Download
(670Kb)
Download
Updated: 04-03-13 12:57 PM
Pictures
File Info
Updated:04-03-13 12:57 PM
Created:unknown
Downloads:1,162,156
Favorites:2,728
MD5:

X-Perl UnitFrames  Popular! (More than 5000 hits)

Version: 3.6.35
by: MysticalOS, Zeksie

A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)

Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


Post A Reply Comment Options
Unread 01-11-07, 03:52 PM  
Umberto Brisas
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 5
Uploads: 1
I have my range check set up this way:

Whole Frame >> Disabled
Name Frame >> Enabled Range Check only
Stats Frase >> Enabled Range Check and Heal/Debuff Check

This (if im right) should highlight the name of those close to me, and highlight the health/mana for those near and needing healing/debuffing.

While set up like this the Name Frame gets highlighted correctly, but the stats frame doesnt get hightlight when close and needing healing/debuffing.

Maybe I'm just wrong and I can have just one of the options working instead of using both at the same time. In this case, any chance to get it to work like im describing? would be good to be able to configure every part of the frame on their own.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 01:06 PM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Bahmut
Ok i have all working nicely now. Though one thing i have noticed today whilst partying in silithus is that my party debufs underlap or overlap the party members, i have them set to be under players but the player frames dont seem to have moved atall to allow for this so the debuffs stack below the buffs and either go underneath the next player below or sometimes over the top, also theres an option to downscale or increas ths size of player party buffs, but can i do the same with debufs?

i knw i've asked a few questions since patch but this seems to be the last thing.
The frames don't self move at all. It's up to you to position them and make enough room for buffs. I flirted briefly with the auto adjustment idea, but it looked awful when the jumped around and click casters would not tollerate moving frames like that.

The debuffs should scale the same as the buffs to, just a little larger. 120% or so.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 12:33 PM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
Ok i have all working nicely now. Though one thing i have noticed today whilst partying in silithus is that my party debufs underlap or overlap the party members, i have them set to be under players but the player frames dont seem to have moved atall to allow for this so the debuffs stack below the buffs and either go underneath the next player below or sometimes over the top, also theres an option to downscale or increas ths size of player party buffs, but can i do the same with debufs?

i knw i've asked a few questions since patch but this seems to be the last thing.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 10:33 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Maischter
if xperl and myroleplay is activated i have no Myroleplay infos in the tooltip...?

also myroleplay names are not shown (with xperl), for exampel i have the myroleplay name "Helandor al Maneth" without perl it works.. but now the tooltip displays only "Helandor" and not the full name.

and maybe xperl and tinytip (wowace.com/files) have some compatibility probs its seems that the tinytip manabar is not working correct if perl is activated...

and it seems that in the german version the pvp options for unit and playerframes etc are not working.. (pvp icon, rank etc..)
As I mention to someone else before, if MyRolePlay is supposed to attach something to some frame. Then they should really modify the mod to read from the Click Casting table that all unit frame mods are now using and find the frame with an appropriate unit assigned. So if they need to attach to target frame, then look for a frame with the attribute unit set to "target".

If I was to build in compatibility to every single mod out there, X-Perl would very quickly become hugely bloated in size. Since it is the focus of everyone's UI, it would not be fair on them to have to carry around the memory penalty for compatibility for 100's of mods they don't use.

As for the TinyTip issue. TinyTip works perfectly with X-Perl on it's own. So I'm guessing it's some incorrect way that MyRolePlay hooks the tooltip.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 10:28 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Bahmut
BTW on the screenshot above its not very clear, what is the raid pullout box you have highlighted?.

I've only upgraded to x-perl from perl classic recently and stopped using Ctraid assist as i prefer perl for healing etc, Still not so clued in on what some of the advanced features are,
It's an old screenshot which I really need to replace. X-Perl 1.9.6 (ie, before WoW 2.0) had replaced the raid pullouts with X-Perl style ones, but this has not made it back into the 2.x.x version of X-Perl due to some issues with tainting in the WoW api.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 07:01 AM  
Maischter
A Defias Bandit

Forum posts: 2
File comments: 94
Uploads: 0
if xperl and myroleplay is activated i have no Myroleplay infos in the tooltip...?

also myroleplay names are not shown (with xperl), for exampel i have the myroleplay name "Helandor al Maneth" without perl it works.. but now the tooltip displays only "Helandor" and not the full name.

and maybe xperl and tinytip (wowace.com/files) have some compatibility probs its seems that the tinytip manabar is not working correct if perl is activated...

and it seems that in the german version the pvp options for unit and playerframes etc are not working.. (pvp icon, rank etc..)
Last edited by Maischter : 01-11-07 at 07:41 AM.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 06:40 AM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
Originally posted by Bahmut
ah works thanks alot
BTW on the screenshot above its not very clear, what is the raid pullout box you have highlighted?.

I've only upgraded to x-perl from perl classic recently and stopped using Ctraid assist as i prefer perl for healing etc, Still not so clued in on what some of the advanced features are,
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 03:55 AM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
Originally posted by Zeksie
No.

Replace self.groupFrame.text:Hide() with self.groupFrame:Hide()
Replace self.groupFrame.text:Show() with self.groupFrame:Show()

ah works thanks alot
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 03:31 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Bahmut
well i replaced the sentence with self.groupFrame:Hide() with self.groupFrame:Show() is this right?.

Im not sure of line numbers so i used ctrl + f, i use word pad which to my knowledge doesnt have line numbers.

Hope what i did was correct but u said replace 2 things but didnt say which text to replace, so i assumed this was what u meant?
No.

Replace self.groupFrame.text:Hide() with self.groupFrame:Hide()
Replace self.groupFrame.text:Show() with self.groupFrame:Show()

Report comment to moderator  
Reply With Quote
Unread 01-11-07, 03:29 AM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
well i replaced the sentence with self.groupFrame:Hide() with self.groupFrame:Show() is this right?.

Im not sure of line numbers so i used ctrl + f, i use word pad which to my knowledge doesnt have line numbers.

Hope what i did was correct but u said replace 2 things but didnt say which text to replace, so i assumed this was what u meant?


with u saying to replace 2 lines i assume i didnt do this correct, like i said i dont have line numbers so if u could state which lines of text it is to be replaced as u did with the previous replacement i can find it with ctrl+f hopefully :S
Last edited by Bahmut : 01-11-07 at 03:43 AM.
Report comment to moderator  
Reply With Quote
Unread 01-11-07, 01:49 AM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Maischter
<event>ADDON_ACTION_BLOCKED:AddOn 'XPerl' tried to call the protected function 'StartDuel()'.
<in C code>: in function `StartDuel'
From http://forums.worldofwarcraft.com/th...64187212&sid=1
* Dueling, dismissing your pet, and abandoning your pet are no longer protected functions. *2.0.3* - Possibly not working right


@Bahmut
Yeah, minor issue. Replace XPerl_Player.lua, line 121 with
Code:
self.groupFrame:Show()
Replace XPerl_Player.lua, line 126 with
Code:
self.groupFrame:Hide()
Last edited by Zeksie : 01-11-07 at 01:58 AM.
Report comment to moderator  
Reply With Quote
Unread 01-10-07, 10:26 PM  
Maischter
A Defias Bandit

Forum posts: 2
File comments: 94
Uploads: 0
<event>ADDON_ACTION_BLOCKED:AddOn 'XPerl' tried to call the protected function 'StartDuel()'.
<in C code>: in function `StartDuel'
Last edited by Maischter : 01-10-07 at 10:27 PM.
Report comment to moderator  
Reply With Quote
Unread 01-10-07, 08:12 PM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
Originally posted by Zeksie
Yeah. noticed that myself today. in XPerl.lua line 519 ish, replace GetNumWorldStates() with GetNumWorldStateUI().
thanks that worked a treat, One more PvP issue at least i think its just in Pvp as i havent been in a raid atall other than Bg since patch, The group numbers although checked in options aint showing above my player frame like they were pre-patch. But if i select to show it in my portrait it works just fine. Any ideas?

can i also throw in a question not regarding the patch if i may?, I replaced Ctraid with the raid windows supplied with Xperl as imo its way more healer friendly. my question is this: when the raid leader sets Mt's In ctr will these same Mt's be picked up and displayed by Xperl or can i just show warriors targets? Not that this really affects me as a healer

edit i noticed theres a Mt targets option in helper(use ctra etc) did this replace warriors targets? as i dont seem to have that option from what i can see on the settings now?.
Last edited by Bahmut : 01-10-07 at 08:24 PM.
Report comment to moderator  
Reply With Quote
Unread 01-10-07, 02:24 PM  
Zeksie
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 24
File comments: 364
Uploads: 4
Originally posted by Bahmut
hey i've been using this mod ages, and love it, today i updated from ui.worldofwar.net, anyway its working fine other than in Bg if i happen to mouse over the mini map icon i get spammed witha red perl error containg 'getNumWorldStates' a nil value.. this only happens in bg when hovering over the mini map perl.

any ideas?
Yeah. noticed that myself today. in XPerl.lua line 519 ish, replace GetNumWorldStates() with GetNumWorldStateUI().
Report comment to moderator  
Reply With Quote
Unread 01-10-07, 01:51 PM  
Bahmut
A Deviate Faerie Dragon

Forum posts: 18
File comments: 19
Uploads: 0
hey i've been using this mod ages, and love it, today i updated from ui.worldofwar.net, anyway its working fine other than in Bg if i happen to mouse over the mini map icon i get spammed witha red perl error containg 'getNumWorldStates' a nil value.. this only happens in bg when hovering over the mini map perl.

any ideas?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: