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Updated: 12-19-17 06:58 PM
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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:12-19-17 06:58 PM
Created:08-12-14 12:44 PM
Downloads:22,837
Favorites:24
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Categories:Unit Mods, Buff, Debuff, Spell

JamPlates Accessories  Popular! (More than 5000 hits)

Version: 7.3.1.1
by: jeruku [More]

JamPlates Accessories auras are designed to look/feel like the default de/buff frames but instead of simply being for your target it adds them to the nameplates. This allows you to track de/buffs on units other than your target with a simple glance. Includes a monitor which will move specified de/buffs to the left of the nameplate.

JamPlates Accessories threat is designed to display an eye, resembling the LFG icon, to show a pronounced threat indicator. This allows you to track threat on enemies with a simple glance.

JamPlates Accessories combat is designed to display swords, resembling the combat icon on the default UI, to show a simple combat indicator. This allows you to track units that are in combat with a simple glance.

JamPlates Accessories resource is designed to allow the user the ability to move the class resource bar usually on the default nameplate.

Details:

  • Looks like default auras.
  • Adds you and your pets auras to nameplates.
  • Toggle to show buffs instead of debuffs.
  • Tracker for auras, allowing you to track auras cast by anything.
  • Filter auras, displaying only what you want.
  • Displays an eye representing threat.
  • Displays crossed swords representing combat status.
  • Allows the player move the class resource bar.
  • /jamplates for options.

