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Compatible with Retail, Classic & TBC
Updated: 02-21-24 05:26 PM
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File Info
Compatibility:
Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:02-21-24 05:26 PM
Created:unknown
Downloads:1,827,766
Favorites:5,301
MD5:
10.2.5

OmniCC  Popular! (More than 5000 hits)

Version: 10.2.5
by: jaliborc, Tuller



Overview
OmniCC is an addon that adds text to items, spell and abilities that are on cooldown to indicate when they will be ready to use. In other words: it turns all the standard analogue cooldowns into digital ones.

Anything should work with OmniCC, from the action bars to the inventory, from the standard interface to your favorite add-on.

Notes

OmniCC Changelog

10.2.5
  • Updated Russian translation (thanks to Hollicsh)

10.2.4
  • Updated Portuguese translation (thanks to anon1231823)

10.2.3
  • Update TOCs for 1.15.1

10.2.2

Thank you to anon1231823 for these contributions
  • Update TOCs for 10.2.5
  • Updated French, Portuguese, and Spanish translations

10.2.1
  • Update TOCs for 1.15.0

10.2.0
  • Update TOCs for 10.2.0

10.1.2
  • Update TOCs for 10.1.7 and 1.14.4
  • Add Multi Action Burs to the default Action Bars rule

10.1.1
  • Update TOCs for 3.4.3

10.1.0
  • Update TOCs for 10.1.0

10.0.5
  • Update TOCs for 10.0.7

10.0.4
  • Update TOCs for 10.0.5

10.0.3
  • Update TOCs for 3.4.1

10.0.2
  • Update TOCs for 10.0.2
  • NOTE: OmniCC's options menu is now no longer a part of the main options menu, to avoid issues introduced with Dragonflight's UI changes. To bring up the options menu, use either the /omnicc or /occ slash commands.

10.0.1
  • Tagging as release

10.0.0
  • Update TOCs for 10.0.0

9.2.1
  • Updated TOCs for 9.2.5, 3.4.0, 2.5.4, and 1.14.3.

9.2.0
  • Updated TOCs for 9.2.0, 2.5.3, and 1.14.2

9.1.6
  • Whoops, I forgot that 9.1.5 introduced a new Maximum Cooldown Duration setting (thanks Lyrex)
  • Setting the maximum duration slider to 0 will enable cooldowns of any duration
  • Adjusted default for max duration to be 0 instead of 600

9.1.5
  • TOC updates for 1.14.1 and 9.1.5

9.1.0
  • TOC updates for WoW 9.1.0

9.0.10
  • Update TOCs for Burning Crusade Classic

9.0.9
  • Update TOCs for 1.13.7

9.0.8
  • The cooldown opacity setting is now only applied when set at an opacity value under 100%
  • Update TOCs values for 9.0.5

9.0.7
  • Updated Korean translation (thanks, WetU)
  • Updated Russian translation (thanks mone-ennen)
  • Fixed an issue when upgrading from OmniCC versions prior to 8.1 or so
  • Added a setting to disable auto disabling of blizzard cooldown text /run OmniCC.db.global.disableBlizzardCooldownText = false; ReloadUI()

9.0.6
  • Replaced the Draw Cooldown Swipes with a Cooldown Opacity slider
  • Updated Russian Localization (thanks, Artur91425)

9.0.5
  • Update TOCs for 1.13.6
  • Add a nil check when deciding to hide cooldown spirals or not
  • Build process updates

9.0.4
  • Updated TOCs for 9.0.2

9.0.3
  • Fix cases where cooldowns may not properly refresh

9.0.2
  • Fixed an error for when OmniCC attempts to display configuration for rules with missing id values

9.0.1
  • Apply default rulesets only when a profile is first created. This fixes an issue with deleting the defaults.

9.0.0
  • Finish effects will now trigger immediately for cooldowns that are soon to complete, but were overridden by the GCD.
  • Added a new setting, Timer Offset, to adjust the end point for timers to account for things like spell queue windows and latency.
  • Added predefined rules for Action Bars, nameplates, and auras
  • Updated TOCs for the Shadowlands pre-patch

8.3.6
  • Deferred loading of OmniCC_Config until you either use /omnicc or click on it in interface options
  • Updated Ace3 packages for compatibility with World of Warcraft Shadowlands
Archived Files (28)
File Name
Version
Size
Author
Date
10.2.4
185kB
jaliborc
02-06-24 04:18 PM
10.2.3
185kB
jaliborc
02-06-24 12:55 PM
10.2.2
185kB
jaliborc
01-17-24 05:47 PM
10.2.1
183kB
jaliborc
11-26-23 03:21 PM
10.2.0
183kB
jaliborc
11-12-23 03:07 PM
10.1.2
183kB
jaliborc
10-01-23 08:41 AM
10.1.1
183kB
jaliborc
06-20-23 03:45 PM
10.1.0
183kB
jaliborc
05-03-23 08:27 PM
10.0.5
183kB
jaliborc
03-21-23 05:43 PM
10.0.4
183kB
jaliborc
01-28-23 02:56 PM
10.0.3
183kB
jaliborc
01-22-23 03:40 PM
10.0.2
183kB
jaliborc
11-28-22 05:27 PM
10.0.1
183kB
jaliborc
10-28-22 06:26 AM
9.2.1
183kB
jaliborc
08-14-22 12:16 PM
9.2.0
183kB
jaliborc
03-06-22 02:19 PM
9.1.6
181kB
jaliborc
12-29-21 11:46 AM
9.1.5
181kB
jaliborc
12-28-21 11:16 AM
9.1.5
181kB
jaliborc
12-28-21 11:16 AM
9.1.5
181kB
jaliborc
12-28-21 11:16 AM
9.1.0
181kB
jaliborc
07-02-21 01:22 PM
9.1.0
181kB
jaliborc
07-02-21 01:22 PM
9.1.0
181kB
jaliborc
07-02-21 01:22 PM
9.0.10
181kB
jaliborc
05-19-21 04:00 PM
9.0.10
181kB
jaliborc
05-19-21 04:00 PM
9.0.10
181kB
jaliborc
05-19-21 04:00 PM
9.0.9
181kB
jaliborc
05-06-21 04:58 PM
9.0.9
181kB
jaliborc
05-06-21 04:58 PM
9.0.9
181kB
jaliborc
05-06-21 04:58 PM


