Download
(48Kb)
Download
Updated: 07-22-07 03:41 PM
Pictures
File Info
Updated:07-22-07 03:41 PM
Created:unknown
Downloads:164,979
Favorites:171
MD5:

TTSpellTimer  Popular! (More than 5000 hits)

Version: 1.24.20100
by: twig314159 [More]

After many painstaking hours of development and testing (huge thanks to all my friends that helped test!) my newest creation is ready for the general public.

TTSpellTimer

Summary
This is a stand-alone addon that will display various debuff and timer related effects for a large number of spell and abilities. Each class has a supported set of spells, which will be listed later in this document. Using this addon does not require you to create macros for each of your spell or abilities. Just install and play as normal!

Features

  • Non-Intrusive. Timer window is shown in the far right.
  • Works with numerous spells and abilities across all the classes.
  • No need for you to create macros of anything! Just use spells/abilities as normal!
  • The timer window can be moved and its position is saved for the next gaming session.
  • Timer window can list up to 8 timers in two horizontal rows that only show the spell icon and time remaining. Plus 8 timers in a single vertical row that show the spell icon, time remaining, target name, and the name of the ability/spell.
  • You can left-click on a specific timer to automatically target the named mob! (Note: This is inconsistant in PvE when multiple mobs have the same name, but great for PvP!)
  • You can shift-left-click on a specific timer to remove it from the timer window. This is useful if you have timers that do not automatically remove themselves.
  • TTSpellTimer will automatically modify the timer durations based on the rank of the spell cast!
  • TTSpellTimer will automatically modify the timer durations if you have points in the appropriate talents!
  • Each spell is highly configurable by using the settings interface, which can be reached through the slash command "/ttst".
  • Each timer can be individually enabled/disabled. (In the spell/ability list on the left side of the settings window, disabled spells/abilities are colored grey.)
  • Each timer can be configured to automatically post a message when it occurs. TTSpellTimer will only post a message once, first trying Emote, then Raid, then Party, then Yell, and finally Say. You can check/uncheck the appropriate options. If you uncheck all the options, no message will be posted.
  • Each timer can be configured to display the spell name and/or the target's name. If both of these option are unchecked, the timer will be layed out in one of the two horizontal rows.
  • Each timer can be configured to automatically be removed when you exit combat. Great for those debuffs that can last for minutes!
  • Warlock pets are now supported! Seduction and Spell Lock!
  • Shaman totems are now supported!
  • Hunter pets are now supported!
  • In the settings window is a new "General" option to modify a few addon wide settings.
  • You can now disable TTSpellTimer through the "General" option in the settings window.
  • You can now set the scaling for the timer window through the "General" option in the settings window.
  • You can now position the timer window without having a timer active. To do this, use the "Move Window" button in the "General" options. When moving the window, click and drag it to anywhere you want, then press "Done". The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window then click "Done".
  • Nearly a complete French localization! It still contains many bugs, but should work okay.
  • Supports Rebirth, Concussive Shot, Counterattack, Scatter Shot.
  • You can now set auto messages to post when casting begins.
  • You can now disable timers/messages independently for each spell/action.
  • Optional progress bars for spell timers!
  • Message posting to a custom channel!

Supported Spells
  • Druid - Abolish Poison, Bash, Challenging Roar, Demoralizing Roar, Entangling Roots, Faerie Fire, Hibernate, Innervate, Insect Swarm, Lacerate, Maim, Mangle, Moonfire, Pounce, Rake, Rebirth, Regrowth, Rejuvenation, Rip, Sooth Animal.
  • Hunter - Concussive Shot, Counterattack, Hunter's Mark, Scare Beast, Scatter Shot, Scorpid Sting, Serpent Sting, Silencing Shot, Viper Sting, Wing Clip, Wyvern Sting.
  • Hunter Pets - Bestial Wrath, Intimidation, Screech, Scorpid Poison.
  • Mage - Blast Wave, Cone of Cold, Counterspell, Dragon's Breath, Fireball, Flamestrike, Frost Nova, Frostbolt, Polymorph, Pyroblast, Slow, Summon Water Elemental.
  • Paladin - Avenger's Shield, Consecration, Hammer of Justice, Redemption, Repentance, Turn Undead.
  • Priest - Abolish Disease, Devouring Plague, Hex of Weakness, Holy Fire, Mind Control, Mind Soothe, Power Infusion, Power Word: Shield, Psychic Scream, Renew, Resurrection, Shackle Undead, Shadow Word: Pain, Silence, Vampiric Embrace, Vampiric Touch.
  • Rogue - Blind, Cheap Shot, Distract, Expose Armor, Garrote, Gouge, Hemorrhage, Kick, Kidney Shot, Premeditation, Riposte, Rupture, Sap.
  • Shaman - All Totems, Earth Shield, Earth Shock, Flame Shock, Frost Shock, Reincarnation, Stonestrike.
  • Warlock - Banish, Corruption, Curse of Agony, Curse of Doom, Curse of Exhaustion, Curse of Recklessness, Curse of Shadow, Curse of the Elements, Curse of Tongues, Curse of Weakness, Enslave Demon, Fear, Hellfire, Howl of Terror, Immolate, Inferno, Ritual of Doom, Ritual of Summoning, Siphon Life, Soulstone Resurrection, Unstable Affliction.
  • Warlock Pets - Seduction, Spell Lock.
  • Warrior - Berserker Rage, Challenging Shout, Concussion Blow, Demoralizing Shout, Disarm, Hamstring, Intimidating Shout, Mocking Blow, Mortal Strike, Piercing Howl, Pummel, Rend, Shield Bash, Sunder Armor, Thunder Clap.

