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Seeds of Renewal (10.2.5)
Updated:01-20-24 07:59 AM
Created:12-22-14 12:18 AM
Downloads:23,745
Favorites:70
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Categories:Graphical Compilations, Minimalistic Compilations, Healer Compilations, Generic Compilations

SixUI  Popular! (More than 5000 hits)

Version: 10.2.5
by: Sixthly [More]

SixUI
SixUI's goal is to provide a clean and consistent design for Blizzard's frames and all of its supported AddOns. It uses pixel-perfect borders at all UI scales and screen sizes. The default layout focuses on healing with an MMO mouse, with the main focal point during raid combat being the lower central area of the screen and featuring action bars resembling a Razer Naga. Less important information like Chat, Minimap, and Skada is placed in the upper outside area of the screen to reduce distraction and maximize the visibility of the raid environment.
Features
- Easy to install and update.
- Edit Mode compatibility.
- Layouts for damage and healing roles.
- LibDataBroker compatibility with many included plugins.
- Pixel perfect, customizable borders.
- Skinned Blizzard action bars, auras, chat frame, and minimap.
- Skinning support for many third-party AddOns.
- Some basic quality of life automations.
Instructions
- Install SixUI, all recommended AddOns, and any suggested AddOns using your preferred AddOn manager.
- Log in to your character.
- Click Reload UI to finish setting up SixUI.
AddOns
Recommended

- BigWigs
- Gnosis
- Grid2
- Shadowed Unit Frames
- Skada
- TinyTooltip

Suggested

- !BugGrabber
- Angry Keystones
- BadBoy
- BigWigs Voice
- Blizzmove
- BugSack
- ColorPickerPlus
- ErrorFilter
- GTFO
- LittleWigs
- Plater
- WeakAuras
Display Usage
Friends and Guild

- Click a player to whisper.
- Middle-click to show or hide all broadcasts.
- Right-click to open their menu.
- Shift-click to perform a /who query.
- Control-click to set or copy their note.
- Alt-click to invite or request to join.
- Click your broadcast or GMOTD to set or copy it.

Durability

- Shift-click an item to link it.
- Shift-right-click to view its socket interface.

Currency

- Shift-click to link a currency.
- Control-click to mark as unused.

History

- Click to reply.
- Shift-click to perform a /who query.
- Control-click to delete.
- Alt-click to invite a conversation.
- Scroll to cycle through conversations.
- Middle-click to show the last one.
FAQ
Q: How can I update SixUI?
A: You can update SixUI by using any AddOn manager that supports the CurseForge API. If your AddOn manager does not detect SixUI, you may need to install it manually.

Q: How can I move or resize my raid frames?
A: To move or resize your raid frames, go to SixUI > Raid Frames and customize the position and size of your raid frames based on the group size.

Q: How can I adjust the visibility of my action bars?
A: You can adjust the visibility of your action bars by going to SixUI > Action Bars and modifying or deleting the state text for each action bar you want to adjust.

Q: How can I turn off sounds for new whispers and guild messages?
A: To turn off sounds for new whispers and guild messages, go to SixUI > Miscellaneous > Chat Frame and disable the Play Sounds for New Whispers and Guild Messages option.

Q: How can I turn off SixUI’s borders on WeakAuras?
A: To turn off SixUI's borders on WeakAuras, go to SixUI > Miscellaneous > WeakAuras and disable the Enabled option.

Q: How can I add third-party plugins to the chat frame and minimap?
A: SixUI now supports LibDataBroker. To add third-party plugins, go to SixUI > Displays and configure them there.

Q: How can I add custom categories to the friends tooltip?
A: To add custom categories to the friends tooltip, type a category name inside parentheses in a friend's note. For example, "(Keystones)" or "Ben (Keystones)".

10.2.5
  • Register SixUI's skin with Bagnon and set it as the default.
  • Resolved an issue where SixUI wasn't compatible with the latest
    Bagnon version. -- Paragot
  • Resolved an issue where SixUI was creating borders for invisible
    WeakAuras regions. -- Paragot
  • Updated a library that was overlooked in 10.2.4.
Archived Files (6)
File Name
Version
Size
Author
Date
10.2.4
987kB
Sixthly
01-20-24 05:33 AM
10.2.3
987kB
Sixthly
01-17-24 05:56 AM
10.2.2
972kB
Sixthly
12-31-23 08:05 PM
10.2.1
972kB
Sixthly
12-31-23 07:54 PM
10.2.0
934kB
Sixthly
11-16-23 10:12 AM
10.1.4
934kB
Sixthly
08-10-23 10:47 AM


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Unread 08-08-18, 10:19 AM  
sirpucna
An Aku'mai Servant

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under the minimap > guild > rightclick someones name, i get a error:
FrameXML\UnitPopup.lua:1252: Usage: local isUsingVoice = C_VoiceChat.IsPlayerUsingVoice(playerLocation)
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Unread 08-12-18, 10:10 AM  
Sixthly
A Kobold Labourer
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Originally Posted by sirpucna
under the minimap > guild > rightclick someones name, i get a error:
FrameXML\UnitPopup.lua:1252: Usage: local isUsingVoice = C_VoiceChat.IsPlayerUsingVoice(playerLocation)
Thank you for the bug report! I'm not able to reproduce it right now, but I'll look out for it. Fixed in 8.0.7.
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Unread 08-12-18, 10:16 AM  
Belegurth
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Thanks for keeping the by far best ui-compilation I have used (played since 2005) up to date!

I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?

When I try to move them manually using Skada settings they don't want to move either.
Last edited by Belegurth : 08-12-18 at 10:19 AM.
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Unread 08-12-18, 10:19 AM  
Sixthly
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Originally Posted by Belegurth
I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?
You'll need to either disable the "SixUI Layout" AddOn and then create your own layout (by positioning each AddOn yourself), or use an alternative to Skada such as Details!.
Last edited by Sixthly : 08-12-18 at 10:20 AM.
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Unread 08-12-18, 10:21 AM  
Belegurth
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Originally Posted by Sixthly
Originally Posted by Belegurth
I cannot find a way to move the Skada windows away from the minimap using moveanything, is there something I am missing?
You'll need to either disable the "SixUI Layout" AddOn and then create your own layout (by positioning each AddOn yourself), or use an alternative to Skada such as Details!.
Ok, I guess I will just replace it for the moment, is this something that could be implemented? I think I used to move them with moveanything during Legion.

Thanks for the quick reply!


E: Looking at the layout.lua, is it possible to edit the two lines for Skada to anchor them to the top left of the screen instead of the minimap, and then just remove the functions at the top that changes the BuffsAnchor, as that won't be necessary if I move the Skada to topleft?

E2: Did this, I think it works.
Last edited by Belegurth : 08-12-18 at 11:17 AM.
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Unread 08-12-18, 05:52 PM  
Sixthly
A Kobold Labourer
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Originally Posted by Belegurth
E: Looking at the layout.lua, is it possible to edit the two lines for Skada to anchor them to the top left of the screen instead of the minimap, and then just remove the functions at the top that changes the BuffsAnchor, as that won't be necessary if I move the Skada to topleft?

E2: Did this, I think it works.
Some of SixUI_Layout.lua is responsible for anchoring buffs to Skada. If this is an issue, then you may want remove the following from line 78:

Code:
:SetScript("OnShow", Skada_OnShow):SetScript("OnHide", Skada_OnHide)
Alternatively, if you want to position Skada in-game then you could delete lines 78 and 79 entirely.
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Unread 08-13-18, 09:41 AM  
Belegurth
A Kobold Labourer

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Originally Posted by Sixthly
Some of SixUI_Layout.lua is responsible for anchoring buffs to Skada. If this is an issue, then you may want remove the following from line 78:

Code:
:SetScript("OnShow", Skada_OnShow):SetScript("OnHide", Skada_OnHide)
Yeah, that's what i ended up with. I haven't done any lua-coding but I figured out how to anchor Skada to the upper left where I wanted them.

Thank's again for the awesome compilation!
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Unread 08-16-18, 07:18 PM  
Anprionsa
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Mine doesn't look quite as "smooth" as yours does in the photos I've seen. It's been a while since I've played (probably a year) and I remember mine looking a lot smoother. Is it something I've done wrong here (kinda reminda me of Tukui/Elvui right now, when before it was different).
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Unread 08-19-18, 10:30 AM  
its_howe
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Vehicle Cast Bar

It would be great if there were the vehicle bar added. There are a few channelled and cast time spells when in a vehicle it can be hard to use.

Perhaps also the mirror bar, for feign death and/or breath/fatigue.
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Unread 08-20-18, 01:31 PM  
its_howe
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Re: Vehicle Cast Bar

Originally Posted by its_howe
It would be great if there were the vehicle bar added. There are a few channelled and cast time spells when in a vehicle it can be hard to use.

Perhaps also the mirror bar, for feign death and/or breath/fatigue.
I also made an edit to the SUFHeaderboss and SUFHeaderarena to set strata to medium as otherwise the objective tracker although hidden prevents clicking the unit frames when in boss fights.

I don't arena but assume that might have the same issue. Not tested yet but believe this should fix that issue.
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Unread 08-21-18, 05:21 AM  
Sixthly
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Re: Re: Vehicle Cast Bar

Originally Posted by its_howe
I also made an edit to the SUFHeaderboss and SUFHeaderarena to set strata to medium as otherwise the objective tracker although hidden prevents clicking the unit frames when in boss fights.
Thank you for pointing this out. I've changed the way ObjectiveTrackerFrame is hidden/shown in SixUI version 8.0.8 to be more secure and hopefully resolve this issue, too.

Originally Posted by its_howe
It would be great if there were the vehicle bar added. There are a few channelled and cast time spells when in a vehicle it can be hard to use.

Perhaps also the mirror bar, for feign death and/or breath/fatigue.
Good catch. I assume you're creating the bar using Gnosis? Do you recall which vehicles/quests this is currently an issue in?

Originally Posted by Anprionsa
Mine doesn't look quite as "smooth" as yours does in the photos I've seen. It's been a while since I've played (probably a year) and I remember mine looking a lot smoother. Is it something I've done wrong here (kinda reminda me of Tukui/Elvui right now, when before it was different).
Hey, SixUI is now using a different border style. Please see the changes for SixUI version 7.3.4.
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Unread 08-22-18, 02:26 PM  
Badzilla
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"Hold down the <Ctrl> key to see buff duration text." How do you change the keybinding or turn this off completely? thanks
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Unread 08-23-18, 05:21 AM  
Sixthly
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Originally Posted by Badzilla
"Hold down the <Ctrl> key to see buff duration text." How do you change the keybinding or turn this off completely? thanks
Disable “Buff Bars” from the Settings menu on the Minimap.
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Unread 08-23-18, 11:12 AM  
its_howe
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Re: Re: Re: Vehicle Cast Bar

Originally Posted by Sixthly
Originally Posted by its_howe
It would be great if there were the vehicle bar added. There are a few channelled and cast time spells when in a vehicle it can be hard to use.

Perhaps also the mirror bar, for feign death and/or breath/fatigue.
Good catch. I assume you're creating the bar using Gnosis? Do you recall which vehicles/quests this is currently an issue in?
Yes, I simply create a duplicate of the Gnosis_Player, named Gnosis_Mirror and Gnosis_Vehicle and set the appropriate unit to detect.

I can't recall particular quests from BfA levelling or whether it was general levelling that I encountered it. Many vehicle abilities are instant so doesn't matter. One easy quest to test is the Defending Wyrmrest Temple daily available in Wyrmrest Temple in Dragnoblight. https://www.wowhead.com/quest=12372/...yrmrest-temple Ability number 1 has a cast bar.
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Unread 08-23-18, 05:18 PM  
Badzilla
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Originally Posted by Sixthly
Originally Posted by Badzilla
"Hold down the <Ctrl> key to see buff duration text." How do you change the keybinding or turn this off completely? thanks
Disable “Buff Bars” from the Settings menu on the Minimap.
I tried that but it still shows all the numbers when I press CTRL
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