  • 7.3.1.1
    • So much has changed since it has been, on and off, illness with work and trying to figure out which way to best approach the bar stacking.
    • Bars and not the drinking kind.
    • Changed how the auras are added. Categorized, sort of.
    • TOC update and version to match.
  • 7.1.1.5
    • Fixed scrolling error, maybe.
    • Fixed watched auras not adding to list.
    • Added a refresh button to the lists so they can be updated without reopening options or updated on all local UNIT_AURA events.
  • 7.1.1.4
    • Added x/y offsets for auras. Because I'm literally that forgetful.
  • 7.1.1.3
    • Fixed a global leak.
    • Fixed NamePlateDriverFrame:GetClassNameplateBar() returning nil; unaware of any consequences for skipping it should it not exist.
  • 7.1.1.2
    • Fixed auras. Now displays friendly auras... because I couldn't spell friend(I before E).
    • Scrollframes will no longer print when scrolling the mousewheel.
  • 7.1.1.1
    • Fixed the resource display(a little).
  • 7.1.1.0
    • Fixed the cooldoown issue.
    • Fixed scrollFrame not clipping buttons or clickable points.
    • Streamlined the options for aura spells.
    • Re-added "combopoints" as a default resource bar mover(Should show all class resources.).
  • 7.0.2.2
    • Refixed OmniCC/TullaCC from showing(I think?).
    • Removed deprecated aura code.
    • Fixed some aura code.
    • Still trying to fix the scrollframes... this is what is taking the update so long. Because Blizzard broke how they are handled.
  • 7.0.2.1
    • Fixed an issue with how an enemy is determined.
  • 7.0.2.0
    • Consolidated some code.
    • Deleted deprecated code.
    • Added filtering for Player/Pet/Friendly/Hostile units.
    • Removed the old "Invert auras" style in process of adding filters.
    • Optimized variable loading to allow new variables to be added relatively easily. (Only affects me but... it's a change.)
    • Again challenged my better judgement to update.
  • 7.0.1.2
    • Fixed an issue with the scroll frames allowing clicks on their list items when not visible breaking the other lists.
    • Fixed an error with threat, Blizzard updates threat for dead enemies and tried to update their own nameplates as well...
    • I think I fixed an issue that would cause an error when one first opens JamPlates settings with /jamplates. Just overkilled the amount of times it forces the options to open...
  • 7.0.1.1
    • Fixed a problem brought forward by Jordan5538 over on Curse; tracker auras were using the normal aura settings.
    • Fixed auras failing to properly show when the nameplate shows/hides... the new API for nameplates has changed that much.
    • Did some more fixing for hiding auras properly when their setting is disabled.
    • It is quite late so I may have missed something, but real-life is still calling... and still demands no lubricant.
    • Oh yeah, changed the compatibility of the addon on the addon page to reflect that it is no longer usable with older versions of the game(That's what the archive is for.).
  • 7.0.1.0
    • Updated to work with Legion API
    • Removed Combo Points as these have been added to the default nameplates as a resource bar/icons.
    • Kept Threat indicator.
    • User may now select either default or addon auras... or both(for now, until I figure out how to deal with it).
    • Removed deprecated code and Description page reference of Zork's work on ring theories that lead me to create a movable cooldown frame... which Blizzard most likely used without even mentioning my insignificant name.
    • Thanks again, Zork, for your hard work in your studies of the Blizzard API.
    • Did I miss anything?
  • 6.2.3.3
    • Updated German localization, translations provided by Gahjasan.
  • 6.2.3.2
    • Sorry, I only have the one locale to test it in. It should now default to English if no one has made translations for it.
  • 6.2.3.1
    • Added some German translations provided by pas06.
    • Removed a print statement I left in, my bad.
    • Cleaned up localization code a bit and made it usable, sorry.
  • 6.2.3.0
    • Changed license to MIT.
    • Added localization support.
  • 6.2.2.5
    • Fixed a toggling issue... hopefully I got it this time.
    • Updated description page to better describe features.
  • 6.2.2.4
    • Fixed a global leak.
    • Resolved an issue that might not ever occur naturally... but it's fixed anyway.
    • Fixed a toggling issue.
  • 6.2.2.3
    • In my attempt to solve a reported bug I found another one involving having disabled auras or aura watch(tracker). This has been fixed.
    • Shortened frame names and removed spaces; though not known to cause or have caused errors this was fixed.
  • 6.2.2.2
    • You can now hit the Defaults button on the default Blizzard UI to reset JamPlates Accessories for the character you are on.
    • Also fixed a few issues related to profiles, hopefully.
    • Found a possible error and remedied, odds it never could've happened but better safe than sorry.
  • 6.2.2.1
    • Tossed in a spell ID fontstring. This will make entering aura spell IDs easier in the filter and tracker.
  • 6.2.2.0
    • Fixed a lot of things.
    • Got borders to further mimic default.
    • Finally added combat indicator.
    • Can now change the direction and growth of auras.
    • Should now have fixed filter and watch(tracker). Feel free to let me know if it is not working again.
    • Added some other options to Aura Watch to mimic auras.
    • Added an Aura List of all known auras the addon has scanned.
    • Added tooltips to options... now you can read for yourself what the setting does.
    • Got off my lazy bum butt to write the code out... this is why I appreciate feedback.
  • 6.2.1.4
    • Fixed a typo preventing combopoints from working.
  • 6.2.1.3
    • fixed mouseover aura tracking
  • 6.2.1.2
    • Hopefully fixed the issue with the combopoints not hiding when its anchor gets hidden.
    • Prepared some code for combat indicator/tracker, version *1.1.
  • 6.2.1.0
    • Version has been marked as 6.2 compatible.
    • Special thanks given to Talasonx
  • 6.2.0.2
    • ~TOC Bump. Though I won't raise compatibility status on WoWI until it has been confirmed to work.
    • ~Hopefully squashed the logical bug... can't debug so it might have typos.
    • ~Fixed combo-points not initializing when a druid not in cat form logged in. Sorry about that druids.
    • +Fixed druid form detection.
  • 6.2.0.1
    • TOC Bump. Though I won't raise compatibility status on WoWI until it has been confirmed to work.
    • Hopefully squashed the logical bug... can't debug so it might have typos.
    • Fixed combo-points not initializing when a druid not in cat form logged in. Sorry about that druids.
  • 6.1.0.2
    • Fixed a logical error from 6.1.0.1.
  • 6.1.0.1
    • Code cleanup and rewrite.
    • Aura tracker now shows specified spells with border colored to specify hostile/friendly caster.
    • PvP now called Invert to be more clear.
    • Combo Points should now shine more accurately.
    • Each feature can be enabled/disabled separately but remains one addon.
    • I am sure there are more minute details I am forgetting... seriously, let me know if something goes wrong.
  • 6.0.2.7
    • TOC Bump
  • 6.0.2.6
    • Fixed an unresolved issue that would prevent profiles from changing correctly.
    • Added combo points and appropriate options.
    • Added a threat Indicator and appropriate options.
    • Minor bug fixes... and creations.
  • 6.0.2.5
    • Fixed an unresolved issue that would prevent borders from showing properly.
    • Changed how auras are added to default list; as some can change duration or icon(rare but it happens).
  • 6.0.2.4
    • Clean-up.
    • Fixed variables not saving after the changes from last update.
  • 6.0.2.3
    • Fixed a variable load order issue that I have not noticed for a while.
  • 6.0.2.2
    • Added the filter options UI. Slight unintentional "Easter Egg" with this.
    • Fixed some profile bugs since profile options are new to me.
    • Tidied up the options UI.
    • These are hopefully my final changes, anything after this will be upkeep.
  • 6.0.2.1
    • Fixed the global leaks caused by removal of switches for auras and combo points(removed).
    • Added basic GUI options in the Interface Menu; filter will be added at a later date.
    • Changed how mouse-over is detected, the same method could not be imitated for target changed.
  • 6.0.1.0
    • Fixed a few things that got tossed around when I removed combo points and experimented on things.
    • Cleaned up a few things.
    • Fixed a bug I had missed earlier in development which would result in the creation of extra tables over time.
    • Numeric timers will now be more accurate and now show 1 when 1 second or less remains.
  • 6.0.0.1
    • TOC updated for new patch.
    • Removed Combo Points as they have finally been moved to player and no longer stack on the target.
    • Added support for my personal nameplate addon to improve performance; this is due to how any form of scanning for nameplates works, the scanning lag should not effect you if you are using default nameplates.
  • 5.4.3.6
    • Fixed.
  • 5.4.3.5
    • Fixed a bug introduced in previous cleanup.
  • 5.4.3.4
    • Added a PvP state in which will show target de/buffs.
    • Fixed a minor bug.
    • Cleaned code, there will be more.... always.
    • Mistakes were made.
  • 5.4.3.2
    • Fixed a bug.
    • Cleaned code.
    • Always improving on optimization.
  • 5.4.3.1
    • Added more options.
    • Fixed pet filtering.
    • Cleaned up some code.
  • 5.4.3.0
    • Added more options.
    • Added Combat Log Event Unfiltered scanning.
    • Can filter pet de/buffs.
    • Will memorize de/buffs you cast on the target.
    • Cleaned up the code further.
  • 5.4.2.0
    • Added support for auras.
    • Cleaned up the code.
  • 5.4.1.0
    • Basicly just combo points.
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Unread 08-16-14, 02:00 PM  
semlar
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[quote=jeruku]
Originally Posted by zork
the problem I faced with Cooldown is when it was moved it disappears and may or may not reappear.
Well that's interesting.

Here's a compressed version of your texture if you don't want it taking up a megabyte.
Last edited by semlar : 08-16-14 at 02:19 PM.
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Unread 08-16-14, 12:18 PM  
jeruku
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Originally Posted by zork
Are you aware that there is a frame called "Cooldown" which creates a cooldown spiral for your?

http://wowprogramming.com/docs/widge...wn/SetCooldown

That is for 5.4.

They changed the timer functions in WoD. That may affect the cooldown frame aswell.

Still. Awesome idea to use the scrollframe as a cooldown substitution.
I'm aware, as I had tried that first. However the problem I faced with Cooldown is when it was moved it disappears and may or may not reappear. I'm guessing this is a problem in most aura tracking addons that attach to the nameplates. So I thought of your amazing Ring Theory and your rCompassCastbar to remedy this.

If the Cooldown frame gets the appropriate upgrades I'll definitely switch it back in WoD.
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Unread 08-16-14, 03:12 AM  
zork
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Are you aware that there is a frame called "Cooldown" which creates a cooldown spiral for your?

http://wowprogramming.com/docs/widge...wn/SetCooldown

That is for 5.4.

They changed the timer functions in WoD. That may affect the cooldown frame aswell.

Still. Awesome idea to use the scrollframe as a cooldown substitution.
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Last edited by zork : 08-16-14 at 03:12 AM.
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