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Siege of Orgrimmar (5.4)
Updated:10-05-13 02:36 PM
Created:unknown
Downloads:1,228,401
Favorites:2,758
MD5:
5.4
Outfitter  Popular! (More than 5000 hits)
Version: 5.9.3
by: mundocani [More]
About Outfitter

Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.

Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, outfits optimized for a particular stat, item comparisons across outfits, quick access to items via the character sheet, and more.
Version 5.9.3 changes

* FEATURE: Added Shrine of Seven Stars and Shrine of Two Moons to Around Town outfit
* FEATURE: Updated Titan's Grip support to recognize polearms and staves

Version 5.9.2 changes

* FEATURE: Bumped .toc for patch 5.4

Version 5.9.1 changes

* FIXED: Fixed typo in Dungeon script

Version 5.9 changes

* FEATURE: Updated for patch 5.3
* FEATURE/FIX: Changed Cooking script to summon Lil' Ragnaros by name since GUID seems to be unpredictable
* FEATURE: Added JC PvP gems
* FEATURE: Battleground and arenas should be detected automatically regardless of localization

Version 5.8.2 changes

NOTE: If you use the Solo/Party/Raid script on any outfits, you will need to adjust the script's settings as the options have changed considerably

* FEATURE: Solo/Party/Raid script allows much finer selection of dungeons (ie, Raid Finder, 10 Player Heroic, etc.)
* FEATURE: Updated and new Championing scripts from Irozal

Version 5.8.1 changes

* FIXED: Fixed gathering script errors (thank you Irozal for pointing them out)
* FIXED: Removed tabs from numerous scripts which were causing them to be uneditable in-game

Version 5.8 changes

* FEATURE: Changed script titles to "Script for outfitname" to make debugging scripts easier
* FEATURE: Gathering scripts (Herbalism, Mining, Skinning) have an option to disable the difficulty check
* FEATURE: Added Pet Battle script (courtesy of Bruce Quinton)
* FEATURE: Outfit bar automatically hides during pet battles
* FEATURE: Updated to latest WoW Ace libraries for LibBabble-Inventory and LibBabble-SubZone

Version 5.7 changes

* FEATURE: Moved "Place in bags" item to the end of the quick slots instead of the beginning
* FEATURE: Removed LibBabble-Zone in favor of new built-in language independent APIs
* FEATURE: Compatible with patch 5.1
* FIXED: Companion pets should no longer sometimes re-appear after dismissing it via script (ie, the Cooking script)
* FIXED: Corrected error in Solo/Party/Raid script (thanks Stefan for the report)

Version 5.6.1 changes

* FEATURE: Added support for MoP Serpent's Eye gems
* FIXED: "Show in comparisons" and "Unequip others" options will show checkmarks correctly
* FIXED: Added a reloadui check for updates which can't be done in-game.

Version 5.6 changes

* FEATURE: Added Monk Serpent/Tiger/Ox stance scripts
* FEATURE: Changed QuickSlots to use WoW's Equipment Flyouts instead
* FEATURE: Added support for the fourth Druid talent tree
* FEATURE: Updated LibStatLogic
* FEATURE: Added Ace libraries to credits list
* FIXED: Outfit Generation works for MoP
* FIXED: Summon Companion on Equip script works with MoP
* FIXED: Script dropdown shows selected script correctly
* FIXED: Erroneous search field no longer shows up in QuickSlots

Version 5.5.2 changes

* FIXED: Modified LibStatLogic to avoid old API errors (changed version to "LibStatLogic-1.2MC")
* FIXED: Ranged weapons should work correctly in main hand slot
* FIXED: Dual-wield 2H is recognized on fury warriors

Version 5.5.1 changes

* FIXED: Script editor and settings works
* FIXED: Cooking outfit summons Lil' Ragnaros
* FIXED: Equipment errors for missing ranged slot items should be fixed

Version 5.5 changes

* FEATURE: Updated for compatibility with WoW 5
* FIXED: Fixed various taint issues
* FIXED: Saving outfits to the Equipment Manager no longer gives an error when there's no icon assigned
* FIXED: Icon picker no longer has a bright green background if Group Calendar isn't installed

Version 5.4.4 changes

* FEATURE: Added LibBabble-SubZone library (Outfitter will require restarting WoW for this update, reloadui will not work)
* FEATURE: Added Wildhammer Stronghold and Dragonmaw Stronghold to Twin Peak battleground detection (thanks to mrnathan)
* FEATURE: Warsong Gulch works for all supported locales
* FEATURE: Irongforge and Orgrimmar should work better in all locales

Version 5.4.3 changes

* FIXED: Renaming EM outfits works correctly under patch 4.3 (thanks Xodiv for the tip)