Known Bugs
  • Spells with a casting time (eg. Howl of Terror, Soulstone) and spells that do not apply a debuff may sometimes display a timer even if you cancel the spellcasting. This is a limitation of how Blizzard implemented the event messaging for spells. It can be worked around, but is not easy, so I have chosen to not fix it for the moment.
  • The timer is very reliable solo, but can sometimes create timers for spells even though the spell was resisted. This is only occurs in large raids. At this time, it is easy for a user to work around this issue by just being aware of what abilites are resisted. I WILL have this fixed some day as soon as I find a method that I feel is reliable enough.
  • Cancelling some spells with ESC while a targeting cursor is up may result in a timer being created. (Ritual of Summoning is notorious for this. Still investigating a fix.)

Instructions
Just install and use! Don't forget that using "/ttst" will bring up the settings window!

Conclusion
Please send or post any comments, bugs, or suggestions you have!

Future Features
- Paladin seals and judgements.
- Hunter traps.

Troubleshooting

Q: The timer window doesn't seem to be appearing. What's the problem?
A: Make sure that the addon is actually loaded. You can verify this by using the slash command "/ttst". If the TTSpellTimer Settings window does not appear then the addon was not properly loaded by WoW.
A: It is possible that the timer window is appearing off screen and is working, but not visible. To reset the window location to its default position use this slash command "/ttst reset window".

Q: Is there a way to restore a spell's settings to the default settings?
A: Yes there is! Use the following slash command to reset a specific spell's settings to its default values, "/ttst reset <spell name>". Example: "/ttst reset Howl of Terror"
A: To reset all spells to their default settings use this slash command, "/ttst reset all".

Version Information

1.24.20100
- Updated .toc to the latest Blizzard interface version (20100).
- Minor bug fixes.
- Better reliability when detecting the application of spells. It will no longer create timers for resisted spells.

1.23.20000
- New spells/abilities: Redemption, Resurrection,
- Fixed combo modifier problem with Rupture.
- Attempted to fix problems with Spell Lock and Seducion. If you continue to have problems, let me know!
- Timers should now have the proper target name when using click-casting! Let me know (in detail) if you continue to see problems in this area.

1.22.20000
- Some debugging code made it into the 1.21.20000 release. I've now removed that.

1.21.20000
- Various bugs fixed which were caused by the update to WoW 2.0.

1.20.20000
- Updated .toc to the latest Blizzard interface version (20000).
- Updated to work with WoW client 2.0!
- Many new spells added and bugs fixed!

1.17.11200
- Updated .toc to the latest Blizzard interface version (11200).
- New feature: Optional progress bars for timers!
- New feature: Post messages to a custom channel!
- New feature: Optional display of tenths of a second for timers!
- Bug fix: Distract should now work properly.

1.16.11100
- Version 1.15.11100 was inadvertently released with a new feature that wasn't yet completed. That new feature is displaying tenths of a second when the time remaining on a timer is less than 1 minute. While the feature does work, it has a few bugs and there is no way to change it back to the default display. This new update changes it back to the default until this new feature is complete and ready for distribution.

1.15.11100
- Fixed the bug with Polymorph and Shackle Undead not updating their timers when a target was re-polymorphed or re-shackled before it broke from the previous effect.
- Fixed a problem with CastSpellByName not working if the "self" parameter was specified as "true".

