything still off but WR) -- Works! 5) Turned everything back on -- Works! So it looks like the savedvariables file got corrupted. Do you want it? I'll try a few more characters and report back if anything weird happens. Regards, Brad |
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bsmorgan |
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10-18-10, 12:08 PM | ||
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Nothing was added to the AOT except the disable thrown section, it doesn't appear to be breaking and I'm having no trouble adding/removing poisons to the list. The table is also indexed numerically (default). So... - If you run WR by itself (all other mods turned off) what happens? Can you still open the configuration? (/wr config) - What localization does your client use? - What happens when you move out both SavedVar files ( \wow\wtf\account\[your account]\savedvariables\weaponrebuff.* ) and then load wow? Does the behavior continue or act normally?
Last edited by VincentSDSH : 10-18-10 at 12:08 PM.
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VincentSDSH |
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10-18-10, 10:51 AM | |
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I also get the following error. I'll go back to 3.4b until this gets sorted out.
Date: 2010-10-18 10:30:38 ID: 1 Error occured in: Global Count: 1 Message: ...nterface\AddOns\WeaponRebuff\WeaponRebuff-Config.lua line 1491: AceConsole-2.0: args.bufflists.args.itembuffs.args.poison_remove: "validate" numeric keys must be indexed properly. >= 1 and <= #validate Debug: ...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:25: ...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:23 ...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:666: InitializeAddon() ...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:541: ...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:518 [C]: ? ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:298: TriggerEvent() ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:910: ...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:903 |
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bsmorgan |
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10-18-10, 06:58 AM | ||
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Getting the following error:
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Xamael |
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10-17-10, 07:29 PM | |||
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Rogue-Only for Thrown, Spell-buffs now operating properly
Boofer: I'm looking into it. I went through that section quite carefully with rogues and it seemed to work fine but haven't had a chance to load up my shammy to validate with spell buffs and such. Keep posting bugs, I'll keep swatting them. *** EDIT: - Thrown should be Rogue-Only and the option to disable is forced and disabled for other classes - Spell-based buffs should operate properly in all respects - Tooltips for main window should now be operating correctly Post any other errors you find here or PM me.
Last edited by VincentSDSH : 10-17-10 at 10:53 PM.
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VincentSDSH |
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10-17-10, 12:54 PM | |
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Sorry, love the mod but I keep getting this error after patch (3.4b)
1x WeaponRebuff-3.4b\WeaponRebuff-BuffSelector.lua:416: Usage: wrBuffSelectorTooltip:SetOwner(frame) WeaponRebuff-3.4b\WeaponRebuff-BuffSelector.lua:416: in function `WeaponRebuff_ShowWeaponRebuffTooltip' <string>:"WeaponRebuff_ShowWeaponRebuffTooltip("Earth...":1: in main chunk Locals: buttonName = "Earthliving Weapon" itemName = nil anchor = nil T = <table> { WEAPONREBUFF_TOOLTIP_RIGHTMOUSE = "Right click: Off Hand" (null) = "WeaponRebuff" WEAPONREBUFF_MSG_BUFFEXPIRED = "BUFF EXPIRED" FWR_TOOLTIP_PREFIX_MAINHAND = "Main-hand" WR_HOUR = "hour" WR_MINUTE = "min" WEAPONREBUFF_TRAILINGTEXT_MAINHAND = " on your Main Hand" WEAPONREBUFF_MSG_BUFFABOUTTOEXPIRE = "ABOUT TO EXPIRE" (null) = <table> {} (null) = "enUS" WR_SECOND = "sec" (null) = <table> {} (null) = false reverse = <table> {} WEAPONREBUFF_TOOLTIP_SHIFTRIGHTMOUSE = "Shift-Right click: Thrown" (null) = "enUS" WEAPONREBUFF_TOOLTIP_LEFTMOUSE = "Left click: Main Hand" } --- |
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BooFer |
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10-17-10, 10:43 AM | |
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First, a question... What sort of buffs can a Rogue put on a thrown weapon?
Second, a comment... I've got the "thrown" weapon icon on a lot of classes where I think it doesn't make sense. Can any classes other than rogues make use of a buff on their ranged weapon? If so, what buffs? Thanks for your efforts on keeping WeaponRebuff working. Regards, Brad |
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bsmorgan |
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10-16-10, 10:22 PM | ||
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Uploading a fix for both problems (the malformed _G[ ] and the fubared alarm for thrown. 3.4b |
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VincentSDSH |
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10-16-10, 08:29 PM | |
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HOLY SHIT... i made that error fix, and it stopped the errors... EXCEPT... when the thrown weapon is 59 seconds or less.. it jsut spams the warning over and over for 59 seconds.... heeeelp :P
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eviltone |
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10-16-10, 03:55 PM | ||
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i noticed the fix for line 295 of Buffselector.lua Code:
local texture = _G[button:GetName().."Icon"];
Last edited by eviltone : 10-16-10 at 03:57 PM.
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eviltone |
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