Version 5.4.2 changes

* FEATURE: Updated WoW Ace libraries

Version 5.4.1 changes

* FEATURE: Updated WoW Ace libraries for Brazilian Portuguese support

Version 5.4 changes

* FEATURE: Updated to latest WoW Ace libraries
* FEATURE: Added 4.3 dungeons to Championing script
* FEATURE: Added Talent Tree script to equip/unequip based on primary talent tree
* FEATURE: Added Vigilance on Wings script to equip/unequip the lance automatically
* BUGFIX: Falling script works correctly on Complete outfits

Version 5.3.6 changes

* BUGFIX: Genetic outfit optimization work correctly under patch 4.3

Version 5.3.5 changes

* FEATURE: All icon types are now allowed for outfits stored in the Equipment Manager
* BUGFIX: Fixed error when deleting equipped EM outfits

Version 5.3.4 changes

* FEATURE: Updated for changes to the Equipment Manager APIs

Version 5.3.3 changes

* FEATURE: Bumped .toc for patch 4.3

Version 5.3.2 changes

* FEATURE: Added BG scripts/support for Battle for Gilneas and Twin Peaks and cleaned up Dalaran Sewers support

Version 5.3.1 changes

* BUGFIX: Added work-around so that Around Town script works in Ironforge
* BUGFIX: Miwana's Longhouse in Orgrimmar is recognized as part of the city

Version 5.3 changes

* FEATURE: Added Battle for Gilneas to battlegrounds list
* FEATURE: Battleground scripts can be enabled/disabled based on talent spec
* BUGFIX: Color codes are escaped correctly in error messages (4.2 compati8bility)
* BUGFIX: Character level text is hidden while editing outfits
* BUGFIX: "Your Spellbook" list in icon picker no longer crashes

Version 5.2.3 changes

* FEATURE: Bumped .toc for 4.2
* BUGFIX: Fixed menu system for changes in WoW 4.2

Version 5.2.2 changes

* BUGFIX: Corrected typo in source (thanks to Cybeloras for the fix)
* BUGFIX: Adjusted position of new Blizzard tab buttons in character window (thanks to Cybeloras for the fix)

Version 5.2.1 changes

* FEATURE: Updated for patch 4.1
* BUGFIX: Using Trinket Queue script on an EM outfit correctly reports the error

Version 5.2 changes

* FEATURE: Added option to ignore an outfit when showing comparison tooltips
* FEATURE: Added support for Cataclysm JC gems
* FEATURE: Added Cataclysm dungeons to Championing script
* FEATURE: Added option to disable Swimming script while in Vashj'ir
* FEATURE: Added Primary/Secondary spec switches to various class scripts (Warrior stances, Druid forms, Hunter aspects, etc.)
* FEATURE: Moved Odds 'n ends tooltips to the right to avoid obscuring the list
* BUGFIX: Fixed error when closing script dialog with ESC key

Version 5.1.2 changes

* FEATURE: Updated to current version of Ace libraries
* FEATURE: Added option for changing action bars to the Fishing script
* BUGFIX: Fixed bug causing script dialog to fail when attempting to report a script error

Version 5.1.1 changes

* FEATURE: Updated LibBabble-Zone to WoW4.0-compatible version
* BUGFIX: Fixed error when trying to use spellbook icons (thanks to xlion)
* BUGFIX: Fixed error when hitting Enter after renaming a set (thanks to GreyWolfSC)

Version 5.1 changes

* FEATURE: Added support for Mastery outfit optimization
* FEATURE: Updated to LibStatLogic-1.2
* FEATURE: Selecting an outfit from the minimap or LDB menu while holding a modifier updates to current items
* FEATURE: Added support for identical-but-reforged items
* BUGFIX: Fixed various bugs in Trinket Queue script

Version 5.0.3 changes

* FEATURE: Added Disable click-to-move option to Fishing script (thanks to Fred7)
* BUGFIX: Fixed Argent Tournament script for WoW 4.0 (thanks to VampireValik)
* BUGFIX: Fixed Fishing script to enable/disable tracking for WoW 4.0
* BUGFIX: Fixed menus in create/rebuild outfit dialogs

Version 5.0.2 changes

* FEATURE: Removed obsolete ammo slot support
* FEATURE: Adjusted UI elements for 4.0 layout changes
* BUGFIX: Fixed Outfit Bar menu
* BUGFIX: Fixed random errors
* BUGFIX: Fixed icon picker
* BUGFIX: Bags Full messages show item which couldn't be unequipped

Version 5.0.1 changes

* FEATURE: Bumped .toc for WoW4
* FEATURE: Fishing script tracking feature updated for WoW4

Version 5.0 changes

* FEATURE: Multi-stat outfit generation/rebuild
* FEATURE: Supports WeightsWatcher in addition to existing support for Pawn and TankPoints
* FEATURE: Substantially improved performance of TankPoints optimization
* FEATURE: Trinket Queue script supports trinkets which don't have a Use: effect (they'll be equipped if all other trinkets have more than 30 secs of cooldown)
* FEATURE: Improved UI for creating outfits
* FEATURE: Removed Naxxramas from list of Argent Dawn zones
* FEATURE: Ability to change title with an outfit is partially restored. Feature works for macros, outfit bar, keybindings, and tradeskill open/close
* FEATURE: '/outfitter deposit outfitName' command to deposit an outfit to the bank
* FEATURE: '/outfitter depositunique outfitName' command to deposit the items unique to an outfit to the bank
* FEATURE: '/outfitter depositothers outfitName' command to deposit every outfit except one to the bank
* FEATURE: '/outfitter withdraw outfitName' command to withdraw an outfit from the bank
* FEATURE: '/outfitter withdrawothers outfitName' command to withdraw all outfits except one from the bank
* FEATURE: Added run(text) function for scripts to easily run slash commands
* FEATURE: Outfitter:SummonCompanionByName() no longer cancels the pet if it's already summoned
* FEATURE: Reduced memory and CPU usage
* FEATURE: Hiding an outfit in the outfit bar also hides it in the minimap menu and LDB feeds
* FEATURE: Fixed bug causing Outfitter to think player is still dead after being rezzed (patch 3.3.3 compatibility with timing change on UnitIsDeadOrGhost() API)
* FEATURE: '/outfitter update outfitName' command to quickly update your outfits while leveling
* FEATURE: '/outfitter updatetitle' command to manually force your player title to update
* BUGFIX: Fixed Trinket Queue script to account for on-use duration (broken in 4.10)
* BUGFIX: Trinket Queue script equips highest-priority trinket with less than 30 secs of cooldown (instead of 0 secs)
* BUGFIX: Fixed display of Death Knight scripts in menus
* BUGFIX: Script editor now shows the correct line number when syntax checking scripts
* BUGFIX: Bags held in inventory will no longer be added to outfits during optimization

Version 5.0b10 changes

* BUGFIX: Character pane title menu is no longer hidden when there's only one title (thanks to Corveroth for the report)
* BUGFIX: EM outfits which fail to return item lists no longer crash (thanks for Jiminimonka for the report)
* FEATURE: Updated LibBabble, LibBabble-Inventory, LibBabble-Zone, and LibStatLogic to current versions
* FEATURE: Added "Equip on target" script

Version 5.0b9 changes

* FEATURE: Cataclysm/WoW4 compatibility

Version 5.0b8 changes

* BUGFIX: Shifting into Druid Bear Form no longer locks out equipment changes

Version 5.0b7 changes

* FEATURE: Hiding an outfit in the outfit bar also hides it in the minimap menu and LDB feeds
* FEATURE: Fixed bug causing Outfitter to think player is still dead after being rezzed (patch 3.3.3 compatibility with timing change on UnitIsDeadOrGhost() API)
* BUGFIX: Fixed layout of Rename dialog

Version 5.0b6 changes

* BUGFIX: Fixed first-time initialization bug
* BUGFIX: Fixed bug causing Outfitter to still try to update outfits during combat

Version 5.0b5 changes

* FEATURE: Complete outfits will always rebuild into complete outfits
* FEATURE: Added run(text) function for scripts to easily run slash commands
* FEATURE: Outfitter:SummonCompanionByName() no longer cancels the pet if it's already summoned
* FEATURE: Reduced memory and CPU usage

Version 5.0b4 changes

* FEATURE: Removed Naxxramas from list of Argent Dawn zones
* FEATURE: '/outfitter deposit outfitName' command to deposit an outfit to the bank
* FEATURE: '/outfitter depositunique outfitName' command to deposit the items unique to an outfit to the bank
* FEATURE: '/outfitter depositothers outfitName' command to deposit every outfit except one to the bank
* FEATURE: '/outfitter withdraw outfitName' command to withdraw an outfit from the bank
* FEATURE: '/outfitter withdrawothers outfitName' command to withdraw all outfits except one from the bank

Version 5.0b3 changes

* FEATURE: Ability to change title with an outfit is partially restored. Feature works
for macros, outfit bar, keybindings, and tradeskill open/close but not on spec
change, mounting, zoning (city, battlegrounds) or other actions which don't
cause an immediate outfit change
* BUGFIX: Fixed bug causing script editor to generate errors whie syntax checking scripts
* BUGFIX: Script editor shows the correct line number when syntax checking scripts

Version 5.0b2 changes

* BUGFIX: First-time initialization (and '/outfitter reset' command) don't give errors about unknown stats
* BUGFIX: Fixed display of Death Knight scripts in menus
* BUGFIX: Fixed Trinket Queue script to account for on-use duration (broken in 4.10)
* BUGFIX: Trinket Queue script equips highest-priority trinket with less than 30 secs of cooldown (instead of 0 secs)
* FEATURE: Trinkets with not Use: effect can now be used with the Trinket Queue script (they'll be equipped if all other trinkets have more than 30 secs of cooldown)

