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Updated: 10-19-14 10:09 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-19-14 10:09 PM
Created:09-09-12 05:14 PM
Downloads:1,597
Favorites:22
MD5:
6.0.2
SacriRaidBuffed  Updated less than 3 days ago!
Version: r3.3
by: Acca85, Headhuntress
SacriRaidBuffed is a simple, very lightweight addon that shows 8 icons, 1 for each raid buff, same as the standard Consolidated Buffs Tooltip, just prettier. Optionally you can show 3 more icons to track Well fed , flasks and heroism/bl indicator.
If one of the equivalent buff spells is present on your char the corrispondent icon will be more visible and the image will change to match the spell that is giving the buff, if you lose a buff for any reason the icon will fade and also desaturate if the setting is enabled. The icons can be further faded while in combat.

There is no ingame configuration (aside from positioning), however you can configure the addon through the SavedVariables. Check the Readme for more information, it's quite simple.

Slash commands:
/srb unlock
to unlock the addon
/srb lock
to lock the addon

Aurora and !beautycase are supported.


-- Italian description
SacriRaidBuffed Ŕ un addon molto semplice e leggero che mostra 8 icone, 1 per ogni raid buff, proprio come i consolidate buff di base, ma pi¨ carino. In pi¨ si possono mostrare altre 2 icone per tracciare il buff del cido e dei tonici.
Se sul tuo personaggio Ŕ presente uno degli incantesimi che ti da un determinato buff l'icona corrispondente diventerÓ pi¨ visibile e la sua immagine cambierÓ per rispecchiare quella della spell che ti ha dato il buff, se il buff scompare per qualsiasi motivo l'icona ritornerÓ meno visibile. In alternativa puoi decidere di decolorare le icone invece di farle diventare meno visibili.

Non c'Ŕ configurazione in gioco (tranne per il posizionamento) per˛ nel file SacriRaidBuffed.lua sono presenti alcune possibilitÓ di configurazione per la dimensione delle icone, la disposizione, posizionamento e stile.

Aurora e !Beautycase sono supportati.

-
If you think this addon has made your life easier, please consider a donation.
Se ritieni che questo addon ti abbia semplificato la vita, considera una donazione.
*r3.3
Fixed a conflict between the Fortitude scroll and a meta proc (thanks Xeii!).

--
*r3.2
Updated for 6.0.2
Fixed desaturation not working(broke sometime between 5.0 and 6.0 I'd guess).
Icons will now revert back to their default after losing a buff.
Added a setting to change the order of food/flask and BL.

--
*r3.1
Significantly reduced memory usage by ignoring aura events and forcing updates every 1 second. It should drop from 5mb+ to less than 100kb.

--
*r3.0
Addon uses SavedVariables now for configuration. Check the Readme for more infomation.
Fixed the buff list causing errors.
Food/Flask now has its own setting.
Heroism/Bloodlust now has its own setting.
Added a setting to change the icon of Heroism to Bloodlust for Horde players.
Cleaned up the code a bit.
Desaturated mode now works with alpha.
Added an option to fade the icons in combat.

--
r2.2
ToC bump for 5.1
Added option to show the name of the caster

Coming next (no ETA):
Ability to disable hero/bl indicator
Make the positioning of food/flask and hero icons independent from the main cluster

--
r2.1
Added Heroism/bloodlust indicator, the icon will glow while the hero/bl effect is active.
Moved config in a separate file
Config infos moved in a txt file.
Minor cleanups.

--
r2
Added personal implementation of Blizzard's function GetRaidBuffTrayAuraInfo, since it's bugged and makes buff desappear every now and then.

--
r1.9
*Added option to choose growing directions, when configuring keep in mind the starting point is always the first icon (Blessing of Kings)

--
r1.8Eyecandy
*Added Aurora support
*Added !Beautycase support
*Changed behaviour, you no longer need to manually set f.gap to a negative value if using the vertical style.
*Readded lock/unlock ingame.

--
r1.7
Added an option to show a 1pixel border (ty nin)
Make it so that when a buff fades the base texture is reused (Example: if you have the stam buff from the warrior shout and it fades the icon will show the fortitude icon again)
Cleaned up a bit the configuration, it was getting messy :P

--
r1.6
I'm on an uploadin spree
*Fixed Visibility (broken by adding desaturation option) for the Mastery Icon updated using the HunterMasteryBuffFix

--
r1.5
*Added option to desaturate the icons instead of fading em
*Fixed QoL issue: If you want to reposition the frame using the ingame method AND you have set f.showifalone = false the frame will now be showed while it's unloked, locking it will hide it again.

--
r1.4
*Fixed toggle for food & flask (thanks daladin for reporting)
*Added options to show the icons only if in a group.
*Always Hide the standard yellow consolidatedbuffs button

--
r1.3
*Showing Hunters some love: Added pet families to icons tooltip.
*Added -an hopefully temporary- fix for Mastery buff from hunter's pet. (Will remove when blizzard fixes the consolidated buffs update function); please report missing buffs.
*Added Localization using globalstrings and libbabble specs.
*Added option to mvoe the frame in game: set f.userplaced = true in the lua file and write /srb unlock - /srb lock ingame
*Added option to crop the icon border to make the icons prettier; still using http://www.wowinterface.com/downloads/info19844-CleanIcons-Thin.html makes them shinier.

--
r1.2
Added Food & Flask Indicator (can toggle on/off)
Added A tooltip for Buff sources (can toggle on/off)

--
r1.1
Corrected copy/paste error, icon gap variable has some use now.
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
r3.2
21kB
Acca85
10-19-14 03:49 AM
r3.1
19kB
Acca85
03-21-13 11:02 AM
r3.0
19kB
Acca85
03-20-13 07:51 AM
r2.2
19kB
Acca85
11-28-12 06:09 AM
r2.1
19kB
Acca85
10-12-12 02:08 AM
r2
18kB
Acca85
10-08-12 04:54 PM
r1.9
17kB
Acca85
09-21-12 09:34 AM
r1.8Eyecandy
17kB
Acca85
09-21-12 04:28 AM
r1.7
17kB
Acca85
09-20-12 07:19 AM
r1.6
17kB
Acca85
09-19-12 04:53 PM
r1.6
17kB
Acca85
09-19-12 04:19 PM
r1.4
16kB
Acca85
09-19-12 10:31 AM
r1.3
16kB
Acca85
09-18-12 01:27 PM
r1.2
3kB
Acca85
09-18-12 03:58 AM
r1.1
2kB
Acca85
09-10-12 07:16 AM
r1
2kB
Acca85
09-09-12 05:14 PM


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Unread 10-09-12, 09:42 AM  
Acca85
A Kobold Labourer
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Re: Re: r2

http://www.wowinterface.com/download...dDebuffed.html pending approval.
It's 90% this same addon, this time it tracks the debuffs. I used your list, so ty for the ID and also ty for your applyDragFunctionality function, I shamelessy ripped that from your rbuffframestyler
Originally Posted by zork
Thanks for the list. Your spellids can be a great help for all the other spellid tracking addons.

Do you plan on doing sth like this for target debuffs aswell? Because there is sth. similar for target debuffs.

http://www.wowinterface.com/forums/s...d.php?p=266301
http://www.wowhead.com/guide=1100
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Unread 10-09-12, 03:14 AM  
zork
A Pyroguard Emberseer
 
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Re: r2

Thanks for the list. Your spellids can be a great help for all the other spellid tracking addons.

Do you plan on doing sth like this for target debuffs aswell? Because there is sth. similar for target debuffs.

http://www.wowinterface.com/forums/s...d.php?p=266301
http://www.wowhead.com/guide=1100
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Unread 10-08-12, 05:01 PM  
Acca85
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r2

So, during this first week of raid I've noticed that the Blizzard's function GetRaidBuffTrayAuraInfo(), that is responsible of updating the raidbuffs, isn't working as expected (I mean, besides the hunter's pet buffs) so I've decided to add my own implementation of it.
No buff should be unnoticed now. If you find I've missed some buffs (but I'm 99.99% sure I didn't), please report.
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Unread 09-27-12, 11:24 AM  
Acca85
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Be sure to set f.userplaced = true inside the lua, if you modify it while the game is running than you have to do "/console reloadui" (no quotes, in the chat ingmae) for the change to take effect.
Originally Posted by Sintacks
I can't seem to move the frame in game using /srb unlock. It outputs that it is unlocked, and says /srb lock to lock. but the frame isn't movable.
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Unread 09-27-12, 10:50 AM  
Sintacks
A Murloc Raider

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I can't seem to move the frame in game using /srb unlock. It outputs that it is unlocked, and says /srb lock to lock. but the frame isn't movable.
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Unread 09-24-12, 04:41 AM  
Acca85
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Just you, I tried and it works as expected, check your settings.

Originally Posted by LŠe
is it just me or is Horn of winter not coloring in, it changes the Icon to it, but it stays gray.
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Unread 09-23-12, 01:10 PM  
LŠe
A Murloc Raider

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is it just me or is Horn of winter not coloring in, it changes the Icon to it, but it stays gray.
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Unread 09-21-12, 09:36 AM  
Acca85
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r1.9

Why not? Done in r1.9

Originally Posted by Sockz0r
love the addon, any chance to allow support to have 2 rows? with the flask and food now the bar is getting rather long
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Unread 09-21-12, 06:25 AM  
Sockz0r
A Defias Bandit
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love the addon, any chance to allow support to have 2 rows? with the flask and food now the bar is getting rather long
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Unread 09-21-12, 04:31 AM  
Acca85
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r1.8Eyecandy

r1.8Eyecandy
*Added Aurora support
*Added !Beautycase support
*Changed behaviour, you no longer need to manually set f.gap to a negative value if using the vertical style.
*Readded lock/unlock ingame.

This isn't exaclty a bug but I understand is not how you expect a gap setting to work so I've changed the default behaviour.

Originally Posted by daladin
if f.vert = true
then the icons stacked

can you MakeShadow for icons?
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Unread 09-20-12, 07:46 PM  
daladin
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if f.vert = true
then the icons stacked

can you MakeShadow for icons?
Last edited by daladin : 09-20-12 at 09:58 PM.
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Unread 09-20-12, 03:22 PM  
Acca85
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E' normale, le flask di Cataclysm non le ha mai trackate, Ŕ pronto per trackare quelle di MOP.
Translation:
Cataclysm Flaks are not tracked, MOP flasks are.
Originally Posted by Ogrusquirt
L'ultima versione nn visualizza il buff della flask una volta presa.
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Unread 09-20-12, 02:01 PM  
Ogrusquirt
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L'ultima versione nn visualizza il buff della flask una volta presa.
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Unread 09-20-12, 07:25 AM  
Acca85
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r1.7

No problem at all, nin. Actually I've used your code to add the border

Plus in 1.7
I've made it so when an icon is "inactive" the base texture is showed again, I think it's easier to notice missing buffs in comabt this way.

I shouldn't code when I'm sleepy, all that alpha/desaturation checking in the fix function was all useless
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Unread 09-20-12, 05:25 AM  
Gallahead
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Originally Posted by nin
This example will look like,

i love it. thank you!
Last edited by Gallahead : 09-20-12 at 05:26 AM.
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