Post A Reply Comment Options
Unread 12-03-10, 09:49 PM  
Sylvenmyst
A Kobold Labourer
 
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Forum posts: 0
File comments: 11
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Using Satrina Buff frames with OmniCC waffles 8, and not getting the CD timer to show up on the buffs, is anyone else having this issue that can confirm this?
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Unread 12-03-10, 03:53 PM  
Mitranim
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 18
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So far addon works fine, with the exception that it fails to show finishing effects (pulse/shine) if a spell comes off cooldown while at the same time being on GCD. This sucks, those finishing effects are maybe the coolest feature of this addon.

Edit: no problem with off-GCD abilities. Still suck though, I want that coold pulse effect every time my Holy Shock comes off cooldown!
Last edited by Mitranim : 12-03-10 at 03:57 PM.
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Unread 12-03-10, 11:05 AM  
Dornhelm
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
together with inline aura, a few seconds after activation of Battle Shout:

a few seonds later I used Berserker Rage:

all addons removed except OmniCC. I removed the macro from button 6, then Battle Shouted, then moved the macro back on button 6:


Edit: I was wrong about waffles3, it's the same issue. wafffles1 seams to be working fine.
Last edited by Dornhelm : 12-03-10 at 11:31 AM.
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Unread 12-03-10, 09:14 AM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
Uploads: 17
If I told you that, in addition to color, you can also adjust the opacity levels of cooldown text for the different duration groups, would that help?
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Unread 12-03-10, 05:59 AM  
Mitranim
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 18
Uploads: 0
Is it possible to only show cooldown text when it is less than a set amount? For example, I have ability A with 40 sec cooldown and ability B with 2 min cooldown, I want both to show cooldown text when there's like 10 seconds left, not earlier.
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Unread 12-02-10, 07:30 PM  
Tuller
A Warpwood Thunder Caller
 
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Possibilities:
Are you getting any lua errors? (are they enabled)
Do you have CPU usage tracking enabled?
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Unread 12-02-10, 06:57 PM  
unstoppixel
An Aku'mai Servant
 
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Forum posts: 37
File comments: 131
Uploads: 2
Question Framerate Drop

Lately this, TullaCC and some other one not made by you (ncCooldown) are all having the same problem of dropping my framerate to unplayable when I'm fighting in a dungeon. Any idea what gives? I miss using this mod!
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Unread 12-02-10, 04:01 PM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
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Can you provide me with a screenshot of that? My suspicion is that you're not seeing a cooldown for Battle Shout, but you are seeing the battle shout buff duration (not related to OmniCC).
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Unread 12-02-10, 01:02 PM  
Dornhelm
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
When I updated from waffles3 to waffles6, my Battle Shout CD shows 1m until I activate something else (e.i. Shield Block). Same problem with waffles8. No options changed.

Apart from that: great addon!!
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Unread 11-28-10, 09:46 AM  
Tuller
A Warpwood Thunder Caller
 
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Originally posted by AnrDaemon
The offset does not take in count the frame size (scale, relative to the abstract action button).
It is, say, -1pt on frame 18pt tall, or 36pt... While it is necessary and looks cool on the latter, on the former it's... not looks very enjoyable.
Do you want illustrative screenshots?
That's where the confusion came from. Offsets take frame scale into account, not frame size.

Edit: waffles8 should fix text anchoring.
Last edited by Tuller : 11-30-10 at 07:16 PM.
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Unread 11-28-10, 01:10 AM  
AnrDaemon
A Chromatic Dragonspawn
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It seems the finishing effect is gone completely O.o
At least I can't get it enabled proper. the OmniCC settings seems right (25 sec, Pulse, only one Default group)
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Unread 11-27-10, 02:13 PM  
AnrDaemon
A Chromatic Dragonspawn
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File comments: 2231
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Originally posted by Tuller
OmniCC's setting controls anchor points + offsets to that point (and this setting is in turn, controlled by you, the player). I don't know of any text offset issue that is related to that setting.
The offset does not take in count the frame size (scale, relative to the abstract action button).
It is, say, -1pt on frame 18pt tall, or 36pt... While it is necessary and looks cool on the latter, on the former it's... not looks very enjoyable.
Do you want illustrative screenshots?
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Unread 11-27-10, 10:46 AM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
File comments: 1740
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OmniCC's setting controls anchor points + offsets to that point (and this setting is in turn, controlled by you, the player). I don't know of any text offset issue that is related to that setting.
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Unread 11-26-10, 05:19 PM  
AnrDaemon
A Chromatic Dragonspawn
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Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by Tuller
I have no control on that. Text placement is controlled by you, as well as by whatever place the other addon puts the cooldown models for a frame.
Erm? Did you forgot that you've added an offset configuration to OmniCC?
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Unread 11-26-10, 02:43 PM  
Tuller
A Warpwood Thunder Caller
 
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I have no control on that. Text placement is controlled by you, as well as by whatever place the other addon puts the cooldown models for a frame.
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