1.14.11100
- Corrected the durations for many Shaman totems.
- Added Reincarnation for the Shaman.
- Made sure that the Mage spells Polymorph: Pig and Polymorph: Turtle work properly.

1.13.11100
- Update for the lastest WoW patch 1.11.
- Bug fixes to correct stuff that was broken because of patch 1.11.

1.12.11000
- Bug fix for saving the position after it's been moved. Thanks Hshh!
- Added Rogue's Kidney Shot and Rupture. Thanks Hshh!
- Complete Simplified Chinese localization. Huge thanks to Hshh!

1.11.11000
- This should fix consistancy problems people have been having ever since WoW patch 1.10. Many times, the addon would stop working when doing this that would force a load, like zoning.

1.10.11000
- Gah, fix another bug that causes first time users to not have the addon enabled by default.

1.09.11000
- Instant cast spells were not working as of WoW v1.10. Now fixed. I have no idea how I missed something this large. My apologies to every that has download an update again.

1.08.11000
- New supported spells.
- Can now hide the timer background.
- Can now move the timer window without having an active timer.
- Spell/Actions cast from macros should now be timed properly.

1.07.11000
- Bad upload. Use v1.08.11000

1.06.10900
- Hunter pets are now supported!
- The timer window can now be scaled!
- You can now disable TTSpellTimer completely from the settings window!
- Fixed a bug with Grounding Totem.
- I missed the Tranquil Air Totem in the previous release. It has now been added.

1.05.10900
- Shaman totems are now supported!
- Fixed a bug that was exposed by using chat addons (eg ChatEx)

1.04.10900
- Fixed a bug where some timers would stop appearing after a while.
- Fixed a bug where casting a debuff on top of the safe debuff (Corruption on top of Corruption) would not create a timer for the second casting.
- Made sure that Shadow Word: Pain was taking talents into account.

1.03.10900
- Fixed bug when using ALT+number to target self.
- Fixed a bug where sometimes a timer would appear without a target name. This bug was most apparent with spells that had a casting time.
- Updated the Insect Swarm icon to be the new icon Blizzard created for patch 1.9.
- Added Emote auto-chat feature.
- Added warlock pet abilities.

1.02.10900
- Fixed an error on login when the user had moved the spell timer window to another location.

1.01.10900
- Initial release. Enjoy!

Post A Reply Comment Options
Unread 12-08-06, 05:14 PM  
twig314159
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 68
Uploads: 2
Re: Errors in new version

Originally posted by Kiriel
I love this mod and I'm thrilled to have it working again. But I'm getting an error everytime I open my leatherworking window or try to use beast lore or a bunch of other things. The error is: Interface\AddOns\TTSpellTimer\TTSpellTimer.lua:834: attempt to call global 'IsSpellPassive' (a nil value)

Hopefully you have time to fix it soon!
Thanks, Kiriel! Fixed for the next update (1.21.20000) when I get it uploaded tonight.
Report comment to moderator  
Reply With Quote
Unread 12-08-06, 04:16 PM  
Kiriel
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 1
Uploads: 1
Errors in new version

I love this mod and I'm thrilled to have it working again. But I'm getting an error everytime I open my leatherworking window or try to use beast lore or a bunch of other things. The error is: Interface\AddOns\TTSpellTimer\TTSpellTimer.lua:834: attempt to call global 'IsSpellPassive' (a nil value)

Hopefully you have time to fix it soon!
Report comment to moderator  
Reply With Quote
Unread 12-08-06, 04:14 PM  
twig314159
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 68
Uploads: 2
Last night I discovered a number of bugs and errors with the latest version of TTSpellTimer. I have fixes for thes bugs and will get a new version up later this evening. if you have seeing the following bugs, don't fret, you'll have a fix soon.

Error - "mod" error (a nil value)
Workaround - Turn off "Show tenths of a second"

Error - Duplicate auto messages appearing.
Workaround - None. Disable messages if it really bothers you.

Error - Duplicate timers appearing for spells with a cast time. (Eg Immolate)
Workaround - None. Sorry, you have to live with this one for a few more hours.
Last edited by twig314159 : 12-08-06 at 05:15 PM.
Report comment to moderator  
Reply With Quote
Unread 12-06-06, 05:13 PM  
Osar
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
Posted on the other, but will pop it here too. Any plans to include a tracker for Earth Shield? If cast on others, hard to track remaining charges & duration.
Report comment to moderator  
Reply With Quote
Unread 11-12-06, 08:43 PM  
Balsta
Guest

Join Date: Not Yet
Forum posts: 0
File comments: 0
Uploads: 0
I was wondering how hard it would be to add pali buffs to the timer list. This would come in handy. Thanx for the great work and great mod.
Report comment to moderator  
Edit/Delete Message Reply With Quote
Unread 09-25-06, 12:01 AM  
Nupul
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally posted by Darkana
I love your mod. Only have one issue. every time i use fellhunter's "spell lock" ability i recieve the following error msg:

interface/addons/ttspelltimer.lua:1212:attempt to compare string with number


i have turned all options off for spell lock but the problem persists
I have the same problem with succubus's Seduce ability.
Report comment to moderator  
Reply With Quote
Unread 09-24-06, 10:18 AM  
Krileon
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Polymorph Timer

I don't know if anyone else notices, but the polymorph timer doesn't cancel if the mob is unpolymorphed. It continues to countdown making it almost useless. You can't tell that it has broken in a mass of mobs, because it's still counting down.

I see a sheepwatch addon that works, but I'd much rather just have 1 addon for all of this. Is it possible to make it cancel when polymorpg breaks?

Also I was wanting to know if hunter traps are ever going to be added (I don't like having 10 addons for all my timers lol). Thanks.
Report comment to moderator  
Reply With Quote
Unread 09-19-06, 01:01 AM  
Knifed
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
maximum allowable bars?

is there a way to set the maximum bars showing on screen at any time?
i tank against 3 or 4 mobs and i sunder them all and proceed to try to hold aggro on all of them, meaning multiple sunders. this results in about... 10+ bars which sort of screws up my UI a bit.

Maybe implement a way to set a maximum number of bars and overwrites the older bars with the newer ones if there are over 10 bars?
Report comment to moderator  
Reply With Quote
Unread 09-18-06, 02:10 AM  
dlr554
A Kobold Labourer

Forum posts: 0
File comments: 55
Uploads: 0
Yeah, the anchors are not working properly. I can set the anchor and it'll work fine until I log off. If I log back in it'll lose the anchor I just set it to. I check the savedvariables and it reflects the changes I made but for some reason it's not able to properly recall those settings after I log back in.
Report comment to moderator  
Reply With Quote
Unread 09-16-06, 07:54 PM  
ayradyss
A Theradrim Guardian
 
ayradyss's Avatar
AddOn Author - Click to view AddOns

Forum posts: 68
File comments: 83
Uploads: 3
Let me toss this out - since I play on multiple RP characters, some of whom overlap (human priest/NE priest, for example), I've always changed the SpellTimer settings to save per-character rather than globally. That way, my human isn't calling on the power of Elune.

Any reason why it couldn't be SavedVariablesPerCharacter rather than SavedVariables?
Report comment to moderator  
Reply With Quote
Unread 09-15-06, 03:26 AM  
H0PE
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 299
Uploads: 1
Rogue Distract ability still not counting down the proper cooldown! Proper: 30sec yours: 10 (or 15maybe, dont remember sorry).

Please fix!
Report comment to moderator  
Reply With Quote
Unread 09-13-06, 10:10 PM  
Knifed
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
move window: bottom left anchor

doesn't seem to work.

bottom right anchor works and the timers grow upwards, but the bottom left anchor still makes the timers grow downwards.
Report comment to moderator  
Reply With Quote
Unread 09-12-06, 10:51 PM  
Darkana
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I love your mod. Only have one issue. every time i use fellhunter's "spell lock" ability i recieve the following error msg:

interface/addons/ttspelltimer.lua:1212:attempt to compare string with number


i have turned all options off for spell lock but the problem persists
Last edited by Darkana : 09-13-06 at 08:57 AM.
Report comment to moderator  
Reply With Quote
Unread 09-12-06, 07:18 AM  
H0PE
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 299
Uploads: 1
Man I feel like crying from happyness!

THIS IS THE BEST MOST ROUNDED ADDON EVER! WE need you dont die dont go anywhere we really really love you!!!!

I would kiss you right now.
Deep deep appreciations for the best most useful addon ever, REALLY MEAN IT! I used lots of addons and I still use... but this addon is just perfect for all classes and NO other addon can do that!
Report comment to moderator  
Reply With Quote
Unread 09-12-06, 12:59 AM  
Dhraga
A Fallenroot Satyr

Forum posts: 23
File comments: 23
Uploads: 0
Thank you =)

Thank you Twig
I'm gonna get it as the first thing when I get home

Btw Twig, any chance of seeing this feature in the next release ?
http://www.wowinterface.com/portal.p...featureid=1162
Last edited by Dhraga : 09-12-06 at 01:03 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: