Download
(219Kb)
Download
Updated: 07-14-10 10:04 PM
Pictures
File Info
Updated:07-14-10 10:04 PM
Created:unknown
Downloads:8,831
Favorites:40
MD5:

CandyDice  Popular! (More than 5000 hits)

Version: 70
by: kaylen [More]

CandyDice is inspired by the venerable and widely used DiscoDice rogue timer mod. CandyDice uses the Ace2 embedded libraries (notably CandyBars for the timer bars), tracks a wider variety of abilities, shows cooldowns as well as duration timers, and is sufficently generic that it can show duration timers for any buff and cooldowns for any ability. It works out of the box with most rogue abilities, several horde racials, and a few low level mage cooldowns.

Updated to version 70 with WOTLK 3.3 compatibility.

Optional Files (0)


Post A Reply Comment Options
Unread 09-15-06, 04:26 PM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by Astika
http://antipersonnel.org/media/stora...-candydice.jpg
http://antipersonnel.org/media/stora...-candydice.jpg

Still gives me a Stealth bar I suppose a small condition on displaying the Stealth bar as a buff, and hide the constantly recycling timer would do the trick, not sure.
Changes you make in the defaults file won't be loaded into your profile unless you do do a /cdice reset. This is probably why you didn't see the distract/premet/prep timers in your other post also. Disabling the stealth cooldown tracking online (using /cdice abilities stealth scancd) works as expected for me.

I know this is a little annoying but it has to work this way or otherwise cooldowns you remove will come back whenever you relog or reload your UI. I've added distract, prep, and premed to the defaults file and it'll be in the next version.
Report comment to moderator  
Reply With Quote
Unread 09-15-06, 12:57 PM  
Astika
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 8
Uploads: 1
I did some code on Garrote, if you are interested. Not sure if this is how you would implement it, but it seems to work just fine. Let me know if I can help (or hurt, lol) any more.

CandyDice.lua
add
line 172
Code:
self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE")
CandyDice.lua
add
line 428
Code:
function CandyDice:CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE (msg)
	if string.sub(msg, -21) == 'afflicted by Garrote.' then
		local duration = 18
		cb:SetCandyBarTime("Garrote", duration)
                cb:StartCandyBar("Garrote")
	end
end
Rogue.lua
add
any line
Code:
["Garrote"] = {
  colors = {"ff0000"},
  cooldown = false,
  buff = false,
},
It's not catching Distract as a cooldown, nor Premeditation or Preparation, are there plans to add those as well?
__________________
shadows and shadows of shadows.
Last edited by Astika : 09-15-06 at 01:25 PM.
Report comment to moderator  
Reply With Quote
Unread 09-15-06, 09:54 AM  
Astika
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 8
Uploads: 1
Originally posted by kaylen
It's counting stealth correctly, that is how blizzard implements the CD on stealth - the CD resets as long as the buff is up. I will consider some mechanism for special casing it. If you had both cooldown and buff set to false though you shouldn't have been seeing any stealth bars at all.
http://antipersonnel.org/media/stora...-candydice.jpg
http://antipersonnel.org/media/stora...-candydice.jpg

Still gives me a Stealth bar I suppose a small condition on displaying the Stealth bar as a buff, and hide the constantly recycling timer would do the trick, not sure.
__________________
shadows and shadows of shadows.
Report comment to moderator  
Reply With Quote
Unread 09-15-06, 09:30 AM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by Astika
Can we work a Stealth cooldown in there perhaps?
I added Stealth to the list, but even cooldown and buff set to false, it lists the buff with the counter continuously resetting. cooldown = true, will count down correctly after un-Stealthed.

Some other ideas...
Bar width by number, rather than scale

that's it, lol. I have my own haxed version of CandyBar lib with a different font/size set to match ElkBuffBars currently.
It's counting stealth correctly, that is how blizzard implements the CD on stealth - the CD resets as long as the buff is up. I will consider some mechanism for special casing it. If you had both cooldown and buff set to false though you shouldn't have been seeing any stealth bars at all.
Report comment to moderator  
Reply With Quote
Unread 09-15-06, 08:44 AM  
Astika
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 8
Uploads: 1
Can we work a Stealth cooldown in there perhaps?
I added Stealth to the list, but even cooldown and buff set to false, it lists the buff with the counter continuously resetting. cooldown = true, will count down correctly after un-Stealthed.

Some other ideas...
Bar width by number, rather than scale

that's it, lol. I have my own haxed version of CandyBar lib with a different font/size set to match ElkBuffBars currently.
__________________
shadows and shadows of shadows.
Last edited by Astika : 09-15-06 at 09:19 AM.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 10:13 PM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by ste
newest version tonight on login keep getting something /racial error

human rogue
Fixed in the current download.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 10:08 PM  
ste
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
newest version tonight on login keep getting something /racial error

human rogue
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 03:55 PM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by VincentSDSH
Not using bigwigs at all. Only thing different in raids is that I'm running CTRaidAssist and XRaidStatus.

Can't say about other bosses, we didn't go too far in due to time (we just zipped in after another raid was finished) and I just installed it yesterday What was odd was that at the end of the fight I would up with some extra CP and laid in a repture just for kicks (he was at 1%) and soon as I hit the rupture the other timers that should have been running (AR, SnD, BF) all popped up along with rupture. I can PM you a list of active mods if you want.
That'd be great. I'm stumped at the moment, not sure what could have caused that to happen.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 03:37 PM  
VincentSDSH
Non-Canadian Luzer!
 
VincentSDSH's Avatar
AddOn Author - Click to view AddOns

Forum posts: 350
File comments: 257
Uploads: 12
Originally posted by kaylen
The CandyDice timers work normally, but on certain boss fights they do not appear? I assume you're using bigwigs, can you tell me which version? My guild isn't in AQ40 yet so I haven't done the Skeram fight, does it happen on any other bosses? Do you get any error messages? Do the regular BigWigs bars work?
Not using bigwigs at all. Only thing different in raids is that I'm running CTRaidAssist and XRaidStatus.

Can't say about other bosses, we didn't go too far in due to time (we just zipped in after another raid was finished) and I just installed it yesterday What was odd was that at the end of the fight I would up with some extra CP and laid in a repture just for kicks (he was at 1%) and soon as I hit the rupture the other timers that should have been running (AR, SnD, BF) all popped up along with rupture. I can PM you a list of active mods if you want.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 08:07 AM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by Sykokaj
Just installed this for my rogue - looks like its working exactly as I had hoped

I do have two minor comments.

Any chance to support the human skill Perception?

Any chance to reverse the cooldown timers, so instead of growing up, they grow down. I mean the actual bar, not wether or not they grow up or down from the anchor.
/cdice abilities addnew Perception will add Perception to the tracking.

I'll add a toggle to let you switch which way the bars move.

Edit: In response to your edit, using modules for the defaults is on my todo list.
Last edited by kaylen : 09-14-06 at 09:02 AM.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 08:01 AM  
Sykokaj
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 5
Uploads: 3
Just installed this for my rogue - looks like its working exactly as I had hoped

I do have two minor comments.

Any chance to support the human skill Perception?
Edit: After actually reading the description, and looking at the code, I can see its darn easy to add abilities etc.

A nifty addition might be to have classspecific modules, that adds class/race abilites acording to the char using the addon.
Edit end

Any chance to reverse the cooldown timers, so instead of growing up, they grow down. I mean the actual bar, not wether or not they grow up or down from the anchor.
Last edited by Sykokaj : 09-14-06 at 08:34 AM.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 06:33 AM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Re: cannot disable cooldown tracking

Originally posted by Knifed
since sprint and evasion have long cooldowns, i figured it's probably not the best idea to have mass bars showing on the screen.

on an attempt to disable sprint and evasion using
/cd abilities sprint scancd
/cd abilities evasion scancd

they were both toggled to [off]

however upon a recasting of those abilities the timers still show, even though they are still in the [off] for cooldown scanning. is this a bug?
-------------------------------------------------------------
edit: after i waited for a few minutes, trying the addnew function out, i went to try out sprint and evasion again and the cooldowns seemed to stop scanning. maybe i'm supposed to wait a while for the changes to take effect or something, although that sounds completely silly =.=".
nice addon btw.
It should happen immediately. I'll see if I can reproduce this.
Report comment to moderator  
Reply With Quote
Unread 09-14-06, 06:25 AM  
kaylen
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 40
Uploads: 1
Originally posted by VincentSDSH
Installed this and tested it out extensively and I'm quite happy with it; however, I'm wondering if I'm perhaps missing something b/c while it seems to work in regulard play I'm noticing that the timers do not seem to function vs, say, Prophet Skeram. None of them would show up but they were showing up before. Terribly confusing.
Just to see if I understand the problem correctly:

The CandyDice timers work normally, but on certain boss fights they do not appear? I assume you're using bigwigs, can you tell me which version? My guild isn't in AQ40 yet so I haven't done the Skeram fight, does it happen on any other bosses? Do you get any error messages? Do the regular BigWigs bars work?
Report comment to moderator  
Reply With Quote
Unread 09-13-06, 09:56 PM  
Knifed
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
cannot disable cooldown tracking

since sprint and evasion have long cooldowns, i figured it's probably not the best idea to have mass bars showing on the screen.

on an attempt to disable sprint and evasion using
/cd abilities sprint scancd
/cd abilities evasion scancd

they were both toggled to [off]

however upon a recasting of those abilities the timers still show, even though they are still in the [off] for cooldown scanning. is this a bug?
-------------------------------------------------------------
edit: after i waited for a few minutes, trying the addnew function out, i went to try out sprint and evasion again and the cooldowns seemed to stop scanning. maybe i'm supposed to wait a while for the changes to take effect or something, although that sounds completely silly =.=".
nice addon btw.
Last edited by Knifed : 09-13-06 at 10:02 PM.
Report comment to moderator  
Reply With Quote
Unread 09-13-06, 09:36 PM  
VincentSDSH
Non-Canadian Luzer!
 
VincentSDSH's Avatar
AddOn Author - Click to view AddOns

Forum posts: 350
File comments: 257
Uploads: 12
Installed this and tested it out extensively and I'm quite happy with it; however, I'm wondering if I'm perhaps missing something b/c while it seems to work in regulard play I'm noticing that the timers do not seem to function vs, say, Prophet Skeram. None of them would show up but they were showing up before. Terribly confusing.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: