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Compatibility: | Battle for Azeroth (8.0.1) |
Updated: | 09-25-18 02:31 PM |
Created: | 08-06-14 06:06 PM |
Downloads: | 68,997 |
Favorites: | 104 |
MD5: | |
Categories: | oUF: Layouts, Unit Mods |
Requires oUF 8.0.2
My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.
Features
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down or use the spell ID in the option panel to edit them.
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Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc. |
What other addons are you using?Most of the other addons that you can see in the screenshots are my own addons found on my github. |
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adawong |
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03-18-15, 07:04 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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Target's Target
HEY! first i really wanted to thank u for this mod, it has huge potential and looks awesome too!
There are a few things tho i couldnt do and i'd really apreciate some help. 1 Is there any way to change the position of target's target? and hiding target's target name? 2 Is there any way to show party target's? 3 Any way to add more buffs/debuffs to be tracked on portraits? Noticed some important spells are missing on portrait timers. And again, awesome work, keep it up, i really think this could be the next baseline unitframes addon. TY in advance |
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ignaciomc |
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03-18-15, 05:52 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 19
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Is it possible to have debuffs listed above buffs on the target frames like on the default UF? Also is it possible to have your debuff bigger than all other auras like in the default UF? Thanks for your continuous support!
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jmt0101 |
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03-18-15, 05:39 AM | |
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Hi again lord sticklord!
Priest ticks are fine now! Aura symbols for CC etc. on the icons are fcked! it shows only the timer. Also: Was wondering if a lua noob like me could add Bossframe debuffs somehow? Thanks for all your work!
Last edited by adawong : 03-18-15 at 06:16 AM.
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adawong |
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03-15-15, 06:01 PM | ||
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i have a question about abucombattext
Last edited by EKE : 03-15-15 at 06:01 PM.
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EKE |
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03-15-15, 10:18 AM | |
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Okay finally got around to fix it abit, can't really test the Priest ticks but hopefully it works! And maybe I've fixed the bug script ran too long error, not sure though
And sorry pingu I haven't gotten around to fix that yet. Not sure whats causing it but it might be because I use the blizzard dropdown menu. |
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sticklord |
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03-09-15, 06:33 PM | |
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another error
Nothing gamebreaking, just so you know. Keep up the good work. Lua Code:
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evilbib |
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03-09-15, 05:09 PM | ||
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adawong |
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03-09-15, 12:53 PM | ||||
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sticklord |
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03-08-15, 10:42 AM | |
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Hey, very great addon, love it.
figured out some problems with the cast bar, dont know how to fix them Enhanced mind flay is ignored, the ticks it shows are wrong. newly implemented searing insanity shows no ticks at all. http://www.wowhead.com/spell=157223/enhanced-mind-flay http://www.wowhead.com/spell=179337/searing-insanity
Last edited by adawong : 03-08-15 at 10:43 AM.
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adawong |
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03-07-15, 03:52 PM | |
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Got this error once.
Code:
1x ...erface\oUF_Abu\Modules\oUF_Portraittimers.lua:68: script ran too long ...erface\oUF_Abu\Modules\oUF_Portraittimers.lua:68: in function <...erface\oUF_Abu\Modules\oUF_Portraittimers.lua:67> ...erface\oUF_Abu\Modules\oUF_Portraittimers.lua:87: in function 'func' oUF\ouf-1.6.8.lua:158: in function 'UpdateAllElements' oUF\ouf-1.6.8.lua:29: in function <oUF\ouf.lua:25> Locals: self = oUF_AbuTargetTarget { 0 = <userdata> Portrait = <unnamed> { } SmoothBar = <function> defined @s\oUF_Abu\Modules\oUF_Smooth.lua:18 __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @oUF\ouf.lua:149 Leader = <unnamed> { } unit = "targettarget" PortraitTimer = <unnamed> { } OfflineIcon = <unnamed> { } RaidIcon = <unnamed> { } __elements = <table> { } onUpdateFrequency = 0.5 Power = <unnamed> { } __eventless = true IsTargetFrame = true CFade = <table> { } MasterLooter = <unnamed> { } cUnit = "targettarget" Health = <unnamed> { } IsMainFrame = false Name = <unnamed> { } mouseovers = <table> { } style = "oUF_Abu" Texture = <unnamed> { } } event = "OnUpdate" unit = "targettarget" pt = <unnamed> { expires = 10411.429 Remaining = <unnamed> { } elapsed = 0.02000000141561 duration = 12 Icon = <unnamed> { } 0 = <userdata> } UnitDebuff = nil index = 13 name = "Barkskin" _ = "" icon = "Icons\Spell_Nature_StoneClawTotem" _ = 0 _ = nil duration = 12 expirationTime = 10411.429 _ = "party2" _ = false _ = false spellId = 22812 PortraitTimerDB = <table> { 114238 = true 871 = true 45334 = true 53271 = true 66 = true 51271 = true 115610 = true 33206 = true 118 = true 1044 = true 61336 = true 122783 = true 20066 = true 10326 = true 102543 = true 64803 = true 2983 = true 408 = true 2094 = true 77761 = true 31884 = true 1499 = true 116888 = true 113860 = true 31661 = true 58357 = true 117526 = true 5211 = true 48707 = true 102051 = true 113861 = true 107566 = true 110913 = true 5484 = true 119392 = true 12472 = true 44572 = true 114404 = true 6770 = true 77764 = true 30283 = true 5246 = true 106898 = true 47481 = true 122278 = true 108843 = true 6789 = true 1833 = true 19386 = true 118358 = true 47585 = true 122470 = true 77606 = true 51713 = true 115203 = true 46924 = true 5277 = true 82691 = true 102342 = true 1776 = true 1330 = true 107570 = true 22570 = true 19263 = true 51690 = true 605 = true 119381 = true 115078 = true 1719 = true 8122 = true 1022 = true 163505 = true 81261 = true 24394 = true 108194 = true 28730 = true 105421 = true 3411 = true 31224 = true 19647 = true 853 = true 102560 = true 46968 = true 15487 = true 6358 = true 115000 = true 74001 = true 85499 = true 114028 = true 642 = true 128405 = true 47476 = true 108212 = true 112833 = true 65929 = true 5782 = true 115176 = true 105593 = true 8377 = true 99 = true 498 = true 33786 = true 116706 = true 89766 = true 23920 = true 87195 = true 339 = true 118922 = true 740 = true 91807 = true 88625 = true 1850 = true 96268 = true 116841 = true 6940 = true 115001 = true 113858 = true 91797 = true 115018 = true 8178 = true 51514 = true 45438 = true 64044 = true 45182 = true 31821 = true 30823 = true 19387 = true 49039 = true 48792 = true 102359 = true 47788 = true 22812 = true 68992 = true } UpdateIcon = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_Portraittimers.lua:67 |
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evilbib |
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02-28-15, 08:59 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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This is my favorite addon.
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yaoenqi |
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02-27-15, 01:48 PM | ||
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Lua Code:
@cmozy: Thanks, but no, no option for your own name, you should remember it! |
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sticklord |
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02-27-15, 06:04 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Character Name
ty for this great addon but i can not find a thing it is amkingm e crazy. how can i activate my character name above player frame? target name is ok but couldn' t find the player name..
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cmozy |
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02-25-15, 04:35 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 19
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Is there a way to change the cast bar color for player, target, etc and interruptables?
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jmt0101 |
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