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Legion Pre-Patch (7.0.3)
Updated:08-24-16 07:55 PM
Created:unknown
Downloads:2,467,481
Favorites:2,137
MD5:
7.0.3

BigWigs Bossmods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v7.4
by: funkydude [More]

BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter. These encounter scripts are activated when you target or mouse over a raid boss, or if any other BigWigs user in your raid does. In most cases only one module will be running at any given time.

If you're looking for boss encounter scripts for 5-man dungeons, these are not in Big Wigs, but live in their own add-on; LittleWigs.

BigWigs
v7.4 (2016-08-24)
Full Changelog
  • Plugins/Bars: minor cleanups
  • More doc fixes
  • add nameplates to unit table
  • Fix :Mythic() to also return for Mythic dungeons.
  • update some comments
  • more API updates
  • Document :GetOptions and deprecate :RegisterEnableYell.
  • Flash taskbar on pull timer.
  • Register RAID_INSTANCE_WELCOME as an additional trigger for checking if we should load content to (finally) fix Onyxia's Lair loading.
  • update integrated plugins list
  • remove unnecessary travis entry
  • arg naming tweaks
  • Clarify :SpellName in the docs
  • *Eye twitch*
  • Fix those docs
  • More docs tweaks
  • minor docs tweak
  • Core/BossPrototype: Add some more API docs, clean up some others.
  • Add ISSUE_TEMPLATE.md
  • More doc tweaks
  • Tweak :NewBoss docs
  • Doc :NewBoss, .engageId, and .respawnTime
  • Tweak TOC
  • Constants: Print a message if we try to reference an invalid spell id in a boss option.
Optional Files (8)
File Name
Version
Size
Author
Date
Type
v7.0.0
256kB
08-22-16 04:37 PM
Addon
v7.0.0
188kB
08-22-16 10:23 AM
Addon
v7.0.0
275kB
08-21-16 10:53 PM
Addon
v7.0.0
146kB
08-19-16 11:47 PM
Addon
v7.0.0
190kB
08-19-16 05:45 PM
Addon
v7.0.1
75kB
08-19-16 02:07 PM
Addon
v7.0.1
11kB
08-11-16 06:38 AM
Addon
1.1
72kB
10-28-11 11:36 AM
Patch


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Unread 06-19-09, 11:05 AM  
funkydude
A Deviate Faerie Dragon
 
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I think you're thinking of the Northrend collection of modules.

Originally posted by Derza
I've lost the Eye of Eternity mod for BW, where can I get it again?
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Unread 06-22-09, 09:11 AM  
Derza
A Kobold Labourer

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Originally posted by funkydude
I think you're thinking of the Northrend collection of modules.
Is Eye of Eternity a module in that package? Because I have that one, but accidentally deleted the EoE one, haven't gone there since I did it, though, so...

Also, I keep getting this weird error whenever I target / mouseover the boss. something like
Interface\AddOns\BigWigs\Core.lua:665:
AceModuleCore-2.0: Bad argument #2 to
'IsModuleActive' (table or string expected, got
nil)
Anyone else got this bug?

If not, could someone tell me how to keep my BW options saved, but still reinstall it completely? (Or is it the WTF file that saved the options? If so, it's no problem.)
Last edited by Derza : 06-22-09 at 09:13 AM.
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Unread 06-23-09, 11:47 AM  
dfscott
A Murloc Raider
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I've noticed that the Eye beam warning on Kologarn seems to be very flakey, particularly in 25-man. Sometimes I get false alarms when it's not really on me. Other times, it will not give the message until the beams are actually hitting me, which is often too late.

I'm getting grief from the DBM users who yell over vent that I have the eyebeams on me before my own warning pops up.
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Unread 06-30-09, 07:28 AM  
duhwhat
A Wyrmkin Dreamwalker

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The cool down on Lunatic Gaze seems to have become shorter this week.
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Unread 07-03-09, 11:47 AM  
Culhag
A Kobold Labourer
 
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I was trying to add some warnings for Vezax, but I looked into the file and couldn't find what fires a Flash and shake.

What i wanted to add is a flash when he begins to cast his Surge, and maybe a small ding 5 seconds before the cast.

Could you help me do that ?
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Unread 07-06-09, 09:23 AM  
duhwhat
A Wyrmkin Dreamwalker

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I'm still mystified as to why strengthened iron roots and Eonar's gift (the crucial portions of Freya) are not part of the default Blizzard boss emotes. That said, one suggestion would be to add an "Eonar's gift" spawn warning for Freya via BigWigs.
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Unread 07-10-09, 02:36 AM  
Horlin
A Kobold Labourer
 
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I got an error with the BigWigs Versions since 5750

[2009/07/10 09:56:34-1632-x1]: BigWigs-2.0.5722\LoadOnDemand.lua:117: The zone The Argent Coliseum, specified by the BigWigs_Coliseum addon, does not exist in Babble-Zone.
AceAddon-2.0-91096 (AtlasLootFu):541: in function <...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:518>
<in C code>: ?
AceEvent-2.0-91091 (Ace2):298: in function `TriggerEvent'
AceEvent-2.0-91091 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

BigWigs is complet deactivated in game with this error.




EDIT: I am a complete idiot When i deactivate the Coliseum on the life server all is fine. Please ignore me .......... no coffee

BTW: Thanks for this grate Addon.
Last edited by Horlin : 07-10-09 at 03:02 AM.
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Unread 07-14-09, 05:22 PM  
Nyman
A Kobold Labourer

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Would be awesome if you could add a timer for the silence at Yogg-saron hardmode.


Yogg-Saron opens his mouth wide!
Yogg-Saron yells: Eternal suffering awaits!

http://www.wowhead.com/?spell=64189


1min cooldown. ^_^
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Unread 08-25-09, 02:40 PM  
Gravion
A Defias Bandit

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Inc wall of text
Message: Interface\AddOns\BigWigs_Ulduar\Ignis.lua:329: attempt to call global 'GetCurrentDungeonDifficulty' (a nil value)
Time: 08/25/09 19:07:45
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:273: attempt to call global 'GetCurrentDungeonDifficulty' (a nil value)
Time: 08/25/09 19:18:20
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
...\AddOns\Ace2\AceModuleCore-2.0\AceModuleCore-2.0.lua:25: in function <...\AddOns\Ace2\AceModuleCore-2.0\AceModuleCore-2.0.lua:23>
...\AddOns\Ace2\AceModuleCore-2.0\AceModuleCore-2.0.lua:505: in function `ToggleModuleActive'
Interface\AddOns\BigWigs\Core.lua:630: in function `EnableModule'
Interface\AddOns\BigWigs\Core.lua:671: in function <Interface\AddOns\BigWigs\Core.lua:666>
[C]: ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
Interface\AddOns\BigWigs_Plugins\TargetMonitor.lua:92: in function <Interface\AddOns\BigWigs_Plugins\TargetMonitor.lua:89>
Interface\AddOns\BigWigs_Plugins\TargetMonitor.lua:96: in function <Interface\AddOns\BigWigs_Plugins\TargetMonitor.lua:96>
[C]: ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:289: attempt to index upvalue 'db' (a nil value)
Time: 08/25/09 19:23:38
Count: 2085
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:311: attempt to index upvalue 'db' (a nil value)
Time: 08/25/09 19:22:11
Count: 8
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:322: attempt to index upvalue 'db' (a nil value)
Time: 08/25/09 19:22:24
Count: 2
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:306: attempt to index upvalue 'db' (a nil value)
Time: 08/25/09 19:23:31
Count: 4
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\Razorscale.lua:330: attempt to index upvalue 'db' (a nil value)
Time: 08/25/09 19:20:19
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:22: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)

Message: Interface\AddOns\BigWigs_Ulduar\IronCouncil.lua:552: attempt to call global 'GetCurrentDungeonDifficulty' (a nil value)
Time: 08/25/09 19:34:15
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: in function `TriggerEvent'
Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>

Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This message is a HotFix from Decursive to prevent a C stack overflow)
the last lua error appeared immediately after engaging 25man Iron Council(normal difficulty), not sure when the first ones appeared, but i got the " too many addons have crashed! disable all / ignore?" popup appeared during razorscale..

Any potential solutions around ? i believe i'm running the latest version downloaded from wowinterface ^.^
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Unread 09-17-09, 03:07 PM  
Neef
A Cliff Giant
 
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Test Mode?

Nevermind! I found the button to create test bars.

-Old Post-
I seem to remember a time when one could turn on a "Testing Mode" of big wigs.
That is, there would be some fake bars and countdowns that would occur.
It really helped me in setting it up how I liked it.

Now that I've redone my UI, I need to set it up again. I know how to move the anchors and turn on the proximity but...
Is there a way to activate the old test mode anymore?
Last edited by Neef : 09-17-09 at 03:13 PM.
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Unread 09-27-09, 03:11 PM  
BethDragon
A Kobold Labourer

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A request?

Could Pain Suppression be added to the Common Auras? It would be very handy to see if someone else has cast PS or not in a screen text way.
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Unread 10-07-09, 05:27 AM  
funkydude
A Deviate Faerie Dragon
 
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BigWigs v3 - out now

r6517 is the first release of BigWigs version 3. Should appear shortly.
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Unread 10-07-09, 09:18 AM  
padge.nahui
A Defias Bandit
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Seems great! TY

Going to test it in 25man ToGC pretty much now Hope it works a bit better than the last version which pretty much died for me atleast lately.
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Unread 10-18-09, 06:39 AM  
alimjocox
A Warpwood Thunder Caller
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hey BigWigs authors. just wanted to say usually its been a battle between BigWigs vs DBM. with the recent updates, BigWigs has no contest. thx for the effort
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Unread 10-18-09, 01:12 PM  
monya
A Kobold Labourer
 
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/tip command, implemented in latest update, foked up TipTac options calling, remove it pls.
<3 in advance.
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