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Battle for Azeroth (8.0.1)
Updated:07-21-18 10:57 AM
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Outfitter  Popular! (More than 5000 hits)

Version: 5.20.3
by: mundocani [More]

About Outfitter

Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.

Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, outfits optimized for a particular stat, item comparisons across outfits, quick access to items via the character sheet, and more.

Version 5.20.3 changes

* FIXED: Prevented more custom events from being registered with the system

Version 5.20.2 changes

* FIXED: Storing outfits on the server no longer gives an error

Version 5.20.1 changes

* FIXED: Outfitter's custom event types should longer give errors about being unknown

Version 5.20 changes

* FEATURE: Updated for patch 8.0
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Unread 02-09-10, 10:44 PM  
mundocani
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Originally posted by SkunkWerks
Well, oddly enough I do find the script useful, since I have been grinding for Argent Dawn Rep on and off for achievements and such, making that small alteration would keep it useful without making it, well, annoying.
Oh, I meant the Naxx part being the useless portion. Use the settings for the script to disable the Naxx stuff for now -- I'll remove it from the script entirely eventually, but you can just turn the "Disable in Naxxramas" checkbox in the script's settings to avoid the nuisance.
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Unread 02-09-10, 04:36 PM  
SkunkWerks
A Fallenroot Satyr
 
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Originally posted by mundocani
Yeah, that's a leftover from the days when it mattered in Naxx (ie, WoW Classic). There's a setting in that script to disable it in Naxx, but you're right -- it should just be removed since nobody cares about it anymore.
Well, oddly enough I do find the script useful, since I have been grinding for Argent Dawn Rep on and off for achievements and such, making that small alteration would keep it useful without making it, well, annoying.
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Unread 02-09-10, 12:18 PM  
mundocani
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Originally posted by SkunkWerks
Something you might not have noticed:

The "Argent Dawn" activity script still recognizes Naxxramas as a zone to equip the Argent Dawn commision from Vanilla WoW.

Not terribly crucial, or addon-breaking, just something you might want to change at some point.
Yeah, that's a leftover from the days when it mattered in Naxx (ie, WoW Classic). There's a setting in that script to disable it in Naxx, but you're right -- it should just be removed since nobody cares about it anymore.
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Unread 02-09-10, 10:23 AM  
SkunkWerks
A Fallenroot Satyr
 
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Something you might not have noticed:

The "Argent Dawn" activity script still recognizes Naxxramas as a zone to equip the Argent Dawn commision from Vanilla WoW.

Not terribly crucial, or addon-breaking, just something you might want to change at some point.
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Unread 02-05-10, 12:53 PM  
mornaistar
A Deviate Faerie Dragon
 
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you were right ! that fixed the problem, ty
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Unread 02-05-10, 11:50 AM  
mundocani
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Originally posted by mornaistar
getting errors on this new version, older was working nice!

Code:
1x Outfitter-5.0b2\Outfitter.lua:4864: attempt to call method 'New' (a nil value)
That function is in a new file - were you trying to upgrade while WoW was still running? If so, don't do that - restart WoW and it should load correctly.
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Unread 02-05-10, 02:17 AM  
mornaistar
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getting errors on this new version, older was working nice!

Code:
1x Outfitter-5.0b2\Outfitter.lua:4864: attempt to call method 'New' (a nil value)
Outfitter-5.0b2\MC2SchedulerLib.lua:242: in function `OnUpdate2'
Outfitter-5.0b2\MC2SchedulerLib.lua:178: in function `OnUpdate'
Outfitter-5.0b2\MC2SchedulerLib.lua:20: in function <Outfitter\MC2SchedulerLib.lua:20>

Locals:
self = <table> {
 OnUpdateRunning = true
 InsertTask = <function> @ Outfitter\MC2SchedulerLib.lua:113:
 Tasks = <table> {}
 SetTaskDelay = <function> @ Outfitter\MC2SchedulerLib.lua:101:
 OnUpdate2 = <function> @ Outfitter\MC2SchedulerLib.lua:183:
 SetTaskInterval = <function> @ Outfitter\MC2SchedulerLib.lua:77:
 RescheduleTask = <function> @ Outfitter\MC2SchedulerLib.lua:38:
 NeedSorted = false
FindTask = <function> @ Outfitter\MC2SchedulerLib.lua:155:
 UnscheduleAllTasks = <function> @ Outfitter\MC2SchedulerLib.lua:128:
 ScheduleUniqueTask = <function> @ Outfitter\MC2SchedulerLib.lua:43:
 UnscheduleTask = <function> @ Outfitter\MC2SchedulerLib.lua:133:
 IteratorIndex = 1
 Version = 1
 ScheduleUniqueRepeatingTask = <function> @ Outfitter\MC2SchedulerLib.lua:69:
 HasTasks = true
OnUpdate = <function> @ Outfitter\MC2SchedulerLib.lua:164:
 ScheduleTask = <function> @ Outfitter\MC2SchedulerLib.lua:22:
 EventFrame = <unnamed> {}
 CompareTasks = <function> @ Outfitter\MC2SchedulerLib.lua:271:
 ScheduleRepeatingTask = <function> @ Outfitter\MC2SchedulerLib.lua:51:
}
pElapsed = 0.0090000005438924
vTime = 229015.994
vTask = <table> {
 Function = <function> @ Outfitter\Outfitter.lua:4809:
 DidRun = true
 Time = 229015.994
 Param = <table> {}
}
vResult = nil
vMessage = nil
Addon = <table> {
 cRidingOutfitDescription = "Equips the outfit when you're mounted"
 cFishingOutfit = "Fishing"
 cFishingOutfitDescription = "Unequips the outfit if you enter combat, then requips it afterwards."
 cCategoryOrder = <table> {}
cFrenchLocalization = "French Localization"
 AskSetCurrent = <function> @ Outfitter\Outfitter.lua:1500:
 UpdateShapeshiftInfo = <function> @ Outfitter\Outfitter.lua:4503:
 cBattlegroundOutfit = "Battleground"
 _SidebarWindowFrame = <table> {}
 GetBagSlotItemName = <function> @ Outfitter\OutfitterInventory.lua:364:
 cNewOutfit = "New Outfit"
 OutfitStack = <table> {}
 cHerbalismOutfit = "Herbalism"
 cFrostResistOutfit = "Resist: Frost"
 cArenaOutfit = "Battleground: Arena"
 cMissingItemReportIntro = "Missing items (note that a missing item will be listed multiple times if it was used by multiple outfits):"
 cArgentDawnTrinkets = <table> {}

its larger than this ^^
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Unread 02-04-10, 08:12 PM  
mundocani
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Version 5.0b2 changes

* BUGFIX: First-time initialization (and '/outfitter reset' command) don't give errors about unknown stats
* BUGFIX: Fixed display of Death Knight scripts in menus
* BUGFIX: Fixed Trinket Queue script to account for on-use duration (broken in 4.10)
* BUGFIX: Trinket Queue script equips highest-priority trinket with less than 30 secs of cooldown (instead of 0 secs)
* FEATURE: Trinkets with not Use: effect can now be used with the Trinket Queue script (they'll be equipped if all other trinkets have more than 30 secs of cooldown)
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Unread 02-01-10, 08:09 AM  
Fraktyl
A Murloc Raider

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Originally posted by mundocani
You have to equip the outfit first. This isn't really a limitation inside Outfitter so much as the way I have the UI designed -- there's just no way for you to tell Outfitter "put this item in this outfit" without equipping it.
Not a problem. Doesn't take all that long to swap, add the items, then update. Just me being lazy and hoping for something that would save me.. oh maybe 10 seconds or so in my busy day.


I've taken your suggestion and added WeightWatchers to Outfitter 5. I just released the first beta on my site at wobbleworks.com and will begin uploading betas in a few weeks here and on Curse.
Thanks much! I'll start checking out the betas.
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Unread 01-30-10, 01:24 AM  
mundocani
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Originally posted by Luxfero
I find it very annoying, but disabling the addon seems to work.
thanks
So, you don't like the way Lua manages memory and you felt compelled to come back here to tell me you won't use my addon because of it? I don't care.
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Unread 01-29-10, 04:45 PM  
Luxfero
A Kobold Labourer

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Originally posted by mundocani
2mb sounds pretty typical and small, 10mb isn't a lot for an addon, but it is a lot for Outfitter. My guess would be that one of the Ace libraries being used by Outfitter is also used by other addons you're using and Outfitter is getting the "credit" for the memory used. I wouldn't worry about it personally -- the way Lua works is to leave memory lying around until it needs it so it's actually normal and good for performance for memory to accumulate like that. Lua should reclaim it eventually.
I find it very annoying, but disabling the addon seems to work.
thanks
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Unread 01-27-10, 02:26 AM  
mundocani
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Originally posted by Luxfero
I have a question is it normal for the addon to use over 2mb in memory, also I've noticed lately increases when playing to over 10mb; any ideas?
2mb sounds pretty typical and small, 10mb isn't a lot for an addon, but it is a lot for Outfitter. My guess would be that one of the Ace libraries being used by Outfitter is also used by other addons you're using and Outfitter is getting the "credit" for the memory used. I wouldn't worry about it personally -- the way Lua works is to leave memory lying around until it needs it so it's actually normal and good for performance for memory to accumulate like that. Lua should reclaim it eventually.
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Unread 01-27-10, 02:23 AM  
mundocani
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Originally posted by Fraktyl
Is there a way to add a piece of equipment to a non-active set? IE - I'm in my Enhance spec, and a nice shiney resto piece drops. Can I tell outfitter to update my restro set with it? Or do I have to swap out outfits, update the piece on my paper doll and then update the outfit to the current gear?
You have to equip the outfit first. This isn't really a limitation inside Outfitter so much as the way I have the UI designed -- there's just no way for you to tell Outfitter "put this item in this outfit" without equipping it.
Originally posted by Fraktyl
Second: Can you add support for building outfits based on Weights Watcher numbers? If it's too much of a hassle, no worries. It would be on the nice to have list, not the need to have.
I've taken your suggestion and added WeightWatchers to Outfitter 5. I just released the first beta on my site at wobbleworks.com and will begin uploading betas in a few weeks here and on Curse.
Originally posted by Fraktyl
Again, love the addon! Thanks much.
Thanks, appreciate it
Last edited by mundocani : 01-27-10 at 02:27 AM.
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Unread 01-26-10, 11:58 PM  
Luxfero
A Kobold Labourer

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I have a question is it normal for the addon to use over 2mb in memory, also I've noticed lately increases when playing to over 10mb; any ideas?
Last edited by Luxfero : 01-27-10 at 12:21 AM.
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Unread 01-20-10, 04:16 PM  
Fraktyl
A Murloc Raider

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Love this addon, so much easier to dual spec my resto/enhance shaman and have everything auto switch...

Two questsions:
Is there a way to add a piece of equipment to a non-active set? IE - I'm in my Enhance spec, and a nice shiney resto piece drops. Can I tell outfitter to update my restro set with it? Or do I have to swap out outfits, update the piece on my paper doll and then update the outfit to the current gear?

Second: Can you add support for building outfits based on Weights Watcher numbers? If it's too much of a hassle, no worries. It would be on the nice to have list, not the need to have.

Again, love the addon! Thanks much.
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