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Tuller's Portal Bug Reports Feature Requests
Author:
Version:
2.5.7
Date:
09-21-2009 06:22 PM
Size:
22.38 Kb
Downloads:
1,125,842
Favorites:
4,653
MD5:
Pictures
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OmniCC on Bongos
Click to enlarge
OmniCC on the Character Sheet
Click to enlarge
OmniCC's configuration menu
OmniCC   Popular! (More than 5000 hits)
OmniCC is an addon that adds text to items/spells/abilities that are on cooldown to indicate when they'll be ready for use. OmniCC should be compatible with any addon that uses a cooldown model.

A configuration interface is included, and can be shown via /omnicc or /occ

Wiki/FAQ
  Change Log - OmniCC
2.5.7
* Implemented kujanssen's bugfix for the noCooldownCount flag

2.5.6
* Updated for patch 3.2

2.5.5
* Increased frequency of updates at the seconds level to fix some tenths of seconds issues (hopefully)

2.5.4
* Adjusted tenths of seconds timing to work for cooldowns under 2 seconds instead of 3.

2.5.3
* Updated localization

2.5.2
* Updated localization

2.5.1
* Added a fix for displaying 0 seconds when in non tenths of seconds mode

2.5.0
* Added an option to display tenths of seconds for durations < 3 seconds.

2.4.1
* Updated localization

2.4.0
* Renamed Min Size, Min Duration sliders to Size Threshold and Duration Threshold
* Added a new slider, Finish Effect Threshold - Used to determine how long a cooldown must last before OmniCC will trigger a finish effect (pulse, shine, etc)

2.3.1
* 3.1 TOC bump.

2.3.1
* Fixed a bug for users with no previous OmniCC settings

2.3.0
* Removed pulse from the core. Reimplemented as a plugin (OmniCC_Pulse)
* For 51d cooldowns, OmniCC will now attempt to estimate the proper remaining duration.
* Added a hidden setting OmniCC.sets.minFinishEffectDuration: This setting controls how long a cooldown's duration (in seconds) needs to be to show a finish effect (ex, shine, pulse)
* Restructured the folder layout. Log out of WoW completely, delete all OmniCC folders, and install the new version to have everything work properly.

2.2.5
* Updated Chinese translation

2.2.4
* Added Korean translation.

2.2.3
* Pulses will now only happen for cooldowns that have a duration > 30 seconds

2.2.2
* Added a check before calling GetTexture to prevent redbox issues.

2.2.1
* Updated options menu code for the new Wrath build. This will probably break people on the PTR
* Added Russian translation

2.1.1
* Rethrottled the updates
* Tweaked the no cooldown count flag to hide active timers.

2.1.0
* Updated a setting to make LSM3 work properly.
* Fixed a bug with embeds.xml
* Switched to using noCooldownCount to signify that cooldown count should not display on an object, instead of noomnicc

2.0.9
* Updated to LSM 3
* Unthrottled the updates for cooldowns with durations > 1 minute. This is to (hopefully) prevent an issue with the rogue ability Preparation.
* Reimplemented the slash commands
  Optional Files - OmniCC
File Name
Version
Size
Author
Date
Type
1.1.1
2kB
08-04-2009 06:57 PM
Addon
1.1.1
2kB
08-04-2009 06:54 PM
Addon
  Archived Versions - OmniCC
File Name
Version
Size
Author
Date
2.5.6
22kB
Tuller
08-04-2009 06:48 PM
2.5.5
22kB
Tuller
06-18-2009 05:28 PM
2.5.4
22kB
Tuller
06-14-2009 10:52 AM
2.5.3
22kB
Tuller
05-19-2009 05:55 PM
2.5.2
21kB
Tuller
05-14-2009 06:11 PM
2.5.1
21kB
Tuller
05-10-2009 10:52 AM
2.5.0
21kB
Tuller
05-09-2009 05:27 PM
2.4.1
22kB
Tuller
04-26-2009 05:54 PM
2.4.0
21kB
Tuller
04-26-2009 08:45 AM
2.3.2
22kB
Tuller
04-12-2009 08:45 PM
2.3.1
21kB
Tuller
02-08-2009 06:48 PM
2.3.0
21kB
Tuller
02-08-2009 05:44 PM
2.2.5
21kB
Tuller
10-28-2008 07:38 PM
  Comments - OmniCC
Post A Reply Comment Options
Old 04-22-2006, 04:04 PM  
Tuller
A Wyrmkin Dreamwalker
 
Tuller's Avatar
Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
OmniCC 4226

This version fixes the issue with the cooldown count being below the model bug
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Old 04-19-2006, 10:35 PM  
Tuller
A Wyrmkin Dreamwalker
 
Tuller's Avatar
Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
A cursory look over the code of flexbar seems to say that flexbar both has a cooldown count, and it also hides the cooldown frame if its enabled. Currently, OmniCC uses the cooldown frame to perform updates on the cooldown.
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Old 04-19-2006, 09:16 PM  
Lewzephyr
A Murloc Raider
 
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Forum posts: 8
File comments: 38
Uploads: 0
Does not work with Flexbar

Would love to see the addition of flexbar and autobar to addons supported.

Thank you for your additon to the community.
__________________
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Old 04-15-2006, 12:36 PM  
Supernico
A Defias Bandit

Forum posts: 2
File comments: 21
Uploads: 0
Great addon (much better than cooldowncount ), too bad it doesn't seems to work with Autobar, any clue ?
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Old 04-14-2006, 03:46 PM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
The original Bongos cooldown did work fine. It seems to be an issue with dynamic frames. When the next patch comes out, I should in theory be able to fix it.
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Old 04-14-2006, 10:16 AM  
drewho
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
hmmm strange
did it work ok before, or did i just imagine it
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Old 04-14-2006, 09:24 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Re: Cooldown

Quote:
Originally posted by drewho
it seem on bongos that the cooldown is behind the default blizzard cooldown animation, is it just me?
Its not just you You can fix it by changing the layer of the cooldown count, but it will blink if you do, and so far there doesn't seem to be a way to get rid of the blinking. To do this:

Open up Omni_CC.lua
find "ARTWORK"
replace with "OVERLAY"

Last edited by Tuller : 04-14-2006 at 09:26 AM.
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Old 04-14-2006, 09:04 AM  
drewho
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Cooldown

it seem on bongos that the cooldown is behind the default blizzard cooldown animation, is it just me?
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Old 04-14-2006, 12:06 AM  
Devla
A Cobalt Mageweaver
 
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Forum posts: 203
File comments: 75
Uploads: 13
Yep it seems the defaults were not saving properly, should be an easy fix.

Quote:
/omnicc min 3
/omnicc size 24
/omnicc font Fonts\FRIZQT__.TTF
These should be the defaults, type them and reload to get it to work
__________________
Epoxy
Staff -- http://ui.worldofwar.net
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Old 04-14-2006, 12:05 AM  
Tuller
A Wyrmkin Dreamwalker
 
Tuller's Avatar
Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Those nil problems should be fixed when the b version is up on here.
Yes, you must have a sufficiently big enough font size to actually see the cooldown
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Old 04-13-2006, 11:50 PM  
Gogusrl
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 16
File comments: 71
Uploads: 1
a small tip for everyone. i kept getting a nill error until i have set a font size, font type and min cooldown. btw, font size must be 15+ to be visible.
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