Version 5.0b1 changes

* FEATURE: Multi-stat outfit generation/rebuild
* FEATURE: Supports WeightsWatcher in addition to existing support for Pawn and TankPoints
* FEATURE: Substantially improved performance of TankPoints optimization
* BUGFIX: Bags held in inventory will no longer be added to outfits during optimization

Version 4.10 changes

* FEATURE: Restored Fishing script ability to unequip when attacked (limited, may not always work)
* FEATURE: All class-based outfits (shapeshift, stance, etc.) should work for all locales (also improves performance slightly)
* FEATURE: Sync'd to LibStatLogic r92
* FEATURE: Sync'd to LibBabble-Zone r248
* FEATURE: Added "Fishing" stat backward compatibility (now "FISHING" with LibStatLogic) for Fishing Buddy compatibility
* FEATURE: Updated Trinket Queue script
* FEATURE: Rogue:Stealth script has new option to enable auto-looting while stealthed
* FEATURE: New Outfitter:SummonCompanionByName(name, delay) function for summoning companion pets

Version 4.9.2 changes

* FEATURE: Added new dungeons to Championing script

Version 4.9.1 changes

* FEATURE: Updated for patch 3.3
* FEATURE: Updated Simplified Chinese localization (thanks to xingdvd)
* BUGFIX: Fixed weapon slot handling when building optimized outfits
* COMPATIBILITY: Removed unequip-on-combat feature from Fishing script (not allowed in patch 3.3)
* COMPATIBILITY: Disabled abililty to auto-swap weapons slots during combat (not allowed in patch 3.3)

Version 4.9 changes

* FEATURE: New About panel features names of donors, code contributors, localizers, and testers
* FEATURE: ButtonFacade skinning support
* FEATURE: Pawn Scales can be used to generate outfits (requires Pawn)
* FEATURE: TankPoints can be used to generate outfits (requires TankPoints)
* FEATURE: Added "Rebuild For.." to outfit menu to rebuild any outfit using any stat
* FEATURE: LibStatLogic is now used for parsing stats, improving int'l support
* FEATURE: Fishing script automatically selects Find Fish when equipped and changes tracking back when unequipped
* FEATURE: Improved performance of "Has Buff" script
* FEATURE: Added "Has Debuff" script
* FEATURE: Simplied Chinese localization (thanks to xingdvd)
* FEATURE: Outfitter preserves outfits lost during Equipment Manager failures
* FEATURE: Updated Russian translation (thanks to StingerSoft)
* FEATURE: Added support for specialty bags (ie, Engineering bags)
* FEATURE: Reduced memory usage, especially during equipment swaps
* FEATURE: Added Rocket Boots script for sequencing enchanted boots
* FEATURE: A script which equips a Complete outfit that's already equipped will still clear the other outfits
* FEATURE: Vault of Archavon is no longer considered a PvP zone
* FEATURE: Changed "Used by" tooltip to match and be compatible with patch 3.3 EM feature
* BUGFIX: Equipment Manager failures no longer cause Outfitter to generate errors at startup
* BUGFIX: QuickSlots open correctly on the first click
* BUGFIX: Fixed Summon Pet script
* BUGFIX: Outfits with '%' in their name no longer cause errors

Version 4.9b8 changes

* FEATURE: Changed LibButtonFacade to only load if installed with another addon (corrects Bartender4 compatibility)
* BUGFIX: Fixed compatibility API used by old versions of OutfitterFu
* BUGFIX: Fixed slot-to-slot swapping bug (MH/OH, Trinket1/Trinket2, Finger1/Finger2) when one of the slots is also being emptied

Version 4.9b7 changes

* FEATURE: Added option to druid scripts to control whether scripted Complete outfits should unequip
* FEATURE: Added new donors to About tab
* FEATURE: A script which equips a Complete outfit that's already equipped will still clear the other outfits
* BUGFIX: Fixed offhands to equip after mainhand so that 2H -> 1H/OH swaps work again when you have a MH with a U-E gem

Version 4.9b6 changes

* FEATURE: Added new donors to About tab
* BUGFIX: Trying another algorithm for calculating gear swap order for unique-equipped gem changes
* BUGFIX: Added support for some older stat IDs (ie, FishingBuddy "Fishing" stat)

Version 4.9b5 changes

* FEATURE: Added more donors to About tab
* BUGFIX: Fixed bug causing crash during gear swaps when trying to unequip an already-empty slot

Version 4.9b4 changes

* FEATURE: New About panel features names of donors, code contributors, localizers, and testers
* FEATURE: Updated Russian translation (thanks to StingerSoft)
* FEATURE: Added support for specialty bags (ie, Engineering bags)
* FEATURE: Reduced memory usage, especially during equipment swaps
* FEATURE: Added Rocket Boots script for sequencing enchanted boots
* BUGFIX: Fixed first-time initialization bug
* FEATURE/BUGFIX: Re-arranged an Outfitter API change to maintain compatibilty with FishingBuddy

Version 4.9 changes

* FEATURE: ButtonFacade skinning support
* FEATURE: Pawn Scales can be used to generate outfits (requires Pawn)
* FEATURE: TankPoints can be used to generate outfits (requires TankPoints)
* FEATURE: Added "Rebuild For.." to outfit menu to rebuild any outfit using any stat
* FEATURE: LibStatLogic is now used for parsing stats, improving int'l support
* FEATURE: Fishing script automatically selects Find Fish when equipped and changes tracking back when unequipped
* FEATURE: Improved performance of "Has Buff" script
* FEATURE: Added "Has Debuff" script
* FEATURE: Simplied Chinese localization (thanks to xingdvd)
* FEATURE: Outfitter preserves outfits lost during Equipment Manager failures
* BUGFIX: Equipment Manager failures no longer cause Outfitter to generate errors at startup

Version 4.8 changes

* FEATURE: Integration with Equipment Manager allows outfits to be stored on the server
* FEATURE: Added Entertainment script category (Dance on equip, Summon pet on equip)
* FEATURE: Shapeshift (forms, stances, presences, etc.) scripts no longer unequip if they're attached to a Complete outfit
* FEATURE: Added Hunter: Dragonhawk script
* FEATURE: Argent Dawn script is disabled in Naxx by default
* FEATURE: New Cooking script wears an outfit while the cooking window is open
* FEATURE: Argent Tournament script is compatible with most tooltip enhancements
* FEATURE: Argent Tournament script works for all languages
* FEATURE: Equipment Manager button is relocated to the left side of the character window
* FEATURE: Equipment change sounds are off by default
* FEATURE: Rune of the Stoneskin Gargoyle is recognized when optimizing for Defense (thanks to IQgryn)
* FEATURE: Armor Penetration added to supported optimizations (thanks to IQgryn)
* FEATURE: Added Resting outfit for when you're in an inn
* FEATURE: Added Flame Leviathan outfit for auto-equipping and unequipping of max level gear
* FEATURE: Converted unique-equipped gem handling to use item codes instead of enchant codes (fixes patch 3.2 compatibility issue)
* FEATURE: Added Isle of Conquest support
* FEATURE: Nagrand Daily script supports all locales
* FEATURE: New Championing script (thanks to rwilloug and Saur)
* FEATURE: Added support for Nightmare Tear unique-equipped gem
* FEATURE: Alliance/Horde Lance is equivalent to Argent Lance, outfits will equip whichever is available
* FEATURE: Supports MobInfo tooltips in scripts (thanks to Saur)
* FEATURE: Shapeshift/Stance/etc. scripts have an option to allow them to unequip Complete outfits. Turning this on results in the same behavior as pre-4.8 versions of those scripts.
* FEATURE: Updated Russian localization (thanks to StingerSoft)
* FEATURE: Item comparisons are sorted by item level so that higher item level gear is compared first
* FEATURE: Updated Traditional Chinese (TW) localization (thanks to andy52005)
* FEATURE: Default for new outfits is to use your current gear instead of an empty outfit
* FEATURE: Added option to Spellcast script to allow spellcast to be interrupted
* FEATURE: Added support for Isle of Conquest in all languages (was English only previously)
* BUGFIX/FEATURE: Removed Stormjewels from the unique-equpped gem list
* BUGFIX: Argent Tournament script no longer unequips unexpectedly after mounting
* BUGFIX: Fixed low health/mana and spellcast scripts
* BUGFIX: Item comparison tooltips include green-quality items
* BUGFIX: Primary/Secondary Talents scripts no longer mis-fire during zoning (thanks to MacGregor)
* BUGFIX: Scripts which don't end with a \r work correctly
* BUGFIX: Strength attribute is regonized correctly on German clients (thanks to Bacofox)
* BUGFIX: Death Knight optimized outfits work correctly (thanks to IQgryn)
* BUGFIX: Title menu in character window no longer appears after closing Outfitter UI when you have no titles yet
* BUGFIX: Lances will unequip correctly when you're carrying both types at the same time
* BUGFIX: General category is no longer listed twice in the Script menu
* BUGFIX: Fixed Multiphase Survey script (Outfitter:PlayerIsOnQuestID() function wasn't compatible with patch 3.2)
Archived Files (75)
File Name
Version
Size
Author
Date
5.9.2
1MB
mundocani
09-13-13 03:00 PM
5.9.1
1MB
mundocani
05-22-13 05:35 PM
5.9
1MB
mundocani
05-21-13 03:29 PM
5.8.2
1MB
mundocani
02-28-13 02:47 PM
5.8.1
1MB
mundocani
02-24-13 10:54 AM
5.8
1MB
mundocani
02-16-13 03:33 PM
5.7
1006kB
mundocani
11-27-12 03:21 PM
5.6.1
1MB
mundocani
10-10-12 11:02 AM
5.6
1MB
mundocani
10-06-12 06:17 PM
5.5.2
1MB
mundocani
08-29-12 12:44 PM
5.5.1
1MB
mundocani
08-28-12 06:23 PM
5.5
1MB
mundocani
08-28-12 03:18 PM
5.4.4
1MB
mundocani
01-23-12 06:54 PM
5.4.3
734kB
mundocani
01-18-12 08:02 PM
5.4.2
734kB
mundocani
01-04-12 06:16 PM
5.4.1
734kB
mundocani
12-11-11 07:49 PM
5.4
731kB
mundocani
12-04-11 12:43 AM
5.3.6
729kB
mundocani
12-01-11 12:03 PM
5.3.5
729kB
mundocani
11-30-11 05:50 PM
5.3.4
729kB
mundocani
11-30-11 12:19 AM
5.3.3
729kB
mundocani
11-29-11 07:03 PM
5.3.2
729kB
mundocani
08-06-11 12:28 PM
5.3.1
728kB
mundocani
07-16-11 06:18 PM
5.3
728kB
mundocani
07-15-11 06:32 PM
5.2.3
723kB
mundocani
07-06-11 02:55 PM
5.2.2
723kB
mundocani
04-26-11 07:09 PM
5.2.1
723kB
mundocani
04-26-11 04:45 PM
5.2
716kB
mundocani
01-08-11 01:58 PM
5.1.2
716kB
mundocani
12-06-10 03:37 PM
5.1.1
704kB
mundocani
11-29-10 12:39 AM
5.1
713kB
mundocani
11-25-10 01:12 PM
5.0.3
594kB
mundocani
10-17-10 09:08 PM
5.0.2
594kB
mundocani
10-14-10 03:49 PM
5.0.1
585kB
mundocani
10-12-10 09:22 PM
5.0
585kB
mundocani
10-08-10 05:44 PM
5.0b9
546kB
mundocani
09-13-10 01:03 AM
5.0b8
546kB
mundocani
04-14-10 11:59 AM
5.0b7
546kB
mundocani
04-11-10 07:34 PM
5.0b6
546kB
mundocani
04-04-10 04:10 PM
5.0b5
546kB
mundocani
03-31-10 10:07 AM
5.0b4
546kB
mundocani
02-12-10 03:13 AM
5.0b3
546kB
mundocani
02-09-10 02:38 AM
5.0b2
545kB
mundocani
02-04-10 08:10 PM
5.0b1
545kB
mundocani
01-31-10 10:18 PM
4.10
541kB
mundocani
01-03-10 06:33 PM
4.9.3
540kB
mundocani
12-10-09 01:51 PM
4.9.2
540kB
mundocani
12-09-09 01:31 PM
4.9.1
540kB
mundocani
12-08-09 02:59 PM
4.9
540kB
mundocani
12-02-09 02:48 PM
4.9b8
539kB
mundocani
11-08-09 01:57 PM
4.9b7
570kB
mundocani
11-06-09 06:45 PM
4.9b6
570kB
mundocani
11-04-09 02:01 PM
4.9b5
569kB
mundocani
11-02-09 10:05 PM
4.9b4
569kB
mundocani
11-02-09 03:10 PM
4.9b3
538kB
mundocani
10-25-09 02:57 PM
4.8
544kB
mundocani
09-22-09 01:48 PM
4.8b14
543kB
mundocani
09-20-09 08:05 PM
4.8b13
543kB
mundocani
09-14-09 03:40 PM
4.8b12
543kB
mundocani
09-14-09 01:55 PM
4.8b11
543kB
mundocani
09-12-09 09:05 PM
4.8b10
542kB
mundocani
09-10-09 02:59 PM
4.8b9
541kB
mundocani
09-02-09 07:05 PM
4.8b8
540kB
mundocani
08-28-09 01:10 PM
4.8b7
540kB
mundocani
08-22-09 05:29 PM
4.8b6
540kB
mundocani
08-09-09 12:46 PM
4.7.4
481kB
mundocani
08-05-09 01:19 PM
4.7.3
478kB
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Unread 01-30-10, 01:24 AM  
mundocani
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Originally posted by Luxfero
I find it very annoying, but disabling the addon seems to work.
thanks
So, you don't like the way Lua manages memory and you felt compelled to come back here to tell me you won't use my addon because of it? I don't care.
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Unread 01-29-10, 04:45 PM  
Luxfero
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Originally posted by mundocani
2mb sounds pretty typical and small, 10mb isn't a lot for an addon, but it is a lot for Outfitter. My guess would be that one of the Ace libraries being used by Outfitter is also used by other addons you're using and Outfitter is getting the "credit" for the memory used. I wouldn't worry about it personally -- the way Lua works is to leave memory lying around until it needs it so it's actually normal and good for performance for memory to accumulate like that. Lua should reclaim it eventually.
I find it very annoying, but disabling the addon seems to work.
thanks
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Unread 01-27-10, 02:26 AM  
mundocani
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Originally posted by Luxfero
I have a question is it normal for the addon to use over 2mb in memory, also I've noticed lately increases when playing to over 10mb; any ideas?
2mb sounds pretty typical and small, 10mb isn't a lot for an addon, but it is a lot for Outfitter. My guess would be that one of the Ace libraries being used by Outfitter is also used by other addons you're using and Outfitter is getting the "credit" for the memory used. I wouldn't worry about it personally -- the way Lua works is to leave memory lying around until it needs it so it's actually normal and good for performance for memory to accumulate like that. Lua should reclaim it eventually.
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Unread 01-27-10, 02:23 AM  
mundocani
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Originally posted by Fraktyl
Is there a way to add a piece of equipment to a non-active set? IE - I'm in my Enhance spec, and a nice shiney resto piece drops. Can I tell outfitter to update my restro set with it? Or do I have to swap out outfits, update the piece on my paper doll and then update the outfit to the current gear?
You have to equip the outfit first. This isn't really a limitation inside Outfitter so much as the way I have the UI designed -- there's just no way for you to tell Outfitter "put this item in this outfit" without equipping it.
Originally posted by Fraktyl
Second: Can you add support for building outfits based on Weights Watcher numbers? If it's too much of a hassle, no worries. It would be on the nice to have list, not the need to have.
I've taken your suggestion and added WeightWatchers to Outfitter 5. I just released the first beta on my site at wobbleworks.com and will begin uploading betas in a few weeks here and on Curse.
Originally posted by Fraktyl
Again, love the addon! Thanks much.
Thanks, appreciate it
Last edited by mundocani : 01-27-10 at 02:27 AM.
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Unread 01-26-10, 11:58 PM  
Luxfero
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I have a question is it normal for the addon to use over 2mb in memory, also I've noticed lately increases when playing to over 10mb; any ideas?
Last edited by Luxfero : 01-27-10 at 12:21 AM.
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Unread 01-20-10, 04:16 PM  
Fraktyl
A Murloc Raider

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Love this addon, so much easier to dual spec my resto/enhance shaman and have everything auto switch...

Two questsions:
Is there a way to add a piece of equipment to a non-active set? IE - I'm in my Enhance spec, and a nice shiney resto piece drops. Can I tell outfitter to update my restro set with it? Or do I have to swap out outfits, update the piece on my paper doll and then update the outfit to the current gear?

Second: Can you add support for building outfits based on Weights Watcher numbers? If it's too much of a hassle, no worries. It would be on the nice to have list, not the need to have.

Again, love the addon! Thanks much.
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Unread 01-06-10, 01:14 PM  
mundocani
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Originally posted by Squishy Tia
OK, I just tried Outfitter's "Outfitter Bar" with no other addons active. Only Outfitter was enabled. The bar still will not change items when its icons are clicked. I do not have any keybindings associated with the bar icons, nor any scripts. It should work just by clicking them, but does not.

Looks like the problem lies either within Outfitter, or as I noted before, possibly a byproduct of the weapon swap lockouts and addons external to the (sic) limited and frustrating equipment manager.

Back to sqaure one for me I suppose. At least I can still just hit Select on my PSX controller and two clicks will get my outfit changed.
I'll take another look, but I'm still not sure what could be causing this for you.
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Unread 01-06-10, 02:30 AM  
Squishy Tia
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OK, I just tried Outfitter's "Outfitter Bar" with no other addons active. Only Outfitter was enabled. The bar still will not change items when its icons are clicked. I do not have any keybindings associated with the bar icons, nor any scripts. It should work just by clicking them, but does not.

Looks like the problem lies either within Outfitter, or as I noted before, possibly a byproduct of the weapon swap lockouts and addons external to the (sic) limited and frustrating equipment manager.

Back to sqaure one for me I suppose. At least I can still just hit Select on my PSX controller and two clicks will get my outfit changed.
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Unread 01-04-10, 09:26 PM  
Squishy Tia
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Originally posted by mundocani
My first guess would be something with ButtonFacade if you're running that (it could be embedded in another addon). If that's not it then I'm not sure what could cause it, you'd probably have to divide-and-conquer your addons to find the one that's interfering.
I have never hear of the addon you mention. TrinketMenu, which I also use, cannot swap out trinkets via its buttons either (but it can activate them at least).

This may be a byproduct of Blizzard's kneejerk over the hill weapon swap lockout to prevent rogue DPS from skyrocketing. You wouldn't believe the nasty bug that happens if you try to use a user created macro, even manually, to switch weapons during combat. Let's just say that /logout is your only friend at that point.

I'll disable all but Outfitter and any dependancy it has (does it even have any that aren't embedded?) and see if it still happens. If it does...well, again, byproduct of an over the top kneejerk move from Blizzard likely.

I admire the fact that you continue on the the face of adversity the way you do. I tip my hat to you, kind sirs.
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Unread 01-04-10, 11:22 AM  
mundocani
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Originally posted by Tinuviel
I've got a feature request, I'm not sure if this is the place to put it. I've noticed since you've got the ability to switch tracking for fishing in the fishing script, if you can do something similar for track humanoids in druid: cat form?
Sure, I'll add that to the todo list. I'm planning on re-doing the scripting system to use a "modular" approach where you can select features to add to any script, and setting the tracking mode would be nice for that.
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Unread 01-04-10, 09:46 AM  
Tinuviel
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Hey Mundocani!

I've got a feature request, I'm not sure if this is the place to put it. I've noticed since you've got the ability to switch tracking for fishing in the fishing script, if you can do something similar for track humanoids in druid: cat form?

It's not vital, of course, but it would be kinda nifty.
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Unread 12-29-09, 07:57 PM  
mundocani
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Originally posted by Squishy Tia
I recently tried enabling the Outfitter Bar to swap out my outfits (out of combat obviously) between the Healbot Smite set and my Normal (heal) set for my priest, but neither button works at all. They highlight when I click them, but there's no response or item switch. I have no scripts attached to them, so they should act as if I had chosen the set from the Outfitter option menu in the character sheet popout.
My first guess would be something with ButtonFacade if you're running that (it could be embedded in another addon). If that's not it then I'm not sure what could cause it, you'd probably have to divide-and-conquer your addons to find the one that's interfering.
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Unread 12-29-09, 12:35 AM  
Squishy Tia
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There's actually a more sinister problem with weapon switching than just addons. Even user created macros can no longer switch weapons in combat. In fact, if you attempt it, there's a nasty bug that crops up. What will happen is the items you're attempting to switch to are greyed out in the bags and cannot be selected at all, even manually, until you logout and log back in.

Yeah, that was fun on my priest when I tried to hit a rat in Dalaran with my fishing pole, got into combat, and after MISSING -sigh- the rat clicked my No Fishies! macro my mainhand/offhand were completely locked out. And of course as luck would have it, my dungeon queue popped right then so I zoned into the dungeon. Couldn't get the weapons back on so I told the group I'd log real fast to fix it. Got vote kicked and had to eat the dungeon finder debuff.

Needless to say, Blizzard hasn't been thinking very well about the ramifications of its kneejerk lockouts lately.

~AHEM~ Anyway...

Mundocani, I have a question for you. I recently tried enabling the Outfitter Bar to swap out my outfits (out of combat obviously) between the Healbot Smite set and my Normal (heal) set for my priest, but neither button works at all. They highlight when I click them, but there's no response or item switch. I have no scripts attached to them, so they should act as if I had chosen the set from the Outfitter option menu in the character sheet popout. Maybe you could point me in the right direction in case I'm doing something wrong (overlooking something, etc.).

Thank you for your time!
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Unread 12-25-09, 11:20 AM  
WayfarerOmega
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Originally posted by mundocani
Blizzard disabled the ability for addons to automatically change weapons for you during combat (most likely due to a rogue exploit allowing automated poison stacking).
Well that's rather annoying given that I primarily use Outfitter to make sure my rogue has a dagger equipped in his main hand when stealthed for backstabs and ambushes and then automatically switch to his preferred main hand weapon when he drops out of stealth (usually having just done a backstab or ambush).

This is undoubtedly related to that but today the following popped up in my taint.log right after ambushing someone.

Code:
12/25 10:57:51.984  An action was blocked in combat because of taint from Outfitter - EquipCursorItem()
12/25 10:57:51.984      Interface\AddOns\Outfitter\OutfitterEquipment.lua:720 ExecuteEquipmentChangeList()
12/25 10:57:51.984      Interface\AddOns\Outfitter\OutfitterEquipment.lua:976 Function()
12/25 10:57:51.984      Interface\AddOns\Outfitter\MC2SchedulerLib.lua:241 OnUpdate2()
12/25 10:57:51.984      Interface\AddOns\Outfitter\MC2SchedulerLib.lua:177 OnUpdate()
12/25 10:57:51.984      Interface\AddOns\Outfitter\MC2SchedulerLib.lua:19
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Unread 12-23-09, 11:07 AM  
mundocani
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Originally posted by Damask
I'm not certain why, but lately when I attempt to switch weapons in combat via Outfitter, it doesn't change them till after combat has ended.
Blizzard disabled the ability for addons to automatically change weapons for you during combat (most likely due to a rogue exploit allowing automated poison stacking). You'll have to move the outfit to the Equipment Manager (click the W next to the outfit) and then drag the EM button to an action bar or use a macro like

/equipset YourSetName

to do the swap for you.
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